Bloxodes

All 59 Materials in 99 Nights in the Forest: How Do You Get Each One?

Updated on (about 2 months ago)

Materials in 99 Nights in the Forest are the items you save because they turn into camp upgrades, crafting progress, trader value, warm gear, potion brewing, or late-run Meteor Anvil crafts. A good farming plan checks what drops, what it is used for, and whether the source is safe, risky, event-origin, or tied to a biome or boss route.

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section

Fuel and camp resources

16 items

Fuel rows cover the items that keep the Campfire alive or feed sacrifice routes. Logs and Chairs can become Wood, stronger fuel items stretch night survival, and corpses are mostly bonus value after combat or structure looting.

Log

-

Type
Fuel resource
Status
Current
source
Throughout the map, trees, and Large Cabin
location
Forest routes and cabins
crafting / use
Fuel the Campfire or grind into 1 Wood
farming tip
Use logs for fire when you are safe on Wood; grind them when crafting is the bottleneck.
Risk
Safe early resource
rarity / value
  • 1 fuel
  • 1 Wood when ground

Chair

-

Type
Fuel resource
Status
Current
source
Medium Cabin and Large Cabin
location
Cabins
crafting / use
Fuel the Campfire or grind into 5 Wood
farming tip
Chairs are better Wood pickups than logs when you need crafting resources quickly.
Risk
Structure looting
rarity / value
  • 1 fuel
  • 5 Wood when ground

Biofuel

-

Type
Fuel resource
Status
Current
source
Biofuel Processor
location
Crafting Bench Tier 3 route
crafting / use
Fuel the Campfire
farming tip
Turn extra eligible drops into Biofuel only after checking whether a recipe or trader route needs them.
Risk
Crafted resource
rarity / value
1 fuel

Coal

-

Type
Fuel resource
Status
Current
source
Structures
location
Lootable structures
crafting / use
Fuel the Campfire
farming tip
Coal is a better fire pickup than basic logs when night is close.
Risk
Structure looting
rarity / value
2 fuel

Purple Fur Tuft

-

Type
Quest fuel resource
Status
Current
source
Bat Cave and Grove
location
Grove and Bat Cave route
crafting / use
Give to The Deer during the hurt-deer route; unused tufts can fuel the Campfire after the Bat Cave unlock
farming tip
Treat this as a Deer route item first and fuel only after the unlock use is handled.
Risk
Special route
rarity / value
2 fuel after unlock use

Fuel Canister

-

Type
Fuel resource
Status
Current
source
Throughout the map, Chests, and Structures
location
Map loot, chests, and structures
crafting / use
Fuel the Campfire and Flamethrower
farming tip
Save Fuel Canisters if you are using Flamethrower routes; otherwise they are strong Campfire fuel.
Risk
Loot route
rarity / value
3 fuel

Oil Barrel

-

Type
Fuel resource
Status
Current
source
Throughout the map, Legendary Chests, Gold Chests, Structures, and Oil Drill
location
Map loot, high-value chests, structures, and Oil Drill
crafting / use
Fuel the Campfire and Flamethrower
farming tip
Oil Barrels are high-value fuel, so carry them when a late night or Flamethrower route is coming.
Risk
Loot route
rarity / value
4 fuel

Cultist Corpse

-

Type
Corpse fuel
Status
Current
source
Killing Cultists
location
Cultist encounters
crafting / use
Fuel the Campfire or sacrifice to the Volcano for 1 charge
farming tip
Use cultist corpses as short-term fire or Volcano charge value after combat.
Risk
Combat drop
rarity / value
  • 1 fuel
  • 1 Volcano charge

Crossbow Cultist Corpse

-

Type
Corpse fuel
Status
Current
source
Killing Crossbow Cultists
location
Cultist encounters
crafting / use
Fuel the Campfire or sacrifice to the Volcano for 1 charge
farming tip
Do not route for this alone; treat it as extra value after clearing cultist threats.
Risk
Combat drop
rarity / value
  • 1 fuel
  • 1 Volcano charge

Juggernaut Cultist Corpse

-

Type
Corpse fuel
Status
Current
source
Killing Juggernaut Cultists
location
High-risk cultist encounters
crafting / use
Fuel the Campfire or sacrifice to the Volcano for 1 charge
farming tip
Only count this as bonus value after you can handle stronger cultist fights.
Risk
Late combat drop
rarity / value
  • 1 fuel
  • 1 Volcano charge

Cultist King Corpse

-

Type
Boss corpse fuel
Status
Current
source
Killing Cultist King
location
Cultist King encounter
crafting / use
Fuel the Campfire or sacrifice to the Volcano for 2 charges
farming tip
This is boss-route value, not an early fuel plan.
Risk
Boss drop
rarity / value
  • 1 fuel
  • 2 Volcano charges

Alien Corpse

-

Type
Corpse fuel
Status
Current
source
Killing Aliens
location
Destroyed UFO and Mothership routes
crafting / use
Fuel the Campfire or sacrifice to the Volcano
farming tip
Treat alien corpses as event-route fuel after a UFO crash, not a normal forest pickup.
Risk
Alien event combat
rarity / value
1 fuel; Volcano sacrifice item

Elite Alien Corpse

-

Type
Corpse fuel
Status
Current
source
Killing Elite Aliens
location
Mothership route
crafting / use
Fuel the Campfire or sacrifice to the Volcano
farming tip
Only chase this when you are already clearing the Mothership route.
Risk
Alien event combat
rarity / value
1 fuel; Volcano sacrifice item

