Bloxodes

All 38 Biomes in Creatures of Sonaria

Updated on (9 days ago)

Biomes are the named regions Sonaria uses for region missions, Shoom Piles, shrine travel, and minimap navigation. Each one belongs to Main World, Hardcore Realm, or Aquatic Realm and runs a fixed mission template: six land tasks with a mud roll, five underwater tasks with no mud roll, or six Aquatic Realm tasks with a sandy mud roll. Where you spawn and which biome you pick shapes shrine farming, artifact runs, Hardcore Shoom bonuses, and how cleanly a swimming species can loop through layered underwater terrain.

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realm

Main World — Land biomes

12 items

These are the default overworld land mission zones. Minimap boundaries do not always cover every cave, fringe, or shore you can reach on foot. Tide and seasonal floods can open temporary bridges, so mixed shore biomes may still run land-6 tasks even when water is nearby.

Jungle

Far northwest rainforest plateau with a green screen tint, thick vegetation, and elevated center terrain compared to surrounding water.

Terrain
land
Mission set
land-6
Depth layer
-
Main World equivalent
-
Notable features
Angelic Warden shrine, Shadow meteorite fragments, Necropoisonous plants.
Migration / changes
-
Summary
Northwest rainforest plateau with dense canopy cover and elevated terrain.
Realm
Main World
Mission notes
Six land tasks including mud roll and 2,500-stud travel.
Adjacent biomes
Redwoods, Algae Sandbar, Central Rockfaces, Mountains
Access
Default Main World spawn

Redwoods

Western sequoia and mushroom forest with muddy lowland terrain and a freshwater pond at its center.

Terrain
land
Mission set
land-6
Depth layer
-
Main World equivalent
-
Notable features
Halloween fog events, freshwater pond.
Migration / changes
-
Summary
Western sequoia and mushroom forest with muddy lowlands and a freshwater pond.
Realm
Main World
Mission notes
Six land tasks including mud roll and 2,500-stud travel.
Adjacent biomes
Jungle, Swamp Hollow, Algae Sandbar, Central Rockfaces
Access
Default Main World spawn

Swamp Hollow

Far west Gondwana-style marsh with mangrove cover, flooded channels, and mixed land-water routing after the April 2025 revamp.

Terrain
mixed
Mission set
land-6
Depth layer
-
Main World equivalent
-
Notable features
Ardor Warden shrine, Ekkaia Caldera fringe access.
Migration / changes
Renamed from Swamp Hill on May 17, 2025; mangrove marsh revamp completed April 2025.
Summary
Far-west mangrove marsh revamp with flooded channels and scarce dry ground.
Realm
Main World
Mission notes
Six land tasks including mud roll and 2,500-stud travel.
Adjacent biomes
Redwoods, Tundra, Algae Sandbar
Access
Default Main World spawn

Central Rockfaces

Central grass and rock plateau with a giant lake, land and ice bridges that appear at tide or season, and cave systems linking to Boreal-adjacent areas.

Terrain
mixed
Mission set
land-6
Depth layer
-
Main World equivalent
-
Notable features
Connects to most continents, Boreal-adjacent caves.
Migration / changes
-
Summary
Central grass-and-rock plateau surrounding a giant lake with tide-linked bridges.
Realm
Main World
Mission notes
Six land tasks including mud roll and 2,500-stud travel.
Adjacent biomes
Jungle, Redwoods, Mountains, Pride Rocks, Mesa, Flower Cove, Rocky Drop
Access
Default Main World spawn

Mountains

Largest land biome with dry ridges, glacial horns, abundant mud, and scarce surface water and food across its upper terrain.

Terrain
land
Mission set
land-6
Depth layer
-
Main World equivalent
-
Notable features
Boreal Warden shrine, extensive deep cave network.
Migration / changes
-
Summary
Largest Main World land biome with dry ridges, glacial horns, and deep cave networks.
Realm
Main World
Mission notes
Six land tasks including mud roll and 2,500-stud travel.
Adjacent biomes
Jungle, Central Rockfaces, Pride Rocks, Tundra, Mesa
Access
Default Main World spawn

Pride Rocks

Northern plains and lake region where low tide exposes land bridges toward Volcano Island and Central Rockfaces, with underwater lava clusters near the Volcano entrance.

Terrain
mixed
Mission set
land-6
Depth layer
-
Main World equivalent
-
Notable features
Low-tide land bridges, underwater lava cluster near Volcano entrance.
Migration / changes
-
Summary
Northern plains and lake biome with low-tide land bridges to nearby continents.
Realm
Main World
Mission notes
Six land tasks including mud roll and 2,500-stud travel.
Adjacent biomes
Mountains, Central Rockfaces, Volcano Island, Coral Reef
Access
Default Main World spawn

Tundra

Far southwest cold and snow-covered terrain with fog and snow entry effects, scarce drinkable water, and interior cave systems.

Terrain
land
Mission set
land-6
Depth layer
-
Main World equivalent
-
Notable features
Fog and snow entry effect, cave systems.
Migration / changes
-
Summary
Far southwest cold biome with snow, fog entry effects, and scarce drinkable water.
Realm
Main World
Mission notes
Six land tasks including mud roll and 2,500-stud travel.
Adjacent biomes
Swamp Hollow, Mountains, Mesa
Access
Default Main World spawn

Mesa

Southern canyon and river terrain with lakes, tunnel currents linking to Seaweed Depths, and a leviathan rib cave landmark.

Terrain
land
Mission set
land-6
Depth layer
-
Main World equivalent
-
Notable features
Tunnel current to Seaweed Depths, leviathan rib cave.
Migration / changes
-
Summary
Southern canyon biome with river channels, lakes, and a tunnel current to Seaweed Depths.
Realm
Main World
Mission notes
Six land tasks including mud roll and 2,500-stud travel.
Adjacent biomes
Central Rockfaces, Mountains, Tundra, Desert, Seaweed Depths
Access
Default Main World spawn

Desert

South-southeast dune terrain with sparse food and water, a central oasis, and a portal to Grassy Shoal in the oasis depths.

Terrain
land
Mission set
land-6
Depth layer
-
Main World equivalent
-
Notable features
Hellion Warden shrine (shared with Mesa), Grassy Shoal portal in oasis depths.
Migration / changes
-
Summary
South-southeast dune biome with sparse resources and a central oasis shrine.
Realm
Main World
Mission notes
Six land tasks including mud roll and 2,500-stud travel.
Adjacent biomes
Mesa, Flower Cove, Forgotten Shores, Grassy Shoal
Access
Default Main World spawn

Flower Cove

Eastern cliffs, arches, and floral terrain with an elevated center compared to surrounding water and crystal cave systems.

Terrain
land
Mission set
land-6
Depth layer
-
Main World equivalent
-
Notable features
Verdant Warden shrine, crystal caves.
Migration / changes
-
Summary
Eastern cliff and arch biome with elevated center terrain and crystal caves.
Realm
Main World
Mission notes
Six land tasks including mud roll and 2,500-stud travel.
Adjacent biomes
Central Rockfaces, Desert, Forgotten Shores, Coral Reef, Grassy Shoal
Access
Default Main World spawn

Forgotten Shores

South of Flower Cove with anti-gravity arches, a central shallow salt lake with a Desert portal, and extensive underwater tunnel networks.

