Bloxodes

All 68 Locations in 99 Nights in the Forest: Where Should You Go First?

Updated on (about 2 months ago)

Locations in 99 Nights in the Forest are route decisions, not fixed map pins. The forest changes between runs, so a cabin, tower, pond, cultist stop, snow structure, or volcanic objective is most useful when you know what it can help you find and how risky it is to check.

The 68 entries focus on durable places and structures players actually route to, loot, fight around, rescue from, fish at, craft at, upgrade through, or need to recognize during a run. Each entry covers route group, structure type, biome context, access, spawn behavior, loot or interaction notes, risk, and a short route tip. Biomes are grouping context because players route through Forest, Snow, and Volcanic areas, but the useful decision is which structure, pond, cave, station, or combat stop is worth your time inside that area.

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Showing 62 of 68 items.

type

Cabin

9 items

Medium Cabin

-

Type
Cabin
Status
Current source-listed location
biome group
Forest structures
biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
Fuel, scrap, special loot, Mossy Coins, and a chest listed for that entry.
Entities
N/A listed in available listings.
Risk
Low to medium

Large Cabin

-

Type
Cabin
Status
Current source-listed location
biome group
Forest structures
biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
Fuel, scrap, special loot, Mossy Coins, chest, chairs, and natural logs listed for that entry.
Entities
1 Wolf listed; source trivia says Large Cabin always spawns with one Wolf.
Risk
Medium

Fishing Cabin

-

Type
Cabin
Status
Current source-listed location
biome group
Forest structures
biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
1 item and 1 chest listed in the List of Locations snippet.
Entities
No row-specific entity is listed in the checked Fishing Cabin source snippet.
Risk
Low to medium

Warm Clothing Cabin

-

Type
Cabin
Status
Current source-listed location
biome group
Snow Biome locations
biome
Snow Biome
Access
Snow Biome route
spawn behavior
Biome-specific structure
notable loot
Warm clothing cabin items slow freeze-meter drain according to the Snow Biome page.
Entities
Snow Biome inhabitants include Arctic Fox, Polar Bear, Mammoth, Cultists, and The Owl; row-specific inhabitants were not listed here.
Risk
Medium biome hazard

Medium Snow Cabin

-

Type
Cabin
Status
Current source-listed location
biome group
Snow Biome locations
biome
Snow Biome
Access
Snow Biome route
spawn behavior
Biome-specific structure
notable loot
Snow Biome cabin item-source stop; exact item pool and chest count are not listed for this row.
Entities
Snow Biome inhabitants include Arctic Fox, Polar Bear, Mammoth, Cultists, and The Owl; row-specific inhabitants were not listed here.
Risk
Medium biome hazard

Large Snow Cabin

-

Type
Cabin
Status
Current source-listed location
biome group
Snow Biome locations
biome
Snow Biome
Access
Snow Biome route
spawn behavior
Biome-specific structure
notable loot
Snow Biome cabin item-source stop; exact item pool and chest count are not listed for this row.
Entities
Snow Biome inhabitants include Arctic Fox, Polar Bear, Mammoth, Cultists, and The Owl; row-specific inhabitants were not listed here.
Risk
Medium biome hazard

Ice Fishing Hut

-

Type
Cabin
Status
Current source-listed location
biome group
Snow Biome locations
biome
Snow Biome
Access
Snow Biome route
spawn behavior
Biome-specific structure
notable loot
Snow Biome hut tied to fishing-route recognition; exact loot and fish pool are not listed for this row.
Entities
Snow Biome inhabitants include Arctic Fox, Polar Bear, Mammoth, Cultists, and The Owl; row-specific inhabitants were not listed here.
Risk
Medium biome hazard

Silver Scrap Hut

-

Type
Cabin
Status
Current source-listed location
biome group
Volcanic Biome locations
biome
Volcanic Biome
Access
Volcanic Biome route
spawn behavior
Biome-specific structure
notable loot
Volcanic scrap-house/hut structure; exact item count is not listed for this row.
Entities
Volcanic Biome inhabitants include Cultists, Scorpions, Hellephant, and King Cultist; row-specific inhabitants were not listed here.
Risk
High biome hazard

