Quest items are the keys, torches, chalices, and raid chips that push Blox Fruits progression forward. They open puzzle routes, summon bosses, unlock races and fighting styles, and start raids, so the useful comparison is where each item comes from and what happens when you carry it.
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Player goal
Saber and access puzzles
These items support the Saber chain or open routes to later seas, swords, and fighting styles. Several are carry-and-use items that can disappear on death or leaving, while Saber progress and some opened doors remain after the handoff.
Torch
The Torch starts the Saber item chain by revealing the Cup in the Desert.
- Category
- Puzzle item
- Sea
- First Sea
- Unlocks
- Saber puzzle
- Source
- Jungle pressure-plate puzzle
- Location
- Jungle and Desert
- Requirements
- Complete the Jungle pressure-plate step.
- Cost
- -
- Loss behavior
- Can be lost on death or leaving before use, but it can be retrieved again.
- Persistence
- -
- How to get
- Activate the Jungle pressure plates to reveal the Torch, then carry it to the hidden Desert room.
- Purpose
- Burns the barrier that hides the Cup in the Saber puzzle.
- Currency
- -
- Variant
- -
Cup
The Cup is the water-carrying step between the Torch and the Saber puzzle's Relic.
- Category
- Puzzle item
- Sea
- First Sea
- Unlocks
- Saber puzzle
- Source
- Hidden Desert room
- Location
- Desert and Frozen Village
- Requirements
- Torch; fill the Cup in Frozen Village before giving it to the Sick Man.
- Cost
- -
- Loss behavior
- Can be lost on death or leaving before use.
- Persistence
- -
- How to get
- Burn the curtain in the red-doored Desert house with the Torch to reach the Cup, then fill it under the dripping stalactite in Ability Teacher's cave.
- Purpose
- The filled Cup advances the Sick Man and Rich Man steps of the Saber puzzle.
- Currency
- -
- Variant
- -
Ancient Relic
The Ancient Relic is the final key item for opening the Saber Expert door.
- Category
- Puzzle item
- Sea
- First Sea
- Unlocks
- Saber sword
- Source
- Rich Man after the Mob Leader step
- Location
- Pirate Village and Jungle
- Requirements
- Complete the filled-Cup route, defeat the Mob Leader, and be at least level 200 to finish the puzzle.
- Cost
- -
- Loss behavior
- Can be lost on death or leaving before use.
- Persistence
- Saber puzzle progress saves between sessions.
- How to get
- Return to the Rich Man after defeating the Mob Leader to receive the Relic.
- Purpose
- Fits the relic door near the Blox Fruit Gacha to reach Saber Expert.
- Currency
- -
- Variant
- -
Key
The Key opens the Ice Admiral route that leads into the Second Sea.
- Category
- Unlock key
- Sea
- First Sea
- Unlocks
- Second Sea access
- Source
- Military Detective
- Location
- Prison and Frozen Village
- Requirements
- Meet the access route requirements, including the level 700 route threshold.
- Cost
- -
- Loss behavior
- Can be lost on death or leaving before use.
- Persistence
- -
- How to get
- Receive the Key from the Military Detective on the Second Sea access route, then use it at the Ice Admiral room in Frozen Village.
- Purpose
- Opens the Ice Admiral room used by the Second Sea access quest.
- Currency
- -
- Variant
- -
Library Key
The Library Key turns an Awakened Ice Admiral drop into access to the Death Step trainer.
- Category
- Unlock key
- Sea
- Second Sea
- Unlocks
- Death Step
- Source
- Awakened Ice Admiral
- Location
- Ice Castle
- Requirements
- Defeat Awakened Ice Admiral and meet Death Step's other requirements.
- Cost
- -
- Loss behavior
- Can disappear on death or leaving before use.
- Persistence
- The opened door remains permanently unlocked.
- How to get
- Get the Library Key as a rare drop from Awakened Ice Admiral in Ice Castle.
- Purpose
- Opens Phoeyu's room so the player can follow the Death Step route.
- Currency
- -
- Variant
- -
Water Key
The Water Key is the Tide Keeper drop that starts the Sharkman Karate unlock route.
- Category
- Unlock key
- Sea
- Second Sea
- Unlocks
- Sharkman Karate
- Source
- Tide Keeper
- Location
- Forgotten Island
- Requirements
- 400 Water Kung Fu mastery, 2,500,000 Beli, and 5,000 Fragments are also required.