Wolf Corpse

-

Type
Corpse fuel
Status
Current
source
Structures
location
Structures
crafting / use
Fuel the Campfire or sacrifice to the Volcano
farming tip
Use it as route fuel when a structure already has one nearby.
Risk
Structure looting
rarity / value
2 fuel; Volcano sacrifice item

Alpha Wolf Corpse

-

Type
Corpse fuel
Status
Current
source
Structures
location
Structures
crafting / use
Fuel the Campfire or sacrifice to the Volcano
farming tip
Pick it up when structure routing gives safe carry space.
Risk
Structure looting
rarity / value
2 fuel; Volcano sacrifice item

Bear Corpse

-

Type
Corpse fuel
Status
Current
source
Structures
location
Structures
crafting / use
Fuel the Campfire
farming tip
Carry it back when you need stronger fuel and have enough bag space.
Risk
Structure looting
rarity / value
2 fuel
ImageNameTypeAvailabilitysourcelocationcrafting / usefarming tipRiskrarity / value
LogFuel resourceCurrentThroughout the map, trees, and Large CabinForest routes and cabinsFuel the Campfire or grind into 1 WoodUse logs for fire when you are safe on Wood; grind them when crafting is the bottleneck.Safe early resource
  • 1 fuel
  • 1 Wood when ground
ChairFuel resourceCurrentMedium Cabin and Large CabinCabinsFuel the Campfire or grind into 5 WoodChairs are better Wood pickups than logs when you need crafting resources quickly.Structure looting
  • 1 fuel
  • 5 Wood when ground
BiofuelFuel resourceCurrentBiofuel ProcessorCrafting Bench Tier 3 routeFuel the CampfireTurn extra eligible drops into Biofuel only after checking whether a recipe or trader route needs them.Crafted resource1 fuel
CoalFuel resourceCurrentStructuresLootable structuresFuel the CampfireCoal is a better fire pickup than basic logs when night is close.Structure looting2 fuel
Purple Fur TuftQuest fuel resourceCurrentBat Cave and GroveGrove and Bat Cave routeGive to The Deer during the hurt-deer route; unused tufts can fuel the Campfire after the Bat Cave unlockTreat this as a Deer route item first and fuel only after the unlock use is handled.Special route2 fuel after unlock use
Fuel CanisterFuel resourceCurrentThroughout the map, Chests, and StructuresMap loot, chests, and structuresFuel the Campfire and FlamethrowerSave Fuel Canisters if you are using Flamethrower routes; otherwise they are strong Campfire fuel.Loot route3 fuel
Oil BarrelFuel resourceCurrentThroughout the map, Legendary Chests, Gold Chests, Structures, and Oil DrillMap loot, high-value chests, structures, and Oil DrillFuel the Campfire and FlamethrowerOil Barrels are high-value fuel, so carry them when a late night or Flamethrower route is coming.Loot route4 fuel
Cultist CorpseCorpse fuelCurrentKilling CultistsCultist encountersFuel the Campfire or sacrifice to the Volcano for 1 chargeUse cultist corpses as short-term fire or Volcano charge value after combat.Combat drop
  • 1 fuel
  • 1 Volcano charge
Crossbow Cultist CorpseCorpse fuelCurrentKilling Crossbow CultistsCultist encountersFuel the Campfire or sacrifice to the Volcano for 1 chargeDo not route for this alone; treat it as extra value after clearing cultist threats.Combat drop
  • 1 fuel
  • 1 Volcano charge
Juggernaut Cultist CorpseCorpse fuelCurrentKilling Juggernaut CultistsHigh-risk cultist encountersFuel the Campfire or sacrifice to the Volcano for 1 chargeOnly count this as bonus value after you can handle stronger cultist fights.Late combat drop
  • 1 fuel
  • 1 Volcano charge
Cultist King CorpseBoss corpse fuelCurrentKilling Cultist KingCultist King encounterFuel the Campfire or sacrifice to the Volcano for 2 chargesThis is boss-route value, not an early fuel plan.Boss drop
  • 1 fuel
  • 2 Volcano charges
Alien CorpseCorpse fuelCurrentKilling AliensDestroyed UFO and Mothership routesFuel the Campfire or sacrifice to the VolcanoTreat alien corpses as event-route fuel after a UFO crash, not a normal forest pickup.Alien event combat1 fuel; Volcano sacrifice item
Elite Alien CorpseCorpse fuelCurrentKilling Elite AliensMothership routeFuel the Campfire or sacrifice to the VolcanoOnly chase this when you are already clearing the Mothership route.Alien event combat1 fuel; Volcano sacrifice item
Wolf CorpseCorpse fuelCurrentStructuresStructuresFuel the Campfire or sacrifice to the VolcanoUse it as route fuel when a structure already has one nearby.Structure looting2 fuel; Volcano sacrifice item
Alpha Wolf CorpseCorpse fuelCurrentStructuresStructuresFuel the Campfire or sacrifice to the VolcanoPick it up when structure routing gives safe carry space.Structure looting2 fuel; Volcano sacrifice item
Bear CorpseCorpse fuelCurrentStructuresStructuresFuel the CampfireCarry it back when you need stronger fuel and have enough bag space.Structure looting2 fuel

section

Scrap sources

14 items

Scrap sources are objects you grind into Scrap. Small items such as Bolts and Sheet Metal are easy early pickups, while UFO and cultist scrap rows come from more dangerous routes and are better treated as bonus loot.

