Classes are one of the biggest run-planning choices in 99 Nights in the Forest. The class reference compares active, limited, and removed classes by price, starter tools, perks, level requirements, role, and availability so players can decide what to buy, level, or ignore.
99 Nights in the Forest is a co-op survival game about keeping a camp alive while the forest gets more dangerous at night. A normal run moves between fueling the Campfire, gathering food and materials, crafting upgrades, rescuing missing children, and choosing when to push into cultist, cave, snow, or volcano routes. Classes, tools, weapons, food, tameable animals, entities, and locations all change how safely you can leave camp and return before hunger, darkness, raids, or major threats punish an overextended trip.
- Creator
- Grandma's Favourite Games
- Game Created
- March 4, 2025
- Last Updated On
- June 3, 2026
- Age Requirement
- All Ages
- Genre
- Survival
- Supported Devices
- DesktopMobileTabletConsoleVR
Playing Now
246.2K
Total Visits
27.1B
Favorites
8M
Checked and verified on June 7, 2026
afterpartyYou get 15 Gems
Crafting controls camp progression in 99 Nights in the Forest. The crafting reference tracks Crafting Bench tiers, Tool Workshop recipes, Meteor Anvil recipes, removed rows, and event-only craftables by station, materials, use case, unlock requirement, availability, and verification notes.
Materials connect the 99 Nights in the Forest survival loop: fuel keeps the Campfire alive, scrap and core resources power crafting, pelts feed trades and workshop recipes, potion ingredients support brewing, and Meteor or Obsidiron materials open late-run anvil goals. Source, use, risk, and availability are the important values because they tell players what to farm, what to save, and what is too risky or event-tied to plan around early.
Weapons decide how safely players can fight through 99 Nights in the Forest rescue routes, raids, cultist areas, biome threats, and boss-style encounters. The weapons reference separates melee, ranged, throwable, special combat, defensive gear, and admin-only rows by source, ammo or use limit, effect, class restriction, availability, and practical combat role.
Tools in 99 Nights in the Forest shape storage, chopping, fishing, taming, light, navigation, run control, and special Hard Mode or admin-only routes. The 32-item set helps players decide what to carry, upgrade, craft, replace, or ignore during a run.
Food is the survival layer behind hunger, cooking, fishing, and taming in 99 Nights in the Forest. The food reference tracks source routes, hunger values, cooking methods, healing or effect notes, taming bait, and availability so players can decide what to eat, cook, save, or ignore during a run.
Tameable animals turn the Taming Flute into a run-planning system in 99 Nights in the Forest. The 13-animal reference compares flute tier, total food, per-stage feeding, spawn areas, roles, risks, slot limits, and availability notes so players can prepare before chasing a companion.
Entities drive most moment-to-moment decisions in 99 Nights in the Forest: what to avoid at night, what to fight for drops, what to tame, which NPCs to trade with, and which rescue or special rows affect a route. The 46-row reference separates monsters, enemies, animals, traders, rescue NPCs, and event/admin-only entities by danger, spawn, drops, taming status, availability, and best action.
Locations are the route map behind a 99 Nights in the Forest run. Forest, cultist and combat, special, Snow Biome, and Volcanic Biome stops differ by what players can find, how risky the detour is, whether the stop depends on the run, and what mistake to avoid before checking it.
99 Nights in the Forest Controls
| Action | Desktop | Mobile | Tablet | Console |
|---|---|---|---|---|
| Move | W / A / S / D | Virtual joystick | Not listed | Not listed |
| Jump | Space | Not listed | Not listed | Not listed |
| Sprint | Left Shift | Sprint button | Not listed | Not listed |
| Attack / use equipped tool | Left Mouse Button | Tap target or on-screen attack button | Not listed | Not listed |
| Interact / pick up | Press or hold E | Tap the on-screen prompt | Not listed | Not listed |
| Open map after crafting it | M | Map icon in the top-right | Not listed | Not listed |
| Store items with a sack equipped | F | Not listed | Not listed | Not listed |
99 Nights in the Forest Gameplay Tips
- Fuel the Campfire and plan a safe return before long routes. A good loot run can fall apart if the team comes back hungry, underarmed, or too late at night.
- Pick a class around the job you want to handle. Some classes make early gathering easier, while others matter more for combat, support, building, food, or late-run goals.
- Build around the Crafting Bench instead of spending rare materials at random. Better storage, light, food support, defenses, and station upgrades can make the next rescue or biome route safer.
- Bring food, weapons, and utility tools before pushing cultist, cave, snow, or volcano routes. The destination can be dangerous, but the return trip also needs enough hunger, health, and fuel left.
- Treat limited, removed, event-only, and admin-only rows as reference context unless the active route still exists. A normal survival plan should focus on gear, materials, and locations you can actually use in a run.
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99 Nights in the Forest Events
Recent updates, live events, and completed event history for 99 Nights in the Forest.
The Forest goes Quiet...
Live nowStarts (PT): Apr 25, 2026, 10:00 AM.Ends (PT): Jun 13, 2026, 4:35 AM
The Forest goes Quiet… is a time-limited event where players work to stop a containment rift by cutting down corrupted trees in the forest. The event ends when all corrupted...
Offerings
CompletedStarts (PT): Apr 18, 2026, 10:00 AM.Ends (PT): Apr 25, 2026, 4:55 AM
The Offerings event introduces a new system where players can activate and customize flames by sacrificing items or completing tasks, adding strategic depth to campfire upgrades.
Bug Fixes
CompletedStarts (PT): Apr 11, 2026, 10:00 AM.Ends (PT): Apr 18, 2026, 4:50 AM
The Offerings event in 99 Nights in the Forest is a limited-time activity where players collect special items to place on a central altar. This event focuses on exploration,...
Easter Part 2
CompletedStarts (PT): Apr 4, 2026, 10:00 AM.Ends (PT): Apr 11, 2026, 4:50 AM
Easter Part 2 in 99 Nights in the Forest continues the Easter holiday hunt with new areas and challenges. Players can expect new egg-collecting tasks and exclusive...
Event guideEaster Part 1
CompletedStarts (PT): Mar 28, 2026, 10:00 AM.Ends (PT): Apr 4, 2026, 2:00 AM
Crafting Update
CompletedStarts (PT): Mar 21, 2026, 10:00 AM.Ends (PT): Mar 27, 2026, 11:55 PM
2x Diamonds Weekend
CompletedStarts (PT): Mar 14, 2026, 10:00 AM.Ends (PT): Mar 21, 2026, 1:10 AM























































