Fruits are one of the biggest build choices in Blox Fruits. A fruit can change your attacks, movement, grinding route, raid setup, PvP spacing, and sometimes your whole character form.
The list has current fruits, mutation variants, old replaced names, and one admin-only reference, so status matters before price chasing starts. Rocket, Light, Buddha, Portal, Dough, Dragon, and Leopard all tell different stories even though they live in the same fruit system.
How to use this collection
Read a fruit by status first. A current fruit, a mutation, an old replaced name, and an admin-only reference should not be treated the same way.
After that, compare type and cost. Type tells you the broad power family: Natural for varied powers, Elemental for element abilities and Elemental Reflex context, Beast for transformations and form-based play. Money price is the normal dealer cost, while Permanent price is the Robux cost for permanent access.
Awakening appears only when a clean Fragment cost is listed. If a fruit has no awakening value shown, do not assume one from nearby fruits.
View
type
Natural
Rocket
- Rarity
- Common
- type
- Natural
- money cost
- 5,000
- Robux cost
- 50
- Upgrading
- -
- price
- 5,000
Spin
- Rarity
- Common
- type
- Natural
- money cost
- 7,500
- Robux cost
- 75
- Upgrading
- -
- price
- 7,500
Blade
- Rarity
- Common
- type
- Natural
- money cost
- 30,000
- Robux cost
- 100
- Upgrading
- -
- price
- 30,000
Spring
- Rarity
- Common
- type
- Natural
- money cost
- 60,000
- Robux cost
- 180
- Upgrading
- -
- price
- 60,000
Bomb
- Rarity
- Common
- type
- Natural
- money cost
- 80,000
- Robux cost
- 220
- Upgrading
- -
- price
- 80,000
Spike
- Rarity
- Common
- type
- Natural
- money cost
- 180,000
- Robux cost
- 380
- Upgrading
- -
- price
- 180,000
Diamond
- Rarity
- Uncommon
- type
- Natural
- money cost
- 600,000
- Robux cost
- 1,000
- Upgrading
- -
- price
- 600,000
Rubber
- Rarity
- Rare
- type
- Natural
- money cost
- 750,000
- Robux cost
- 1,200
- Upgrading
- -
- price
- 750,000
Ghost
- Rarity
- Rare
- type
- Natural
- money cost
- 940,000
- Robux cost
- 1,275
- Upgrading
- -
- price
- 940,000
Quake
- Rarity
- Legendary
- type
- Natural
- money cost
- 1,000,000
- Robux cost
- 1,500
- Upgrading
- -
- price
- 1,000,000
Love
- Rarity
- Legendary
- type
- Natural
- money cost
- 1,300,000
- Robux cost
- 1,700
- Upgrading
- -
- price
- 1,300,000
Creation
- Rarity
- Legendary
- type
- Natural
- money cost
- 1,400,000
- Robux cost
- 1,750
- Upgrading
- -
- price
- 1,400,000
Spider
- Rarity
- Legendary
- type
- Natural
- money cost
- 1,500,000
- Robux cost
- 1,800
- Upgrading
- -
- price
- 1,500,000
Sound
- Rarity
- Legendary
- type
- Natural
- money cost
- 1,700,000
- Robux cost
- 1,900
- Upgrading
- -
- price
- 1,700,000
Portal
- Rarity
- Legendary
- type
- Natural
- money cost
- 1,900,000
- Robux cost
- 2,000
- Upgrading
- -
- price
- 1,900,000
Pain
- Rarity
- Legendary