Bolt

-

Type
Scrap item
Status
Current
source
Throughout the map, Structures, and Fishing
location
Map loot, structures, and fishing
crafting / use
Grind into Scrap
farming tip
Pick up small scrap items early because they convert straight into recipe progress.
Risk
Safe loot
rarity / value
1 Scrap

Sheet Metal

-

Type
Scrap item
Status
Current
source
Throughout the map, Structures, and Fishing
location
Map loot, structures, and fishing
crafting / use
Grind into Scrap
farming tip
Treat it as a simple low-value scrap pickup.
Risk
Safe loot
rarity / value
1 Scrap

UFO Junk

-

Type
Alien scrap item
Status
Current
source
Broken UFOs and Mothership UFOs
location
Alien crash and Mothership routes
crafting / use
Grind into Scrap
farming tip
Collect it while clearing alien routes instead of routing there only for one Scrap.
Risk
Alien event route
rarity / value
1 Scrap

UFO Component

-

Type
Alien scrap item
Status
Current
source
Broken UFOs and Mothership UFOs
location
Alien crash and Mothership routes
crafting / use
Grind into Scrap
farming tip
Worth carrying over 1-Scrap junk when bag space is tight.
Risk
Alien event route
rarity / value
2 Scrap

Broken Fan

-

Type
Scrap item
Status
Current
source
Throughout the map, Structures, and Fishing
location
Map loot, structures, and fishing
crafting / use
Grind into Scrap
farming tip
A good early pickup when you need medium scrap without combat.
Risk
Safe loot
rarity / value
2 Scrap

Old Radio

-

Type
Scrap item
Status
Current
source
Throughout the map, Structures, Fishing, and Trick-or-Treating
location
Map loot, structures, fishing, and event route
crafting / use
Grind into Scrap
farming tip
Use current map, structure, or fishing routes; Trick-or-Treating is only an event source.
Risk
Safe loot
rarity / value
2 Scrap

Broken Microwave

-

Type
Scrap item
Status
Current
source
Throughout the map, Structures, Fishing, and Trick-or-Treating
location
Map loot, structures, fishing, and event route
crafting / use
Grind into Scrap
farming tip
High enough value to keep when you need Scrap for several recipes.
Risk
Safe loot
rarity / value
3 Scrap

Tire

-

Type
Scrap item
Status
Current
source
Throughout the map, Structures, and Fishing
location
Map loot, structures, and fishing
crafting / use
Grind into Scrap
farming tip
Carry tires when you need 3-Scrap pickups and have room.
Risk
Safe loot
rarity / value
3 Scrap

Metal Chair

-

Type
Scrap item
Status
Current
source
Clinic
location
Clinic
crafting / use
Grind into Scrap
farming tip
Useful clinic pickup when you are already looting for healing and resources.
Risk
Structure looting
rarity / value
3 Scrap

Old Car Engine

-

Type
Scrap item
Status
Current
source
Throughout the map, Structures, and Fishing
location
Map loot, structures, and fishing
crafting / use
Grind into Scrap
farming tip
Prioritize it over low-value junk when your sack is close to full.
Risk
Loot route
rarity / value
4 Scrap

Washing Machine

-

Type
Scrap item
Status
Current
source
Throughout the map and Structures
location
Map loot and structures
crafting / use
Grind into Scrap
farming tip
A strong scrap pickup if you can carry it back safely.
Risk
Loot route
rarity / value
4 Scrap

Cultist Experiment

-

Type
Cultist scrap item
Status
Current
source
Completing Cultist Stronghold and Polar Bear Cave
location
Cultist Stronghold and Polar Bear Cave
crafting / use
Grind into Scrap
farming tip
Treat it as late-route scrap because its sources are much riskier than basic structures.
Risk
Late structure reward
rarity / value
4 Scrap

Cultist Prototype

-

Type
Cultist scrap item
Status
Current
source
Completing Cultist Stronghold and Polar Bear Cave
location
Cultist Stronghold and Polar Bear Cave
crafting / use
Grind into Scrap
farming tip
Use it as bonus Scrap from dangerous objectives rather than a normal early farm.
Risk
Late structure reward
rarity / value
4 Scrap

