Bloxodes

All 54 Items in Anime Expeditions

Updated on (13 days ago)

Inventory items power almost every step of Anime Expeditions. You farm currencies for shops and summons, craft sprites for evolutions, feed food for unit XP, and burn rerolls when you chase better traits, stats, or gear rolls. Expedition materials keep the hub and Armory moving, while unit-quest and Villain shop mats unlock evolutions that plain farming alone will not finish.

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Currencies

9 items

Shared wallets for summons, shops, and mode tracks. Gems and Gold cover everyday progression; Event Coins, Expedition Coins, Crown, Spirit Tokens, Raid Tokens, and Villain Coins each feed a specific shop or event loop. Research Point is the Expedition research currency, still light on exact spend targets in public guides.

Gems

Primary premium-style currency spent on banners to pull units.

Status
Permanent
Use
Summon units on Standard and Mini banners
Source
Story mode, raids, challenges, events, quests, level milestones, calendar, Battlepass, Index, tournament, shop, and codes
Used for
Summoning
Craft recipe
-
EXP given
-

Gold

Soft currency for shops, crafts, evolutions, and Expedition hub costs.

Status
Permanent
Use
Buy Gold Shop and Cosmetic Shop goods, craft items, evolve units, and fund Expedition upgrades
Source
Story mode, raids, challenges, quests, level milestones, shops, selling units, and Expedition Gold Mine
Used for
Gold Shop, crafting, and evolution
Craft recipe
-
EXP given
-

Event Coins

Limited event currency for buying progression items from the event shop.

Status
Event
Use
Spend in the event shop
Source
Limited, Boost, and Update events
Used for
Event shop
Craft recipe
-
EXP given
-

Expedition Coins

Expedition currency for hub buildings and the Expedition Shop track.

Status
Event
Use
Unlock buildings and buy items from the Expedition Shop
Source
Expeditions game mode clears
Used for
Expedition Shop
Craft recipe
-
EXP given
-

Crown

Tournament reward currency used in the tournament shop.

Status
Permanent
Use
Spend in the tournament shop
Source
Tournament and Global Tournament
Used for
Tournament shop
Craft recipe
-
EXP given
-

Spirit Tokens

Raid token currency for the Spirit Society / Spirit City raid shop.

Status
Permanent
Use
Buy items from the Spirit Society raid shop
Source
Spirit City Raid Acts 1, 2, and 3
Used for
Spirit City raid shop
Craft recipe
-
EXP given
-

Raid Tokens

General raid token currency for the main raid shop.

Status
Permanent
Use
Buy items from the general raid shop
Source
Completing Raids
Used for
General raid shop
Craft recipe
-
EXP given
-

Villain Coins

Update 0.5 event currency for Villain summons and event-shop evolution materials.

Status
Event
Use
Pull the Villain Banner and buy items from the Villain Event Shop
Source
Villain Invasion / Crow Hideout clears and related event quests
Used for
Villain Banner and Event Shop
Craft recipe
-
EXP given
-

Research Point

Expedition-linked currency listed for research progress; public guides still leave exact uses incomplete.

Status
Event
Use
Expedition research progression (detailed spend targets still TBA in guides)
Source
Expeditions mode (exact drop path still incomplete in public guides)
Used for
Expeditions research
Craft recipe
-
EXP given
-
ImageNameDescriptionStatusUseSourceUsed forCraft recipeEXP given
GemsPrimary premium-style currency spent on banners to pull units.PermanentSummon units on Standard and Mini bannersStory mode, raids, challenges, events, quests, level milestones, calendar, Battlepass, Index, tournament, shop, and codesSummoning--
GoldSoft currency for shops, crafts, evolutions, and Expedition hub costs.PermanentBuy Gold Shop and Cosmetic Shop goods, craft items, evolve units, and fund Expedition upgradesStory mode, raids, challenges, quests, level milestones, shops, selling units, and Expedition Gold MineGold Shop, crafting, and evolution--
Event CoinsLimited event currency for buying progression items from the event shop.EventSpend in the event shopLimited, Boost, and Update eventsEvent shop--
Expedition CoinsExpedition currency for hub buildings and the Expedition Shop track.EventUnlock buildings and buy items from the Expedition ShopExpeditions game mode clearsExpedition Shop--
CrownTournament reward currency used in the tournament shop.PermanentSpend in the tournament shopTournament and Global TournamentTournament shop--
Spirit TokensRaid token currency for the Spirit Society / Spirit City raid shop.PermanentBuy items from the Spirit Society raid shopSpirit City Raid Acts 1, 2, and 3Spirit City raid shop--
Raid TokensGeneral raid token currency for the main raid shop.PermanentBuy items from the general raid shopCompleting RaidsGeneral raid shop--
Villain CoinsUpdate 0.5 event currency for Villain summons and event-shop evolution materials.EventPull the Villain Banner and buy items from the Villain Event ShopVillain Invasion / Crow Hideout clears and related event questsVillain Banner and Event Shop--
Research PointExpedition-linked currency listed for research progress; public guides still leave exact uses incomplete.EventExpedition research progression (detailed spend targets still TBA in guides)Expeditions mode (exact drop path still incomplete in public guides)Expeditions research--

