Creatures are the playable species you spawn, grow, fight, nest, and trade in Creatures of Sonaria. Every row here is a recode official species grouped by tier, the size bracket that drives combat stats, storage cost, and which gacha pools you can target. Diet and mobility sit on every card so you can spot food-chain fit and whether a species belongs on land, in water, or in the air before you chase it.
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Showing 48 of 470 items.
tier
Tier 1 (Tiny)
The smallest size bracket. Tiny species are light on health and weight, grow faster, and cost less storage. They suit learning food chains, testing mobility types, and low-stakes fights where raw bulk does not decide the outcome.
Alkaksu
A tiny herbivorous grazer built around semi-aquatic movement. Recode baseline at fully grown: 800 HP, 65 bite damage, 800 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Herbivore
- Mobility
- Semi-Aquatic
- Health
- 800
- Damage
- 65
- Weight
- 800
- Obtainment
- Herbivores Gacha and the Semi-Aquatic Gacha
- Availability
- Always
- Status effects
- -
- Stamina
- 220
- Growth time
- 5 min
Ani
A tiny herbivorous grazer built around ground-based movement. Recode baseline at fully grown: 700 HP, 50 bite damage, 850 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Herbivore
- Mobility
- Terrestrial
- Health
- 700
- Damage
- 50
- Weight
- 850
- Obtainment
- Robux Shop for 89 Robux
- Availability
- Robux
- Status effects
- Bleed, Poison/Toxin, Burn, Frostbite, Injury, Necropoison
- Stamina
- 190
- Growth time
- 10 min
Apli
Premium Robux shop creature with a fixed purchase route. Recode baseline at fully grown: 1550 HP, 80 bite damage, 1600 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Omnivore
- Mobility
- Semi-Aquatic
- Health
- 1550
- Damage
- 80
- Weight
- 1600
- Obtainment
- Robux Shop for 499 Robux
- Availability
- Robux
- Status effects
- Poison/Toxin
- Stamina
- 140
- Growth time
- 10 min
Astrothi
A tiny herbivorous grazer built around aerial movement. Recode baseline at fully grown: 1550 HP, 50 bite damage, 800 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Herbivore
- Mobility
- Flier
- Health
- 1550
- Damage
- 50
- Weight
- 800
- Obtainment
- Mission System as a Secret Mission Reward
- Availability
- Mission-gated
- Status effects
- Poison/Toxin
- Stamina
- 165
- Growth time
- 7 min
Beezu
A tiny herbivorous grazer built around aerial movement. Recode baseline at fully grown: 1200 HP, 95 bite damage, 1100 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Herbivore
- Mobility
- Flier
- Health
- 1200
- Damage
- 95
- Weight
- 1100
- Obtainment
- Herbivores Gacha, the Sky Gacha, and the Toxic Gacha
- Availability
- Always
- Status effects
- Poison/Toxin
- Stamina
- 145
- Growth time
- 7 min
Belluvaraptor
A tiny omnivorous generalist built around ground-based movement. Recode baseline at fully grown: 950 HP, 110 bite damage, 800 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Omnivore
- Mobility
- Terrestrial
- Health
- 950
- Damage
- 110
- Weight
- 800
- Obtainment
- Omnivores Gacha, the Bleeder Gacha and the Toxic Gacha
- Availability
- Always
- Status effects
- Bleed, Poison/Toxin
- Stamina
- 175
- Growth time
- 6 min
Brequewk
A tiny herbivorous grazer built around aerial movement. Recode baseline at fully grown: 1500 HP, 65 bite damage, 850 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Herbivore
- Mobility
- Flier
- Health
- 1500
- Damage
- 65
- Weight
- 850
- Obtainment
- Herbivores Gacha, Sky Gacha, and Toxic Gacha
- Availability
- Always
- Status effects
- Poison/Toxin
- Stamina
- 180
- Growth time
- 5 min
Cantapodi
A tiny photocarnivore with mixed feeding built around ground-based movement. Recode baseline at fully grown: 1550 HP, 140 bite damage, 999 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Photocarnivore
- Mobility
- Terrestrial
- Health
- 1550
- Damage
- 140
- Weight
- 999
- Obtainment
- Photovore Explorer Gacha
- Availability
- Always
- Status effects
- Bleed
- Stamina
- 180
- Growth time
- 12 min
Cottol
A tiny herbivorous grazer built around ground-based movement. Recode baseline at fully grown: 1900 HP, 80 bite damage, 1350 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Herbivore
- Mobility
- Terrestrial
- Health
- 1900
- Damage
- 80
- Weight
- 1350
- Obtainment
- Herbivores Gacha and the Toxic Gacha
- Availability
- Always
- Status effects
- Poison/Toxin, Frostbite, Injury
- Stamina
- 140
- Growth time
- 14 min
Dalitil
A tiny photovore that feeds on light built around aerial movement. Recode baseline at fully grown: 1600 HP, 80 bite damage, 900 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Photovore
- Mobility
- Flier
- Health
- 1600
- Damage
- 80
- Weight
- 900
- Obtainment
- Event Shop for 2,475 Eggs during the Easter Event 2026 6,750 Eggs or 3,835 Easter Points and 3 Rebirths during the Easter Event 2025.}}
- Availability
- Seasonal event
- Status effects
- Necropoison
- Stamina
- 140
- Growth time
- 7 min
Eulopii
A tiny herbivorous grazer built around semi-aquatic movement. Recode baseline at fully grown: 1300 HP, 50 bite damage, 1450 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Herbivore
- Mobility
- Semi-Aquatic
- Health
- 1300
- Damage
- 50
- Weight
- 1450
- Obtainment
- Herbivores Gacha, the Semi-Aquatic Gacha and the Toxic Gacha
- Availability
- Always
- Status effects
- Poison/Toxin
- Stamina
- 175
- Growth time
- 7 min
Euvias