- type
- Natural
- money cost
- 2,300,000
- Robux cost
- 2,200
- Upgrading
- 19,000 4 16 3
- price
- 2,300,000
Gravity
- Rarity
- Mythical
- type
- Natural
- money cost
- 2,500,000
- Robux cost
- 2,300
- Upgrading
- 19,000 3 2 15 12
- price
- 2,500,000
Shadow
- Rarity
- Mythical
- type
- Natural
- money cost
- 2,900,000
- Robux cost
- 2,425
- Upgrading
- -
- price
- 2,900,000
Venom
- Rarity
- Mythical
- type
- Natural
- money cost
- 3,000,000
- Robux cost
- 2,450
- Upgrading
- -
- price
- 3,000,000
Spirit
- Rarity
- Mythical
- type
- Natural
- money cost
- 3,400,000
- Robux cost
- 2,550
- Upgrading
- -
- price
- 3,400,000
Control
- Rarity
- Mythical
- type
- Natural
- money cost
- 9,000,000
- Robux cost
- 4,000
- Upgrading
- -
- price
- 9,000,000
Kilo
- Rarity
- Common
- type
- Natural
- money cost
- 5,000
- Robux cost
- 50
- Upgrading
- -
- price
- 5,000
Chop
- Rarity
- Common
- type
- Natural
- money cost
- 30,000
- Robux cost
- 100
- Upgrading
- -
- price
- 30,000
Revive
- Rarity
- Uncommon
- type
- Natural
- money cost
- 550,000
- Robux cost
- 975
- Upgrading
- -
- price
- 550,000
Barrier
- Rarity
- Rare
- type
- Natural
- money cost
- 800,000
- Robux cost
- 1,250
- Upgrading
- -
- price
- 800,000
Door
- Rarity
- Rare
- type
- Natural
- money cost
- 950,000
- Robux cost
- 1,400
- Upgrading
- -
- price
- 950,000
String
- Rarity
- Legendary
- type
- Natural
- money cost
- 1,500,000
- Robux cost
- 1,800
- Upgrading
- -
- price
- 1,500,000
Paw
- Rarity
- Legendary
- type
- Natural
- money cost
- 2,300,000
- Robux cost
- 2,200
- Upgrading
- -
- price
- 2,300,000
Soul
- Rarity
- Mythical
- type
- Natural
- money cost
- 3,400,000
- Robux cost
- 2,550
- Upgrading
- -
- price
- 3,400,000
type
Elemental
Smoke
- Rarity
- Common
- type
- Elemental
- money cost
- 100,000
- Robux cost
- 250
- Upgrading
- -
- price
- 100,000
Flame
- Rarity
- Uncommon
- type
- Elemental
- money cost
- 250,000
- Robux cost
- 550
- Upgrading
- -
- price
- 250,000
Ice
- Rarity
- Uncommon
- type
- Elemental
- money cost
- 350,000
- Robux cost
- 750
- Upgrading
- -
- price
- 350,000
Sand
- Rarity
- Uncommon
- type
- Elemental
- money cost
- 420,000
- Robux cost
- 850
- Upgrading
- -
- price
- 420,000
Dark
- Rarity
- Uncommon
- type
- Elemental
- money cost
- 500,000
- Robux cost
- 950
- Upgrading
- -
- price
- 500,000
Light
- Rarity
- Rare
- type
- Elemental
- money cost
- 650,000
- Robux cost
- 1,100
- Upgrading
- -
- price
- 650,000
Magma
- Rarity
- Rare
- type
- Elemental
- money cost
- 960,000
- Robux cost
- 1,300
- Upgrading
- -
- price
- 960,000
Lightning
- Rarity
- Legendary
- type
- Elemental
- money cost
- 2,100,000
- Robux cost
- 2,100
- Upgrading
- 21,500 4 13 3
- price
- 2,100,000
Blizzard
- Rarity
- Legendary
- type
- Elemental
- money cost
- 2,400,000
- Robux cost
- 2,250
- Upgrading
- -
- price
- 2,400,000
Dough
- Rarity
- Mythical
- type
- Elemental
- money cost
- 2,800,000
- Robux cost