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Rerolls & Locks

5 items

Consumables that reshuffle unit traits, unit potential stats, or equipment potentials. Locks protect one good roll while you reroll the rest. Equipment Reroll and Equipment Lock are bag items used on gear, not gear pieces themselves.

Trait Crystal

Consumable used at the Trait Reroll stand to roll a new trait on a unit.

Status
Permanent
Use
Reroll a unit's trait for stronger passive bonuses
Source
Story, raids, events, challenges, quests, tournaments, Index, achievements, Gold Shop, raid shops, and Event Shop
Used for
Trait reroll
Craft recipe
-
EXP given
-

Stat Reroll

Consumable that rerolls a unit's potential tiers for damage, SPA, and range.

Status
Permanent
Use
Reroll a unit's damage, range, and SPA potential stats
Source
Challenges, achievements, Gold Shop, raid shops, Event Shop, and bundles
Used for
Stat potential
Craft recipe
-
EXP given
-

Stat Lock

Protects a chosen potential stat so it stays fixed during a Stat Reroll.

Status
Permanent
Use
Lock one unit stat potential while rerolling the rest
Source
Challenges, achievements, Gold Shop, raid shops, Event Shop, and bundles
Used for
Stat potential
Craft recipe
-
EXP given
-

Equipment Reroll

Consumable that randomizes potential rolls on equipped gear.

Status
Permanent
Use
Reroll an equipment piece's potential stats
Source
Daily and Weekly Challenges, Gold Shop, raid shops, Event Shop, and bundles
Used for
Equipment potential
Craft recipe
-
EXP given
-

Equipment Lock

Keeps a chosen equipment potential locked so other stats can be rerolled safely.

Status
Permanent
Use
Lock one equipment potential stat while rerolling
Source
Daily and Weekly Challenges, Gold Shop, raid shops, Event Shop, and bundles
Used for
Equipment potential
Craft recipe
-
EXP given
-
ImageNameDescriptionStatusUseSourceUsed forCraft recipeEXP given
Trait CrystalConsumable used at the Trait Reroll stand to roll a new trait on a unit.PermanentReroll a unit's trait for stronger passive bonusesStory, raids, events, challenges, quests, tournaments, Index, achievements, Gold Shop, raid shops, and Event ShopTrait reroll--
Stat RerollConsumable that rerolls a unit's potential tiers for damage, SPA, and range.PermanentReroll a unit's damage, range, and SPA potential statsChallenges, achievements, Gold Shop, raid shops, Event Shop, and bundlesStat potential--
Stat LockProtects a chosen potential stat so it stays fixed during a Stat Reroll.PermanentLock one unit stat potential while rerolling the restChallenges, achievements, Gold Shop, raid shops, Event Shop, and bundlesStat potential--
Equipment RerollConsumable that randomizes potential rolls on equipped gear.PermanentReroll an equipment piece's potential statsDaily and Weekly Challenges, Gold Shop, raid shops, Event Shop, and bundlesEquipment potential--
Equipment LockKeeps a chosen equipment potential locked so other stats can be rerolled safely.PermanentLock one equipment potential stat while rerollingDaily and Weekly Challenges, Gold Shop, raid shops, Event Shop, and bundlesEquipment potential--

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Sprites

8 items

Grey Sprites are the farmed craft base. Color sprites and Rainbow Sprites craft at the Crafting Station and fuel unit evolutions, equipment crafts, and some ascension costs.

Grey Sprites

Core sprite material farmed from content and converted into color sprites at the Crafting Station.

Status
Permanent
Use
Base craft material for higher-tier colored and rainbow sprites
Source
Regular, Daily, and Weekly Challenges, Mastery Stages, and crafting rewards
Used for
Crafting sprites
Craft recipe
-
EXP given
-

Blue Sprites

Blue craft sprite used in many unit evolutions and equipment crafts.

Status
Permanent
Use
Unit evolution and equipment crafting
Source
Crafted at the Crafting Station from Grey Sprites; also challenges
Used for
Evolution and craft
Craft recipe
5 Grey Sprites
EXP given
-

Green Sprites

Green craft sprite spent on evolutions, equipment crafts, and ascension costs.

