Blox Fruits quests are the repeatable leveling route. You accept a quest from an island NPC, defeat the listed enemy or boss, collect EXP and Money, then repeat or move to the next quest once your level is high enough.
These 117 tracked quests follow the leveling path through First Sea, Second Sea, and Third Sea. Blox Fruits also has side quest systems for race upgrades, summoning, subclass unlocks, and item chains, but those need separate walkthroughs because they do not follow the same island-by-level grind.
How to use this collection
Read each quest as a leveling step: sea shows the broad world, level requirement shows when you can accept it, island or area and quest giver point you to the NPC, objective names the target, and EXP plus Money show the payout. Route note is for practical context, especially when the target is a boss or has Aura, fruit, weapon, or other combat behavior.
View
Showing 67 of 117 items.
sea
First Sea
First Sea quests cover the early route from starter islands through Fountain City. The important scan is level requirement, island, quest giver, and objective because many early islands have several nearby targets in the same progression stop.
First Sea - Marine Starter - Trainee
- sea
- First Sea
- Island
- Marine Starter
- Quest Giver
- Marine Leader
- Quest
- Trainee
- level
- 0
- EXP
- 300 EXP300 EXP
First Sea - Pirate Starter - Bandit
- sea
- First Sea
- Island
- Pirate Starter
- Quest Giver
- Bandit Quest Giver
- Quest
- Bandit
- level
- 0
- EXP
- 300 EXP300 EXP
First Sea - Jungle - Monkey
- sea
- First Sea
- Island
- Jungle
- Quest Giver
- Adventurer
- Quest
- Monkey
- level
- 10
- EXP
- 2,300 EXP2,300 EXP
First Sea - Gorilla - 4,500 EXP4,500 EXP
- sea
- First Sea
- Island
- Gorilla
- Quest Giver
- 15
- Quest
- 4,500 EXP4,500 EXP
- level
- 1,200
- EXP
- -
First Sea - Gorilla King - 9,500 EXP9,500 EXP
- sea
- First Sea
- Island
- Gorilla King
- Quest Giver
- 20
- Quest
- 9,500 EXP9,500 EXP
- level
- 2,000
- EXP
- Boss
First Sea - Pirate Village - Pirate
- sea
- First Sea
- Island
- Pirate Village
- Quest Giver
- Pirate Adventurer
- Quest
- Pirate
- level
- 30
- EXP
- 13,000 EXP13,000 EXP
First Sea - Brute - 22,000 EXP22,000 EXP
- sea
- First Sea
- Island
- Brute
- Quest Giver
- 40
- Quest
- 22,000 EXP22,000 EXP
- level
- 3,500
- EXP
- Iron Mace
First Sea - Chef - 45,000 EXP45,000 EXP
- sea
- First Sea
- Island
- Chef
- Quest Giver
- 55
- Quest
- 45,000 EXP45,000 EXP
- level
- 8,000
- EXP
- Boss, Blade, Cutlass
First Sea - Desert - Desert Bandit
- sea
- First Sea
- Island
- Desert
- Quest Giver
- Desert Adventurer
- Quest
- Desert Bandit
- level
- 60
- EXP
- 45,000 EXP45,000 EXP
First Sea - Desert Officer - 65,000 EXP65,000 EXP
- sea
- First Sea
- Island
- Desert Officer
- Quest Giver
- 75
- Quest
- 65,000 EXP65,000 EXP
- level
- 4,500
- EXP
- Cutlass
First Sea - Frozen Village - Snow Bandit
- sea
- First Sea
- Island
- Frozen Village
- Quest Giver
- Villager
- Quest
- Snow Bandit
- level
- 90
- EXP
- 90,000 EXP90,000 EXP
First Sea - Snowman - 150,000 EXP150,000 EXP
- sea
- First Sea
- Island
- Snowman
- Quest Giver
- 100
- Quest