A tiny carnivorous hunter built around all-terrain movement. Recode baseline at fully grown: 1150 HP, 125 bite damage, 1100 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Carnivore
- Mobility
- All-Terrain
- Health
- 1150
- Damage
- 125
- Weight
- 1100
- Obtainment
- Carnivore Gacha, the Sky Gacha, the Semi-Aquatic Gacha and the Bleeder Gacha
- Availability
- Always
- Status effects
- Bleed, Frostbite
- Stamina
- 135
- Growth time
- 7 min
Felifaux
A tiny carnivorous hunter built around ground-based movement. Recode baseline at fully grown: 900 HP, 150 bite damage, 900 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Carnivore
- Mobility
- Terrestrial
- Health
- 900
- Damage
- 150
- Weight
- 900
- Obtainment
- Halloween Event 2025 for 700 Candy in the Halloween Shop
- Availability
- Seasonal event
- Status effects
- Bleed, Necropoison
- Stamina
- 130
- Growth time
- 8 min
Fernifly
A tiny photovore that feeds on light built around gliding movement. Recode baseline at fully grown: 1150 HP, 70 bite damage, 750 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Photovore
- Mobility
- Glider
- Health
- 1150
- Damage
- 70
- Weight
- 750
- Obtainment
- Photovore Explorer Gacha
- Availability
- Always
- Status effects
- Poison/Toxin
- Stamina
- 160
- Growth time
- 9 min
Flipli
A tiny herbivorous grazer built around aquatic movement. Recode baseline at fully grown: 1650 HP, 60 bite damage, 1900 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Herbivore
- Mobility
- Aquatic
- Health
- 1650
- Damage
- 60
- Weight
- 1900
- Obtainment
- Summer Paradise Shop for 7,500 Pearls 700 Pearls after reaching 125,000,000 Pearls globally or by completing its mission
- Availability
- Seasonal event
- Status effects
- Poison/Toxin
- Stamina
- 200
- Growth time
- 15 min
Flixlit
A tiny herbivorous grazer built around all-terrain movement. Recode baseline at fully grown: 1200 HP, 85 bite damage, 1000 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Herbivore
- Mobility
- All-Terrain
- Health
- 1200
- Damage
- 85
- Weight
- 1000
- Obtainment
- Galaxy Explorer Gacha
- Availability
- Always
- Status effects
- Bleed
- Stamina
- 130
- Growth time
- 12 min
Frigiboa
A tiny omnivorous generalist built around semi-aquatic movement. Recode baseline at fully grown: 1800 HP, 80 bite damage, 1500 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Omnivore
- Mobility
- Semi-Aquatic
- Health
- 1800
- Damage
- 80
- Weight
- 1500
- Obtainment
- Mission System as a Mission Reward
- Availability
- Mission-gated
- Status effects
- Frostbite
- Stamina
- 160
- Growth time
- 7 min
Fyluf
A tiny herbivorous grazer built around gliding movement. Recode baseline at fully grown: 1500 HP, 65 bite damage, 1000 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Herbivore
- Mobility
- Glider
- Health
- 1500
- Damage
- 65
- Weight
- 1000
- Obtainment
- Valentines Event 2026 Event shop for 2,250 Roses 250 Roses and 25 Points
- Availability
- Seasonal event
- Status effects
- -
- Stamina
- 155
- Growth time
- 7 min
Ghalgeya
A tiny carnivorous hunter built around ground-based movement. Recode baseline at fully grown: 1300 HP, 135 bite damage, 1000 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Carnivore
- Mobility
- Terrestrial
- Health
- 1300
- Damage
- 135
- Weight
- 1000
- Obtainment
- Carnivores Gacha, the Bleeder Gacha and the Toxic Gacha
- Availability
- Always
- Status effects
- Bleed, Poison/Toxin
- Stamina
- 175
- Growth time
- 7 min
Gurava
A tiny omnivorous generalist built around semi-aquatic movement. Recode baseline at fully grown: 1250 HP, 95 bite damage, 1250 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Omnivore
- Mobility
- Semi-Aquatic
- Health
- 1250
- Damage
- 95
- Weight
- 1250
- Obtainment
- Session Gacha
- Availability
- Always
- Status effects
- Poison/Toxin, Injury, Necropoison
- Stamina
- 165
- Growth time
- 7 min
Hushike
A tiny carnivorous hunter built around aerial movement. Recode baseline at fully grown: 1750 HP, 100 bite damage, 1000 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Carnivore
- Mobility
- Flier
- Health
- 1750
- Damage
- 100
- Weight
- 1000
- Obtainment
- Carnivores Gacha, the Sky Gacha and the Bleeder Gacha
- Availability
- Always
- Status effects
- Bleed
- Stamina
- 120
- Growth time
- 13 min
Ibetchi
Featured Store rotation species with limited shop availability. Recode baseline at fully grown: 1450 HP, 110 bite damage, 1300 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Carnivore
- Mobility
- Terrestrial
- Health
- 1450
- Damage
- 110
- Weight
- 1300
- Obtainment
- Rotation Store as an creature for 11,500 Shooms
- Availability
- Rotation
- Status effects
- Bleed, Burn
- Stamina
- 160
- Growth time
- 12 min
Imini
A tiny herbivorous grazer built around semi-aquatic movement. Recode baseline at fully grown: 1900 HP, 70 bite damage, 1400 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Herbivore
- Mobility
- Semi-Aquatic
- Health
- 1900
- Damage
- 70
- Weight
- 1400
- Obtainment
- Sweet Explorer Gacha
- Availability
- Always
- Status effects
- -
- Stamina
- 150
- Growth time
- 8 min
Jeff
A tiny omnivorous generalist built around ground-based movement. Recode baseline at fully grown: 950 HP, 75 bite damage, 600 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Omnivore
- Mobility
- Terrestrial
- Health
- 950
- Damage
- 75
- Weight
- 600
- Obtainment
- Omnivores Gacha
- Availability
- Always
- Status effects
- -
- Stamina
- 215