Red Scrap Hut

-

Type
Cabin
Status
Current source-listed location
biome group
Volcanic Biome locations
biome
Volcanic Biome
Access
Volcanic Biome route
spawn behavior
Biome-specific structure
notable loot
Volcanic scrap-house/hut structure; exact item count is not listed for this row.
Entities
Volcanic Biome inhabitants include Cultists, Scorpions, Hellephant, and King Cultist; row-specific inhabitants were not listed here.
Risk
High biome hazard
ImageNameTypeAvailabilitybiome groupbiomeAccessspawn behaviornotable lootEntitiesRisk
Medium CabinCabinCurrent source-listed locationForest structuresThe ForestOpen forest routeRun-dependent forest structureFuel, scrap, special loot, Mossy Coins, and a chest listed for that entry.N/A listed in available listings.Low to medium
Large CabinCabinCurrent source-listed locationForest structuresThe ForestOpen forest routeRun-dependent forest structureFuel, scrap, special loot, Mossy Coins, chest, chairs, and natural logs listed for that entry.1 Wolf listed; source trivia says Large Cabin always spawns with one Wolf.Medium
Fishing CabinCabinCurrent source-listed locationForest structuresThe ForestOpen forest routeRun-dependent forest structure1 item and 1 chest listed in the List of Locations snippet.No row-specific entity is listed in the checked Fishing Cabin source snippet.Low to medium
Warm Clothing CabinCabinCurrent source-listed locationSnow Biome locationsSnow BiomeSnow Biome routeBiome-specific structureWarm clothing cabin items slow freeze-meter drain according to the Snow Biome page.Snow Biome inhabitants include Arctic Fox, Polar Bear, Mammoth, Cultists, and The Owl; row-specific inhabitants were not listed here.Medium biome hazard
Medium Snow CabinCabinCurrent source-listed locationSnow Biome locationsSnow BiomeSnow Biome routeBiome-specific structureSnow Biome cabin item-source stop; exact item pool and chest count are not listed for this row.Snow Biome inhabitants include Arctic Fox, Polar Bear, Mammoth, Cultists, and The Owl; row-specific inhabitants were not listed here.Medium biome hazard
Large Snow CabinCabinCurrent source-listed locationSnow Biome locationsSnow BiomeSnow Biome routeBiome-specific structureSnow Biome cabin item-source stop; exact item pool and chest count are not listed for this row.Snow Biome inhabitants include Arctic Fox, Polar Bear, Mammoth, Cultists, and The Owl; row-specific inhabitants were not listed here.Medium biome hazard
Ice Fishing HutCabinCurrent source-listed locationSnow Biome locationsSnow BiomeSnow Biome routeBiome-specific structureSnow Biome hut tied to fishing-route recognition; exact loot and fish pool are not listed for this row.Snow Biome inhabitants include Arctic Fox, Polar Bear, Mammoth, Cultists, and The Owl; row-specific inhabitants were not listed here.Medium biome hazard
Silver Scrap HutCabinCurrent source-listed locationVolcanic Biome locationsVolcanic BiomeVolcanic Biome routeBiome-specific structureVolcanic scrap-house/hut structure; exact item count is not listed for this row.Volcanic Biome inhabitants include Cultists, Scorpions, Hellephant, and King Cultist; row-specific inhabitants were not listed here.High biome hazard
Red Scrap HutCabinCurrent source-listed locationVolcanic Biome locationsVolcanic BiomeVolcanic Biome routeBiome-specific structureVolcanic scrap-house/hut structure; exact item count is not listed for this row.Volcanic Biome inhabitants include Cultists, Scorpions, Hellephant, and King Cultist; row-specific inhabitants were not listed here.High biome hazard

type

Shed

4 items

Wooden Shed

-

Type
Shed
Status
Current source-listed location
biome group
Forest structures
biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
2 items; No chest listed in the main Locations table.
Entities
No row-specific entity is listed; normal forest and night threats may still matter.
Risk
Low