- 150,000 EXP150,000 EXP
- level
- 5,500
- EXP
- -
First Sea - Yeti - 220,000 EXP220,000 EXP
- sea
- First Sea
- Island
- Yeti
- Quest Giver
- 105
- Quest
- 220,000 EXP220,000 EXP
- level
- 10,000
- EXP
- Boss
First Sea - Marine Fortress - Chief Petty Officer
- sea
- First Sea
- Island
- Marine Fortress
- Quest Giver
- Marine
- Quest
- Chief Petty Officer
- level
- 120
- EXP
- 225,000 EXP225,000 EXP
First Sea - Vice Admiral - 415,000 EXP415,000 EXP
- sea
- First Sea
- Island
- Vice Admiral
- Quest Giver
- 130
- Quest
- 415,000 EXP415,000 EXP
- level
- 15,000
- EXP
- Boss, Triple Katana
First Sea - Skylands - Sky Bandit
- sea
- First Sea
- Island
- Skylands
- Quest Giver
- Sky Adventurer
- Quest
- Sky Bandit
- level
- 150
- EXP
- 315,000 EXP315,000 EXP
First Sea - Dark Master - 450,000 EXP450,000 EXP
- sea
- First Sea
- Island
- Dark Master
- Quest Giver
- 175
- Quest
- 450,000 EXP450,000 EXP
- level
- 7,500
- EXP
- Iron Mace
First Sea - Prison - Prisoner
- sea
- First Sea
- Island
- Prison
- Quest Giver
- Jail Keeper
- Quest
- Prisoner
- level
- 190
- EXP
- 550,000 EXP550,000 EXP
First Sea - Dangerous Prisoner - 780,000 EXP780,000 EXP
- sea
- First Sea
- Island
- Dangerous Prisoner
- Quest Giver
- 210
- Quest
- 780,000 EXP780,000 EXP
- level
- 7,500
- EXP
- Cutlass
First Sea - Head Jailer - 220
- sea
- First Sea
- Island
- Head Jailer
- Quest Giver
- Warden
- Quest
- 220
- level
- 850,000 EXP850,000 EXP
- EXP
- 6,000
First Sea - Chief Warden - 1.0M EXP1.0M EXP
- sea
- First Sea
- Island
- Chief Warden
- Quest Giver
- 230
- Quest
- 1.0M EXP1.0M EXP
- level
- 10,000
- EXP
- Boss, Wardens Sword
First Sea - Swan - 1.6M EXP1.6M EXP
- sea
- First Sea
- Island
- Swan
- Quest Giver
- 240
- Quest
- 1.6M EXP1.6M EXP
- level
- 15,000
- EXP
- Boss, Spider
First Sea - Colosseum - Toga Warrior
- sea
- First Sea
- Island
- Colosseum
- Quest Giver
- Colosseum Quest Giver
- Quest
- Toga Warrior
- level
- 250
- EXP
- 1.1M EXP1.1M EXP
First Sea - Gladiator - 1.3M EXP1.3M EXP
- sea
- First Sea
- Island
- Gladiator
- Quest Giver
- 275
- Quest
- 1.3M EXP1.3M EXP
- level
- 7,500
- EXP
- -
First Sea - Magma Village - Military Soldier
- sea
- First Sea
- Island
- Magma Village
- Quest Giver
- The Mayor
- Quest
- Military Soldier
- level
- 300
- EXP
- 1.7M EXP1.7M EXP
First Sea - Military Spy - 2.0M EXP2.0M EXP
- sea
- First Sea
- Island
- Military Spy
- Quest Giver
- 325
- Quest
- 2.0M EXP2.0M EXP
- level
- 8,500
- EXP
- Aura, Flash Step
First Sea - Magma Admiral - 3.0M EXP3.0M EXP
- sea
- First Sea
- Island
- Magma Admiral
- Quest Giver
- 350
- Quest
- 3.0M EXP3.0M EXP
- level
- 15,000
- EXP
- Boss, Magma, Magma Blaster
First Sea - Underwater City - Fishman Warrior
- sea
- First Sea
- Island
- Underwater City
- Quest Giver
- King Neptune
- Quest
- Fishman Warrior
- level
- 375
- EXP
- 3.05M EXP3.05M EXP
First Sea - Fishman Commando - 3.35M EXP3.35M EXP
- sea
- First Sea
- Island
- Fishman Commando
- Quest Giver
- 400
- Quest
- 3.35M EXP3.35M EXP
- level
- 9,000
- EXP
- Triple Katana
First Sea - Fishman Lord - 4.25M EXP4.25M EXP
- sea
- First Sea
- Island
- Fishman Lord
- Quest Giver
- 425
- Quest