- Cost
- 2,500,000 Beli and 5,000 Fragments
- Loss behavior
- Can be lost on death or leaving before use.
- Persistence
- -
- How to get
- Defeat the Tide Keeper on Forgotten Island for the Water Key.
- Purpose
- Give the key to Sharkman Teacher to unlock the Sharkman Karate purchase route.
- Currency
- Beli and Fragments
- Variant
- -
Holy Torch
The Holy Torch is the timed-puzzle tool that opens Longma's hideout for the Tushita route.
- Category
- Puzzle item
- Sea
- Third Sea
- Unlocks
- Tushita sword
- Source
- Tushita puzzle
- Location
- Floating Turtle
- Requirements
- Level 2000, access through the rip_indra gate, and completion of the five-torch route before the five-minute timer expires.
- Cost
- -
- Loss behavior
- Temporary during the timed puzzle; the puzzle ends if the timer expires.
- Persistence
- -
- How to get
- Enter the Tushita puzzle passage while rip_indra is alive; the timed puzzle places the Holy Torch in the player's backpack.
- Purpose
- Lights five unlit torches across Floating Turtle in the required order.
- Currency
- -
- Variant
- -
| Image | Name | Description | Category | Sea | Unlocks | Source | Location | Requirements | Cost | Loss behavior | Persistence | How to get | Purpose | Currency | Variant |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Torch | Torch | The Torch starts the Saber item chain by revealing the Cup in the Desert. | Puzzle item | First Sea | Saber puzzle | Jungle pressure-plate puzzle | Jungle and Desert | Complete the Jungle pressure-plate step. | - | Can be lost on death or leaving before use, but it can be retrieved again. | - | Activate the Jungle pressure plates to reveal the Torch, then carry it to the hidden Desert room. | Burns the barrier that hides the Cup in the Saber puzzle. | - | - |
Cup | Cup | The Cup is the water-carrying step between the Torch and the Saber puzzle's Relic. | Puzzle item | First Sea | Saber puzzle | Hidden Desert room | Desert and Frozen Village | Torch; fill the Cup in Frozen Village before giving it to the Sick Man. | - | Can be lost on death or leaving before use. | - | Burn the curtain in the red-doored Desert house with the Torch to reach the Cup, then fill it under the dripping stalactite in Ability Teacher's cave. | The filled Cup advances the Sick Man and Rich Man steps of the Saber puzzle. | - | - |
Ancient Relic | Ancient Relic | The Ancient Relic is the final key item for opening the Saber Expert door. | Puzzle item | First Sea | Saber sword | Rich Man after the Mob Leader step | Pirate Village and Jungle | Complete the filled-Cup route, defeat the Mob Leader, and be at least level 200 to finish the puzzle. | - | Can be lost on death or leaving before use. | Saber puzzle progress saves between sessions. | Return to the Rich Man after defeating the Mob Leader to receive the Relic. | Fits the relic door near the Blox Fruit Gacha to reach Saber Expert. | - | - |
| Key | The Key opens the Ice Admiral route that leads into the Second Sea. | Unlock key | First Sea | Second Sea access | Military Detective | Prison and Frozen Village | Meet the access route requirements, including the level 700 route threshold. | - | Can be lost on death or leaving before use. | - | Receive the Key from the Military Detective on the Second Sea access route, then use it at the Ice Admiral room in Frozen Village. | Opens the Ice Admiral room used by the Second Sea access quest. | - | - | |
| Library Key | The Library Key turns an Awakened Ice Admiral drop into access to the Death Step trainer. | Unlock key | Second Sea | Death Step | Awakened Ice Admiral | Ice Castle | Defeat Awakened Ice Admiral and meet Death Step's other requirements. | - | Can disappear on death or leaving before use. | The opened door remains permanently unlocked. | Get the Library Key as a rare drop from Awakened Ice Admiral in Ice Castle. | Opens Phoeyu's room so the player can follow the Death Step route. | - | - | |
| Water Key | The Water Key is the Tide Keeper drop that starts the Sharkman Karate unlock route. | Unlock key | Second Sea | Sharkman Karate | Tide Keeper | Forgotten Island | 400 Water Kung Fu mastery, 2,500,000 Beli, and 5,000 Fragments are also required. | 2,500,000 Beli and 5,000 Fragments | Can be lost on death or leaving before use. | - | Defeat the Tide Keeper on Forgotten Island for the Water Key. | Give the key to Sharkman Teacher to unlock the Sharkman Karate purchase route. | Beli and Fragments | - | |
Holy Torch | Holy Torch | The Holy Torch is the timed-puzzle tool that opens Longma's hideout for the Tushita route. | Puzzle item | Third Sea | Tushita sword | Tushita puzzle | Floating Turtle | Level 2000, access through the rip_indra gate, and completion of the five-torch route before the five-minute timer expires. | - | Temporary during the timed puzzle; the puzzle ends if the timer expires. | - | Enter the Tushita puzzle passage while rip_indra is alive; the timed puzzle places the Holy Torch in the player's backpack. | Lights five unlit torches across Floating Turtle in the required order. | - | - |
Player goal
Race and combat unlocks
These items connect rare drops or exchanges to Darkbeard, Cyborg, Ghoul, Sharkman Karate, and Dragon Talon routes. Check the extra mastery, currency, or fight requirement before treating the item as the whole unlock.