UFO Scrap

-

Type
Alien scrap item
Status
Current
source
Broken UFOs and Mothership UFOs
location
Alien crash and Mothership routes
crafting / use
Grind into Scrap
farming tip
Best gathered while clearing UFO content because it is valuable but route-gated.
Risk
Alien event route
rarity / value
4 Scrap
ImageNameTypeAvailabilitysourcelocationcrafting / usefarming tipRiskrarity / value
BoltScrap itemCurrentThroughout the map, Structures, and FishingMap loot, structures, and fishingGrind into ScrapPick up small scrap items early because they convert straight into recipe progress.Safe loot1 Scrap
Sheet MetalScrap itemCurrentThroughout the map, Structures, and FishingMap loot, structures, and fishingGrind into ScrapTreat it as a simple low-value scrap pickup.Safe loot1 Scrap
UFO JunkAlien scrap itemCurrentBroken UFOs and Mothership UFOsAlien crash and Mothership routesGrind into ScrapCollect it while clearing alien routes instead of routing there only for one Scrap.Alien event route1 Scrap
UFO ComponentAlien scrap itemCurrentBroken UFOs and Mothership UFOsAlien crash and Mothership routesGrind into ScrapWorth carrying over 1-Scrap junk when bag space is tight.Alien event route2 Scrap
Broken FanScrap itemCurrentThroughout the map, Structures, and FishingMap loot, structures, and fishingGrind into ScrapA good early pickup when you need medium scrap without combat.Safe loot2 Scrap
Old RadioScrap itemCurrentThroughout the map, Structures, Fishing, and Trick-or-TreatingMap loot, structures, fishing, and event routeGrind into ScrapUse current map, structure, or fishing routes; Trick-or-Treating is only an event source.Safe loot2 Scrap
Broken MicrowaveScrap itemCurrentThroughout the map, Structures, Fishing, and Trick-or-TreatingMap loot, structures, fishing, and event routeGrind into ScrapHigh enough value to keep when you need Scrap for several recipes.Safe loot3 Scrap
TireScrap itemCurrentThroughout the map, Structures, and FishingMap loot, structures, and fishingGrind into ScrapCarry tires when you need 3-Scrap pickups and have room.Safe loot3 Scrap
Metal ChairScrap itemCurrentClinicClinicGrind into ScrapUseful clinic pickup when you are already looting for healing and resources.Structure looting3 Scrap
Old Car EngineScrap itemCurrentThroughout the map, Structures, and FishingMap loot, structures, and fishingGrind into ScrapPrioritize it over low-value junk when your sack is close to full.Loot route4 Scrap
Washing MachineScrap itemCurrentThroughout the map and StructuresMap loot and structuresGrind into ScrapA strong scrap pickup if you can carry it back safely.Loot route4 Scrap
Cultist ExperimentCultist scrap itemCurrentCompleting Cultist Stronghold and Polar Bear CaveCultist Stronghold and Polar Bear CaveGrind into ScrapTreat it as late-route scrap because its sources are much riskier than basic structures.Late structure reward4 Scrap
Cultist PrototypeCultist scrap itemCurrentCompleting Cultist Stronghold and Polar Bear CaveCultist Stronghold and Polar Bear CaveGrind into ScrapUse it as bonus Scrap from dangerous objectives rather than a normal early farm.Late structure reward4 Scrap
UFO ScrapAlien scrap itemCurrentBroken UFOs and Mothership UFOsAlien crash and Mothership routesGrind into ScrapBest gathered while clearing UFO content because it is valuable but route-gated.Alien event route4 Scrap

section

Core and trade resources

9 items

Core resources are the materials that drive the biggest long-term decisions. Wood and Scrap carry normal crafting, Cultist Gems unlock stronger recipes and the Cultist King summon, Forest Gem Fragments become Forest Gems, and Mossy Coins, Flowers, Saplings, and Sacrifice Totems support trader or route progress.

Wood

-

Type
Core crafting resource
Status
Current
source
Grinding Logs and Chairs
location
Crafting/grinding route
crafting / use
Crafting Bench recipes and core camp progression
farming tip
Do not burn every Log if your next Bench upgrade or defense needs Wood.
Risk
Safe early resource
rarity / value
Core crafting resource

Scrap

-

Type
Core crafting resource
Status
Current
source
Grinding scrap items
location
Crafting/grinding route
crafting / use
Crafting Bench, Tool Workshop, ammo and utility recipes
farming tip
Use higher-value scrap items first when recipe costs climb.
Risk
Safe to late loot, depending on source item
rarity / value
Core crafting resource

Cultist Gem

-

Type
Late crafting resource
Status
Current
source
Last-standing Cultists, Cultist Stronghold, Ice Temple, and Fishing
location
Cultist routes, Ice Temple, and fishing
crafting / use
Crafting Bench recipes, Tool Workshop recipes, and summoning Cultist King with 4 gems in the Volcanic Biome
farming tip
Save four gems if your next goal is the Cultist King summon; otherwise spend only when a recipe is worth the route.
Risk
Combat and late structure route
rarity / value
4 needed for Cultist King summon

Forest Gem Fragment

-

Type
Top-tier crafting fragment
Status
Current
source
Cultist Stronghold, Ice Temple, Ruby Chests, Gold Chests, 100+ day Cultist raids, and Fishing
location
Cultist Stronghold, Ice Temple, high-value chests, late raids, and fishing
crafting / use
Merge 4 fragments into a Forest Gem
farming tip
Count fragments as progress toward one full Forest Gem before spending top-tier crafting plans.
Risk
Late route
rarity / value
4 fragments make 1 Forest Gem

Forest Gem

-

Type
Top-tier crafting resource
Status
Current
source
Merge 4 Forest Gem Fragments
location
Inventory merge
crafting / use
Crafting Bench Tier 5 and top-tier structures such as Weather Machine, Temporal Accelerometer, and Respawn Capsule
farming tip
Do not plan tier 5 crafting until you have enough fragments for the full gem.
Risk
Late route result
rarity / value
Made from 4 Forest Gem Fragments

Mossy Coin

-

Type
Trade resource
Status
Current
source
Throughout the map, killing Cultists, and Trick-or-Treating
location
Map routes and cultist routes
crafting / use
Purchase Furniture from the Furniture Trader
farming tip
Use current map and Cultist routes first; Trick-or-Treating is event-dependent.
Risk
Safe to combat route
rarity / value
Furniture Trader currency

Flower

-

Type
Trade resource
Status
Current
source
Throughout the map, Fairy garden, and Fairy Rings
location
Map routes and Fairy areas
crafting / use
Purchase seeds from the Fairy
farming tip
Flower color is cosmetic in checked sources, so prioritize quantity for seed purchases.
Risk
Safe gathering
rarity / value
Seed purchase resource