Status
Permanent
Use
Unit evolution, equipment crafting, and ascension
Source
Crafted at the Crafting Station from Grey Sprites; also challenges
Used for
Evolution, craft, and ascension
Craft recipe
5 Grey Sprites
EXP given
-

Pink Sprites

Pink craft sprite required for several unit evolution recipes.

Status
Permanent
Use
Unit evolution
Source
Crafted at the Crafting Station from Grey Sprites; also challenges
Used for
Evolution
Craft recipe
5 Grey Sprites
EXP given
-

Purple Sprites

Purple craft sprite used in unit evolution recipes.

Status
Permanent
Use
Unit evolution
Source
Crafted at the Crafting Station from Grey Sprites; also challenges
Used for
Evolution
Craft recipe
5 Grey Sprites
EXP given
-

Red Sprites

Red craft sprite used for unit evolutions and some equipment crafts.

Status
Permanent
Use
Unit evolution and equipment crafting
Source
Crafted from Grey Sprites at the Crafting Station; also challenges
Used for
Evolution and craft
Craft recipe
5 Grey Sprites
EXP given
-

Yellow Sprites

Yellow craft sprite used for unit evolutions and some equipment crafts.

Status
Permanent
Use
Unit evolution and equipment crafting
Source
Crafted from Grey Sprites at the Crafting Station; also challenges
Used for
Evolution and craft
Craft recipe
5 Grey Sprites
EXP given
-

Rainbow Sprites

Premium sprite used in most evolution recipes. Crafted from a large Grey Sprite cost.

Status
Permanent
Use
High-value unit evolution material
Source
Crafted at the Crafting Station from Grey Sprites; also Daily and Weekly Challenges
Used for
Evolution
Craft recipe
30 Grey Sprites
EXP given
-
ImageNameDescriptionStatusUseSourceUsed forCraft recipeEXP given
Grey SpritesCore sprite material farmed from content and converted into color sprites at the Crafting Station.PermanentBase craft material for higher-tier colored and rainbow spritesRegular, Daily, and Weekly Challenges, Mastery Stages, and crafting rewardsCrafting sprites--
Blue SpritesBlue craft sprite used in many unit evolutions and equipment crafts.PermanentUnit evolution and equipment craftingCrafted at the Crafting Station from Grey Sprites; also challengesEvolution and craft5 Grey Sprites-
Green SpritesGreen craft sprite spent on evolutions, equipment crafts, and ascension costs.PermanentUnit evolution, equipment crafting, and ascensionCrafted at the Crafting Station from Grey Sprites; also challengesEvolution, craft, and ascension5 Grey Sprites-
Pink SpritesPink craft sprite required for several unit evolution recipes.PermanentUnit evolutionCrafted at the Crafting Station from Grey Sprites; also challengesEvolution5 Grey Sprites-
Purple SpritesPurple craft sprite used in unit evolution recipes.PermanentUnit evolutionCrafted at the Crafting Station from Grey Sprites; also challengesEvolution5 Grey Sprites-
Red SpritesRed craft sprite used for unit evolutions and some equipment crafts.PermanentUnit evolution and equipment craftingCrafted from Grey Sprites at the Crafting Station; also challengesEvolution and craft5 Grey Sprites-
Yellow SpritesYellow craft sprite used for unit evolutions and some equipment crafts.PermanentUnit evolution and equipment craftingCrafted from Grey Sprites at the Crafting Station; also challengesEvolution and craft5 Grey Sprites-
Rainbow SpritesPremium sprite used in most evolution recipes. Crafted from a large Grey Sprite cost.PermanentHigh-value unit evolution materialCrafted at the Crafting Station from Grey Sprites; also Daily and Weekly ChallengesEvolution30 Grey Sprites-

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Crafting Materials

6 items

Expedition-mode ingredients. Map mats (Cursed Timber, Lush Dirt, Aqua Shard, Equipment Scrap) feed Armory crafts and hub upgrades. Fuel Cell powers the Resource Drill and Gold Mine; Geodes come from the Drill and open for reward rolls.

Cursed Timber

Expedition material from School Grounds used for Armory crafts and hub upgrades.

Status
Event
Use
Craft equipment at the Armory and upgrade Expedition buildings
Source
School Grounds Expeditions
Used for
Armory craft and Expedition buildings
Craft recipe
-
EXP given
-

Lush Dirt

Expedition material from Flower Forest used for Armory crafts and hub upgrades.

Status
Event
Use
Craft equipment at the Armory and upgrade Expedition buildings
Source
Flower Forest Expeditions
Used for
Armory craft and Expedition buildings
Craft recipe
-
EXP given
-

Aqua Shard

Expedition material from Rose Kingdom used for Armory crafts and hub upgrades.

