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All 98 Status Effects in Creatures of Sonaria: Stacking, Recovery, and Combat Rules - Page 2

Updated on (9 days ago)

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Showing 12 of 98 items.

Section

Environmental & Weather

12 items

Map-wide and seasonal ailments from blizzards, acid rain, heat waves, moons, and events. Frostbite (ability or snow), Hypothermia (blizzard shelter check), and Freeze (hard immobilize) are three different problems with different fixes.

Acid Rain

Shelter-or-die weather that mixes HP chunks with poison stacks.

Type
Environmental
Availability
Always
Primary effect
3% HP damage and 2 poison stacks per tick unless sheltered; can poison water sources.
Stacking
While exposed under acid rain clouds.
Recovery
Enter shelter.
Common sources
Acid Rain weather, Acid Rain Summon Token
Related effects
Poison Status, Heat Wave

Blood Moon

Night disaster that supercharges combat stats for every creature.

Type
Environmental
Availability
Always
Primary effect
+50% damage, +50% stamina regen, and +50% bite speed for all creatures during the disaster.
Stacking
While Blood Moon disaster active.
Recovery
Ends when disaster concludes.
Common sources
Blood Moon disaster
Related effects
Blue Moon

Blue Moon

Rare calm moon weather that buffs recovery and softens damage.

Type
Environmental
Availability
Always
Primary effect
+50% HP and stamina regen, -50% damage, and immunity to juvenile creatures (under age 33).
Stacking
While Blue Moon weather active.
Recovery
Weather change ends effect.
Common sources
Blue Moon weather
Related effects
Blood Moon, Day/Night Time Status

Corruption

Event corruption ailment from tainted resources and corrupted world objects.

Type
Environmental
Availability
Event (LSS)
Primary effect
-10% HP regen per stack plus damage per tick from corrupted food, water, NPCs, or growth destruction.
Stacking
Stacks in corrupted areas.
Recovery
Leave corrupted zone and heal stacks.
Common sources
LSS Event corrupted regions
Related effects
Disease Status

Day/Night Time Status

Photovore diet cycle buff by day and penalty by night.

Type
Environmental
Availability
Always
Primary effect
Day: +5% damage, +25% stamina regen, -10% growth time, +15% HP regen for photovores/photocarnivores. Night: -5% damage, -25% stamina regen, -15% HP regen.
Stacking
Tied to day/night cycle.
Recovery
Automatic cycle change.
Common sources
Global day/night cycle
Related effects
Blue Moon, Blood Moon

Heat Wave

Hot weather parallel to acid rain that applies burn instead of poison.

Type
Environmental
Availability
Always
Primary effect
1% HP damage and 2 burn stacks per tick unless sheltered or Volcanic type; water in cold biomes helps.
Stacking
While exposed.
Recovery
Shelter, water, or Volcanic typing.
Common sources
Heat Wave weather
Related effects
Burn Status, Acid Rain

Hypothermia

Blizzard exposure debuff distinct from ability frostbite or freeze immobilize.

Type
Environmental
Availability
Seasonal
Primary effect
-98% stamina regen and 0.75% HP drain during blizzards unless sheltered; laying stops HP loss.
Stacking
While exposed in blizzard.
Recovery
Enter shelter; blizzard must end for full stamina recovery.
Common sources
Blizzard weather (Winter, Famine)
Related effects
Frostbite Status, Freeze Status

Love Struck

Valentines event vision tint from player-thrown arrows.

Type
Environmental
Availability
Event (Valentines)
Primary effect
Applies a pink vignette to vision.
Stacking
While active.
Recovery
Standard buff decay.
Common sources
Valentines Event throwable arrows
Related effects
Inked Status

Minty

Event food buff that adds frostbite-on-bite pressure while it lasts.

Type
Buff
Availability
Event (Seasonal)
Primary effect
+1 Frostbite Attack stack per bite while active; fully consumed food leaves nothing.
Stacking
While active after eating.
Recovery
Standard buff decay.
Common sources
Minty event food
Related effects
Spicy, Frostbite Status

Rain Ailment

Rain flying tax that makes takeoff harder and boosts water interaction.

Type
Environmental
Availability
Always
Primary effect
+15% takeoff multiplier, +50% water source interaction, and prevents moisture loss (since Sep 2024).
Stacking
While rain weather active.
Recovery
Wait for weather to change.
Common sources
Rain weather
Related effects
Acid Rain

Spicy

Seasonal event food buff from spicy candy treats.