Small Shed

-

Type
Shed
Status
Current source-listed location
biome group
Forest structures
biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
1 item; No chest listed in the main Locations table.
Entities
No row-specific entity is listed; normal forest and night threats may still matter.
Risk
Low

Armory

-

Type
Shed
Status
Current source-listed location
biome group
Forest structures
biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
6 items; No chest listed in the main Locations table.
Entities
No row-specific entity is listed; normal forest and night threats may still matter.
Risk
Low to medium

Ice Shed

-

Type
Shed
Status
Current source-listed location
biome group
Snow Biome locations
biome
Snow Biome
Access
Snow Biome route
spawn behavior
Biome-specific structure
notable loot
Scrap or Fuel; source says it contains 1 item only.
Entities
N/A listed in available listings.
Risk
Medium biome hazard
ImageNameTypeAvailabilitybiome groupbiomeAccessspawn behaviornotable lootEntitiesRisk
Wooden ShedShedCurrent source-listed locationForest structuresThe ForestOpen forest routeRun-dependent forest structure2 items; No chest listed in the main Locations table.No row-specific entity is listed; normal forest and night threats may still matter.Low
Small ShedShedCurrent source-listed locationForest structuresThe ForestOpen forest routeRun-dependent forest structure1 item; No chest listed in the main Locations table.No row-specific entity is listed; normal forest and night threats may still matter.Low
ArmoryShedCurrent source-listed locationForest structuresThe ForestOpen forest routeRun-dependent forest structure6 items; No chest listed in the main Locations table.No row-specific entity is listed; normal forest and night threats may still matter.Low to medium
Ice ShedShedCurrent source-listed locationSnow Biome locationsSnow BiomeSnow Biome routeBiome-specific structureScrap or Fuel; source says it contains 1 item only.N/A listed in available listings.Medium biome hazard

type

Tower

4 items

Watchtower

-

Type
Tower
Status
Current source-listed location
biome group
Forest structures
biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
Fuel, scrap, special loot, Old Flashlights, Mossy Coins, and variant chest/flashlight notes listed in available listings.
Entities
Wolves and Alpha Wolves can still spawn in the watchtower in available listings.
Risk
Medium

Water Tower

-

Type
Tower
Status
Current source-listed location
biome group
Forest structures
biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
5 items and 0-1 chest listed in the Locations table.
Entities
No row-specific entity is listed; normal forest and night threats may still matter.
Risk
Low to medium

Bell Tower

-

Type
Tower
Status
Current source-listed location
biome group
Snow Biome locations
biome
Snow Biome
Access
Snow Biome route
spawn behavior
Biome-specific structure
notable loot
Snow Biome tower landmark and item-source check; exact loot and chest count are not listed for this row.
Entities
Snow Biome threats can matter, but no row-specific inhabitant count is listed here.
Risk
Medium biome hazard

Cultist Tower

-

Type
Tower
Status
Current source-listed location
biome group
Volcanic Biome locations
biome
Volcanic Biome
Access
Volcanic combat route
spawn behavior
Biome-specific structure
notable loot
1 chest listed in the Locations table; Volcanic page says Cultist Watchtower has a blue-spiked chest at the top.
Entities
Two melee cultists and two crossbow cultists listed by Volcanic page.
Risk
High
ImageNameTypeAvailabilitybiome groupbiomeAccessspawn behaviornotable lootEntitiesRisk
WatchtowerTowerCurrent source-listed locationForest structuresThe ForestOpen forest routeRun-dependent forest structureFuel, scrap, special loot, Old Flashlights, Mossy Coins, and variant chest/flashlight notes listed in available listings.Wolves and Alpha Wolves can still spawn in the watchtower in available listings.Medium
Water TowerTowerCurrent source-listed locationForest structuresThe ForestOpen forest routeRun-dependent forest structure5 items and 0-1 chest listed in the Locations table.No row-specific entity is listed; normal forest and night threats may still matter.Low to medium
Bell TowerTowerCurrent source-listed locationSnow Biome locationsSnow BiomeSnow Biome routeBiome-specific structureSnow Biome tower landmark and item-source check; exact loot and chest count are not listed for this row.Snow Biome threats can matter, but no row-specific inhabitant count is listed here.Medium biome hazard
Cultist TowerTowerCurrent source-listed locationVolcanic Biome locationsVolcanic BiomeVolcanic combat routeBiome-specific structure1 chest listed in the Locations table; Volcanic page says Cultist Watchtower has a blue-spiked chest at the top.Two melee cultists and two crossbow cultists listed by Volcanic page.High