Status
Event
Use
Craft equipment at the Armory and upgrade Expedition buildings
Source
Rose Kingdom Expeditions
Used for
Armory craft and Expedition buildings
Craft recipe
-
EXP given
-

Equipment Scrap

Shared Expedition scrap used across maps for Armory crafts and building upgrades.

Status
Event
Use
Craft equipment at the Armory and upgrade Expedition buildings
Source
School Grounds, Flower Forest, and Rose Kingdom Expeditions
Used for
Armory craft and Expedition buildings
Craft recipe
-
EXP given
-

Fuel Cell

Expedition fuel spent at the Resource Drill for Geodes and at the Gold Mine for Gold.

Status
Event
Use
Power the Resource Drill and Gold Mine, and support Expedition crafts and buildings
Source
School Grounds, Flower Forest, and Rose Kingdom Expeditions
Used for
Resource Drill, Gold Mine, and Expedition crafts
Craft recipe
-
EXP given
-

Geode

Drill product opened for rewards such as rerolls, Trait Crystals, Gems, Gold, or Grey Sprites.

Status
Event
Use
Open for a random progression reward from the Geode pool
Source
Resource Drill in the Expedition Hub (convert Fuel Cells, then open Geodes)
Used for
Expedition rewards
Craft recipe
-
EXP given
-
ImageNameDescriptionStatusUseSourceUsed forCraft recipeEXP given
Cursed TimberExpedition material from School Grounds used for Armory crafts and hub upgrades.EventCraft equipment at the Armory and upgrade Expedition buildingsSchool Grounds ExpeditionsArmory craft and Expedition buildings--
Lush DirtExpedition material from Flower Forest used for Armory crafts and hub upgrades.EventCraft equipment at the Armory and upgrade Expedition buildingsFlower Forest ExpeditionsArmory craft and Expedition buildings--
Aqua ShardExpedition material from Rose Kingdom used for Armory crafts and hub upgrades.EventCraft equipment at the Armory and upgrade Expedition buildingsRose Kingdom ExpeditionsArmory craft and Expedition buildings--
Equipment ScrapShared Expedition scrap used across maps for Armory crafts and building upgrades.EventCraft equipment at the Armory and upgrade Expedition buildingsSchool Grounds, Flower Forest, and Rose Kingdom ExpeditionsArmory craft and Expedition buildings--
Fuel CellExpedition fuel spent at the Resource Drill for Geodes and at the Gold Mine for Gold.EventPower the Resource Drill and Gold Mine, and support Expedition crafts and buildingsSchool Grounds, Flower Forest, and Rose Kingdom ExpeditionsResource Drill, Gold Mine, and Expedition crafts--
GeodeDrill product opened for rewards such as rerolls, Trait Crystals, Gems, Gold, or Grey Sprites.EventOpen for a random progression reward from the Geode poolResource Drill in the Expedition Hub (convert Fuel Cells, then open Geodes)Expedition rewards--

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Food

6 items

Feed these to units for XP. Story food and Mana Flask cover map-linked leveling through the Gold Shop and Wandering Trader; Bunny Candy comes from Spirit City Raid. Higher-tier food grants more EXP per feed.

Cursed Boba

Early Story food that grants 700 unit EXP when fed.

Status
Permanent
Use
Feed to units for XP
Source
School Grounds Story, Wandering Trader, and Gold Shop
Used for
Unit XP
Craft recipe
-
EXP given
700

Red Flower

Flower Forest food that grants 1,000 unit EXP when fed.

Status
Permanent
Use
Feed to units for XP
Source
Flower Forest Story, Wandering Trader, and Gold Shop
Used for
Unit XP
Craft recipe
-
EXP given
1000

Frown Fruit

Rose Kingdom food that grants 1,500 unit EXP when fed.

Status
Permanent
Use
Feed to units for XP
Source
Rose Kingdom Story, Wandering Trader, and Gold Shop
Used for
Unit XP
Craft recipe
-
EXP given
1500

Delicious Pie

Fairy King Forest food that grants 1,750 unit EXP when fed.

Status
Permanent
Use
Feed to units for XP
Source
Fairy King Forest Story, Wandering Trader, and Gold Shop
Used for
Unit XP
Craft recipe
-
EXP given
1750

Mana Flask

King's Tomb food that grants 2,000 unit EXP when fed.

Status
Permanent
Use
Feed to units for XP
Source
King's Tomb Story, Wandering Trader, and Gold Shop
Used for
Unit XP
Craft recipe
-
EXP given
2000

Bunny Candy

Raid-earned food that grants 2,000 unit EXP when fed.