Fist of Darkness
The Fist of Darkness connects a rare Sea Beast or chest find to Darkbeard and Cyborg progression.
- Category
- Special quest item
- Sea
- Second Sea
- Unlocks
- Darkbeard and Cyborg routes
- Source
- Sea Beasts or chests
- Location
- Second Sea
- Requirements
- Use it at the Dark Arena summon point or in the Secret Laboratory as the Core Brain setup item.
- Cost
- -
- Loss behavior
- Cannot be stored and disappears on death or leaving.
- Persistence
- -
- How to get
- Find it from a Sea Beast or a chest in the Second Sea.
- Purpose
- Starts the Darkbeard summon route and can be inserted into the Secret Laboratory computer for the Cyborg route.
- Currency
- -
- Variant
- -
Core Brain
The Core Brain is the rare Order-linked item in the Cyborg unlock route.
- Category
- Race unlock item
- Sea
- Second Sea
- Unlocks
- Cyborg race
- Source
- Order after using Fist of Darkness
- Location
- Secret Laboratory
- Requirements
- Fist of Darkness and an Order fight in the Secret Laboratory.
- Cost
- -
- Loss behavior
- Can be lost on death or leaving before use.
- Persistence
- -
- How to get
- Insert the Fist of Darkness into the Secret Laboratory computer, then defeat Order for a chance to obtain the Core Brain.
- Purpose
- Provides the special item needed for the Cyborg race unlock.
- Currency
- -
- Variant
- -
Hellfire Torch
The Hellfire Torch is the Cursed Captain drop needed alongside Ectoplasm for Ghoul.
- Category
- Race unlock item
- Sea
- Second Sea
- Unlocks
- Ghoul race
- Source
- Cursed Captain
- Location
- Cursed Ship
- Requirements
- 100 Ectoplasm and the Ghoul Trainer route.
- Cost
- 100 Ectoplasm
- Loss behavior
- Cannot be stored and is lost on death or leaving.
- Persistence
- Ghoul access is permanent after the unlock route is completed.
- How to get
- Defeat the Cursed Captain for the Hellfire Torch.
- Purpose
- Use it with 100 Ectoplasm to follow the Ghoul unlock route.
- Currency
- Ectoplasm
- Variant
- -
Fire Essence
Fire Essence is the Death King lottery item used in the Dragon Talon route.
- Category
- Fighting-style unlock item
- Sea
- Third Sea
- Unlocks
- Dragon Talon
- Source
- Death King Random Surprise
- Location
- Death King in Haunted Castle
- Requirements
- Third Sea access; Dragon Talon's other training and currency requirements still apply.
- Cost
- 50 Bones per Random Surprise
- Loss behavior
- Can be lost on death or leaving before use.
- Persistence
- -
- How to get
- Spend 50 Bones on Death King's Random Surprise for a chance to receive Fire Essence.
- Purpose
- Provides the named item needed to learn Dragon Talon.