Terrain
mixed
Mission set
land-6
Depth layer
-
Main World equivalent
-
Notable features
Anti-gravity arches, Desert portal in central salt lake, underwater tunnels.
Migration / changes
-
Summary
Southern mixed shore biome with anti-gravity arches and extensive underwater tunnels.
Realm
Main World
Mission notes
Six land tasks including mud roll and 2,500-stud travel; tidal-wave mission icon despite shore overlap.
Adjacent biomes
Flower Cove, Desert, Seaweed Depths
Access
Default Main World spawn

Volcano Island

Northeast volcanic island with lava pools, an active crater, coastal terrain, and a Nursery fringe sub-area.

Terrain
mixed
Mission set
land-6
Depth layer
-
Main World equivalent
-
Notable features
Garra Warden shrine, Nursery fringe sub-area.
Migration / changes
-
Summary
Northeast volcanic island with lava pools, a crater, and coastal fringe areas.
Realm
Main World
Mission notes
Six land tasks including mud roll and 2,500-stud travel.
Adjacent biomes
Pride Rocks, Rocky Drop, Coral Reef
Access
Default Main World spawn
NameTerrain SummaryTerrainMission setDepth layerMain World equivalentNotable featuresMigration / changesSummaryRealmMission notesAdjacent biomesAccess
JungleFar northwest rainforest plateau with a green screen tint, thick vegetation, and elevated center terrain compared to surrounding water.landland-6--Angelic Warden shrine, Shadow meteorite fragments, Necropoisonous plants.-Northwest rainforest plateau with dense canopy cover and elevated terrain.Main WorldSix land tasks including mud roll and 2,500-stud travel.Redwoods, Algae Sandbar, Central Rockfaces, MountainsDefault Main World spawn
RedwoodsWestern sequoia and mushroom forest with muddy lowland terrain and a freshwater pond at its center.landland-6--Halloween fog events, freshwater pond.-Western sequoia and mushroom forest with muddy lowlands and a freshwater pond.Main WorldSix land tasks including mud roll and 2,500-stud travel.Jungle, Swamp Hollow, Algae Sandbar, Central RockfacesDefault Main World spawn
Swamp HollowFar west Gondwana-style marsh with mangrove cover, flooded channels, and mixed land-water routing after the April 2025 revamp.mixedland-6--Ardor Warden shrine, Ekkaia Caldera fringe access.Renamed from Swamp Hill on May 17, 2025; mangrove marsh revamp completed April 2025.Far-west mangrove marsh revamp with flooded channels and scarce dry ground.Main WorldSix land tasks including mud roll and 2,500-stud travel.Redwoods, Tundra, Algae SandbarDefault Main World spawn
Central RockfacesCentral grass and rock plateau with a giant lake, land and ice bridges that appear at tide or season, and cave systems linking to Boreal-adjacent areas.mixedland-6--Connects to most continents, Boreal-adjacent caves.-Central grass-and-rock plateau surrounding a giant lake with tide-linked bridges.Main WorldSix land tasks including mud roll and 2,500-stud travel.Jungle, Redwoods, Mountains, Pride Rocks, Mesa, Flower Cove, Rocky DropDefault Main World spawn
MountainsLargest land biome with dry ridges, glacial horns, abundant mud, and scarce surface water and food across its upper terrain.landland-6--Boreal Warden shrine, extensive deep cave network.-Largest Main World land biome with dry ridges, glacial horns, and deep cave networks.Main WorldSix land tasks including mud roll and 2,500-stud travel.Jungle, Central Rockfaces, Pride Rocks, Tundra, MesaDefault Main World spawn
Pride RocksNorthern plains and lake region where low tide exposes land bridges toward Volcano Island and Central Rockfaces, with underwater lava clusters near the Volcano entrance.mixedland-6--Low-tide land bridges, underwater lava cluster near Volcano entrance.-Northern plains and lake biome with low-tide land bridges to nearby continents.Main WorldSix land tasks including mud roll and 2,500-stud travel.Mountains, Central Rockfaces, Volcano Island, Coral ReefDefault Main World spawn
TundraFar southwest cold and snow-covered terrain with fog and snow entry effects, scarce drinkable water, and interior cave systems.landland-6--Fog and snow entry effect, cave systems.-Far southwest cold biome with snow, fog entry effects, and scarce drinkable water.Main WorldSix land tasks including mud roll and 2,500-stud travel.Swamp Hollow, Mountains, MesaDefault Main World spawn
MesaSouthern canyon and river terrain with lakes, tunnel currents linking to Seaweed Depths, and a leviathan rib cave landmark.landland-6--Tunnel current to Seaweed Depths, leviathan rib cave.-Southern canyon biome with river channels, lakes, and a tunnel current to Seaweed Depths.Main WorldSix land tasks including mud roll and 2,500-stud travel.Central Rockfaces, Mountains, Tundra, Desert, Seaweed DepthsDefault Main World spawn
DesertSouth-southeast dune terrain with sparse food and water, a central oasis, and a portal to Grassy Shoal in the oasis depths.landland-6--Hellion Warden shrine (shared with Mesa), Grassy Shoal portal in oasis depths.-South-southeast dune biome with sparse resources and a central oasis shrine.Main WorldSix land tasks including mud roll and 2,500-stud travel.Mesa, Flower Cove, Forgotten Shores, Grassy ShoalDefault Main World spawn
Flower CoveEastern cliffs, arches, and floral terrain with an elevated center compared to surrounding water and crystal cave systems.landland-6--Verdant Warden shrine, crystal caves.-Eastern cliff and arch biome with elevated center terrain and crystal caves.Main WorldSix land tasks including mud roll and 2,500-stud travel.Central Rockfaces, Desert, Forgotten Shores, Coral Reef, Grassy ShoalDefault Main World spawn
Forgotten ShoresSouth of Flower Cove with anti-gravity arches, a central shallow salt lake with a Desert portal, and extensive underwater tunnel networks.mixedland-6--Anti-gravity arches, Desert portal in central salt lake, underwater tunnels.-Southern mixed shore biome with anti-gravity arches and extensive underwater tunnels.Main WorldSix land tasks including mud roll and 2,500-stud travel; tidal-wave mission icon despite shore overlap.Flower Cove, Desert, Seaweed DepthsDefault Main World spawn
Volcano IslandNortheast volcanic island with lava pools, an active crater, coastal terrain, and a Nursery fringe sub-area.mixedland-6--Garra Warden shrine, Nursery fringe sub-area.-Northeast volcanic island with lava pools, a crater, and coastal fringe areas.Main WorldSix land tasks including mud roll and 2,500-stud travel.Pride Rocks, Rocky Drop, Coral ReefDefault Main World spawn

realm

Main World — Underwater biomes

5 items

Five-task underwater sets skip the mud roll land biomes require. Rocky Drop and Coral Reef are inner-sea crossroads with Warden shrine islands; shore overlap with nearby land missions is expected in mixed rows like Algae Sandbar and Seaweed Depths.