- Growth time
- 5 min
Kemoti
A tiny herbivorous grazer built around aerial movement. Recode baseline at fully grown: 1350 HP, 75 bite damage, 800 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Herbivore
- Mobility
- Flier
- Health
- 1350
- Damage
- 75
- Weight
- 800
- Obtainment
- Herbivores Gacha and the Sky Gacha
- Availability
- Always
- Status effects
- Bleed, Poison/Toxin, Necropoison
- Stamina
- 175
- Growth time
- 9 min
Kiiwin
A tiny photovore that feeds on light built around gliding movement. Recode baseline at fully grown: 1550 HP, 50 bite damage, 850 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Photovore
- Mobility
- Glider
- Health
- 1550
- Damage
- 50
- Weight
- 850
- Obtainment
- Photovore Explorer Gacha
- Availability
- Always
- Status effects
- -
- Stamina
- 120
- Growth time
- 7 min
Koini
Featured Store rotation species with limited shop availability. Recode baseline at fully grown: 2750 HP, 50 bite damage, 1650 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Herbivore
- Mobility
- Semi-Aquatic
- Health
- 2750
- Damage
- 50
- Weight
- 1650
- Obtainment
- Rotation Store as a creature for 7,500 Shooms
- Availability
- Rotation
- Status effects
- -
- Stamina
- 165
- Growth time
- 17 min
Kriffin
A tiny herbivorous grazer built around aerial movement. Recode baseline at fully grown: 1400 HP, 75 bite damage, 975 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Herbivore
- Mobility
- Flier
- Health
- 1400
- Damage
- 75
- Weight
- 975
- Obtainment
- Herbivores Gacha, the Sky Gacha and the Bleeder Gacha
- Availability
- Always
- Status effects
- Bleed
- Stamina
- 160
- Growth time
- 8 min
Kyiki
A tiny herbivorous grazer built around ground-based movement. Recode baseline at fully grown: 1000 HP, 115 bite damage, 950 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Herbivore
- Mobility
- Terrestrial
- Health
- 1000
- Damage
- 115
- Weight
- 950
- Obtainment
- Event Shop for 1,575 Eggs
- Availability
- Seasonal event
- Status effects
- Bleed, Necropoison
- Stamina
- 175
- Growth time
- 13 min
Lithumbra
A tiny carnivorous hunter built around ground-based movement. Recode baseline at fully grown: 1750 HP, 90 bite damage, 1350 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Carnivore
- Mobility
- Terrestrial
- Health
- 1750
- Damage
- 90
- Weight
- 1350
- Obtainment
- Halloween Event 2025 by completing the Echoes of the Abyss mission
- Availability
- Seasonal event
- Status effects
- Poison/Toxin, Necropoison
- Stamina
- 170
- Growth time
- 13 min
Mekmek
A tiny carnivorous hunter built around gliding movement. Recode baseline at fully grown: 1400 HP, 105 bite damage, 800 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Carnivore
- Mobility
- Glider
- Health
- 1400
- Damage
- 105
- Weight
- 800
- Obtainment
- Limited Gacha
- Availability
- Limited rotation
- Status effects
- Bleed
- Stamina
- 180
- Growth time
- 7 min
Miik
A tiny herbivorous grazer built around semi-aquatic movement. Recode baseline at fully grown: 1650 HP, 65 bite damage, 1100 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Herbivore
- Mobility
- Semi-Aquatic
- Health
- 1650
- Damage
- 65
- Weight
- 1100
- Obtainment
- Herbivores Gacha, the Semi-Aquatic Gacha, and the Toxic Gacha
- Availability
- Always
- Status effects
- Poison/Toxin, Necropoison
- Stamina
- 170
- Growth time
- 8 min
Minawii
A tiny omnivorous generalist built around semi-aquatic movement. Recode baseline at fully grown: 950 HP, 60 bite damage, 750 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Omnivore
- Mobility
- Semi-Aquatic
- Health
- 950
- Damage
- 60
- Weight
- 750
- Obtainment
- Omnivores Gacha, the Semi-Aquatic Gacha, and the Toxic Gacha
- Availability
- Always
- Status effects
- Poison/Toxin, Necropoison
- Stamina
- 185
- Growth time
- 5 min
Moonelle
A tiny herbivorous grazer built around semi-aquatic movement. Recode baseline at fully grown: 1400 HP, 65 bite damage, 1050 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Herbivore
- Mobility
- Semi-Aquatic
- Health
- 1400
- Damage
- 65
- Weight
- 1050
- Obtainment
- Event Shop for 1,800 Eggs
- Availability
- Seasonal event
- Status effects
- -
- Stamina
- 180
- Growth time
- 14 min
Nimoona
A tiny herbivorous grazer built around aquatic movement. Recode baseline at fully grown: 3250 HP, 75 bite damage, 1500 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Herbivore
- Mobility
- Aquatic
- Health
- 3250
- Damage
- 75
- Weight
- 1500
- Obtainment
- Herbivores Gacha and the Aquatic Gacha
- Availability
- Always
- Status effects
- -
- Stamina
- 225
- Growth time
- 12 min
Pentagloss
A tiny carnivorous hunter built around aerial movement. Recode baseline at fully grown: 2000 HP, 45 bite damage, 900 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Carnivore
- Mobility
- Flier
- Health
- 2000
- Damage
- 45
- Weight
- 900
- Obtainment
- Artifact Shop for an initial price of 700,000 Shooms, which can be lowered with the use of Shadow Artifacts
- Availability
- Always
- Status effects
- Frostbite, Necropoison
- Stamina
- 50
- Growth time
- 8 min
Pero
A tiny herbivorous grazer built around aerial movement. Recode baseline at fully grown: 1600 HP, 130 bite damage, 650 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Herbivore
- Mobility
- Flier
- Health
- 1600
- Damage
- 130
- Weight
- 650
- Obtainment
- Herbivores Gacha and the Sky Gacha
- Availability
- Always
- Status effects
- -
- Stamina
- 150
- Growth time
- 8 min