- 4.25M EXP4.25M EXP
- level
- 15,000
- EXP
- Boss, Trident
First Sea - Upper Skylands - God's Guard
- sea
- First Sea
- Island
- Upper Skylands
- Quest Giver
- Mole
- Quest
- God's Guard
- level
- 450
- EXP
- 4.25M EXP4.25M EXP
First Sea - Shanda - 5.0M EXP5.0M EXP
- sea
- First Sea
- Island
- Shanda
- Quest Giver
- 475
- Quest
- 5.0M EXP5.0M EXP
- level
- 9,000
- EXP
- -
First Sea - Wysper - 5.7M EXP5.7M EXP
- sea
- First Sea
- Island
- Wysper
- Quest Giver
- 500
- Quest
- 5.7M EXP5.7M EXP
- level
- 15,000
- EXP
- Boss, Bazooka
First Sea - Sky Quest Giver 2 - 525
- sea
- First Sea
- Island
- Sky Quest Giver 2
- Quest Giver
- Royal Squad
- Quest
- 525
- level
- 5.8M EXP5.8M EXP
- EXP
- 9,500
First Sea - Royal Soldier - 6.3M EXP6.3M EXP
- sea
- First Sea
- Island
- Royal Soldier
- Quest Giver
- 550
- Quest
- 6.3M EXP6.3M EXP
- level
- 9,750
- EXP
- -
First Sea - Thunder God - 8.0M EXP8.0M EXP
- sea
- First Sea
- Island
- Thunder God
- Quest Giver
- 575
- Quest
- 8.0M EXP8.0M EXP
- level
- 20,000
- EXP
- Boss, Rumble, Pole (1st Form)
First Sea - Fountain City - Galley Pirate
- sea
- First Sea
- Island
- Fountain City
- Quest Giver
- Freezeburg Quest Giver
- Quest
- Galley Pirate
- level
- 625
- EXP
- 7.5M EXP7.5M EXP
First Sea - Galley Captain - 8.5M EXP8.5M EXP
- sea
- First Sea
- Island
- Galley Captain
- Quest Giver
- 650
- Quest
- 8.5M EXP8.5M EXP
- level
- 10,000
- EXP
- Aura, Cutlass
First Sea - Cyborg - 10.0M EXP10.0M EXP
- sea
- First Sea
- Island
- Cyborg
- Quest Giver
- 675
- Quest
- 10.0M EXP10.0M EXP
- level
- 20,000
- EXP
- Boss
sea
Second Sea
Second Sea quests start at Kingdom of Rose and continue through Forgotten Island. Normal enemy quests form most of the grind, with boss checkpoints such as Diamond, Jeremy, Smoke Admiral, Awakened Ice Admiral, and Tide Keeper.
Second Sea - Kingdom of Rose - Raider
- sea
- Second Sea
- Island
- Kingdom of Rose
- Quest Giver
- Area 1 Quest Giver
- Quest
- Raider
- level
- 700
- EXP
- 8.75M EXP8.75M EXP
Second Sea - Mercenary - 9.75M EXP9.75M EXP
- sea
- Second Sea
- Island
- Mercenary
- Quest Giver
- 725
- Quest
- 9.75M EXP9.75M EXP
- level
- 10,500
- EXP
- -
Second Sea - Diamond - 12.5M EXP12.5M EXP
- sea
- Second Sea
- Island
- Diamond
- Quest Giver
- 750
- Quest
- 12.5M EXP12.5M EXP
- level
- 25,000
- EXP
- Boss, Longsword
Second Sea - Area 2 Quest Giver - 775
- sea
- Second Sea
- Island
- Area 2 Quest Giver
- Quest Giver
- Swan Pirate
- Quest
- 775
- level
- 11.5M EXP11.5M EXP
- EXP
- 10,750
Second Sea - Factory Staff - 13.0M EXP13.0M EXP
- sea
- Second Sea
- Island
- Factory Staff
- Quest Giver
- 800
- Quest
- 13.0M EXP13.0M EXP
- level
- 11,000
- EXP
- Bomb, Smoke, Spike (varies)
Second Sea - Jeremy - 16.0M EXP16.0M EXP
- sea
- Second Sea
- Island
- Jeremy
- Quest Giver
- 850
- Quest
- 16.0M EXP16.0M EXP
- level
- 25,000
- EXP
- Boss, Spring
Second Sea - Green Zone - Marine Lieutenant
- sea
- Second Sea
- Island
- Green Zone
- Quest Giver
- Marine Quest Giver
- Quest
- Marine Lieutenant
- level
- 875
- EXP
- 15.0M EXP15.0M EXP
Second Sea - Marine Captain - 16.5M EXP16.5M EXP
- sea
- Second Sea
- Island