Type
Mixed
Availability
Event (Seasonal)
Primary effect
Event candy buff from spicy seasonal food.
Stacking
Timed after eating.
Recovery
Reapply with event food.
Common sources
Spicy candy, candy cane event food
Related effects
Minty

Star Speed

Winter event speed pickup with tier-scaling movement bonus.

Type
Environmental
Availability
Event (Winter)
Primary effect
3 stacks on golden star contact; +25% speed T1–3, +35% T4, +45% T5 walk/sprint/run.
Stacking
3 stacks per pickup.
Recovery
Standard buff decay.
Common sources
Winter Event golden stars
Related effects
Speed Blitz Status
NameDescriptionTypeAvailabilityPrimary effectStackingRecoveryCommon sourcesRelated effects
Acid RainShelter-or-die weather that mixes HP chunks with poison stacks.EnvironmentalAlways3% HP damage and 2 poison stacks per tick unless sheltered; can poison water sources.While exposed under acid rain clouds.Enter shelter.Acid Rain weather, Acid Rain Summon TokenPoison Status, Heat Wave
Blood MoonNight disaster that supercharges combat stats for every creature.EnvironmentalAlways+50% damage, +50% stamina regen, and +50% bite speed for all creatures during the disaster.While Blood Moon disaster active.Ends when disaster concludes.Blood Moon disasterBlue Moon
Blue MoonRare calm moon weather that buffs recovery and softens damage.EnvironmentalAlways+50% HP and stamina regen, -50% damage, and immunity to juvenile creatures (under age 33).While Blue Moon weather active.Weather change ends effect.Blue Moon weatherBlood Moon, Day/Night Time Status
CorruptionEvent corruption ailment from tainted resources and corrupted world objects.EnvironmentalEvent (LSS)-10% HP regen per stack plus damage per tick from corrupted food, water, NPCs, or growth destruction.Stacks in corrupted areas.Leave corrupted zone and heal stacks.LSS Event corrupted regionsDisease Status
Day/Night Time StatusPhotovore diet cycle buff by day and penalty by night.EnvironmentalAlwaysDay: +5% damage, +25% stamina regen, -10% growth time, +15% HP regen for photovores/photocarnivores. Night: -5% damage, -25% stamina regen, -15% HP regen.Tied to day/night cycle.Automatic cycle change.Global day/night cycleBlue Moon, Blood Moon
Heat WaveHot weather parallel to acid rain that applies burn instead of poison.EnvironmentalAlways1% HP damage and 2 burn stacks per tick unless sheltered or Volcanic type; water in cold biomes helps.While exposed.Shelter, water, or Volcanic typing.Heat Wave weatherBurn Status, Acid Rain
HypothermiaBlizzard exposure debuff distinct from ability frostbite or freeze immobilize.EnvironmentalSeasonal-98% stamina regen and 0.75% HP drain during blizzards unless sheltered; laying stops HP loss.While exposed in blizzard.Enter shelter; blizzard must end for full stamina recovery.Blizzard weather (Winter, Famine)Frostbite Status, Freeze Status
Love StruckValentines event vision tint from player-thrown arrows.EnvironmentalEvent (Valentines)Applies a pink vignette to vision.While active.Standard buff decay.Valentines Event throwable arrowsInked Status
MintyEvent food buff that adds frostbite-on-bite pressure while it lasts.BuffEvent (Seasonal)+1 Frostbite Attack stack per bite while active; fully consumed food leaves nothing.While active after eating.Standard buff decay.Minty event foodSpicy, Frostbite Status
Rain AilmentRain flying tax that makes takeoff harder and boosts water interaction.EnvironmentalAlways+15% takeoff multiplier, +50% water source interaction, and prevents moisture loss (since Sep 2024).While rain weather active.Wait for weather to change.Rain weatherAcid Rain
SpicySeasonal event food buff from spicy candy treats.MixedEvent (Seasonal)Event candy buff from spicy seasonal food.Timed after eating.Reapply with event food.Spicy candy, candy cane event foodMinty
Star SpeedWinter event speed pickup with tier-scaling movement bonus.EnvironmentalEvent (Winter)3 stacks on golden star contact; +25% speed T1–3, +35% T4, +45% T5 walk/sprint/run.3 stacks per pickup.Standard buff decay.Winter Event golden starsSpeed Blitz Status