Prabiki
A tiny herbivorous grazer built around ground-based movement. Recode baseline at fully grown: 1250 HP, 140 bite damage, 1050 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Herbivore
- Mobility
- Terrestrial
- Health
- 1250
- Damage
- 140
- Weight
- 1050
- Obtainment
- Herbivores Gacha and the Bleeder Gacha
- Availability
- Always
- Status effects
- Bleed, Injury
- Stamina
- 150
- Growth time
- 6 min
Puffwump
A tiny omnivorous generalist built around ground-based movement. Recode baseline at fully grown: 725 HP, 115 bite damage, 750 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Omnivore
- Mobility
- Terrestrial
- Health
- 725
- Damage
- 115
- Weight
- 750
- Obtainment
- Omnivores Gacha and the Bleeder Gacha
- Availability
- Always
- Status effects
- Bleed
- Stamina
- 200
- Growth time
- 6 min
Ralokai
A tiny carnivorous hunter built around ground-based movement. Recode baseline at fully grown: 900 HP, 65 bite damage, 950 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Carnivore
- Mobility
- Terrestrial
- Health
- 900
- Damage
- 65
- Weight
- 950
- Obtainment
- Carnivores Gacha, the Bleeder Gacha, and the Toxic Gacha
- Availability
- Always
- Status effects
- Bleed, Poison/Toxin
- Stamina
- 170
- Growth time
- 11 min
Reverbelle
A tiny carnivorous hunter built around semi-aquatic movement. Recode baseline at fully grown: 2200 HP, 70 bite damage, 1250 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Carnivore
- Mobility
- Semi-Aquatic
- Health
- 2200
- Damage
- 70
- Weight
- 1250
- Obtainment
- Timed Mission System during the month of December
- Availability
- Monthly rotation
- Status effects
- -
- Stamina
- 150
- Growth time
- 10 min
Rukig
Premium Robux shop creature with a fixed purchase route. Recode baseline at fully grown: 500 HP, 135 bite damage, 550 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Carnivore
- Mobility
- Terrestrial
- Health
- 500
- Damage
- 135
- Weight
- 550
- Obtainment
- Robux Shop for 49 Robux
- Availability
- Robux
- Status effects
- -
- Stamina
- 215
- Growth time
- 8 min
Scuba Jeff
Subspecies variant with its own stat line and unlock path. Recode baseline at fully grown: 950 HP, 75 bite damage, 600 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Omnivore
- Mobility
- Semi-Aquatic
- Health
- 950
- Damage
- 75
- Weight
- 600
- Obtainment
- Subspecies Mission
- Availability
- Subspecies mission
- Status effects
- -
- Stamina
- 215
- Growth time
- 5 min
Shiyaro
A tiny photovore that feeds on light built around gliding movement. Recode baseline at fully grown: 1350 HP, 110 bite damage, 1025 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Photovore
- Mobility
- Glider
- Health
- 1350
- Damage
- 110
- Weight
- 1025
- Obtainment
- Photovore Explorer Gacha
- Availability
- Always
- Status effects
- Poison/Toxin, Necropoison
- Stamina
- 150
- Growth time
- 8 min
Starlit
A tiny herbivorous grazer built around all-terrain movement. Recode baseline at fully grown: 1950 HP, 75 bite damage, 1400 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Herbivore
- Mobility
- All-Terrain
- Health
- 1950
- Damage
- 75
- Weight
- 1400
- Obtainment
- Celestial Gacha
- Availability
- Seasonal event
- Status effects
- Burn, Frostbite, Injury
- Stamina
- 120
- Growth time
- 7 min
Wystora
A tiny herbivorous grazer built around ground-based movement. Recode baseline at fully grown: 1800 HP, 65 bite damage, 1400 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Herbivore
- Mobility
- Terrestrial
- Health
- 1800
- Damage
- 65
- Weight
- 1400
- Obtainment
- Herbivores Gacha
- Availability
- Always
- Status effects
- -
- Stamina
- 140
- Growth time
- 11 min
Yiepir
Time Draw species that rotates through timed unlock windows. Recode baseline at fully grown: 1100 HP, 105 bite damage, 800 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Herbivore
- Mobility
- Semi-Aquatic
- Health
- 1100
- Damage
- 105
- Weight
- 800
- Obtainment
- Time Points Shop which costs 35 minutes of actively playing the game
- Availability
- Time Draw rotation
- Status effects
- Bleed
- Stamina
- 150
- Growth time
- 7 min
Zieti
A tiny carnivorous hunter built around aerial movement. Recode baseline at fully grown: 1300 HP, 80 bite damage, 1050 weight.
- Tier
- Tier 1 — Tiny
- Diet
- Carnivore
- Mobility
- Flier
- Health
- 1300
- Damage
- 80
- Weight
- 1050
- Obtainment
- Fireworks Event 2025 by completing the Zieti Obtainment mission with no monetary cost
- Availability
- Seasonal event
- Status effects
- Burn
- Stamina
- 155
- Growth time
- 14 min
| Name | Description | Tier | Diet | Mobility | Health | Damage | Weight | Obtainment | Availability | Status effects | Stamina | Growth time |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Alkaksu | A tiny herbivorous grazer built around semi-aquatic movement. Recode baseline at fully grown: 800 HP, 65 bite damage, 800 weight. | Tier 1 — Tiny | Herbivore | Semi-Aquatic | 800 | 65 | 800 | Herbivores Gacha and the Semi-Aquatic Gacha | Always | - | 220 | 5 min |
| Ani | A tiny herbivorous grazer built around ground-based movement. Recode baseline at fully grown: 700 HP, 50 bite damage, 850 weight. | Tier 1 — Tiny | Herbivore | Terrestrial | 700 | 50 | 850 | Robux Shop for 89 Robux | Robux | Bleed, Poison/Toxin, Burn, Frostbite, Injury, Necropoison | 190 | 10 min |