Algae Sandbar

Northwest shallow canal and shore terrain overlapping with Jungle, Redwoods, and Swamp Hollow shore missions.

Terrain
mixed
Mission set
underwater-5
Depth layer
-
Main World equivalent
-
Notable features
Shore overlap with multiple land biomes.
Migration / changes
-
Summary
Northwest shallow canal biome with shore overlap into nearby land mission zones.
Realm
Main World
Mission notes
Five underwater tasks with no mud roll.
Adjacent biomes
Jungle, Redwoods, Swamp Hollow, Grassy Shoal, Rocky Drop
Access
Default Main World spawn

Grassy Shoal

Southwest shallowest aquatic region with a Desert–Flower Cove land bridge and tide-sensitive routing.

Terrain
underwater
Mission set
underwater-5
Depth layer
-
Main World equivalent
-
Notable features
Desert–Flower Cove land bridge, tide-sensitive access.
Migration / changes
-
Summary
Southwest shallow aquatic biome with tide-sensitive land bridges to nearby continents.
Realm
Main World
Mission notes
Five underwater tasks with no mud roll.
Adjacent biomes
Desert, Flower Cove, Algae Sandbar, Seaweed Depths
Access
Default Main World spawn

Rocky Drop

Central inner-sea junction covering epipelagic and mesopelagic twilight terrain with floating islands and deep portal access.

Terrain
mixed
Mission set
underwater-5
Depth layer
-
Main World equivalent
-
Notable features
Novus Warden shrine, Eigion Warden shrine, permanent Shadow Isle underwater portal (pre-migration).
Migration / changes
Hosted the permanent deep portal to Shadow Isle before Shadow Isle migrated to Hardcore Realm on January 23, 2026.
Summary
Central inner-sea junction spanning epipelagic and mesopelagic twilight zones.
Realm
Main World
Mission notes
Five underwater tasks with no mud roll.
Adjacent biomes
Central Rockfaces, Volcano Island, Coral Reef, Algae Sandbar, Seaweed Depths
Access
Default Main World spawn

Coral Reef

Eastern inner-sea junction with floating islands, a Novus Warden shrine shared with Rocky Drop, and salt flats that submerge at night.

Terrain
mixed
Mission set
underwater-5
Depth layer
-
Main World equivalent
-
Notable features
Novus Warden floating island (shared with Rocky Drop), night-submerged salt flats.
Migration / changes
-
Summary
Eastern inner-sea junction with floating islands and night-submerged salt flats.
Realm
Main World
Mission notes
Five underwater tasks with no mud roll.
Adjacent biomes
Flower Cove, Pride Rocks, Volcano Island, Rocky Drop
Access
Default Main World spawn

Seaweed Depths

Southeast region with shallow and twilight dome seabed, a Mesa river tunnel connection, and desertic floating islands.

Terrain
mixed
Mission set
underwater-5
Depth layer
-
Main World equivalent
-
Notable features
Mesa river tunnel, desertic floating islands.
Migration / changes
-
Summary
Southeast underwater dome with shallow and twilight seabed and desertic floating islands.
Realm
Main World
Mission notes
Five underwater tasks with no mud roll.
Adjacent biomes
Mesa, Forgotten Shores, Grassy Shoal, Rocky Drop
Access
Default Main World spawn
NameTerrain SummaryTerrainMission setDepth layerMain World equivalentNotable featuresMigration / changesSummaryRealmMission notesAdjacent biomesAccess
Algae SandbarNorthwest shallow canal and shore terrain overlapping with Jungle, Redwoods, and Swamp Hollow shore missions.mixedunderwater-5--Shore overlap with multiple land biomes.-Northwest shallow canal biome with shore overlap into nearby land mission zones.Main WorldFive underwater tasks with no mud roll.Jungle, Redwoods, Swamp Hollow, Grassy Shoal, Rocky DropDefault Main World spawn
Grassy ShoalSouthwest shallowest aquatic region with a Desert–Flower Cove land bridge and tide-sensitive routing.underwaterunderwater-5--Desert–Flower Cove land bridge, tide-sensitive access.-Southwest shallow aquatic biome with tide-sensitive land bridges to nearby continents.Main WorldFive underwater tasks with no mud roll.Desert, Flower Cove, Algae Sandbar, Seaweed DepthsDefault Main World spawn
Rocky DropCentral inner-sea junction covering epipelagic and mesopelagic twilight terrain with floating islands and deep portal access.mixedunderwater-5--Novus Warden shrine, Eigion Warden shrine, permanent Shadow Isle underwater portal (pre-migration).Hosted the permanent deep portal to Shadow Isle before Shadow Isle migrated to Hardcore Realm on January 23, 2026.Central inner-sea junction spanning epipelagic and mesopelagic twilight zones.Main WorldFive underwater tasks with no mud roll.Central Rockfaces, Volcano Island, Coral Reef, Algae Sandbar, Seaweed DepthsDefault Main World spawn
Coral ReefEastern inner-sea junction with floating islands, a Novus Warden shrine shared with Rocky Drop, and salt flats that submerge at night.mixedunderwater-5--Novus Warden floating island (shared with Rocky Drop), night-submerged salt flats.-Eastern inner-sea junction with floating islands and night-submerged salt flats.Main WorldFive underwater tasks with no mud roll.Flower Cove, Pride Rocks, Volcano Island, Rocky DropDefault Main World spawn
Seaweed DepthsSoutheast region with shallow and twilight dome seabed, a Mesa river tunnel connection, and desertic floating islands.mixedunderwater-5--Mesa river tunnel, desertic floating islands.-Southeast underwater dome with shallow and twilight seabed and desertic floating islands.Main WorldFive underwater tasks with no mud roll.Mesa, Forgotten Shores, Grassy Shoal, Rocky DropDefault Main World spawn

realm

Hardcore Realm — Land biomes

10 items

Hardcore reshapes familiar terrain with faster drain rates, hazard flora, scarcer resources, and +25% Shoom on completed region missions. Shadow Isle now sits at the realm center (moved from Main World in January 2026) and stacks over Basalt Cave. Warden shrines do not spawn here; Shadow Shrine is the artifact path.

Shadow Isle

Central Hardcore land biome with dark protrusions, layered terrain over Basalt Cave, and hazard flora across scarcer resources.

Terrain
layered
Mission set
land-6
Depth layer
-
Main World equivalent
Former Main World portal biome (southeast offshore)
Notable features
Shadow Shrine (2,500 food, Shadow Artifact), no Warden shrines, Whirlywing and Toxic Bloom hazards.
Migration / changes
Moved from Main World southeast offshore biome to Hardcore Realm center on January 23, 2026; formerly required 30 species and adult/elder/venerated status via Rocky Drop portal.
Summary
Central Hardcore land biome layered over Basalt Cave with PvP and artifact focus.
Realm
Hardcore Realm
Mission notes
+25% Shoom bonus on Hardcore region missions; six land tasks including mud roll.
Adjacent biomes
Basalt Cave, Lush Grove, Fragmented Spire, Rocky Drop, Algae Sandbar, Seaweed Depths
Access
Hardcore Realm via Main Menu; 25 unique species unlocked

Basalt Cave

Luminescent crystal cave system layered under Shadow Isle, equivalent to buried Central Rockfaces terrain with tunnel links to Rocky Drop.