- Currency
- Bones
- Variant
- -
| Image | Name | Description | Category | Sea | Unlocks | Source | Location | Requirements | Cost | Loss behavior | Persistence | How to get | Purpose | Currency | Variant |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fist of Darkness | The Fist of Darkness connects a rare Sea Beast or chest find to Darkbeard and Cyborg progression. | Special quest item | Second Sea | Darkbeard and Cyborg routes | Sea Beasts or chests | Second Sea | Use it at the Dark Arena summon point or in the Secret Laboratory as the Core Brain setup item. | - | Cannot be stored and disappears on death or leaving. | - | Find it from a Sea Beast or a chest in the Second Sea. | Starts the Darkbeard summon route and can be inserted into the Secret Laboratory computer for the Cyborg route. | - | - | |
Core Brain | Core Brain | The Core Brain is the rare Order-linked item in the Cyborg unlock route. | Race unlock item | Second Sea | Cyborg race | Order after using Fist of Darkness | Secret Laboratory | Fist of Darkness and an Order fight in the Secret Laboratory. | - | Can be lost on death or leaving before use. | - | Insert the Fist of Darkness into the Secret Laboratory computer, then defeat Order for a chance to obtain the Core Brain. | Provides the special item needed for the Cyborg race unlock. | - | - |
Hellfire Torch | Hellfire Torch | The Hellfire Torch is the Cursed Captain drop needed alongside Ectoplasm for Ghoul. | Race unlock item | Second Sea | Ghoul race | Cursed Captain | Cursed Ship | 100 Ectoplasm and the Ghoul Trainer route. | 100 Ectoplasm | Cannot be stored and is lost on death or leaving. | Ghoul access is permanent after the unlock route is completed. | Defeat the Cursed Captain for the Hellfire Torch. | Use it with 100 Ectoplasm to follow the Ghoul unlock route. | Ectoplasm | - |
Fire Essence | Fire Essence | Fire Essence is the Death King lottery item used in the Dragon Talon route. | Fighting-style unlock item | Third Sea | Dragon Talon | Death King Random Surprise | Death King in Haunted Castle | Third Sea access; Dragon Talon's other training and currency requirements still apply. | 50 Bones per Random Surprise | Can be lost on death or leaving before use. | - | Spend 50 Bones on Death King's Random Surprise for a chance to receive Fire Essence. | Provides the named item needed to learn Dragon Talon. | Bones | - |
Player goal
Raid and boss summons
God's Chalice can summon rip_indra or become Sweet Chalice with 10 Conjured Cocoa. Sweet Chalice also appears under the names Cake Chalice and Chocolate Chalice, while Hallow Essence starts the Soul Reaper route.
God's Chalice
God's Chalice is the rare starting point for both rip_indra and Dough progression.
- Category
- Summon item
- Sea
- Third Sea
- Unlocks
- rip_indra and Dough King routes
- Source
- Elite Pirates, Gravestone, or chests
- Location
- Third Sea
- Requirements
- Use the Aura buttons to summon rip_indra, or collect 10 Conjured Cocoa for the Sweet Chalice recipe.
- Cost
- 10 Conjured Cocoa for Sweet Chalice
- Loss behavior
- Lost on death or leaving before use.
- Persistence
- -
- How to get
- Find it from an Elite Pirate, the Haunted Castle Gravestone, or a chest.
- Purpose
- Summons rip_indra or combines with 10 Conjured Cocoa to make a Sweet Chalice.
- Currency
- Conjured Cocoa
- Variant
- -
Sweet Chalice
Sweet Chalice converts God's Chalice and Cocoa into the Dough King summon route.
- Category
- Summon item
- Sea
- Third Sea
- Unlocks
- Dough King and Dough raids
- Source
- Sweet Crafter
- Location
- Chocolate Land and Cake Land
- Requirements
- God's Chalice, 10 Conjured Cocoa, and 500 Cake Land enemies before speaking to drip_mama.
- Cost
- God's Chalice and 10 Conjured Cocoa
- Loss behavior
- Lost on death or leaving before the Dough King summon.
- Persistence
- -
- How to get
- Trade God's Chalice and 10 Conjured Cocoa to the Sweet Crafter.
- Purpose
- Summons Dough King after the Cake Land enemy requirement is met.
- Currency
- Conjured Cocoa
- Variant
- -
Hallow Essence
Hallow Essence is the Haunted Castle item for starting a Soul Reaper fight.
- Category
- Summon item
- Sea
- Third Sea
- Unlocks
- Soul Reaper
- Source
- Gravestone or Death King Random Surprise
- Location
- Haunted Castle
- Requirements
- Carry it to the Haunted Castle altar and use it to trigger the boss.
- Cost
- 50 Bones per Random Surprise
- Loss behavior
- Lost on death or leaving before use.
- Persistence
- -
- How to get
- Pray at the Haunted Castle Gravestone or receive it from Death King's Random Surprise.