| Apli | Premium Robux shop creature with a fixed purchase route. Recode baseline at fully grown: 1550 HP, 80 bite damage, 1600 weight. | Tier 1 — Tiny | Omnivore | Semi-Aquatic | 1550 | 80 | 1600 | Robux Shop for 499 Robux | Robux | Poison/Toxin | 140 | 10 min |
| Astrothi | A tiny herbivorous grazer built around aerial movement. Recode baseline at fully grown: 1550 HP, 50 bite damage, 800 weight. | Tier 1 — Tiny | Herbivore | Flier | 1550 | 50 | 800 | Mission System as a Secret Mission Reward | Mission-gated | Poison/Toxin | 165 | 7 min |
| Beezu | A tiny herbivorous grazer built around aerial movement. Recode baseline at fully grown: 1200 HP, 95 bite damage, 1100 weight. | Tier 1 — Tiny | Herbivore | Flier | 1200 | 95 | 1100 | Herbivores Gacha, the Sky Gacha, and the Toxic Gacha | Always | Poison/Toxin | 145 | 7 min |
| Belluvaraptor | A tiny omnivorous generalist built around ground-based movement. Recode baseline at fully grown: 950 HP, 110 bite damage, 800 weight. | Tier 1 — Tiny | Omnivore | Terrestrial | 950 | 110 | 800 | Omnivores Gacha, the Bleeder Gacha and the Toxic Gacha | Always | Bleed, Poison/Toxin | 175 | 6 min |
| Brequewk | A tiny herbivorous grazer built around aerial movement. Recode baseline at fully grown: 1500 HP, 65 bite damage, 850 weight. | Tier 1 — Tiny | Herbivore | Flier | 1500 | 65 | 850 | Herbivores Gacha, Sky Gacha, and Toxic Gacha | Always | Poison/Toxin | 180 | 5 min |
| Cantapodi | A tiny photocarnivore with mixed feeding built around ground-based movement. Recode baseline at fully grown: 1550 HP, 140 bite damage, 999 weight. | Tier 1 — Tiny | Photocarnivore | Terrestrial | 1550 | 140 | 999 | Photovore Explorer Gacha | Always | Bleed | 180 | 12 min |
| Cottol | A tiny herbivorous grazer built around ground-based movement. Recode baseline at fully grown: 1900 HP, 80 bite damage, 1350 weight. | Tier 1 — Tiny | Herbivore | Terrestrial | 1900 | 80 | 1350 | Herbivores Gacha and the Toxic Gacha | Always | Poison/Toxin, Frostbite, Injury | 140 | 14 min |
| Dalitil | A tiny photovore that feeds on light built around aerial movement. Recode baseline at fully grown: 1600 HP, 80 bite damage, 900 weight. | Tier 1 — Tiny | Photovore | Flier | 1600 | 80 | 900 | Event Shop for 2,475 Eggs during the Easter Event 2026 6,750 Eggs or 3,835 Easter Points and 3 Rebirths during the Easter Event 2025.}} | Seasonal event | Necropoison | 140 | 7 min |
| Eulopii | A tiny herbivorous grazer built around semi-aquatic movement. Recode baseline at fully grown: 1300 HP, 50 bite damage, 1450 weight. | Tier 1 — Tiny | Herbivore | Semi-Aquatic | 1300 | 50 | 1450 | Herbivores Gacha, the Semi-Aquatic Gacha and the Toxic Gacha | Always | Poison/Toxin | 175 | 7 min |
| Euvias | A tiny carnivorous hunter built around all-terrain movement. Recode baseline at fully grown: 1150 HP, 125 bite damage, 1100 weight. | Tier 1 — Tiny | Carnivore | All-Terrain | 1150 | 125 | 1100 | Carnivore Gacha, the Sky Gacha, the Semi-Aquatic Gacha and the Bleeder Gacha | Always | Bleed, Frostbite | 135 | 7 min |
| Felifaux | A tiny carnivorous hunter built around ground-based movement. Recode baseline at fully grown: 900 HP, 150 bite damage, 900 weight. | Tier 1 — Tiny | Carnivore | Terrestrial | 900 | 150 | 900 | Halloween Event 2025 for 700 Candy in the Halloween Shop | Seasonal event | Bleed, Necropoison | 130 | 8 min |
| Fernifly | A tiny photovore that feeds on light built around gliding movement. Recode baseline at fully grown: 1150 HP, 70 bite damage, 750 weight. | Tier 1 — Tiny | Photovore | Glider | 1150 | 70 | 750 | Photovore Explorer Gacha | Always | Poison/Toxin | 160 | 9 min |
| Flipli | A tiny herbivorous grazer built around aquatic movement. Recode baseline at fully grown: 1650 HP, 60 bite damage, 1900 weight. | Tier 1 — Tiny | Herbivore | Aquatic | 1650 | 60 | 1900 | Summer Paradise Shop for 7,500 Pearls 700 Pearls after reaching 125,000,000 Pearls globally or by completing its mission | Seasonal event | Poison/Toxin | 200 | 15 min |
| Flixlit | A tiny herbivorous grazer built around all-terrain movement. Recode baseline at fully grown: 1200 HP, 85 bite damage, 1000 weight. | Tier 1 — Tiny | Herbivore | All-Terrain | 1200 | 85 | 1000 | Galaxy Explorer Gacha | Always | Bleed | 130 | 12 min |
| Frigiboa | A tiny omnivorous generalist built around semi-aquatic movement. Recode baseline at fully grown: 1800 HP, 80 bite damage, 1500 weight. | Tier 1 — Tiny | Omnivore | Semi-Aquatic | 1800 | 80 | 1500 | Mission System as a Mission Reward | Mission-gated | Frostbite | 160 | 7 min |
| Fyluf | A tiny herbivorous grazer built around gliding movement. Recode baseline at fully grown: 1500 HP, 65 bite damage, 1000 weight. | Tier 1 — Tiny | Herbivore | Glider | 1500 | 65 | 1000 | Valentines Event 2026 Event shop for 2,250 Roses 250 Roses and 25 Points | Seasonal event | - | 155 | 7 min |
| Ghalgeya | A tiny carnivorous hunter built around ground-based movement. Recode baseline at fully grown: 1300 HP, 135 bite damage, 1000 weight. | Tier 1 — Tiny | Carnivore | Terrestrial | 1300 | 135 | 1000 | Carnivores Gacha, the Bleeder Gacha and the Toxic Gacha | Always | Bleed, Poison/Toxin | 175 | 7 min |
| Gurava | A tiny omnivorous generalist built around semi-aquatic movement. Recode baseline at fully grown: 1250 HP, 95 bite damage, 1250 weight. | Tier 1 — Tiny | Omnivore | Semi-Aquatic | 1250 | 95 | 1250 | Session Gacha | Always | Poison/Toxin, Injury, Necropoison | 165 | 7 min |