Terrain
layered
Mission set
land-6
Depth layer
-
Main World equivalent
Central Rockfaces / Mountains lower caves
Notable features
Tunnel to Rocky Drop, first layered biome design in Hardcore Realm.
Migration / changes
-
Summary
Luminescent crystal cave layered beneath Shadow Isle with tunnels to Rocky Drop.
Realm
Hardcore Realm
Mission notes
+25% Shoom bonus on Hardcore region missions; six land tasks including mud roll.
Adjacent biomes
Shadow Isle, Rocky Drop
Access
Hardcore Realm via Main Menu; 25 unique species unlocked

Lush Grove

Northwest hills and stone terrain with hostile vegetation, low food availability, and a waterfall pond on the north edge.

Terrain
land
Mission set
land-6
Depth layer
-
Main World equivalent
Jungle, Pride Rocks
Notable features
Waterfall pond on north edge.
Migration / changes
-
Summary
Northwest Hardcore hills with hostile vegetation and a northern waterfall pond.
Realm
Hardcore Realm
Mission notes
+25% Shoom bonus on Hardcore region missions; six land tasks including mud roll.
Adjacent biomes
Shadow Isle, Dark Forest, Algae Sandbar, Rocky Drop
Access
Hardcore Realm via Main Menu; 25 unique species unlocked

Dark Forest

Western spiny black tree forest with caves, tunnels, muddy terrain, low food, and freshwater only near The Tree landmark.

Terrain
land
Mission set
land-6
Depth layer
-
Main World equivalent
Redwoods
Notable features
The Tree freshwater source, cave and tunnel network.
Migration / changes
-
Summary
Western Hardcore forest of spiny black trees with muddy terrain and scarce freshwater.
Realm
Hardcore Realm
Mission notes
+25% Shoom bonus on Hardcore region missions; six land tasks including mud roll.
Adjacent biomes
Lush Grove, The Blackwaters, Algae Sandbar
Access
Hardcore Realm via Main Menu; 25 unique species unlocked

The Blackwaters

Western mangrove-like swamp with mixed aquatic routing and a large underwater under-ground area.

Terrain
mixed
Mission set
land-6
Depth layer
-
Main World equivalent
Swamp Hollow
Notable features
Large underground aquatic zone.
Migration / changes
-
Summary
Western Hardcore mangrove swamp with a large underground aquatic area.
Realm
Hardcore Realm
Mission notes
+25% Shoom bonus on Hardcore region missions; six land tasks including mud roll.
Adjacent biomes
Dark Forest, Valley of Thorns, Algae Sandbar
Access
Hardcore Realm via Main Menu; 25 unique species unlocked

Valley of Thorns

Southwest snowy spikes and hills with multi-level interior tunnel systems spanning former Tundra and Mountains terrain.

Terrain
land
Mission set
land-6
Depth layer
-
Main World equivalent
Tundra, Mountains
Notable features
Portal from Rocky Drop, multi-level interior tunnels.
Migration / changes
-
Summary
Southwest Hardcore snowy spikes and hills with multi-level interior tunnels.
Realm
Hardcore Realm
Mission notes
+25% Shoom bonus on Hardcore region missions; six land tasks including mud roll.
Adjacent biomes
The Blackwaters, Sand Columns, Arid Wasteland, Rocky Drop
Access
Hardcore Realm via Main Menu; 25 unique species unlocked

Sand Columns

Southern butte and tunnel terrain with scattered freshwater ponds replacing Mesa canyon routing.

Terrain
land
Mission set
land-6
Depth layer
-
Main World equivalent
Mesa
Notable features
Scattered freshwater ponds.
Migration / changes
-
Summary
Southern Hardcore buttes and tunnels with scattered freshwater ponds.
Realm
Hardcore Realm
Mission notes
+25% Shoom bonus on Hardcore region missions; six land tasks including mud roll.
Adjacent biomes
Valley of Thorns, Arid Wasteland, Seaweed Depths
Access
Hardcore Realm via Main Menu; 25 unique species unlocked

Arid Wasteland

Drained-ocean sand terrain with twisted structures, a tree-like structure replacing the Main World oasis, and a portal to Fragmented Spire.

Terrain
land
Mission set
land-6
Depth layer
-
Main World equivalent
Desert
Notable features
Portal to Fragmented Spire, tree-like oasis structure.
Migration / changes
-
Summary
Hardcore drained-ocean sands with twisted structures and a tree-like oasis replacement.
Realm
Hardcore Realm
Mission notes
+25% Shoom bonus on Hardcore region missions; six land tasks including mud roll.
Adjacent biomes
Sand Columns, Valley of Thorns, Fragmented Spire, Seaweed Depths
Access
Hardcore Realm via Main Menu; 25 unique species unlocked

Fragmented Spire

Eastern colored-soil arcs and pillars with flat pillar terrain, a portal to Arid Wasteland, and mixed south aquatic routing.

Terrain
mixed
Mission set
land-6
Depth layer
-
Main World equivalent
Flower Cove, Forgotten Shores
Notable features
Portal to Arid Wasteland, flat pillar terrain.
Migration / changes
-
Summary
Eastern Hardcore arcs and pillars with colored soil and flat pillar terrain.
Realm
Hardcore Realm
Mission notes
+25% Shoom bonus on Hardcore region missions; six land tasks including mud roll.
Adjacent biomes
Arid Wasteland, Coral Reef, Shadow Isle, Seaweed Depths, Rocky Drop
Access
Hardcore Realm via Main Menu; 25 unique species unlocked

Volcano Island

Northeast spire volcano with lava cascade, crystal and debris scatter, and a southern freshwater pond.