type

Facility

11 items

Abandoned Animal Shelter

-

Type
Facility
Status
Current source-listed location
biome group
Forest structures
biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
Forest facility item-source check; exact item pool and chest count are not listed for this row.
Entities
No row-specific entity is listed; prepare for normal forest and night pressure.
Risk
Low to medium

Bank

-

Type
Facility
Status
Current source-listed location
biome group
Forest structures
biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
Forest facility item-source check; exact item pool and chest count are not listed for this row.
Entities
No row-specific entity is listed; prepare for normal forest and night pressure.
Risk
Low to medium

Barn

-

Type
Facility
Status
Current source-listed location
biome group
Forest structures
biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
Forest facility item-source check; exact item pool and chest count are not listed for this row.
Entities
No row-specific entity is listed; prepare for normal forest and night pressure.
Risk
Low to medium

Basketball Court

-

Type
Facility
Status
Current source-listed location
biome group
Forest structures
biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
Forest facility item-source check; exact item pool and chest count are not listed for this row.
Entities
No row-specific entity is listed; prepare for normal forest and night pressure.
Risk
Low to medium

Clinic

-

Type
Facility
Status
Current source-listed location
biome group
Forest structures
biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
Forest facility item-source check; exact item pool and chest count are not listed for this row.
Entities
No row-specific entity is listed; prepare for normal forest and night pressure.
Risk
Low to medium

Mineshaft

-

Type
Facility
Status
Current source-listed location
biome group
Forest structures
biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
Forest facility item-source check; exact item pool and chest count are not listed for this row.
Entities
No row-specific entity is listed; prepare for normal forest and night pressure.
Risk
Low to medium

Food Warehouse

-

Type
Facility
Status
Current source-listed location
biome group
Forest structures
biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
Forest facility item-source check; exact item pool and chest count are not listed for this row.
Entities
No row-specific entity is listed; prepare for normal forest and night pressure.
Risk
Low to medium

Playground

-

Type
Facility
Status
Current source-listed location
biome group
Forest structures
biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
Forest facility item-source check; exact item pool and chest count are not listed for this row.
Entities
No row-specific entity is listed; prepare for normal forest and night pressure.
Risk
Low to medium

Restroom

-

Type
Facility
Status
Current source-listed location
biome group
Forest structures
biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
Forest facility item-source check; exact item pool and chest count are not listed for this row.
Entities
No row-specific entity is listed; prepare for normal forest and night pressure.
Risk
Low to medium

Ice Laboratory

-

Type
Facility
Status
Current source-listed location
biome group
Snow Biome locations
biome
Snow Biome
Access
Snow Biome route
spawn behavior
Biome-specific structure
notable loot
Snow Biome facility stop; exact loot, interaction, and chest count are not listed for this row.
Entities
Snow Biome threats can matter, but no row-specific inhabitant count is listed here.
Risk
Medium biome hazard