- Purpose
- Summons the Soul Reaper at the Haunted Castle altar.
- Currency
- Bones
- Variant
- -
| Image | Name | Description | Category | Sea | Unlocks | Source | Location | Requirements | Cost | Loss behavior | Persistence | How to get | Purpose | Currency | Variant |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| God's Chalice | God's Chalice is the rare starting point for both rip_indra and Dough progression. | Summon item | Third Sea | rip_indra and Dough King routes | Elite Pirates, Gravestone, or chests | Third Sea | Use the Aura buttons to summon rip_indra, or collect 10 Conjured Cocoa for the Sweet Chalice recipe. | 10 Conjured Cocoa for Sweet Chalice | Lost on death or leaving before use. | - | Find it from an Elite Pirate, the Haunted Castle Gravestone, or a chest. | Summons rip_indra or combines with 10 Conjured Cocoa to make a Sweet Chalice. | Conjured Cocoa | - | |
| Sweet Chalice | Sweet Chalice converts God's Chalice and Cocoa into the Dough King summon route. | Summon item | Third Sea | Dough King and Dough raids | Sweet Crafter | Chocolate Land and Cake Land | God's Chalice, 10 Conjured Cocoa, and 500 Cake Land enemies before speaking to drip_mama. | God's Chalice and 10 Conjured Cocoa | Lost on death or leaving before the Dough King summon. | - | Trade God's Chalice and 10 Conjured Cocoa to the Sweet Crafter. | Summons Dough King after the Cake Land enemy requirement is met. | Conjured Cocoa | - | |
Hallow Essence | Hallow Essence | Hallow Essence is the Haunted Castle item for starting a Soul Reaper fight. | Summon item | Third Sea | Soul Reaper | Gravestone or Death King Random Surprise | Haunted Castle | Carry it to the Haunted Castle altar and use it to trigger the boss. | 50 Bones per Random Surprise | Lost on death or leaving before use. | - | Pray at the Haunted Castle Gravestone or receive it from Death King's Random Surprise. | Summons the Soul Reaper at the Haunted Castle altar. | Bones | - |
Player goal
Weapon and awakening keys
Red Key comes from meeting the Dough King damage threshold and opens the Cake Scientist route. That door is the handoff between Dough King progress and Dough raid hosting.
Red Key
The Red Key turns a qualifying Dough King defeat into access to Dough raid hosting.
- Category
- Awakening key
- Sea
- Third Sea
- Unlocks
- Dough raids and Dough awakening
- Source
- Dough King
- Location
- Cake Land
- Requirements
- Summon Dough King with Sweet Chalice and meet the 10% damage threshold.
- Cost
- -
- Loss behavior
- Can be lost on death or leaving before opening the door.
- Persistence
- The Cake Scientist route remains available after the door is unlocked.
- How to get
- Deal at least 10% damage to Dough King to qualify for the guaranteed Red Key drop.
- Purpose
- Opens the Cake Scientist's door so the player can access Dough raid chips.
- Currency
- -
- Variant
- -
| Image | Name | Description | Category | Sea | Unlocks | Source | Location | Requirements | Cost | Loss behavior | Persistence | How to get | Purpose | Currency | Variant |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Red Key | The Red Key turns a qualifying Dough King defeat into access to Dough raid hosting. | Awakening key | Third Sea | Dough raids and Dough awakening | Dough King | Cake Land | Summon Dough King with Sweet Chalice and meet the 10% damage threshold. | - | Can be lost on death or leaving before opening the door. | The Cake Scientist route remains available after the door is unlocked. | Deal at least 10% damage to Dough King to qualify for the guaranteed Red Key drop. | Opens the Cake Scientist's door so the player can access Dough raid chips. | - | - |
Player goal
Raid chips
Basic, Advanced, and Order describe different raid-hosting routes. Guides may use overlapping names such as Special Microchip, Phoenix Raid Microchip, Dough Raid Microchip, or Order Microchip, so match the alias to the target raid before buying.
Basic Raid Microchip
The Basic chip is the standard raid-hosting purchase for the nine normal raid themes.
- Category
- Raid chip
- Sea
- Second Sea and Third Sea
- Unlocks
- Standard raids and fruit awakenings
- Source
- Mysterious Scientist
- Location
- Hot and Cold or Castle on the Sea
- Requirements
- Level 1100 to buy; a Beli purchase has a two-hour cooldown, while a fruit exchange does not.