Terrain
land
Mission set
land-6
Depth layer
-
Main World equivalent
Volcano Island
Notable features
Lava cascade, southern freshwater pond.
Migration / changes
-
Summary
Northeast Hardcore spire volcano with lava cascade and southern freshwater pond.
Realm
Hardcore Realm
Mission notes
+25% Shoom bonus on Hardcore region missions; six land tasks including mud roll.
Adjacent biomes
Rocky Drop, Coral Reef
Access
Hardcore Realm via Main Menu; 25 unique species unlocked
NameTerrain SummaryTerrainMission setDepth layerMain World equivalentNotable featuresMigration / changesSummaryRealmMission notesAdjacent biomesAccess
Shadow IsleCentral Hardcore land biome with dark protrusions, layered terrain over Basalt Cave, and hazard flora across scarcer resources.layeredland-6-Former Main World portal biome (southeast offshore)Shadow Shrine (2,500 food, Shadow Artifact), no Warden shrines, Whirlywing and Toxic Bloom hazards.Moved from Main World southeast offshore biome to Hardcore Realm center on January 23, 2026; formerly required 30 species and adult/elder/venerated status via Rocky Drop portal.Central Hardcore land biome layered over Basalt Cave with PvP and artifact focus.Hardcore Realm+25% Shoom bonus on Hardcore region missions; six land tasks including mud roll.Basalt Cave, Lush Grove, Fragmented Spire, Rocky Drop, Algae Sandbar, Seaweed DepthsHardcore Realm via Main Menu; 25 unique species unlocked
Basalt CaveLuminescent crystal cave system layered under Shadow Isle, equivalent to buried Central Rockfaces terrain with tunnel links to Rocky Drop.layeredland-6-Central Rockfaces / Mountains lower cavesTunnel to Rocky Drop, first layered biome design in Hardcore Realm.-Luminescent crystal cave layered beneath Shadow Isle with tunnels to Rocky Drop.Hardcore Realm+25% Shoom bonus on Hardcore region missions; six land tasks including mud roll.Shadow Isle, Rocky DropHardcore Realm via Main Menu; 25 unique species unlocked
Lush GroveNorthwest hills and stone terrain with hostile vegetation, low food availability, and a waterfall pond on the north edge.landland-6-Jungle, Pride RocksWaterfall pond on north edge.-Northwest Hardcore hills with hostile vegetation and a northern waterfall pond.Hardcore Realm+25% Shoom bonus on Hardcore region missions; six land tasks including mud roll.Shadow Isle, Dark Forest, Algae Sandbar, Rocky DropHardcore Realm via Main Menu; 25 unique species unlocked
Dark ForestWestern spiny black tree forest with caves, tunnels, muddy terrain, low food, and freshwater only near The Tree landmark.landland-6-RedwoodsThe Tree freshwater source, cave and tunnel network.-Western Hardcore forest of spiny black trees with muddy terrain and scarce freshwater.Hardcore Realm+25% Shoom bonus on Hardcore region missions; six land tasks including mud roll.Lush Grove, The Blackwaters, Algae SandbarHardcore Realm via Main Menu; 25 unique species unlocked
The BlackwatersWestern mangrove-like swamp with mixed aquatic routing and a large underwater under-ground area.mixedland-6-Swamp HollowLarge underground aquatic zone.-Western Hardcore mangrove swamp with a large underground aquatic area.Hardcore Realm+25% Shoom bonus on Hardcore region missions; six land tasks including mud roll.Dark Forest, Valley of Thorns, Algae SandbarHardcore Realm via Main Menu; 25 unique species unlocked
Valley of ThornsSouthwest snowy spikes and hills with multi-level interior tunnel systems spanning former Tundra and Mountains terrain.landland-6-Tundra, MountainsPortal from Rocky Drop, multi-level interior tunnels.-Southwest Hardcore snowy spikes and hills with multi-level interior tunnels.Hardcore Realm+25% Shoom bonus on Hardcore region missions; six land tasks including mud roll.The Blackwaters, Sand Columns, Arid Wasteland, Rocky DropHardcore Realm via Main Menu; 25 unique species unlocked
Sand ColumnsSouthern butte and tunnel terrain with scattered freshwater ponds replacing Mesa canyon routing.landland-6-MesaScattered freshwater ponds.-Southern Hardcore buttes and tunnels with scattered freshwater ponds.Hardcore Realm+25% Shoom bonus on Hardcore region missions; six land tasks including mud roll.Valley of Thorns, Arid Wasteland, Seaweed DepthsHardcore Realm via Main Menu; 25 unique species unlocked
Arid WastelandDrained-ocean sand terrain with twisted structures, a tree-like structure replacing the Main World oasis, and a portal to Fragmented Spire.landland-6-DesertPortal to Fragmented Spire, tree-like oasis structure.-Hardcore drained-ocean sands with twisted structures and a tree-like oasis replacement.Hardcore Realm+25% Shoom bonus on Hardcore region missions; six land tasks including mud roll.Sand Columns, Valley of Thorns, Fragmented Spire, Seaweed DepthsHardcore Realm via Main Menu; 25 unique species unlocked
Fragmented SpireEastern colored-soil arcs and pillars with flat pillar terrain, a portal to Arid Wasteland, and mixed south aquatic routing.mixedland-6-Flower Cove, Forgotten ShoresPortal to Arid Wasteland, flat pillar terrain.-Eastern Hardcore arcs and pillars with colored soil and flat pillar terrain.Hardcore Realm+25% Shoom bonus on Hardcore region missions; six land tasks including mud roll.Arid Wasteland, Coral Reef, Shadow Isle, Seaweed Depths, Rocky DropHardcore Realm via Main Menu; 25 unique species unlocked
Volcano IslandNortheast spire volcano with lava cascade, crystal and debris scatter, and a southern freshwater pond.landland-6-Volcano IslandLava cascade, southern freshwater pond.-Northeast Hardcore spire volcano with lava cascade and southern freshwater pond.Hardcore Realm+25% Shoom bonus on Hardcore region missions; six land tasks including mud roll.Rocky Drop, Coral ReefHardcore Realm via Main Menu; 25 unique species unlocked

realm

Hardcore Realm — Underwater biomes

5 items

Same five underwater tasks as Main World equivalents, plus Hardcore hazards such as Bubble Columns and Explosive Egg Clusters. Use Main World equivalent on each card when you are mapping a route you already learned in the default realm.

Algae Sandbar

Shallow region between The Blackwaters, Shadow Isle, and Lush Grove with floating islands and caves linking to Dark Forest and Valley of Thorns.

Terrain
mixed
Mission set
underwater-5
Depth layer
-
Main World equivalent
Algae Sandbar
Notable features
Floating islands, caves to Dark Forest and Valley of Thorns, Bubble Columns and Explosive Egg Cluster hazards.
Migration / changes
-
Summary
Hardcore northwest shallow region with floating islands and cave links to land biomes.
Realm
Hardcore Realm
Mission notes
+25% Shoom bonus on Hardcore region missions; five underwater tasks with no mud roll.
Adjacent biomes
The Blackwaters, Shadow Isle, Lush Grove, Dark Forest, Valley of Thorns
Access
Hardcore Realm via Main Menu; 25 unique species unlocked

Coral Reef

Northern reef terrain north of Fragmented Spire with colorful corals and overhang cover.

Terrain
underwater
Mission set
underwater-5
Depth layer
-
Main World equivalent
Coral Reef
Notable features
Overhang cover, Hardcore hazard flora.
Migration / changes
-
Summary
Hardcore northern reef with colorful corals and overhang cover north of Fragmented Spire.
Realm
Hardcore Realm
Mission notes
+25% Shoom bonus on Hardcore region missions; five underwater tasks with no mud roll.
Adjacent biomes
Fragmented Spire, Volcano Island, Rocky Drop
Access
Hardcore Realm via Main Menu; 25 unique species unlocked

Grassy Shoal

Southeast shallow ring cover terrain southeast of Seaweed Depths with Hardcore hazard equivalents to Main World routing.