Status
Permanent
Use
Feed to units for XP
Source
Spirit City Raid, Wandering Trader, and Gold Shop
Used for
Unit XP
Craft recipe
-
EXP given
2000
ImageNameDescriptionStatusUseSourceUsed forCraft recipeEXP given
Cursed BobaEarly Story food that grants 700 unit EXP when fed.PermanentFeed to units for XPSchool Grounds Story, Wandering Trader, and Gold ShopUnit XP-700
Red FlowerFlower Forest food that grants 1,000 unit EXP when fed.PermanentFeed to units for XPFlower Forest Story, Wandering Trader, and Gold ShopUnit XP-1000
Frown FruitRose Kingdom food that grants 1,500 unit EXP when fed.PermanentFeed to units for XPRose Kingdom Story, Wandering Trader, and Gold ShopUnit XP-1500
Delicious PieFairy King Forest food that grants 1,750 unit EXP when fed.PermanentFeed to units for XPFairy King Forest Story, Wandering Trader, and Gold ShopUnit XP-1750
Mana FlaskKing's Tomb food that grants 2,000 unit EXP when fed.PermanentFeed to units for XPKing's Tomb Story, Wandering Trader, and Gold ShopUnit XP-2000
Bunny CandyRaid-earned food that grants 2,000 unit EXP when fed.PermanentFeed to units for XPSpirit City Raid, Wandering Trader, and Gold ShopUnit XP-2000

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Evolution Materials

15 items

Special mats from unit quests, Story or raid trials, and the Villain Event Shop. Pair each one with the matching unit's evolution recipe (sprites + Gold) in the Upgrades room. Holy Pendant is crafted; Villain mats cost Villain Coins while that shop is up.

Hollowed Visor

Special evolution material from Reaper's Spirit City trial.

Status
Permanent
Use
Required material to evolve Reaper
Source
Mirror of the False Moonblade trial in Spirit City Raid (Reaper unit quest)
Used for
Reaper (Released)
Craft recipe
-
EXP given
-

8th's Sword

Special evolution material from 8th Sword's Spirit City trial.

Status
Permanent
Use
Required material to evolve 8th Sword
Source
Way of the Strongest trial in Spirit City Raid (8th Sword unit quest)
Used for
8th Sword (Berserk)
Craft recipe
-
EXP given
-

Giant Hammer

Special evolution material from Lady Giant's Fairy King Forest trial.

Status
Permanent
Use
Required material to evolve Lady Giant
Source
Giant's Resolve trial in Fairy King Forest Story (Lady Giant unit quest)
Used for
Lady Giant (Envy)
Craft recipe
-
EXP given
-

Elixir of Life

Special evolution material from Hollow's Flower Forest trial.

Status
Permanent
Use
Required material to evolve Hollow
Source
Elixir of Life trial in Flower Forest Story (Hollow unit quest)
Used for
Hollow (Blaze)
Craft recipe
-
EXP given
-

Burning Fruit

Special evolution material earned from Flame Emperor's unit quest trial.

Status
Permanent
Use
Required material to evolve Flame Emperor
Source
Fire That Spread trial (Flame Emperor unit quest)
Used for
Flame Emperor (Reincarnate)
Craft recipe
-
EXP given
-

Cosmic Magic

Special evolution material from Elf Mage's King's Tomb trial.

Status
Permanent
Use
Required material to evolve Elf Mage
Source
Last Great Elvan Mage trial in King's Tomb Story (Elf Mage unit quest)
Used for
Elf Mage (Unleashed)
Craft recipe
-
EXP given
-

Holy Pendant

Crafted evolution material for True Saint. Guides agree on the craft recipe more than on a quest drop.

Status
Permanent
Use
Required material to evolve True Saint
Source
Craft at the Crafting Station (PGG/AllThings.How; TechWiser still lists a unit quest)
Used for
True Saint (Holy)
Craft recipe
10,000 Gold, 3 Red Sprites, 3 Pink Sprites
EXP given
-

Joker of the Nonsensical Pirates

Special evolution material from String Demon's Rose Kingdom trial.

Status
Permanent
Use
Required material to evolve String Demon
Source
Strings of Captivity trial in Rose Kingdom Story (String Demon unit quest)
Used for
String Demon (Awakened)
Craft recipe
-
EXP given
-

Puppet Heart

Special evolution material from Puppet's Fairy King Forest trial.

Status
Permanent
Use
Required material to evolve Puppet
Source
A Puppet's Heart trial in Fairy King Forest Story (Puppet unit quest)
Used for
Puppet (Telekinetic)
Craft recipe
-
EXP given
-

Salmon

Special evolution material from Salmon Sorcerer's School Grounds trial.