| Hushike | A tiny carnivorous hunter built around aerial movement. Recode baseline at fully grown: 1750 HP, 100 bite damage, 1000 weight. | Tier 1 — Tiny | Carnivore | Flier | 1750 | 100 | 1000 | Carnivores Gacha, the Sky Gacha and the Bleeder Gacha | Always | Bleed | 120 | 13 min |
| Ibetchi | Featured Store rotation species with limited shop availability. Recode baseline at fully grown: 1450 HP, 110 bite damage, 1300 weight. | Tier 1 — Tiny | Carnivore | Terrestrial | 1450 | 110 | 1300 | Rotation Store as an creature for 11,500 Shooms | Rotation | Bleed, Burn | 160 | 12 min |
| Imini | A tiny herbivorous grazer built around semi-aquatic movement. Recode baseline at fully grown: 1900 HP, 70 bite damage, 1400 weight. | Tier 1 — Tiny | Herbivore | Semi-Aquatic | 1900 | 70 | 1400 | Sweet Explorer Gacha | Always | - | 150 | 8 min |
| Jeff | A tiny omnivorous generalist built around ground-based movement. Recode baseline at fully grown: 950 HP, 75 bite damage, 600 weight. | Tier 1 — Tiny | Omnivore | Terrestrial | 950 | 75 | 600 | Omnivores Gacha | Always | - | 215 | 5 min |
| Kemoti | A tiny herbivorous grazer built around aerial movement. Recode baseline at fully grown: 1350 HP, 75 bite damage, 800 weight. | Tier 1 — Tiny | Herbivore | Flier | 1350 | 75 | 800 | Herbivores Gacha and the Sky Gacha | Always | Bleed, Poison/Toxin, Necropoison | 175 | 9 min |
| Kiiwin | A tiny photovore that feeds on light built around gliding movement. Recode baseline at fully grown: 1550 HP, 50 bite damage, 850 weight. | Tier 1 — Tiny | Photovore | Glider | 1550 | 50 | 850 | Photovore Explorer Gacha | Always | - | 120 | 7 min |
| Koini | Featured Store rotation species with limited shop availability. Recode baseline at fully grown: 2750 HP, 50 bite damage, 1650 weight. | Tier 1 — Tiny | Herbivore | Semi-Aquatic | 2750 | 50 | 1650 | Rotation Store as a creature for 7,500 Shooms | Rotation | - | 165 | 17 min |
| Kriffin | A tiny herbivorous grazer built around aerial movement. Recode baseline at fully grown: 1400 HP, 75 bite damage, 975 weight. | Tier 1 — Tiny | Herbivore | Flier | 1400 | 75 | 975 | Herbivores Gacha, the Sky Gacha and the Bleeder Gacha | Always | Bleed | 160 | 8 min |
| Kyiki | A tiny herbivorous grazer built around ground-based movement. Recode baseline at fully grown: 1000 HP, 115 bite damage, 950 weight. | Tier 1 — Tiny | Herbivore | Terrestrial | 1000 | 115 | 950 | Event Shop for 1,575 Eggs | Seasonal event | Bleed, Necropoison | 175 | 13 min |
| Lithumbra | A tiny carnivorous hunter built around ground-based movement. Recode baseline at fully grown: 1750 HP, 90 bite damage, 1350 weight. | Tier 1 — Tiny | Carnivore | Terrestrial | 1750 | 90 | 1350 | Halloween Event 2025 by completing the Echoes of the Abyss mission | Seasonal event | Poison/Toxin, Necropoison | 170 | 13 min |
| Mekmek | A tiny carnivorous hunter built around gliding movement. Recode baseline at fully grown: 1400 HP, 105 bite damage, 800 weight. | Tier 1 — Tiny | Carnivore | Glider | 1400 | 105 | 800 | Limited Gacha | Limited rotation | Bleed | 180 | 7 min |
| Miik | A tiny herbivorous grazer built around semi-aquatic movement. Recode baseline at fully grown: 1650 HP, 65 bite damage, 1100 weight. | Tier 1 — Tiny | Herbivore | Semi-Aquatic | 1650 | 65 | 1100 | Herbivores Gacha, the Semi-Aquatic Gacha, and the Toxic Gacha | Always | Poison/Toxin, Necropoison | 170 | 8 min |
| Minawii | A tiny omnivorous generalist built around semi-aquatic movement. Recode baseline at fully grown: 950 HP, 60 bite damage, 750 weight. | Tier 1 — Tiny | Omnivore | Semi-Aquatic | 950 | 60 | 750 | Omnivores Gacha, the Semi-Aquatic Gacha, and the Toxic Gacha | Always | Poison/Toxin, Necropoison | 185 | 5 min |
| Moonelle | A tiny herbivorous grazer built around semi-aquatic movement. Recode baseline at fully grown: 1400 HP, 65 bite damage, 1050 weight. | Tier 1 — Tiny | Herbivore | Semi-Aquatic | 1400 | 65 | 1050 | Event Shop for 1,800 Eggs | Seasonal event | - | 180 | 14 min |
| Nimoona | A tiny herbivorous grazer built around aquatic movement. Recode baseline at fully grown: 3250 HP, 75 bite damage, 1500 weight. | Tier 1 — Tiny | Herbivore | Aquatic | 3250 | 75 | 1500 | Herbivores Gacha and the Aquatic Gacha | Always | - | 225 | 12 min |
| Pentagloss | A tiny carnivorous hunter built around aerial movement. Recode baseline at fully grown: 2000 HP, 45 bite damage, 900 weight. | Tier 1 — Tiny | Carnivore | Flier | 2000 | 45 | 900 | Artifact Shop for an initial price of 700,000 Shooms, which can be lowered with the use of Shadow Artifacts | Always | Frostbite, Necropoison | 50 | 8 min |
| Pero | A tiny herbivorous grazer built around aerial movement. Recode baseline at fully grown: 1600 HP, 130 bite damage, 650 weight. | Tier 1 — Tiny | Herbivore | Flier | 1600 | 130 | 650 | Herbivores Gacha and the Sky Gacha | Always | - | 150 | 8 min |
| Prabiki | A tiny herbivorous grazer built around ground-based movement. Recode baseline at fully grown: 1250 HP, 140 bite damage, 1050 weight. | Tier 1 — Tiny | Herbivore | Terrestrial | 1250 | 140 | 1050 | Herbivores Gacha and the Bleeder Gacha | Always | Bleed, Injury | 150 | 6 min |
| Puffwump | A tiny omnivorous generalist built around ground-based movement. Recode baseline at fully grown: 725 HP, 115 bite damage, 750 weight. | Tier 1 — Tiny | Omnivore | Terrestrial | 725 | 115 | 750 | Omnivores Gacha and the Bleeder Gacha | Always | Bleed | 200 | 6 min |
| Ralokai | A tiny carnivorous hunter built around ground-based movement. Recode baseline at fully grown: 900 HP, 65 bite damage, 950 weight. | Tier 1 — Tiny | Carnivore | Terrestrial | 900 | 65 | 950 | Carnivores Gacha, the Bleeder Gacha, and the Toxic Gacha | Always | Bleed, Poison/Toxin | 170 | 11 min |