- 2,400
- Upgrading
- -
- price
- 2,800,000
Gas
- Rarity
- Mythical
- type
- Elemental
- money cost
- 3,200,000
- Robux cost
- 2,500
- Upgrading
- -
- price
- 3,200,000
Rumble
- Rarity
- Legendary
- type
- Elemental
- money cost
- 2,100,000
- Robux cost
- 2,100
- Upgrading
- -
- price
- 2,100,000
type
Beast
Eagle
- Rarity
- Uncommon
- type
- Beast
- money cost
- 550,000
- Robux cost
- 975
- Upgrading
- 2,600 3 5 2 16
- price
- 550,000
Buddha
- Rarity
- Legendary
- type
- Beast
- money cost
- 1,200,000
- Robux cost
- 1,650
- Upgrading
- -
- price
- 1,200,000
Phoenix
- Rarity
- Legendary
- type
- Beast
- money cost
- 1,800,000
- Robux cost
- 2,000
- Upgrading
- -
- price
- 1,800,000
Mammoth
- Rarity
- Mythical
- type
- Beast
- money cost
- 2,700,000
- Robux cost
- 2,350
- Upgrading
- -
- price
- 2,700,000
T-Rex
- Rarity
- Mythical
- type
- Beast
- money cost
- 2,700,000
- Robux cost
- 2,350
- Upgrading
- -
- price
- 2,700,000
Tiger
- Rarity
- Mythical
- type
- Beast
- money cost
- 5,000,000
- Robux cost
- 3,000
- Upgrading
- -
- price
- 5,000,000
Yeti
- Rarity
- Mythical
- type
- Beast
- money cost
- 5,000,000
- Robux cost
- 3,000
- Upgrading
- -
- price
- 5,000,000
Kitsune
- Rarity
- Mythical
- type
- Beast
- money cost
- 8,000,000
- Robux cost
- 4,000
- Upgrading
- -
- price
- 8,000,000
Dragon
- Rarity
- Mythical
- type
- Beast
- money cost
- 15,000,000
- Robux cost
- 5,000
- Upgrading
- -
- price
- 15,000,000
Empyrean (Kitsune)
- Rarity
- Mythical
- type
- Beast
- money cost
- -
- Robux cost
- 199
- Upgrading
- -
- price
- -
Fiend (Yeti)
- Rarity
- Mythical
- type
- Beast
- money cost
- -
- Robux cost
- 1,500
- Upgrading
- -
- price
- -
Werewolf (Tiger)
- Rarity
- Mythical
- type
- Beast
- money cost
- -
- Robux cost
- 1,500
- Upgrading
- -
- price
- -
Falcon
- Rarity
- Uncommon
- type
- Beast
- money cost
- 300,000
- Robux cost
- 650
- Upgrading
- -
- price
- 300,000
Dragon (Classic)
- Rarity
- Mythical
- type
- Beast
- money cost
- 3,500,000
- Robux cost
- 2,600
- Upgrading
- -
- price
- 3,500,000
Leopard
- Rarity
- Mythical
- type
- Beast
- money cost
- 5,000,000
- Robux cost
- 3,000
- Upgrading
- -
- price
- 5,000,000
type
Items
Meme
- Rarity
- Mythical
- type
- -
- money cost
- inf
- Robux cost
- -
- Upgrading
- -
- price
- inf
How players get fruits
Players usually get fruits from the Blox Fruit Dealer, Blox Fruit Gacha, spawned fruits, dropped fruits, trading, event rewards, gifted Permanent Fruits, and special routes such as Dragon Eggs. The route matters because a normal dealer purchase, a random physical fruit, and a permanent Robux unlock behave differently once you use them.
A fruit bought with Money from the dealer is a normal power purchase. It replaces the fruit you are using and does not become permanent. A Permanent Fruit bought with Robux can be equipped again later from the Dealer or Shop. Stored permanent fruits can also be traded before they are activated.