Terrain
underwater
Mission set
underwater-5
Depth layer
-
Main World equivalent
Grassy Shoal
Notable features
Shallow ring cover.
Migration / changes
-
Summary
Hardcore southeast shallow ring cover southeast of Seaweed Depths.
Realm
Hardcore Realm
Mission notes
+25% Shoom bonus on Hardcore region missions; five underwater tasks with no mud roll.
Adjacent biomes
Seaweed Depths, Arid Wasteland
Access
Hardcore Realm via Main Menu; 25 unique species unlocked

Rocky Drop

Crossroads between Volcano Island, Fragmented Spire, Shadow Isle, and Lush Grove with a glowing coral cavern and portal to Valley of Thorns.

Terrain
mixed
Mission set
underwater-5
Depth layer
-
Main World equivalent
Rocky Drop
Notable features
Glowing coral cavern, portal to Valley of Thorns.
Migration / changes
-
Summary
Hardcore inner-sea crossroads with glowing coral cavern and Valley of Thorns portal.
Realm
Hardcore Realm
Mission notes
+25% Shoom bonus on Hardcore region missions; five underwater tasks with no mud roll.
Adjacent biomes
Volcano Island, Fragmented Spire, Shadow Isle, Lush Grove, Basalt Cave, Valley of Thorns
Access
Hardcore Realm via Main Menu; 25 unique species unlocked

Seaweed Depths

Southeast depths between Fragmented Spire, Shadow Isle, and Arid Wasteland with a horizontal earth layer and floating sandstone formations.

Terrain
underwater
Mission set
underwater-5
Depth layer
-
Main World equivalent
Seaweed Depths
Notable features
Horizontal earth layer, floating sandstone.
Migration / changes
-
Summary
Hardcore southeast depths with horizontal earth layer and floating sandstone.
Realm
Hardcore Realm
Mission notes
+25% Shoom bonus on Hardcore region missions; five underwater tasks with no mud roll.
Adjacent biomes
Fragmented Spire, Shadow Isle, Arid Wasteland, Sand Columns, Grassy Shoal
Access
Hardcore Realm via Main Menu; 25 unique species unlocked
NameTerrain SummaryTerrainMission setDepth layerMain World equivalentNotable featuresMigration / changesSummaryRealmMission notesAdjacent biomesAccess
Algae SandbarShallow region between The Blackwaters, Shadow Isle, and Lush Grove with floating islands and caves linking to Dark Forest and Valley of Thorns.mixedunderwater-5-Algae SandbarFloating islands, caves to Dark Forest and Valley of Thorns, Bubble Columns and Explosive Egg Cluster hazards.-Hardcore northwest shallow region with floating islands and cave links to land biomes.Hardcore Realm+25% Shoom bonus on Hardcore region missions; five underwater tasks with no mud roll.The Blackwaters, Shadow Isle, Lush Grove, Dark Forest, Valley of ThornsHardcore Realm via Main Menu; 25 unique species unlocked
Coral ReefNorthern reef terrain north of Fragmented Spire with colorful corals and overhang cover.underwaterunderwater-5-Coral ReefOverhang cover, Hardcore hazard flora.-Hardcore northern reef with colorful corals and overhang cover north of Fragmented Spire.Hardcore Realm+25% Shoom bonus on Hardcore region missions; five underwater tasks with no mud roll.Fragmented Spire, Volcano Island, Rocky DropHardcore Realm via Main Menu; 25 unique species unlocked
Grassy ShoalSoutheast shallow ring cover terrain southeast of Seaweed Depths with Hardcore hazard equivalents to Main World routing.underwaterunderwater-5-Grassy ShoalShallow ring cover.-Hardcore southeast shallow ring cover southeast of Seaweed Depths.Hardcore Realm+25% Shoom bonus on Hardcore region missions; five underwater tasks with no mud roll.Seaweed Depths, Arid WastelandHardcore Realm via Main Menu; 25 unique species unlocked
Rocky DropCrossroads between Volcano Island, Fragmented Spire, Shadow Isle, and Lush Grove with a glowing coral cavern and portal to Valley of Thorns.mixedunderwater-5-Rocky DropGlowing coral cavern, portal to Valley of Thorns.-Hardcore inner-sea crossroads with glowing coral cavern and Valley of Thorns portal.Hardcore Realm+25% Shoom bonus on Hardcore region missions; five underwater tasks with no mud roll.Volcano Island, Fragmented Spire, Shadow Isle, Lush Grove, Basalt Cave, Valley of ThornsHardcore Realm via Main Menu; 25 unique species unlocked
Seaweed DepthsSoutheast depths between Fragmented Spire, Shadow Isle, and Arid Wasteland with a horizontal earth layer and floating sandstone formations.underwaterunderwater-5-Seaweed DepthsHorizontal earth layer, floating sandstone.-Hardcore southeast depths with horizontal earth layer and floating sandstone.Hardcore Realm+25% Shoom bonus on Hardcore region missions; five underwater tasks with no mud roll.Fragmented Spire, Shadow Isle, Arid Wasteland, Sand Columns, Grassy ShoalHardcore Realm via Main Menu; 25 unique species unlocked

realm

Aquatic Realm — Surface layer

3 items

Swim-only species spawn in Aquatic Realm. Surface biomes are the usual entry loop and hold Eigion shrine access before you drop into mid or deep zones.

Towering Dunes

Northeast surface ridge of sandstone and sand with sunken platforms and a central path leading to deeper biomes.

Terrain
underwater
Mission set
aquatic-realm-6
Depth layer
surface
Main World equivalent
-
Notable features
Eigion shrine chamber at moderate depth.
Migration / changes
Aquatic Realm added May 15, 2026; swim-only species spawn requirement.
Summary
Northeast Aquatic Realm surface ridge with sandstone platforms and a central descent path.
Realm
Aquatic Realm
Mission notes
Six Aquatic Realm tasks including sandy mud roll and 2,500-stud travel.
Adjacent biomes
Kelp Forest, Fungal Hollow, Icy Crypt
Access
Aquatic Realm via Main Menu; swimming species only

Kelp Forest

Large open surface seabed with lush kelp vegetation and Sea Urchin hazards across its borders.

Terrain
underwater
Mission set
aquatic-realm-6
Depth layer
surface
Main World equivalent
-
Notable features
Sea Urchin hazards.
Migration / changes
Aquatic Realm added May 15, 2026; swim-only species spawn requirement.
Summary
Large open Aquatic Realm surface seabed with lush vegetation and Sea Urchin hazards.
Realm
Aquatic Realm
Mission notes
Six Aquatic Realm tasks including sandy mud roll and 2,500-stud travel.
Adjacent biomes
Towering Dunes, Icy Crypt, Magma Fields
Access
Aquatic Realm via Main Menu; swimming species only

Magma Fields

Southeast surface volcanic rock with active lava lakes, a lavafall, and minimal vegetation.