Sapling

-

Type
Tree resource
Status
Current
source
Trees
location
Forest routes
crafting / use
Plant to grow a normal tree after one in-game day
farming tip
Use Saplings to keep future Wood routes alive instead of treating every tree as a one-time pickup.
Risk
Safe gathering
rarity / value
Chance from normal trees; guaranteed 4 from big trees

Sacrifice Totem

-

Type
Sacrifice resource
Status
Current
source
Hot Chests
location
Volcanic route
crafting / use
Sacrifice to the Volcano for 2 charges
farming tip
Save it for Volcano charge progress instead of treating it like normal camp loot.
Risk
Late biome chest
rarity / value
2 Volcano charges
ImageNameTypeAvailabilitysourcelocationcrafting / usefarming tipRiskrarity / value
WoodCore crafting resourceCurrentGrinding Logs and ChairsCrafting/grinding routeCrafting Bench recipes and core camp progressionDo not burn every Log if your next Bench upgrade or defense needs Wood.Safe early resourceCore crafting resource
ScrapCore crafting resourceCurrentGrinding scrap itemsCrafting/grinding routeCrafting Bench, Tool Workshop, ammo and utility recipesUse higher-value scrap items first when recipe costs climb.Safe to late loot, depending on source itemCore crafting resource
Cultist GemLate crafting resourceCurrentLast-standing Cultists, Cultist Stronghold, Ice Temple, and FishingCultist routes, Ice Temple, and fishingCrafting Bench recipes, Tool Workshop recipes, and summoning Cultist King with 4 gems in the Volcanic BiomeSave four gems if your next goal is the Cultist King summon; otherwise spend only when a recipe is worth the route.Combat and late structure route4 needed for Cultist King summon
Forest Gem FragmentTop-tier crafting fragmentCurrentCultist Stronghold, Ice Temple, Ruby Chests, Gold Chests, 100+ day Cultist raids, and FishingCultist Stronghold, Ice Temple, high-value chests, late raids, and fishingMerge 4 fragments into a Forest GemCount fragments as progress toward one full Forest Gem before spending top-tier crafting plans.Late route4 fragments make 1 Forest Gem
Forest GemTop-tier crafting resourceCurrentMerge 4 Forest Gem FragmentsInventory mergeCrafting Bench Tier 5 and top-tier structures such as Weather Machine, Temporal Accelerometer, and Respawn CapsuleDo not plan tier 5 crafting until you have enough fragments for the full gem.Late route resultMade from 4 Forest Gem Fragments
Mossy CoinTrade resourceCurrentThroughout the map, killing Cultists, and Trick-or-TreatingMap routes and cultist routesPurchase Furniture from the Furniture TraderUse current map and Cultist routes first; Trick-or-Treating is event-dependent.Safe to combat routeFurniture Trader currency
FlowerTrade resourceCurrentThroughout the map, Fairy garden, and Fairy RingsMap routes and Fairy areasPurchase seeds from the FairyFlower color is cosmetic in checked sources, so prioritize quantity for seed purchases.Safe gatheringSeed purchase resource
SaplingTree resourceCurrentTreesForest routesPlant to grow a normal tree after one in-game dayUse Saplings to keep future Wood routes alive instead of treating every tree as a one-time pickup.Safe gatheringChance from normal trees; guaranteed 4 from big trees
Sacrifice TotemSacrifice resourceCurrentHot ChestsVolcanic routeSacrifice to the Volcano for 2 chargesSave it for Volcano charge progress instead of treating it like normal camp loot.Late biome chest2 Volcano charges

section

Pelts and entity drops

9 items

Pelts and entity drops come from animals, biome threats, or bosses. Early Bunny Foot and Wolf Pelt rows matter for Bandages and trades, while cold-biome and Volcanic drops should be saved for warm clothing or Infernal Helmet crafting.

Bunny Foot

-

Type
Pelt/drop
Status
Current
source
Bunny
location
Forest routes
crafting / use
Pelt Trader trades, Biofuel, Tool Workshop, Warm Clothing Shop, and Bandage crafting
farming tip
Save Bunny Foot for Bandages or early trader value before turning extras into Biofuel.
Risk
Early animal drop
rarity / value
Rare pelt/drop

Wolf Pelt

-

Type
Pelt/drop
Status
Current
source
Wolf and Guard Wolf
location
Wolf and guard routes
crafting / use
Pelt Trader trades, Biofuel, Tool Workshop, and Bandage crafting
farming tip
Keep early Wolf Pelts because Bandages and workshop recipes can need them quickly.
Risk
Early combat drop
rarity / value
Rare pelt/drop

Alpha Wolf Pelt

-

Type
Pelt/drop
Status
Current
source
Alpha Wolf and Guard Alpha Wolf
location
Alpha Wolf and guard routes
crafting / use
Pelt Trader trades, Biofuel, and Tool Workshop recipes
farming tip
Save these for higher workshop recipes before converting extras to Biofuel.
Risk
Combat drop
rarity / value
Rare pelt/drop

Bear Pelt

-

Type
Pelt/drop
Status
Current
source
Bear and Guard Bear
location
Bear and guard routes
crafting / use
Pelt Trader trades, Biofuel, and Tool Workshop recipes
farming tip
Bear Pelts feed more expensive workshop choices, so avoid wasting early copies.
Risk
Mid combat drop
rarity / value
Rare pelt/drop