Fruit type changes how the power feels
| Type | What it means in play |
|---|---|
| Natural | Flexible powers that do not follow one elemental rule or beast form. Portal, Venom, Spirit, and Control are good examples of why Natural fruits need item-by-item context. |
| Elemental | Element-based powers with Elemental Reflex, which can block some lower-level NPC damage. Bosses and enemies with Aura can still hit you, so the passive has limits. |
| Beast | Transformation-heavy fruits that often lean into large forms, mobility, defense, healing, raid value, or sea-event utility. Buddha, Phoenix, Kitsune, Yeti, and Dragon make this group feel very different from normal ranged fruits. |
| Mutation | Modified versions of existing fruits. Empyrean (Kitsune), Fiend (Yeti), and Werewolf (Tiger) should be read as special variants tied to a base fruit. |
Awakening is a second investment layer
Some fruits have awakening costs listed in Fragments. Flame, Ice, Sand, Dark, Light, Magma, Quake, Buddha, Spider, Phoenix, Dough, String, and Rumble all show clean awakening values in the current data.
That cost matters because getting the fruit is only the first step. A fruit with awakening can ask for more grinding before it reaches the version players usually talk about in raids, farming, or PvP.
Legacy names prevent old-fruit confusion
Several old fruit names still matter because players search for them or remember them from older updates. Kilo was replaced by Rocket, Chop by Blade, Door by Portal, Rumble was renamed to Lightning, String was renamed to Spider, Soul was replaced by Spirit, Dragon (Classic) was reworked, and Leopard is marked as replaced by Tiger.
Keep those entries separate from current fruits. They help explain old names and update history, but they should not look like normal current dealer targets.
Admin-only fruits are reference entries, not normal player goals. Meme has rarity and image data, but it should not be treated like a regular Mythical fruit chase.
Beast fruits are built around transformations, big forms, mobility, defense, healing, raid value, or sea-event utility. Buddha, Phoenix, Kitsune, Yeti, and Dragon show why this group should be read by playstyle, price, and status together.
Elemental fruits use element powers and can benefit from Elemental Reflex against some lower-level NPCs. Aura users and bosses can still damage you, so the type is helpful context rather than a full safety shield.
Mutations are special versions of existing fruits. Empyrean (Kitsune), Fiend (Yeti), and Werewolf (Tiger) should be read as variants tied to their base fruit, not as ordinary fruit names with a different icon.
Legacy entries explain old names, replacements, renames, and reworks. They are useful for understanding searches like Kilo, Door, Rumble, Soul, Dragon (Classic), or Leopard, but their status should stay clear.
Natural fruits cover broad power-style abilities that do not follow Elemental Reflex or Beast transformation rules. The section ranges from cheap starter fruits like Rocket to expensive picks like Portal, Venom, Spirit, and Control, so price and status matter alongside rarity.
FAQ
What are fruits in Blox Fruits?
Fruits are powers that can change your attacks, movement, farming style, raid setup, PvP approach, and sometimes your character form. They are one of the main build choices in the game.
What is the difference between Money price and Permanent price?
Money price is the normal dealer cost for using a fruit power. Permanent price is the Robux cost for permanent access, which lets you equip that fruit again later from the Dealer or Shop.
Why are old fruits like Kilo, Door, Rumble, Soul, and Leopard listed?
Those names still matter because players search for old fruits and update history. The status field should explain whether the fruit was replaced, renamed, reworked, or removed from normal use.
Does the highest rarity mean the best fruit?
No. Rarity helps you scan value and price, but the better pick depends on what you are doing. Type, awakening, status, permanent cost, and your current build matter too.
What does Awakening mean on a fruit?
Awakening is an extra upgrade path for certain fruits that costs Fragments. A listed awakening cost means the fruit has a clean Fragment value available for that upgrade path.
What are fruit mutations?
Fruit mutations are modified versions of existing fruits. Empyrean is tied to Kitsune, Fiend is tied to Yeti, and Werewolf is tied to Tiger.