| Reverbelle | A tiny carnivorous hunter built around semi-aquatic movement. Recode baseline at fully grown: 2200 HP, 70 bite damage, 1250 weight. | Tier 1 — Tiny | Carnivore | Semi-Aquatic | 2200 | 70 | 1250 | Timed Mission System during the month of December | Monthly rotation | - | 150 | 10 min |
| Rukig | Premium Robux shop creature with a fixed purchase route. Recode baseline at fully grown: 500 HP, 135 bite damage, 550 weight. | Tier 1 — Tiny | Carnivore | Terrestrial | 500 | 135 | 550 | Robux Shop for 49 Robux | Robux | - | 215 | 8 min |
| Scuba Jeff | Subspecies variant with its own stat line and unlock path. Recode baseline at fully grown: 950 HP, 75 bite damage, 600 weight. | Tier 1 — Tiny | Omnivore | Semi-Aquatic | 950 | 75 | 600 | Subspecies Mission | Subspecies mission | - | 215 | 5 min |
| Shiyaro | A tiny photovore that feeds on light built around gliding movement. Recode baseline at fully grown: 1350 HP, 110 bite damage, 1025 weight. | Tier 1 — Tiny | Photovore | Glider | 1350 | 110 | 1025 | Photovore Explorer Gacha | Always | Poison/Toxin, Necropoison | 150 | 8 min |
| Starlit | A tiny herbivorous grazer built around all-terrain movement. Recode baseline at fully grown: 1950 HP, 75 bite damage, 1400 weight. | Tier 1 — Tiny | Herbivore | All-Terrain | 1950 | 75 | 1400 | Celestial Gacha | Seasonal event | Burn, Frostbite, Injury | 120 | 7 min |
| Wystora | A tiny herbivorous grazer built around ground-based movement. Recode baseline at fully grown: 1800 HP, 65 bite damage, 1400 weight. | Tier 1 — Tiny | Herbivore | Terrestrial | 1800 | 65 | 1400 | Herbivores Gacha | Always | - | 140 | 11 min |
| Yiepir | Time Draw species that rotates through timed unlock windows. Recode baseline at fully grown: 1100 HP, 105 bite damage, 800 weight. | Tier 1 — Tiny | Herbivore | Semi-Aquatic | 1100 | 105 | 800 | Time Points Shop which costs 35 minutes of actively playing the game | Time Draw rotation | Bleed | 150 | 7 min |
| Zieti | A tiny carnivorous hunter built around aerial movement. Recode baseline at fully grown: 1300 HP, 80 bite damage, 1050 weight. | Tier 1 — Tiny | Carnivore | Flier | 1300 | 80 | 1050 | Fireworks Event 2025 by completing the Zieti Obtainment mission with no monetary cost | Seasonal event | Burn | 155 | 14 min |
Tiers are your size and power bracket
Tier runs from Tiny through Huge. Higher tiers generally mean more health, bite damage, and weight, plus longer growth times and heavier storage cost. That does not make a Huge species automatically better in every fight: a Tier 1 can still win niche matchups, and a Tier 5 can feel slow or hungry in the wrong biome.
Use tier as the first filter when you pick a main, plan a gacha pull, or shop for a trade. Match tier to the fights you actually take. Storage and growth time punish oversized picks you only spawn once a week.
How obtainment routes work
Most species roll from gacha pools tied to diet or mobility. Death Gacha, Herbivores Gacha, Carnivores Gacha, Semi-Aquatic Gacha, and the Explorer gachas (Galaxy, Photovore, and similar) each hold different species. Pull from the pool that matches the creature you want, not whichever menu you opened first.
Rotation Store and Limited rotation creatures cost Shooms on a timer. They leave the shop when the rotation ends, but player trading often outlasts the window. Robux Shop and Developer Creatures Shop rows skip random rolls for a direct purchase. Time Points Shop and Login Shop reward active play or streaks instead of Shoom grinding.
Artifact Shop creatures use Shooms discounted by artifact stacks you farm from missions. Mission System and Timed Mission System rewards gate species behind secret or monthly goals. Subspecies Mission unlocks variant species tied to a base form you already own.
Seasonal events, Warden events, and Role limited species appear only during their window or through creator giveaways. Availability chips on each card flag whether a species is always rollable, rotation-only, event-gated, or trade-only outside its window.
Trading is the quiet bypass. Many event or mission species circulate on the player market long after the original route closes. Check obtainment for the intended route, then decide whether you will grind, wait, or buy from another player.
Gachas vs shops vs missions
| Route type | What you are rolling or buying | Best when |
|---|---|---|
| Diet or mobility gacha | Random species from a themed pool | You want a tier band and are fine with random pulls |
| Death Gacha | Weekly rotating death-themed pool | You are farming deaths anyway and chasing that week's lineup |
| Explorer gachas | Galaxy, Photovore, or other explorer pools | The species you want is documented in that explorer set |
| Rotation Store | Fixed Shoom price, timed shelf | You saved Shooms and the species is currently listed |
| Artifact Shop | Shoom purchase with artifact discounts | You stacked the matching artifact family and picked a shop target |
| Missions and events | Specific unlock requirements | You want one named species and can meet the listed goal |
Diet shapes food and habitat pressure
Carnivore species hunt meat and fit predator play. Herbivore species graze plants and avoid meat-only food sources. Omnivore sits in the middle and tolerates more food types when foraging is tight.