Snow Mausoleum

-

Type
Facility
Status
Current source-listed location
biome group
Snow Biome locations
biome
Snow Biome
Access
Snow Biome route
spawn behavior
Biome-specific structure
notable loot
Snow Biome facility stop; exact loot, interaction, and chest count are not listed for this row.
Entities
Snow Biome threats can matter, but no row-specific inhabitant count is listed here.
Risk
Medium biome hazard
ImageNameTypeAvailabilitybiome groupbiomeAccessspawn behaviornotable lootEntitiesRisk
Abandoned Animal ShelterFacilityCurrent source-listed locationForest structuresThe ForestOpen forest routeRun-dependent forest structureForest facility item-source check; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.Low to medium
BankFacilityCurrent source-listed locationForest structuresThe ForestOpen forest routeRun-dependent forest structureForest facility item-source check; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.Low to medium
BarnFacilityCurrent source-listed locationForest structuresThe ForestOpen forest routeRun-dependent forest structureForest facility item-source check; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.Low to medium
Basketball CourtFacilityCurrent source-listed locationForest structuresThe ForestOpen forest routeRun-dependent forest structureForest facility item-source check; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.Low to medium
ClinicFacilityCurrent source-listed locationForest structuresThe ForestOpen forest routeRun-dependent forest structureForest facility item-source check; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.Low to medium
MineshaftFacilityCurrent source-listed locationForest structuresThe ForestOpen forest routeRun-dependent forest structureForest facility item-source check; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.Low to medium
Food WarehouseFacilityCurrent source-listed locationForest structuresThe ForestOpen forest routeRun-dependent forest structureForest facility item-source check; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.Low to medium
PlaygroundFacilityCurrent source-listed locationForest structuresThe ForestOpen forest routeRun-dependent forest structureForest facility item-source check; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.Low to medium
RestroomFacilityCurrent source-listed locationForest structuresThe ForestOpen forest routeRun-dependent forest structureForest facility item-source check; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.Low to medium
Ice LaboratoryFacilityCurrent source-listed locationSnow Biome locationsSnow BiomeSnow Biome routeBiome-specific structureSnow Biome facility stop; exact loot, interaction, and chest count are not listed for this row.Snow Biome threats can matter, but no row-specific inhabitant count is listed here.Medium biome hazard
Snow MausoleumFacilityCurrent source-listed locationSnow Biome locationsSnow BiomeSnow Biome routeBiome-specific structureSnow Biome facility stop; exact loot, interaction, and chest count are not listed for this row.Snow Biome threats can matter, but no row-specific inhabitant count is listed here.Medium biome hazard

type

Area

12 items

Abandoned Camp

-

Type
Area
Status
Current source-listed location
biome group
Forest structures
biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
Forest area landmark and possible item-source stop; exact item pool and chest count are not listed for this row.
Entities
No row-specific entity is listed; prepare for normal forest and night pressure.
Risk
Low to medium

Abandoned Pillars

-

Type
Area
Status
Current source-listed location
biome group
Forest structures
biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
Forest area landmark and possible item-source stop; exact item pool and chest count are not listed for this row.
Entities
No row-specific entity is listed; prepare for normal forest and night pressure.
Risk
Low to medium

Farm

-

Type
Area
Status
Current source-listed location
biome group
Forest structures
biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
Forest area landmark and possible item-source stop; exact item pool and chest count are not listed for this row.
Entities
No row-specific entity is listed; prepare for normal forest and night pressure.
Risk
Low to medium

Plane Wreckage

-

Type
Area
Status
Current source-listed location
biome group
Forest structures
biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
Forest area landmark and possible item-source stop; exact item pool and chest count are not listed for this row.
Entities
No row-specific entity is listed; prepare for normal forest and night pressure.
Risk
Low to medium

Treehouse

-

Type
Area
Status
Current source-listed location
biome group
Forest structures
biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
Forest area landmark and possible item-source stop; exact item pool and chest count are not listed for this row.
Entities
No row-specific entity is listed; prepare for normal forest and night pressure.
Risk
Low to medium

Wind Chime Tree

-

Type
Area
Status
Current source-listed location
biome group
Forest structures
biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
Forest area landmark and possible item-source stop; exact item pool and chest count are not listed for this row.
Entities
No row-specific entity is listed; prepare for normal forest and night pressure.
Risk
Low to medium

Igloo

-

Type
Area
Status
Current source-listed location
biome group
Snow Biome locations
biome
Snow Biome
Access
Snow Biome route
spawn behavior
Biome-specific structure
notable loot
Snow Biome area landmark; exact loot and chest count are not listed for this row.
Entities
Snow Biome threats can matter, but no row-specific inhabitant count is listed here.
Risk
Medium biome hazard