- Marine Captain
- Quest Giver
- 900
- Quest
- 16.5M EXP16.5M EXP
- level
- 11,500
- EXP
- Aura, Triple Katana
Second Sea - Orbitus - 19.0M EXP19.0M EXP
- sea
- Second Sea
- Island
- Orbitus
- Quest Giver
- 925
- Quest
- 19.0M EXP19.0M EXP
- level
- 25,000
- EXP
- Boss, Gravity, Gravity Cane
Second Sea - Graveyard Island - Zombie
- sea
- Second Sea
- Island
- Graveyard Island
- Quest Giver
- Graveyard Quest Giver
- Quest
- Zombie
- level
- 950
- EXP
- 19.0M EXP19.0M EXP
Second Sea - Vampire - 20.5M EXP20.5M EXP
- sea
- Second Sea
- Island
- Vampire
- Quest Giver
- 975
- Quest
- 20.5M EXP20.5M EXP
- level
- 12,000
- EXP
- Flash Step
Second Sea - Snow Mountain - Snow Trooper
- sea
- Second Sea
- Island
- Snow Mountain
- Quest Giver
- Snow Quest Giver
- Quest
- Snow Trooper
- level
- 1000
- EXP
- 22.5M EXP22.5M EXP
Second Sea - Winter Warrior - 24.0M EXP24.0M EXP
- sea
- Second Sea
- Island
- Winter Warrior
- Quest Giver
- 1050
- Quest
- 24.0M EXP24.0M EXP
- level
- 12,500
- EXP
- -
Second Sea - Hot and Cold - Lab Subordinate
- sea
- Second Sea
- Island
- Hot and Cold
- Quest Giver
- Ice Quest Giver
- Quest
- Lab Subordinate
- level
- 1100
- EXP
- 25.5M EXP25.5M EXP
Second Sea - Horned Warrior - 27.0M EXP27.0M EXP
- sea
- Second Sea
- Island
- Horned Warrior
- Quest Giver
- 1125
- Quest
- 27.0M EXP27.0M EXP
- level
- 12,500
- EXP
- Ice
Second Sea - Smoke Admiral - 32.5M EXP32.5M EXP
- sea
- Second Sea
- Island
- Smoke Admiral
- Quest Giver
- 1150
- Quest
- 32.5M EXP32.5M EXP
- level
- 20,000
- EXP
- Boss, Smoke, Jitte
Second Sea - Fire Quest Giver - 1175
- sea
- Second Sea
- Island
- Fire Quest Giver
- Quest Giver
- Magma Ninja
- Quest
- 1175
- level
- 29.0M EXP29.0M EXP
- EXP
- 12,250
Second Sea - Lava Pirate - 31.0M EXP31.0M EXP
- sea
- Second Sea
- Island
- Lava Pirate
- Quest Giver
- 1200
- Quest
- 31.0M EXP31.0M EXP
- level
- 12,500
- EXP
- Magma
Second Sea - Cursed Ship - Ship Deckhand
- sea
- Second Sea
- Island
- Cursed Ship
- Quest Giver
- Rear Crew Quest Giver
- Quest
- Ship Deckhand
- level
- 1250
- EXP
- 33.0M EXP33.0M EXP
Second Sea - Ship Engineer - 35.5M EXP35.5M EXP
- sea
- Second Sea
- Island
- Ship Engineer
- Quest Giver
- 1275
- Quest
- 35.5M EXP35.5M EXP
- level
- 12,500
- EXP
- Aura, Flash Step
Second Sea - Front Crew Quest Giver - 1300
- sea
- Second Sea
- Island
- Front Crew Quest Giver
- Quest Giver
- Ship Steward
- Quest
- 1300
- level
- 37.5M EXP37.5M EXP
- EXP
- 12,250
Second Sea - Ship Officer - 39.5M EXP39.5M EXP
- sea
- Second Sea
- Island
- Ship Officer
- Quest Giver
- 1325
- Quest
- 39.5M EXP39.5M EXP
- level
- 12,500
- EXP
- Aura, Cutlass
Second Sea - Ice Castle - Arctic Warrior
- sea
- Second Sea
- Island
- Ice Castle
- Quest Giver
- Frost Quest Giver
- Quest
- Arctic Warrior
- level
- 1350
- EXP
- 41.0M EXP41.0M EXP
Second Sea - Snow Lurker - 43.0M EXP43.0M EXP
- sea
- Second Sea
- Island
- Snow Lurker
- Quest Giver
- 1375
- Quest
- 43.0M EXP43.0M EXP
- level
- 12,500
- EXP
- Aura, Ice
Second Sea - Awakened Ice Admiral - 45.0M EXP45.0M EXP
- sea
- Second Sea
- Island
- Awakened Ice Admiral
- Quest Giver
- 1400
- Quest
- 45.0M EXP45.0M EXP