Arctic Fox Pelt

-

Type
Cold biome pelt
Status
Current
source
Arctic Fox
location
Snow Biome routes
crafting / use
Warm Clothing crafting
farming tip
Save it for cold protection because checked sources say it cannot be turned into Biofuel.
Risk
Cold biome drop
rarity / value
Warm Clothing pelt

Polar Bear Pelt

-

Type
Cold biome pelt
Status
Current
source
Polar Bear
location
Snow Biome routes
crafting / use
Polar Bear Hat crafting
farming tip
Treat it as warm-clothing progress rather than Biofuel.
Risk
Cold biome combat drop
rarity / value
Warm Clothing pelt

Mammoth Tusk

-

Type
Cold biome drop
Status
Current
source
Mammoth and Hellephant
location
Snow and hard encounter routes
crafting / use
Mammoth Helmet crafting
farming tip
Only chase tusks once your team can survive large cold-biome threats.
Risk
Late combat drop
rarity / value
Warm Clothing material

Scorpion Shell

-

Type
Volcanic drop
Status
Current
source
Scorpion
location
Volcanic Biome routes
crafting / use
Infernal Helmet crafting
farming tip
Save shells for Infernal Helmet attempts; they are not Biofuel items.
Risk
Volcanic combat drop
rarity / value
Infernal Helmet material

Cultist King Antler

-

Type
Boss drop
Status
Current
source
Cultist King
location
Cultist King encounter
crafting / use
Infernal Helmet crafting
farming tip
Plan around this only after the Cultist King route is realistic for your run.
Risk
Boss drop
rarity / value
Infernal Helmet material
ImageNameTypeAvailabilitysourcelocationcrafting / usefarming tipRiskrarity / value
Bunny FootPelt/dropCurrentBunnyForest routesPelt Trader trades, Biofuel, Tool Workshop, Warm Clothing Shop, and Bandage craftingSave Bunny Foot for Bandages or early trader value before turning extras into Biofuel.Early animal dropRare pelt/drop
Wolf PeltPelt/dropCurrentWolf and Guard WolfWolf and guard routesPelt Trader trades, Biofuel, Tool Workshop, and Bandage craftingKeep early Wolf Pelts because Bandages and workshop recipes can need them quickly.Early combat dropRare pelt/drop
Alpha Wolf PeltPelt/dropCurrentAlpha Wolf and Guard Alpha WolfAlpha Wolf and guard routesPelt Trader trades, Biofuel, and Tool Workshop recipesSave these for higher workshop recipes before converting extras to Biofuel.Combat dropRare pelt/drop
Bear PeltPelt/dropCurrentBear and Guard BearBear and guard routesPelt Trader trades, Biofuel, and Tool Workshop recipesBear Pelts feed more expensive workshop choices, so avoid wasting early copies.Mid combat dropRare pelt/drop
Arctic Fox PeltCold biome peltCurrentArctic FoxSnow Biome routesWarm Clothing craftingSave it for cold protection because checked sources say it cannot be turned into Biofuel.Cold biome dropWarm Clothing pelt
Polar Bear PeltCold biome peltCurrentPolar BearSnow Biome routesPolar Bear Hat craftingTreat it as warm-clothing progress rather than Biofuel.Cold biome combat dropWarm Clothing pelt
Mammoth TuskCold biome dropCurrentMammoth and HellephantSnow and hard encounter routesMammoth Helmet craftingOnly chase tusks once your team can survive large cold-biome threats.Late combat dropWarm Clothing material
Scorpion ShellVolcanic dropCurrentScorpionVolcanic Biome routesInfernal Helmet craftingSave shells for Infernal Helmet attempts; they are not Biofuel items.Volcanic combat dropInfernal Helmet material
Cultist King AntlerBoss dropCurrentCultist KingCultist King encounterInfernal Helmet craftingPlan around this only after the Cultist King route is realistic for your run.Boss dropInfernal Helmet material

section

Potion ingredients

5 items

Potion ingredients are gathered for brewing instead of normal crafting. Dripleaf, Moonflower Bulb, Stareweed Petal, Cave Vine Flower, and Mandrake all have source rules, and Mandrake should be treated as event-origin unless its Trick-or-Treat route is available.

Dripleaf

-

Type
Potion ingredient
Status
Current
source
Near Ponds
location
Pond routes
crafting / use
Potion brewing
farming tip
Check pond routes when potion crafting is the goal.
Risk
Safe gathering
rarity / value
Potion ingredient

Moonflower Bulb

-

Type
Potion ingredient
Status
Current
source
Throughout the map at night
location
Night gathering routes
crafting / use
Potion brewing
farming tip
Harvest it at night only, so plan the route before morning breaks the loop.
Risk
Night gathering
rarity / value
Potion ingredient

Stareweed Petal

-

Type
Potion ingredient
Status
Current
source
Throughout the map; shine a Flashlight on Stareweed to harvest
location
Map gathering routes
crafting / use
Potion brewing
farming tip
Bring a Flashlight before routing for Stareweed Petals.
Risk
Tool-gated gathering
rarity / value
Potion ingredient

Cave Vine Flower

-

Type
Potion ingredient
Status
Current
source
Locked Caves and Mineshafts
location
Locked caves and mineshafts
crafting / use
Potion brewing
farming tip
Route for it when you are already entering caves or mineshafts.
Risk
Cave route
rarity / value
Potion ingredient