Cultist King Statue

-

Type
Area
Status
Current source-listed location
biome group
Volcanic Biome locations
biome
Volcanic Biome
Access
Volcanic Biome route
spawn behavior
Biome-specific structure
notable loot
Volcanic gallery notes this contains 1 Blue Spiked Chest.
Entities
Volcanic threats possible; row-specific inhabitants not listed.
Risk
High biome hazard

Hellephant Ritual Circle

-

Type
Area
Status
Current source-listed location
biome group
Volcanic Biome locations
biome
Volcanic Biome
Access
Volcanic Biome route
spawn behavior
Biome-specific structure
notable loot
Blue-spiked chest listed by Volcanic page.
Entities
1 Hellephant and two cultists listed by Volcanic page.
Risk
High

Lava-Isolated Chest

-

Type
Area
Status
Current source-listed location
biome group
Volcanic Biome locations
biome
Volcanic Biome
Access
Volcanic Biome route
spawn behavior
Biome-specific structure
notable loot
Volcanic gallery says it contains 1 Normal Spiked Chest.
Entities
Row-specific entities not listed.
Risk
High biome hazard

Lava Fall

-

Type
Area
Status
Current source-listed location
biome group
Volcanic Biome locations
biome
Volcanic Biome
Access
Volcanic Biome route
spawn behavior
Biome-specific structure
notable loot
Volcanic gallery says it contains 1 Blue Spiked Chest.
Entities
3 Cultists listed by Volcanic gallery.
Risk
High

Scorpion Pit

-

Type
Area
Status
Current source-listed location
biome group
Volcanic Biome locations
biome
Volcanic Biome
Access
Volcanic Biome route
spawn behavior
Biome-specific structure
notable loot
1 Blue-spiked chest and 3 resources listed by Volcanic page.
Entities
7 Scorpions listed by Volcanic page.
Risk
High
ImageNameTypeAvailabilitybiome groupbiomeAccessspawn behaviornotable lootEntitiesRisk
Abandoned CampAreaCurrent source-listed locationForest structuresThe ForestOpen forest routeRun-dependent forest structureForest area landmark and possible item-source stop; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.Low to medium
Abandoned PillarsAreaCurrent source-listed locationForest structuresThe ForestOpen forest routeRun-dependent forest structureForest area landmark and possible item-source stop; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.Low to medium
FarmAreaCurrent source-listed locationForest structuresThe ForestOpen forest routeRun-dependent forest structureForest area landmark and possible item-source stop; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.Low to medium
Plane WreckageAreaCurrent source-listed locationForest structuresThe ForestOpen forest routeRun-dependent forest structureForest area landmark and possible item-source stop; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.Low to medium
TreehouseAreaCurrent source-listed locationForest structuresThe ForestOpen forest routeRun-dependent forest structureForest area landmark and possible item-source stop; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.Low to medium
Wind Chime TreeAreaCurrent source-listed locationForest structuresThe ForestOpen forest routeRun-dependent forest structureForest area landmark and possible item-source stop; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.Low to medium
IglooAreaCurrent source-listed locationSnow Biome locationsSnow BiomeSnow Biome routeBiome-specific structureSnow Biome area landmark; exact loot and chest count are not listed for this row.Snow Biome threats can matter, but no row-specific inhabitant count is listed here.Medium biome hazard
Cultist King StatueAreaCurrent source-listed locationVolcanic Biome locationsVolcanic BiomeVolcanic Biome routeBiome-specific structureVolcanic gallery notes this contains 1 Blue Spiked Chest.Volcanic threats possible; row-specific inhabitants not listed.High biome hazard
Hellephant Ritual CircleAreaCurrent source-listed locationVolcanic Biome locationsVolcanic BiomeVolcanic Biome routeBiome-specific structureBlue-spiked chest listed by Volcanic page.1 Hellephant and two cultists listed by Volcanic page.High
Lava-Isolated ChestAreaCurrent source-listed locationVolcanic Biome locationsVolcanic BiomeVolcanic Biome routeBiome-specific structureVolcanic gallery says it contains 1 Normal Spiked Chest.Row-specific entities not listed.High biome hazard
Lava FallAreaCurrent source-listed locationVolcanic Biome locationsVolcanic BiomeVolcanic Biome routeBiome-specific structureVolcanic gallery says it contains 1 Blue Spiked Chest.3 Cultists listed by Volcanic gallery.High
Scorpion PitAreaCurrent source-listed locationVolcanic Biome locationsVolcanic BiomeVolcanic Biome routeBiome-specific structure1 Blue-spiked chest and 3 resources listed by Volcanic page.7 Scorpions listed by Volcanic page.High