Terrain
underwater
Mission set
aquatic-realm-6
Depth layer
surface
Main World equivalent
-
Notable features
Eigion shrine at main lavafall.
Migration / changes
Aquatic Realm added May 15, 2026; swim-only species spawn requirement.
Summary
Southeast Aquatic Realm surface volcanic rock with lava lakes and a main lavafall shrine.
Realm
Aquatic Realm
Mission notes
Six Aquatic Realm tasks including sandy mud roll and 2,500-stud travel.
Adjacent biomes
Kelp Forest, Fungal Hollow
Access
Aquatic Realm via Main Menu; swimming species only
NameTerrain SummaryTerrainMission setDepth layerMain World equivalentNotable featuresMigration / changesSummaryRealmMission notesAdjacent biomesAccess
Towering DunesNortheast surface ridge of sandstone and sand with sunken platforms and a central path leading to deeper biomes.underwateraquatic-realm-6surface-Eigion shrine chamber at moderate depth.Aquatic Realm added May 15, 2026; swim-only species spawn requirement.Northeast Aquatic Realm surface ridge with sandstone platforms and a central descent path.Aquatic RealmSix Aquatic Realm tasks including sandy mud roll and 2,500-stud travel.Kelp Forest, Fungal Hollow, Icy CryptAquatic Realm via Main Menu; swimming species only
Kelp ForestLarge open surface seabed with lush kelp vegetation and Sea Urchin hazards across its borders.underwateraquatic-realm-6surface-Sea Urchin hazards.Aquatic Realm added May 15, 2026; swim-only species spawn requirement.Large open Aquatic Realm surface seabed with lush vegetation and Sea Urchin hazards.Aquatic RealmSix Aquatic Realm tasks including sandy mud roll and 2,500-stud travel.Towering Dunes, Icy Crypt, Magma FieldsAquatic Realm via Main Menu; swimming species only
Magma FieldsSoutheast surface volcanic rock with active lava lakes, a lavafall, and minimal vegetation.underwateraquatic-realm-6surface-Eigion shrine at main lavafall.Aquatic Realm added May 15, 2026; swim-only species spawn requirement.Southeast Aquatic Realm surface volcanic rock with lava lakes and a main lavafall shrine.Aquatic RealmSix Aquatic Realm tasks including sandy mud roll and 2,500-stud travel.Kelp Forest, Fungal HollowAquatic Realm via Main Menu; swimming species only

realm

Aquatic Realm — Mid layer

2 items

Fungal Hollow and Icy Crypt sit below the surface ridge. Cave openings back to shallow water make these useful when daily routing bounces between depth bands.

Fungal Hollow

Mid-depth coral and fungal cave network below Towering Dunes and north Magma Fields with surface openings.

Terrain
underwater
Mission set
aquatic-realm-6
Depth layer
mid
Main World equivalent
-
Notable features
Surface openings, connections to Abyssal Depths and Icy Crypt.
Migration / changes
Aquatic Realm added May 15, 2026; swim-only species spawn requirement.
Summary
Mid-depth Aquatic Realm coral and fungal caves with openings back to the surface.
Realm
Aquatic Realm
Mission notes
Six Aquatic Realm tasks including sandy mud roll and 2,500-stud travel.
Adjacent biomes
Towering Dunes, Magma Fields, Abyssal Depths, Icy Crypt
Access
Aquatic Realm via Main Menu; swimming species only

Icy Crypt

Center-west mid-depth cleft with frost and ice caves, a large skeleton landmark, and borders to nearby surface and deep biomes.

Terrain
underwater
Mission set
aquatic-realm-6
Depth layer
mid
Main World equivalent
-
Notable features
Large skeleton landmark, frost and ice cave terrain.
Migration / changes
Aquatic Realm added May 15, 2026; swim-only species spawn requirement.
Summary
Center-west mid-depth Aquatic Realm frost caves with ice formations and a large skeleton.
Realm
Aquatic Realm
Mission notes
Six Aquatic Realm tasks including sandy mud roll and 2,500-stud travel.
Adjacent biomes
Kelp Forest, Towering Dunes, Abyssal Depths
Access
Aquatic Realm via Main Menu; swimming species only
NameTerrain SummaryTerrainMission setDepth layerMain World equivalentNotable featuresMigration / changesSummaryRealmMission notesAdjacent biomesAccess
Fungal HollowMid-depth coral and fungal cave network below Towering Dunes and north Magma Fields with surface openings.underwateraquatic-realm-6mid-Surface openings, connections to Abyssal Depths and Icy Crypt.Aquatic Realm added May 15, 2026; swim-only species spawn requirement.Mid-depth Aquatic Realm coral and fungal caves with openings back to the surface.Aquatic RealmSix Aquatic Realm tasks including sandy mud roll and 2,500-stud travel.Towering Dunes, Magma Fields, Abyssal Depths, Icy CryptAquatic Realm via Main Menu; swimming species only
Icy CryptCenter-west mid-depth cleft with frost and ice caves, a large skeleton landmark, and borders to nearby surface and deep biomes.underwateraquatic-realm-6mid-Large skeleton landmark, frost and ice cave terrain.Aquatic Realm added May 15, 2026; swim-only species spawn requirement.Center-west mid-depth Aquatic Realm frost caves with ice formations and a large skeleton.Aquatic RealmSix Aquatic Realm tasks including sandy mud roll and 2,500-stud travel.Kelp Forest, Towering Dunes, Abyssal DepthsAquatic Realm via Main Menu; swimming species only

realm

Aquatic Realm — Deep layer

1 items

Abyssal Depths is the bottom tier with Tangle Kelp hazards, an Eigion shrine, and NPC activity. Plan stamina and exit routes before committing to a deep-layer mission loop.

Abyssal Depths

Bottom-layer basalt and crystal caves with magma lakes, Tangle Kelp hazards, and NPC activity in the deepest routing zone.

Terrain
underwater
Mission set
aquatic-realm-6
Depth layer
deep
Main World equivalent
-
Notable features
Eigion shrine, Tangle Kelp hazard, Helifang, Glowleaf, and Scyll NPCs.
Migration / changes
Aquatic Realm added May 15, 2026; swim-only species spawn requirement.
Summary
Deepest Aquatic Realm basalt and crystal caves with magma lakes and Tangle Kelp hazards.
Realm
Aquatic Realm
Mission notes
Six Aquatic Realm tasks including sandy mud roll and 2,500-stud travel.
Adjacent biomes
Fungal Hollow, Icy Crypt
Access
Aquatic Realm via Main Menu; swimming species only
NameTerrain SummaryTerrainMission setDepth layerMain World equivalentNotable featuresMigration / changesSummaryRealmMission notesAdjacent biomesAccess
Abyssal DepthsBottom-layer basalt and crystal caves with magma lakes, Tangle Kelp hazards, and NPC activity in the deepest routing zone.underwateraquatic-realm-6deep-Eigion shrine, Tangle Kelp hazard, Helifang, Glowleaf, and Scyll NPCs.Aquatic Realm added May 15, 2026; swim-only species spawn requirement.Deepest Aquatic Realm basalt and crystal caves with magma lakes and Tangle Kelp hazards.Aquatic RealmSix Aquatic Realm tasks including sandy mud roll and 2,500-stud travel.Fungal Hollow, Icy CryptAquatic Realm via Main Menu; swimming species only

How region missions use biomes

Open the Missions tab and pick a biome from the minimap. The game tracks progress per biome name, not per loose map area, so mission boundaries can be smaller than the scenery you see on foot or fin.