Mandrake

-

Type
Event-origin potion ingredient
Status
Event-origin
source
Trick-or-Treat houses
location
Halloween event route
crafting / use
Potion brewing
farming tip
Do not plan a normal run around Mandrake unless the Trick-or-Treat route is available.
Risk
Event-origin route
rarity / value
Potion ingredient
ImageNameTypeAvailabilitysourcelocationcrafting / usefarming tipRiskrarity / value
DripleafPotion ingredientCurrentNear PondsPond routesPotion brewingCheck pond routes when potion crafting is the goal.Safe gatheringPotion ingredient
Moonflower BulbPotion ingredientCurrentThroughout the map at nightNight gathering routesPotion brewingHarvest it at night only, so plan the route before morning breaks the loop.Night gatheringPotion ingredient
Stareweed PetalPotion ingredientCurrentThroughout the map; shine a Flashlight on Stareweed to harvestMap gathering routesPotion brewingBring a Flashlight before routing for Stareweed Petals.Tool-gated gatheringPotion ingredient
Cave Vine FlowerPotion ingredientCurrentLocked Caves and MineshaftsLocked caves and mineshaftsPotion brewingRoute for it when you are already entering caves or mineshafts.Cave routePotion ingredient
MandrakeEvent-origin potion ingredientEvent-originTrick-or-Treat housesHalloween event routePotion brewingDo not plan a normal run around Mandrake unless the Trick-or-Treat route is available.Event-origin routePotion ingredient

section

Meteor and Obsidiron materials

6 items

Meteor and Obsidiron materials belong to the Meteor Anvil route. Meteor Shards and Gold Shards come from Meteor sources, while Obsidiron moves through a processing chain before it becomes the ingot used in Meteor Anvil recipes.

Meteor Shard

-

Type
Meteor material
Status
Current
source
Meteor Crabs, Meteor Crystals, and Obsidiron Crystals
location
Meteor Shower and Meteor Workshop routes
crafting / use
Meteor Anvil recipes
farming tip
Save shards for Meteor Anvil crafts because every listed Meteor Anvil recipe spends them.
Risk
Meteor event route
rarity / value
Meteor Anvil material

Gold Shard

-

Type
Meteor material
Status
Current
source
Meteor Crystals and Obsidiron Crystals
location
Meteor Shower and Meteor Workshop routes
crafting / use
Meteor Anvil trim kits and Obsidiron Chest Blueprint
farming tip
Keep Gold Shards for trim kits or blueprint crafting instead of treating them as generic loot.
Risk
Meteor event route
rarity / value
Meteor Anvil material

Raw Obsidiron Ore

-

Type
Obsidiron material
Status
Current
source
Mine an Obsidiron Crystal with an Axe
location
Meteor/Volcanic route
crafting / use
Process into Raw Obsidiron Ore (Shard), then Scalding Obsidiron Ingot, then Obsidiron Ingot
farming tip
This is the first step of the Obsidiron Ingot chain, not the final crafting ingredient.
Risk
Meteor/Volcanic processing route
rarity / value
Obsidiron chain step 1

Raw Obsidiron Ore (Shard)

-

Type
Obsidiron material
Status
Current
source
Smash Raw Obsidiron Ore against the ground
location
Meteor/Volcanic processing route
crafting / use
Process into Scalding Obsidiron Ingot
farming tip
Do not stop here; the shard still needs the lava and water steps before it becomes a usable ingot.
Risk
Meteor/Volcanic processing route
rarity / value
Obsidiron chain step 2

Scalding Obsidiron Ingot

-

Type
Obsidiron material
Status
Current
source
Dip Raw Obsidiron Ore (Shard) in lava
location
Lava processing route
crafting / use
Process into Obsidiron Ingot by dipping it in water
farming tip
Keep going to the water step; Scalding Obsidiron Ingot is an intermediate state.
Risk
Volcanic processing route
rarity / value
Obsidiron chain step 3

Obsidiron Ingot

-

Type
Obsidiron material
Status
Current
source
Dip Scalding Obsidiron Ingot in water
location
Water processing route after lava step
crafting / use
Meteor Anvil recipes, including Obsidiron Boots and Obsidiron Chest Blueprint
farming tip
This is the final chain item and the one Meteor Anvil recipes actually spend.
Risk
Volcanic processing route
rarity / value
Final Obsidiron material
ImageNameTypeAvailabilitysourcelocationcrafting / usefarming tipRiskrarity / value
Meteor ShardMeteor materialCurrentMeteor Crabs, Meteor Crystals, and Obsidiron CrystalsMeteor Shower and Meteor Workshop routesMeteor Anvil recipesSave shards for Meteor Anvil crafts because every listed Meteor Anvil recipe spends them.Meteor event routeMeteor Anvil material
Gold ShardMeteor materialCurrentMeteor Crystals and Obsidiron CrystalsMeteor Shower and Meteor Workshop routesMeteor Anvil trim kits and Obsidiron Chest BlueprintKeep Gold Shards for trim kits or blueprint crafting instead of treating them as generic loot.Meteor event routeMeteor Anvil material
Raw Obsidiron OreObsidiron materialCurrentMine an Obsidiron Crystal with an AxeMeteor/Volcanic routeProcess into Raw Obsidiron Ore (Shard), then Scalding Obsidiron Ingot, then Obsidiron IngotThis is the first step of the Obsidiron Ingot chain, not the final crafting ingredient.Meteor/Volcanic processing routeObsidiron chain step 1
Raw Obsidiron Ore (Shard)Obsidiron materialCurrentSmash Raw Obsidiron Ore against the groundMeteor/Volcanic processing routeProcess into Scalding Obsidiron IngotDo not stop here; the shard still needs the lava and water steps before it becomes a usable ingot.Meteor/Volcanic processing routeObsidiron chain step 2
Scalding Obsidiron IngotObsidiron materialCurrentDip Raw Obsidiron Ore (Shard) in lavaLava processing routeProcess into Obsidiron Ingot by dipping it in waterKeep going to the water step; Scalding Obsidiron Ingot is an intermediate state.Volcanic processing routeObsidiron chain step 3
Obsidiron IngotObsidiron materialCurrentDip Scalding Obsidiron Ingot in waterWater processing route after lava stepMeteor Anvil recipes, including Obsidiron Boots and Obsidiron Chest BlueprintThis is the final chain item and the one Meteor Anvil recipes actually spend.Volcanic processing routeFinal Obsidiron material