- level
- 20,000
- EXP
- Boss, Awakened Ice
Second Sea - Forgotten Island - Sea Soldier
- sea
- Second Sea
- Island
- Forgotten Island
- Quest Giver
- Forgotten Quest Giver
- Quest
- Sea Soldier
- level
- 1425
- EXP
- 47.0M EXP47.0M EXP
Second Sea - Water Fighter - 49.0M EXP49.0M EXP
- sea
- Second Sea
- Island
- Water Fighter
- Quest Giver
- 1450
- Quest
- 49.0M EXP49.0M EXP
- level
- 12,500
- EXP
- Aura, Water Kung Fu
Second Sea - Tide Keeper - 51.0M EXP51.0M EXP
- sea
- Second Sea
- Island
- Tide Keeper
- Quest Giver
- 1475
- Quest
- 51.0M EXP51.0M EXP
- level
- 12,500
- EXP
- Boss, Dragon Trident
How quest levels and objectives work
Level requirement is the minimum level needed to accept a quest. It is not always the exact enemy level, so read it as the gate for starting that quest rather than a full combat stat. The objective tells you which target to defeat, and target type separates normal repeatable enemy quests from boss quests that usually hit harder and may take longer to repeat.
Quest givers and locations keep the route readable
Quest giver and island or area matter because several islands have more than one quest step. A player can be in the right sea and still lose time if they sail to the wrong area or talk to the wrong NPC. The clean route is sea first, level requirement second, then island, quest giver, and objective.
Rewards and route notes
EXP reward is the main reason quests drive leveling. Money reward is the cash payout after completion, so it should be read as a reward rather than a shop price. Route notes are short warnings or context, such as Boss, Aura, fruit use, weapon use, or a special mechanic attached to the target.
Active quest behavior
Only one quest can be active at a time. Accepting a new quest replaces the current one, and leaving the game drops the active quest. If you are repeating a grind, reaccept the same quest before fighting the next group so the kills count toward the reward.
Third Sea quests begin at Port Town and run through late islands such as Floating Turtle, Sea of Treats, Tiki Outpost, and Submerged Island. Late-game rows need close level scanning because nearby quests can sit only 25 levels apart, and some requirements are shared.
FAQ
Are these all Blox Fruits side quests?
No. These are the 117 tracked leveling quests across the three seas. Race upgrade quests, summoning quests, subclass quests, and item quests are separate systems with different requirements.
Does the quest level always match the enemy level?
No. The listed level is the requirement to accept the quest. Some enemies can have a different combat level, so use the requirement as the unlock gate for the quest route.
Why do boss quests appear next to normal enemy quests?
Boss quests are part of the same leveling route. Keeping them beside the nearby enemy quests makes it easier to see when the boss becomes the next checkpoint for that sea.
What does route note mean?
Route note is short combat or reward context. It can flag a boss, Aura, fruit use, weapon use, or another detail that changes how the quest feels compared with a plain enemy grind.