Mission setTypical tasksMud rollRealms
land-6Six tasks including travelYes (mud)Main World and Hardcore land biomes
underwater-5Five tasksNoMain World and Hardcore underwater biomes
aquatic-realm-6Six tasks including travelYes (sandy mud)Aquatic Realm only

Completing a region mission refills the local Shoom Pile. Hardcore Realm adds a +25% Shoom bonus on those payouts, which is why players route Hardcore loops even when the biome names look familiar.

Main World: land vs underwater routing

Land biomes carry Warden shrines tied to specific continents: Angelic in Jungle, Boreal in Mountains, Ardor in Swamp Hollow, Garra on Volcano Island, Hellion in Desert (shared with Mesa), Novus on Coral Reef and Rocky Drop floating islands, and Verdant in Flower Cove. If your goal is shrine food donations or Warden progression, plan around those landmarks first.

Underwater biomes skip the mud roll but still demand travel across open water. Rocky Drop and Coral Reef act as inner-sea junctions with floating islands and shrine access. Grassy Shoal and Algae Sandbar overlap shore missions from nearby land biomes, which is normal for mixed terrain rows.

Tides, floods, and seasonal ice bridges can temporarily connect biomes that look separate on a dry map. Pride Rocks land bridges at low tide and Central Rockfaces ice links are common examples. Route planning should assume those connections can open or close mid-session.

Hardcore Realm: harder terrain, better Shoom

Hardcore unlocks from the Main Menu after 25 unique species. Growth and thirst drain faster, hazard flora appears across land and sea, and region missions pay the extra Shoom bonus mentioned above. There are no Warden shrines in Hardcore; Shadow Shrine (2,500 food, Shadow Artifact) is the shrine progression path here.

Hardcore land biomes often merge two Main World equivalents on one card. Lush Grove covers Jungle and Pride Rocks terrain; Valley of Thorns spans Tundra and Mountains; Fragmented Spire replaces Flower Cove and Forgotten Shores. Use the Main World equivalent field on Hardcore cards when you are translating a route you already know.

Shadow Isle moved from southeast Main World to the center of Hardcore Realm on January 23, 2026. It now layers over Basalt Cave, the first stacked land-over-cave biome in Hardcore. If old guides still mention a Main World Shadow portal through Rocky Drop, treat that as pre-migration history (30 species, adult status, rotating surface portal). Current Shadow access is Hardcore-only through the realm selector.

Aquatic Realm: depth layers and swim-only spawns

Aquatic Realm opened May 15, 2026 as a separate map for swimming species only. You pick it from the Main Menu; land walkers cannot spawn there. Six stratified biomes split into surface, mid, and deep layers, each running the six-task Aquatic mission set with a sandy mud roll instead of land mud.

Three Eigion shrines sit across Towering Dunes (chamber at moderate depth), Magma Fields (main lavafall), and Abyssal Depths (deep bottom). Surface biomes (Towering Dunes, Kelp Forest, Magma Fields) are the usual entry loop; mid caves (Fungal Hollow, Icy Crypt) link back upward; Abyssal Depths holds deep hazards like Tangle Kelp plus NPC activity. Aquatic Realm also ties into Marine Mutation progression and separate Aquatic daily or weekly mission tracks beyond standard region missions.

Mixed and layered terrain labels

Mixed on a card means shore, intertidal, or land-water overlap still counts under the mission type shown (land-6 or underwater-5). Mission HUD icons beat pure terrain when you are unsure which task list applies.

Layered marks Hardcore vertical stacking, mainly Shadow Isle over Basalt Cave. You can be on a land mission above while cave tunnels below still matter for routing.

Areas outside mission tabs

Nursery, Ekkaia Caldera, and Burrows appear on the map but do not have their own mission biome tabs. They still affect routing (Nursery fringes Volcano Island; Ekkaia sits near Swamp Hollow). Do not expect a separate mission payout for standing inside them.

Common mistakes

  • Hunting Shadow Isle in Main World after the 2026 migration (it is Hardcore central now).
  • Assuming minimap biome borders match every cave, fringe, or inter-biome zone you can walk into.
  • Picking an underwater mission and expecting a mud roll (only land and Aquatic Realm six-task sets include one).
  • Spawning a non-swimming species into Aquatic Realm (swim-only gate).
  • Ignoring tide or flood windows when planning Pride Rocks, Central Rockfaces, or Grassy Shoal shortcuts.
  • Treating Hardcore biome names as 1:1 copies of Main World names without checking Main World equivalent on the card.

FAQ

Q.

What is the difference between land and underwater region missions?

Land biomes use six tasks including a mud roll and a 2,500-stud travel requirement. Underwater biomes use five tasks and skip the mud roll. Aquatic Realm adds a sixth task set with sandy mud instead of land mud. Pick the mission type that matches the biome's mission set chip on the card.

Q.

How do I unlock Hardcore Realm?

Unlock Hardcore from the Main Menu after raising 25 unique species. Hardcore runs faster growth and thirst drain, adds hazard flora, pays +25% Shoom on region missions, and replaces Warden shrines with Shadow Shrine for artifact progression.

Q.

Where is Shadow Isle now?

Shadow Isle moved from southeast Main World to the center of Hardcore Realm on January 23, 2026. It layers over Basalt Cave. Old Main World portal rules (30 species, adult status, Rocky Drop access) are pre-migration history; current Shadow routing goes through Hardcore Realm.

Q.

How do I access Aquatic Realm?

Select Aquatic Realm from the Main Menu. Only swimming species can spawn there. The realm uses six stratified biomes across surface, mid, and deep layers, sandy-mud region missions, Eigion shrines, and Marine Mutation ties.

Q.

Do Hardcore and Main World share mission progress?

Hardcore biomes mirror Main World layouts under different names, and wiki notes suggest progress can feel shared between equivalent regions. Treat each biome name as its own mission tab until you confirm otherwise in a live session, especially after renames or migrations.

Q.

Why does a biome show mixed terrain but land missions?

Mixed means shore, intertidal, or flooded routing overlaps land and water scenery. The mission set chip (land-6, underwater-5, or aquatic-realm-6) is what the Missions tab tracks, not every puddle nearby.

Q.

What is the difference between Warden, Shadow, and Eigion shrines?

Warden shrines appear on Main World land and select underwater floating islands for standard shrine progression. Shadow Shrine sits on Hardcore Shadow Isle and takes 2,500 food for Shadow Artifact progress. Eigion shrines appear in Main World, Hardcore, and Aquatic contexts; Aquatic Realm places three across Towering Dunes, Magma Fields, and Abyssal Depths.

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