Photovore and Photocarnivore are the light-eating diets. They lean on photosynthesis-style food mechanics instead of classic meat-or-plant loops. If you keep starving in a new biome, diet mismatch is often the culprit, not your tier.
Mobility decides where you can actually live
Terrestrial species stay on land. Aquatic and Semi-Aquatic species need water access for stamina, combat, or escape routes. Flier and Glider species cover air mobility, with gliders trading sustained flight for glide bursts. All-Terrain species handle mixed maps with fewer hard terrain stops.
Mobility matters as much as raw damage when you pick a daily main. A strong terrestrial carnivore still struggles in deep ocean zones, and a flier with low stamina bleeds altitude fast under pressure.
Reading the stat chips
Health, damage, and weight are recode baseline values at fully grown form. Stamina and growth time help compare endurance and how long a run takes to mature. Status effects on a card call out notable bleed, toxin, poison, or extra combat tags sourced from the species kit.
These numbers do not include player-side modifiers from traits, mutations, or mid-fight buffs. Use them to compare species within the same tier band, then layer abilities and passives from the creature abilities reference when you plan serious matchups.
Subspecies and wardens
Subspecies are separate playable species with their own stats and obtainment, usually through Subspecies Mission after you unlock the base form. Treat them as full roster entries, not cosmetic reskins.
Warden species tie to warden events and boss-tier progression. They often sit in the upper tiers and carry event or warden rotation availability. Expect stricter windows than a standard gacha pull.
Browsing by tier section
Species are grouped into five tier sections from Tiny through Huge. Each section continues across multiple pages, so use tier filters, diet chips, and mobility chips to narrow the list instead of scrolling every page in one sitting. Card view and table view show the same fields; table view adds stamina and growth time for side-by-side stat scans.
Legacy-only creatures from the old ruleset are not included here. Every row matches the current recode official roster.
Common mistakes
- Pulling the wrong gacha because the species name sounded close. Match diet and mobility to the documented pool before you spend tokens.
- Ignoring availability on event species. Rotation and event-only rows disappear from shops even when trades still exist.
- Comparing juveniles to adult baselines. Card stats assume fully grown form; early-life fights feel weaker than the numbers suggest.
- Skipping food fit. A top-tier carnivore still starves if the biome lacks meat sources you can reach.
- Burning artifact stacks early. Artifact Shop purchases consume your whole artifact family. Save stacks until you commit to one shop creature.
- Confusing subspecies with mutations. Subspecies are separate species with their own unlock. Mutations are cosmetic overlays on a creature you already own.
Small species step up in bite and health without jumping to boss-scale weight. Many starter-friendly and Robux shop picks live here. Good band when you want more punch than Tiny without committing to long growth timers.
The middle tier where diet, mobility, and ability kits diverge the most. Medium species trade between fliers, semi-aquatics, and terrestrial bruisers at similar size cost. Compare here when you want a daily main with flexible matchups.
Large species bring heavy health pools, strong bite values, and higher weight that wins head-on trades. Growth takes longer and storage bites harder. Pick Large when you plan to hold territory, not when you need a quick hop-in alt.
The top size bracket, including many warden and prestige species. Huge creatures hit the hardest and weigh the most, but stamina, hunger, and growth time punish careless picks. Best for players who want anchor species and can feed the upkeep.
FAQ
What do creature tiers mean in Creatures of Sonaria?
Tier is the size bracket from Tiny through Huge. It groups species by general scale and combat baseline: health, damage, weight, growth time, and storage cost all climb as tier rises. Tier helps you compare fair matchups and pick gacha targets, not declare one species universally best.
What is the difference between carnivore, herbivore, and photovore diets?
Carnivores hunt meat. Herbivores eat plants. Omnivores tolerate both. Photovores and photocarnivores use light-based food mechanics instead of classic meat-or-plant loops. Diet controls what food keeps you alive in each biome, so it matters as much as combat stats when you pick a main.
How do mobility types affect which creature I should pick?
Mobility marks where a species actually moves well: land, water, air, or mixed terrain. Terrestrial species struggle in deep water. Aquatic and semi-aquatic species need water routes. Fliers and gliders cover air escapes and map crossing. Match mobility to the biomes and fights you run daily.
What are subspecies and how are they different from the base creature?
Subspecies are separate playable species with their own stats and obtainment, usually unlocked through Subspecies Mission after you own the base form. They are full roster entries, not cosmetic variants. Compare their cards independently when you plan unlocks or trades.
How do gachas work for getting creatures?
Gacha pools group species by theme such as diet, mobility, death rewards, or explorer sets. You spend the pool's currency for a random roll from that list. Check the obtainment line on the species you want so you pull from the correct gacha instead of a similarly named menu.
What is the Artifact Shop and how does it relate to artifacts?
Artifact Shop creatures cost Shooms at a base price discounted by artifact stacks you earn from missions. Each artifact type lowers matching shop prices, and buying consumes the artifacts you used. Farm the artifact family tied to the shop creature you want before you commit Shooms.
Do the health and damage numbers include traits or mutations?
No. Card stats show recode baseline values at fully grown form without player traits, mutations, or mid-fight buffs. Use them to compare species within a tier, then read abilities and passives separately for kit depth.
Can I get event or mission creatures after their window closes?
Often yes through player trading, even when shops and missions no longer offer the species directly. Availability chips show the official route status. Trading bypasses many gates, but prices and supply are player-driven, not fixed shop costs.
Why are creatures split across several pages?
Species are grouped by tier section from Tiny through Huge, and each section spans multiple pages for easier loading. Use tier, diet, and mobility filters to narrow the list, or switch to table view when you want stamina and growth time in one scan.