- Cost
- 100,000 Beli or any physical Blox Fruit
- Loss behavior
- Lost when the raid starts, on death, or on leaving.
- Persistence
- -
- How to get
- Buy it from the Mysterious Scientist after reaching level 1100.
- Purpose
- Hosts one of the nine standard raids.
- Currency
- Beli or Blox Fruit
- Variant
- Basic
Advanced Raid Microchip
The Advanced chip becomes available only after the chosen Phoenix or Dough raid route is unlocked.
- Category
- Raid chip
- Sea
- Second Sea and Third Sea
- Unlocks
- Phoenix or Dough awakening
- Source
- Mysterious Scientist after Phoenix or Dough access is unlocked
- Location
- Hot and Cold or Castle on the Sea
- Requirements
- Phoenix requires 400 Phoenix mastery and the Sick Scientist route; Dough requires Red Key access to the Cake Scientist route.
- Cost
- 1,000 Fragments or a physical Blox Fruit worth more than 1,000,000
- Loss behavior
- Lost when the raid starts, on death, or on leaving.
- Persistence
- -
- How to get
- Buy it from the Mysterious Scientist after unlocking the Phoenix or Dough advanced raid route.
- Purpose
- Hosts the Phoenix or Dough advanced raid.
- Currency
- Fragments or Blox Fruit
- Variant
- Advanced: Phoenix or Dough
Order Raid Microchip
The Order chip is the Secret Laboratory purchase for the Order raid and its Cyborg-related route.
- Category
- Raid chip
- Sea
- Second Sea
- Unlocks
- Order raid and Core Brain route
- Source
- Arlthmetic
- Location
- Secret Laboratory in Hot and Cold
- Requirements
- Use the chip at the Secret Laboratory button and stand in the dark-blue tubes to join.
- Cost
- 1,000 Fragments
- Loss behavior
- Lost when the raid starts, on death, or on leaving.
- Persistence
- -
- How to get
- Buy it from Arlthmetic for 1,000 Fragments.
- Purpose
- Starts the Order raid from the Secret Laboratory.
- Currency
- Fragments
- Variant
- Order
| Image | Name | Description | Category | Sea | Unlocks | Source | Location | Requirements | Cost | Loss behavior | Persistence | How to get | Purpose | Currency | Variant |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Basic Raid Microchip | The Basic chip is the standard raid-hosting purchase for the nine normal raid themes. | Raid chip | Second Sea and Third Sea | Standard raids and fruit awakenings | Mysterious Scientist | Hot and Cold or Castle on the Sea | Level 1100 to buy; a Beli purchase has a two-hour cooldown, while a fruit exchange does not. | 100,000 Beli or any physical Blox Fruit | Lost when the raid starts, on death, or on leaving. | - | Buy it from the Mysterious Scientist after reaching level 1100. | Hosts one of the nine standard raids. | Beli or Blox Fruit | Basic | |
| Advanced Raid Microchip | The Advanced chip becomes available only after the chosen Phoenix or Dough raid route is unlocked. | Raid chip | Second Sea and Third Sea | Phoenix or Dough awakening | Mysterious Scientist after Phoenix or Dough access is unlocked | Hot and Cold or Castle on the Sea | Phoenix requires 400 Phoenix mastery and the Sick Scientist route; Dough requires Red Key access to the Cake Scientist route. | 1,000 Fragments or a physical Blox Fruit worth more than 1,000,000 | Lost when the raid starts, on death, or on leaving. | - | Buy it from the Mysterious Scientist after unlocking the Phoenix or Dough advanced raid route. | Hosts the Phoenix or Dough advanced raid. | Fragments or Blox Fruit | Advanced: Phoenix or Dough | |
| Order Raid Microchip | The Order chip is the Secret Laboratory purchase for the Order raid and its Cyborg-related route. | Raid chip | Second Sea | Order raid and Core Brain route | Arlthmetic | Secret Laboratory in Hot and Cold | Use the chip at the Secret Laboratory button and stand in the dark-blue tubes to join. | 1,000 Fragments | Lost when the raid starts, on death, or on leaving. | - | Buy it from Arlthmetic for 1,000 Fragments. | Starts the Order raid from the Secret Laboratory. | Fragments | Order |
Follow the unlock chain, not the item name
Quest items make more sense when you map the handoff. The Saber route moves through the Torch, Cup, and Ancient Relic, while the Key, Library Key, Water Key, and Hidden Key open separate access or combat routes. Holy Torch is the odd one out in this group: it belongs to a timed Tushita puzzle, so start it only when you can finish the five-torch route.