Status
Permanent
Use
Required material to evolve Salmon Sorcerer
Source
Tuna Tuna trial in School Grounds Story (Salmon Sorcerer unit quest)
Used for
Salmon Sorcerer (Grade 1)
Craft recipe
-
EXP given
-

Student ID

Special evolution material from Cursed Student's School Grounds trial.

Status
Permanent
Use
Required material to evolve Cursed Student
Source
Love & Loss trial in School Grounds Story (Cursed Student unit quest)
Used for
Cursed Student (True Love)
Craft recipe
-
EXP given
-

Crow's Ring

Villain Invasion shop evolution material for Crow's Black Fire form.

Status
Event
Use
Required material to evolve Crow
Source
Villain Event Shop for about 5,000 Villain Coins
Used for
Crow (Black Fire)
Craft recipe
-
EXP given
-

Magical Amulet

Villain Invasion shop evolution material for Dark Mage's Sovereign form.

Status
Event
Use
Required material to evolve Dark Mage
Source
Villain Event Shop for about 5,000 Villain Coins
Used for
Dark Mage (Sovereign)
Craft recipe
-
EXP given
-

Jaw Skull

Villain Invasion shop evolution material for Razorjaw's Hunter form.

Status
Event
Use
Required material to evolve Razorjaw
Source
Villain Event Shop for about 5,000 Villain Coins
Used for
Razorjaw (Hunter)
Craft recipe
-
EXP given
-

Cursed Book

Villain Invasion shop evolution material for Cursed Immortal's Black Sun form.

Status
Event
Use
Required material to evolve Cursed Immortal
Source
Villain Event Shop for about 5,000 Villain Coins
Used for
Cursed Immortal (Black Sun)
Craft recipe
-
EXP given
-
ImageNameDescriptionStatusUseSourceUsed forCraft recipeEXP given
Hollowed VisorSpecial evolution material from Reaper's Spirit City trial.PermanentRequired material to evolve ReaperMirror of the False Moonblade trial in Spirit City Raid (Reaper unit quest)Reaper (Released)--
8th's SwordSpecial evolution material from 8th Sword's Spirit City trial.PermanentRequired material to evolve 8th SwordWay of the Strongest trial in Spirit City Raid (8th Sword unit quest)8th Sword (Berserk)--
Giant HammerSpecial evolution material from Lady Giant's Fairy King Forest trial.PermanentRequired material to evolve Lady GiantGiant's Resolve trial in Fairy King Forest Story (Lady Giant unit quest)Lady Giant (Envy)--
Elixir of LifeSpecial evolution material from Hollow's Flower Forest trial.PermanentRequired material to evolve HollowElixir of Life trial in Flower Forest Story (Hollow unit quest)Hollow (Blaze)--
Burning FruitSpecial evolution material earned from Flame Emperor's unit quest trial.PermanentRequired material to evolve Flame EmperorFire That Spread trial (Flame Emperor unit quest)Flame Emperor (Reincarnate)--
Cosmic MagicSpecial evolution material from Elf Mage's King's Tomb trial.PermanentRequired material to evolve Elf MageLast Great Elvan Mage trial in King's Tomb Story (Elf Mage unit quest)Elf Mage (Unleashed)--
Holy PendantCrafted evolution material for True Saint. Guides agree on the craft recipe more than on a quest drop.PermanentRequired material to evolve True SaintCraft at the Crafting Station (PGG/AllThings.How; TechWiser still lists a unit quest)True Saint (Holy)10,000 Gold, 3 Red Sprites, 3 Pink Sprites-
Joker of the Nonsensical PiratesSpecial evolution material from String Demon's Rose Kingdom trial.PermanentRequired material to evolve String DemonStrings of Captivity trial in Rose Kingdom Story (String Demon unit quest)String Demon (Awakened)--
Puppet HeartSpecial evolution material from Puppet's Fairy King Forest trial.PermanentRequired material to evolve PuppetA Puppet's Heart trial in Fairy King Forest Story (Puppet unit quest)Puppet (Telekinetic)--
SalmonSpecial evolution material from Salmon Sorcerer's School Grounds trial.PermanentRequired material to evolve Salmon SorcererTuna Tuna trial in School Grounds Story (Salmon Sorcerer unit quest)Salmon Sorcerer (Grade 1)--
Student IDSpecial evolution material from Cursed Student's School Grounds trial.PermanentRequired material to evolve Cursed StudentLove & Loss trial in School Grounds Story (Cursed Student unit quest)Cursed Student (True Love)--
Crow's RingVillain Invasion shop evolution material for Crow's Black Fire form.EventRequired material to evolve CrowVillain Event Shop for about 5,000 Villain CoinsCrow (Black Fire)--
Magical AmuletVillain Invasion shop evolution material for Dark Mage's Sovereign form.EventRequired material to evolve Dark MageVillain Event Shop for about 5,000 Villain CoinsDark Mage (Sovereign)--
Jaw SkullVillain Invasion shop evolution material for Razorjaw's Hunter form.EventRequired material to evolve RazorjawVillain Event Shop for about 5,000 Villain CoinsRazorjaw (Hunter)--
Cursed BookVillain Invasion shop evolution material for Cursed Immortal's Black Sun form.EventRequired material to evolve Cursed ImmortalVillain Event Shop for about 5,000 Villain CoinsCursed Immortal (Black Sun)--