How to farm the material you are missing

Start from the item you are missing, then choose the safest route that can actually produce it. Early runs usually need Logs, Chairs, Wood, Scrap, and basic fuel first. Once the camp is stable, structure looting and fishing help fill Scrap and fuel gaps without forcing every route into combat. After that, pelts, Cultist Gems, Forest Gem Fragments, potion ingredients, and Meteor materials become specific goals instead of random pickups.

GoalBest first routeWhat to watch
Keep the Campfire aliveLogs, Coal, Fuel Canisters, Oil Barrels, and corpses found on your routeDo not spend all carry space on fuel if your next craft needs Wood or Scrap.
Build normal recipesGrind Logs, Chairs, and scrapable objectsChairs, high-value scrap objects, and late-route scrap are usually worth more than tiny pickups.
Prepare trader or workshop craftsSave Bunny Foot, Wolf Pelt, Alpha Wolf Pelt, Bear Pelt, and later biome dropsSome drops become Bandages, warm clothing, Tool Workshop items, or boss/biome gear.
Push late craftingFarm Cultist Gems, Forest Gem Fragments, Meteor Shards, Gold Shards, and Obsidiron materialsThese routes are slower or riskier, so plan them after your camp and gear are stable.

What to save before spending

Wood and Scrap are easy to understand but easy to waste. Logs can fuel the Campfire, but they can also become Wood. Scrapable objects can look like clutter, but they decide how quickly recipes, ammo, and workshop items come together. If a night is already safe, saving a resource for crafting can be better than throwing everything into the fire.

Pelts and entity drops need the same patience. Bunny Foot and Wolf Pelt help with Bandages and early trade routes. Bear Pelt, Alpha Wolf Pelt, Mammoth Tusk, Scorpion Shell, and Cultist King Antler are harder to replace because their sources are stronger enemies, colder biomes, Volcanic routes, or boss fights. Turn extras into Biofuel only after you know the next recipe or trader goal does not need them.

Forest Gem progress is split on purpose. Forest Gem Fragments are the pieces you find from late routes, while the full Forest Gem is made by merging four fragments. Do not plan Crafting Bench Tier 5, Weather Machine, Temporal Accelerometer, or Respawn Capsule work until you have enough fragments for the full gem.

When risk and availability change the route

Risk is the route cost behind a material. Safe gathering means you can usually grab the item while moving around camp or normal structures. Combat, boss, cold-biome, Volcanic, alien, and Meteor routes need more preparation because the source can slow or end a run. Availability tells you whether the source is a normal current route or something tied to an event-origin path such as Trick-or-Treating.

Why food and one-off parts stay out

Ordinary food, normal taming bait, and Stew are excluded from Materials because their main job is hunger, healing, cooking, or taming. They belong with Food or Tameable Animals, where hunger value, bait requirements, and animal-specific use can be explained without crowding the material rows. Anvil Parts are also excluded because they assemble the Tool Workshop or Meteor Anvil rather than behaving like repeatable farmed materials.

FAQ

Q.

How many materials are in 99 Nights in the Forest?

The count is 59 material rows: 16 fuel and camp resources, 14 scrap sources, 9 core and trade resources, 9 pelts and entity drops, 5 potion ingredients, and 6 Meteor or Obsidiron materials.

Q.

How do you get Scrap in 99 Nights in the Forest?

Scrap comes from grinding scrapable objects. Early routes include Bolts, Sheet Metal, Broken Fans, Tires, Old Car Engines, and similar map or structure loot. UFO and cultist scrap items are stronger route rewards, but they come from more dangerous sources.

Q.

How do you get Forest Gems?

Farm Forest Gem Fragments from late routes such as Cultist Stronghold, Ice Temple, high-value chests, 100+ day cultist raids, and fishing when available. Merge four fragments to make one full Forest Gem for Crafting Bench Tier 5 and top-tier structures.

Q.

Which pelts and drops should you save?

Save Bunny Foot and Wolf Pelt early because they feed Bandage and trade routes. Save Alpha Wolf Pelt, Bear Pelt, Arctic Fox Pelt, Polar Bear Pelt, Mammoth Tusk, Scorpion Shell, and Cultist King Antler for workshop, warm clothing, or late-biome crafting before turning extras into fuel.

Q.

Why are food, taming bait, Stew, and Anvil Parts not listed?

Food and bait are better explained with hunger, cooking, and animal requirements. Stew is a finished food, not a normal material pickup. Anvil Parts assemble workshop stations instead of acting like repeatable farming resources.

Q.

Are event-origin materials included?

Permanent material-like rows can stay when they have a useful source note. Mandrake is marked as event-origin because its checked source is Trick-or-Treat houses, so it should not be treated like a normal always-available farm route.

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