Second Sea items often branch. Fist of Darkness can send you toward Darkbeard or the Cyborg route, while Hellfire Torch, Water Key, and Fire Essence point to Ghoul, Sharkman Karate, and Dragon Talon. Check the listed requirements before farming a drop, since the item is sometimes only one part of the unlock.
Plan the chalice and raid routes
God's Chalice gives you a choice. Use it for rip_indra, or trade it with 10 Conjured Cocoa to make Sweet Chalice. The Sweet Chalice route also needs 500 Cake Land enemies before the Dough King step. A Dough King fight with at least 10% damage dealt qualifies you for the Red Key, which opens the Cake Scientist route for Dough raid hosting.
| Goal | Route to remember | Main gate |
|---|---|---|
| Standard raids | Basic Raid Microchip | Level 1100, then 100,000 Beli or a physical Blox Fruit |
| Phoenix or Dough awakening | Advanced Raid Microchip | Unlock the matching route first |
| Order raid and Cyborg progress | Order Raid Microchip with the Fist of Darkness and Core Brain route | 1,000 Fragments and the Secret Laboratory |
| Soul Reaper summon | Hallow Essence | Carry it to the Haunted Castle altar |
The chip names overlap in guides. Basic, Advanced, and Order are the useful distinctions here. Advanced covers Phoenix or Dough, while Order is bought from Arlthmetic for the Order raid.
Avoid losing a carry item
Most of these items are used at a door, NPC, altar, button, or puzzle step, and death or leaving can remove them before the handoff. Raid chips disappear when the raid starts, too. Fist of Darkness cannot be stored, and Holy Torch is temporary during the timed puzzle, so plan the run before you pick up the item.
Permanent progress is a separate question. Saber puzzle progress saves between sessions, the Library Key door stays open, Ghoul access remains after the route, and the Cake Scientist route remains after the Red Key opens the door. Those unlocks can outlast the item, but the item may still be gone before you use it.
Common mistakes
- Treat the Water Key as one part of the Sharkman Karate route. You still need 400 Water Kung Fu mastery, 2,500,000 Beli, and 5,000 Fragments.
- Keep the extra cost in mind for race and style routes. Hellfire Torch needs 100 Ectoplasm, while Fire Essence comes from a 50-Bone Death King Random Surprise.
- Do not treat aliases as extra routes. Sweet Chalice can appear as Cake Chalice or Chocolate Chalice, and raid-chip guides may use Special Microchip, Phoenix Raid Microchip, Dough Raid Microchip, or Order Microchip.
- For the Tushita puzzle, enter while rip_indra is alive and keep the five-minute limit in mind.
- For Dough, finish the Sweet Chalice requirements before chasing the Red Key. The key comes from the Dough King damage threshold, not from the chalice itself.
FAQ
Do quest items disappear on death in Blox Fruits?
Many can. Check the loss behavior for the exact item: raid chips are lost when the raid starts, on death, or on leaving; Fist of Darkness cannot be stored; and several keys and summon items can be lost before use.
Does Saber puzzle progress save between sessions?
Yes. Saber puzzle progress saves between sessions, although an individual item can still be lost on death or leaving before you use it.
What is the difference between God's Chalice and Sweet Chalice?
God's Chalice can summon rip_indra or be traded with 10 Conjured Cocoa to make Sweet Chalice. Sweet Chalice is used for the Dough King route after the Cake Land enemy requirement is met.
Which item starts the Cyborg route?
Use the Fist of Darkness in the Secret Laboratory computer, then defeat Order for a chance to obtain the Core Brain. Core Brain is the special item required for the Cyborg race unlock.
Which raid chip should I buy?
Buy Basic Raid Microchip for standard raids, Advanced Raid Microchip after unlocking the Phoenix or Dough route, and Order Raid Microchip for the Order raid in the Secret Laboratory.
What must I do before using Holy Torch?
Enter the Tushita puzzle passage while rip_indra is alive, then complete the five-torch route before the five-minute timer expires.
Why do guides call Sweet Chalice Cake Chalice?
Cake Chalice and Chocolate Chalice are aliases for Sweet Chalice. They refer to the same item used for the Dough King summon route.