section

Summon Items

3 items

Beginner Tickets come from the Beginner Path for the Beginner Banner. Luck Potion and Super Luck Potion are Robux-shop boosts that raise higher-tier summon odds.

Beginner Tickets

Beginner Path tickets used on the Beginner Banner, which guarantees Mythic units after enough pulls.

Status
Permanent
Use
Summon on the Beginner Banner
Source
Complete Beginner Path / Beginner's Path Starter Event chapters
Used for
Beginner Banner
Craft recipe
-
EXP given
-

Luck Potion

Paid summon boost potion that increases odds of higher-tier unit pulls.

Status
Robux
Use
Raises the chance of summoning a higher-tier unit
Source
Robux shop
Used for
Summoning boost
Craft recipe
-
EXP given
-

Super Luck Potion

Stronger paid summon boost potion for higher-tier unit odds.

Status
Robux
Use
Strongly raises the chance of summoning a higher-tier unit
Source
Robux shop
Used for
Summoning boost
Craft recipe
-
EXP given
-
ImageNameDescriptionStatusUseSourceUsed forCraft recipeEXP given
Beginner TicketsBeginner Path tickets used on the Beginner Banner, which guarantees Mythic units after enough pulls.PermanentSummon on the Beginner BannerComplete Beginner Path / Beginner's Path Starter Event chaptersBeginner Banner--
Luck PotionPaid summon boost potion that increases odds of higher-tier unit pulls.RobuxRaises the chance of summoning a higher-tier unitRobux shopSummoning boost--
Super Luck PotionStronger paid summon boost potion for higher-tier unit odds.RobuxStrongly raises the chance of summoning a higher-tier unitRobux shopSummoning boost--

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Raid & Event Utility

2 items

Non-currency helpers for specific modes. The Spirit City Totem is a raid shop buff that raises unit damage in Spirit City raids. Crow Relic is the Villain Invasion key for Crow Mode rewards.

Spirit City Totem

Raid shop buff item that grants a 10% damage boost during Spirit City raids.

Status
Permanent
Use
Increases unit damage in Spirit City raids by 10%
Source
Spirit City raid shop
Used for
Spirit City raids
Craft recipe
-
EXP given
-

Crow Relic

Event key item used to unlock Crow Invasion rewards and Crow Mode progression.

Status
Event
Use
Required for Crow Invasion reward path / Crow Mode access
Source
Villain Invasion Acts 1–3 (Crow Hideout)
Used for
Villain Invasion Crow Mode
Craft recipe
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EXP given
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ImageNameDescriptionStatusUseSourceUsed forCraft recipeEXP given
Spirit City TotemRaid shop buff item that grants a 10% damage boost during Spirit City raids.PermanentIncreases unit damage in Spirit City raids by 10%Spirit City raid shopSpirit City raids--
Crow RelicEvent key item used to unlock Crow Invasion rewards and Crow Mode progression.EventRequired for Crow Invasion reward path / Crow Mode accessVillain Invasion Acts 1–3 (Crow Hideout)Villain Invasion Crow Mode--

Think of your inventory as the fuel tank for progression, not a pile of random loot. Gems buy banners. Gold covers shops, cosmetics, crafts, and many upgrade costs. Mode tokens (Event Coins, Expedition Coins, Crown, Spirit Tokens, Raid Tokens, Villain Coins) only matter in their matching shops, so spend them there instead of sitting on a stack you never open. Research Point sits with those wallets for Expedition research, though public guides still leave the exact spends thin.

Level, evolve, then polish

Feed food first when a unit is underleveled. Story food and Mana Flask come from matching Story maps, the Wandering Trader, and the Gold Shop; Bunny Candy drops from Spirit City Raid. Stronger maps pay more EXP per bite (Cursed Boba at 700 up through Mana Flask and Bunny Candy at 2,000). Once the level is comfortable, open the Upgrades room and Evolve. Most recipes ask for colored sprites, Rainbow Sprites, Gold, and often one special material from that unit's trial or the Villain Event Shop.

Grey Sprites are the craft base. Convert them at the Crafting Station into color sprites (Blue, Green, Pink, Purple, and similar) and Rainbow Sprites before you commit a unit to evolve. Rainbow is the expensive bottleneck on many recipes, so farm Grey early and craft in bulk instead of one-off crafts right before a trial. Holy Pendant is the odd one: craft it (10,000 Gold plus Red and Pink Sprites) rather than waiting on a vague quest drop.

Rerolls are for keepers

Save Trait Crystals, Stat Rerolls, and Equipment Rerolls for units you already plan to main. Locks exist so you can protect a good potential while rolling the rest. Equipment Reroll and Equipment Lock are inventory consumables used on gear; the gear pieces themselves are a separate system, not bag materials.

Mode loops worth knowing

  • Story and challenges: steady Gems, Gold, Grey Sprites, food from each Story map, and challenge rewards that include rerolls.
  • Raids: Spirit Tokens, Raid Tokens, Bunny Candy, and Spirit City shop goods like the Spirit City Totem.
  • Tournaments: Crown for the tournament shop.
  • Expeditions: Fuel Cell for the Resource Drill and Gold Mine, map mats (Cursed Timber, Lush Dirt, Aqua Shard, Equipment Scrap) for Armory crafts and hub upgrades, plus Geodes you open for reward rolls.
  • Villain Invasion: Villain Coins for the Villain Banner and Event Shop evolution mats (Crow's Ring, Magical Amulet, Jaw Skull, Cursed Book), plus Crow Relic for Crow Mode rewards.
  • Events: Event Coins and Expedition Coins for their matching shops while those windows stay open.
  • Beginner Path: Beginner Tickets for the Beginner Banner. Luck and Super Luck potions are Robux-shop summon boosts if you buy them.

Easy mistakes

Do not dump every Trait Crystal into the first unit you pull. Do not craft all Grey into one color if your next evolution wants a different palette plus Rainbow. Do not treat event currencies as permanent wallet money; spend Event Coins, Expedition Coins, and Villain Coins in their shops before the mode rotates out. Do not hoard Fuel Cell forever either: burn some in the Resource Drill for Geodes and the Gold Mine for Gold. New unit quests and event shops can add more evolution materials over time, so check a unit's Evolve panel before you assume you already own everything it needs.

FAQ

Q.

What is the difference between items and equipment in Anime Expeditions?

Items are stackable inventory resources: currencies, sprites, food, rerolls, evolution mats, tickets, and mode buffs. Equipment is equippable gear with its own stats and potentials. Equipment Reroll and Equipment Lock stay in the items bag because they are consumables you spend on gear.

Q.

How do I get more Grey Sprites and Rainbow Sprites?

Farm Grey Sprites from story stages, challenges, and general rewards. At the Crafting Station, convert Grey into color sprites and Rainbow Sprites. Rainbow costs a large Grey batch, so stockpile Grey before big evolution pushes.

Q.

When should I use Stat Lock or Equipment Lock?

Use a lock when one potential roll is already good and you want to reroll the others without losing it. Without a lock, a Stat Reroll or Equipment Reroll can change every unlocked potential on that unit or piece.

Q.

Where do evolution materials like Burning Fruit or Student ID come from?

Most special evolution materials drop from that unit's own quest or trial on a Story map or Spirit City Raid. Complete the trial, then spend the mat with the required sprites and Gold at Evolve. Holy Pendant is crafted at the Crafting Station (Gold plus Red and Pink Sprites). Villain forms use Event Shop mats bought with Villain Coins instead of a unit trial.

Q.

Are Event Coins and Expedition Coins permanent?

No. They are event-track currencies for the matching event or Expedition Shop. Villain Coins work the same way for Villain Invasion. Spend them while the mode is active. Permanent wallets like Gems, Gold, Crown, Spirit Tokens, and Raid Tokens stick around across normal play.

Q.

What does Fuel Cell do?

Fuel Cell drops from Expeditions maps and powers the Resource Drill and Gold Mine in the Expedition Hub. The Drill converts Fuel Cells into Geodes you open for reward rolls; the Gold Mine turns them into Gold. It also supports Expedition crafts and buildings. It is not a shop currency.

Q.

What are Beginner Tickets for?

Finish Beginner Path chapters to earn Beginner Tickets, then pull on the Beginner Banner. That banner is the early guaranteed path toward Mythic units once you have banked enough tickets.

Q.

Does the Spirit City Totem work outside Spirit City?

It is a Spirit City raid shop buff that increases unit damage during Spirit City raids. Treat it as a mode-specific helper, not a global permanent power-up for every map.

Q.

What is Crow Relic for?

Crow Relic drops from Villain Invasion Acts in Crow Hideout. Keep it for Crow Invasion rewards and Crow Mode access. It is an event key, not a normal shop currency.

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