type

Misc structure

4 items

Dumpster

-

Type
Misc structure
Status
Current source-listed location
biome group
Forest structures
biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
Small Forest structure and possible quick item-source check; exact item pool is not listed for this row.
Entities
No row-specific entity is listed; prepare for normal forest and night pressure.
Risk
Low

Well

-

Type
Misc structure
Status
Current source-listed location
biome group
Forest structures
biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
Small Forest structure and possible quick item-source check; exact item pool is not listed for this row.
Entities
No row-specific entity is listed; prepare for normal forest and night pressure.
Risk
Low

Frozen Well

-

Type
Misc structure
Status
Current source-listed location
biome group
Snow Biome locations
biome
Snow Biome
Access
Snow Biome route
spawn behavior
Biome-specific structure
notable loot
Snow Biome structure landmark; exact loot and interaction are not listed for this row.
Entities
Snow Biome threats can matter, but no row-specific inhabitant count is listed here.
Risk
Medium biome hazard

Snowy Outpost

-

Type
Misc structure
Status
Current source-listed location
biome group
Snow Biome locations
biome
Snow Biome
Access
Snow Biome route
spawn behavior
Biome-specific structure
notable loot
Snow Biome structure landmark; exact loot and interaction are not listed for this row.
Entities
Snow Biome threats can matter, but no row-specific inhabitant count is listed here.
Risk
Medium biome hazard
ImageNameTypeAvailabilitybiome groupbiomeAccessspawn behaviornotable lootEntitiesRisk
DumpsterMisc structureCurrent source-listed locationForest structuresThe ForestOpen forest routeRun-dependent forest structureSmall Forest structure and possible quick item-source check; exact item pool is not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.Low
WellMisc structureCurrent source-listed locationForest structuresThe ForestOpen forest routeRun-dependent forest structureSmall Forest structure and possible quick item-source check; exact item pool is not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.Low
Frozen WellMisc structureCurrent source-listed locationSnow Biome locationsSnow BiomeSnow Biome routeBiome-specific structureSnow Biome structure landmark; exact loot and interaction are not listed for this row.Snow Biome threats can matter, but no row-specific inhabitant count is listed here.Medium biome hazard
Snowy OutpostMisc structureCurrent source-listed locationSnow Biome locationsSnow BiomeSnow Biome routeBiome-specific structureSnow Biome structure landmark; exact loot and interaction are not listed for this row.Snow Biome threats can matter, but no row-specific inhabitant count is listed here.Medium biome hazard

type

Special combat structure

2 items

Cultist Stronghold

-

Type
Special combat structure
Status
Current source-listed location
biome group
Cultist and combat locations
biome
The Forest
Access
Combat route
spawn behavior
Run-dependent combat structure
notable loot
2 chests listed in the main Locations table.
Entities
Cultists; source says players fight waves and progress through the building.
Risk
High

Cultist King Base

-

Type
Special combat structure
Status
Current source-listed location
biome group
Volcanic Biome locations
biome
Volcanic Biome
Access
4 Cultist Gem summon route
spawn behavior
Volcanic Biome special structure
notable loot
Cultist King drops listed on Volcanic page: Mossy Coins, Cultist King Antler, Volcanic Bear Trap Tablet, and an Infernal item.
Entities
Cultist King plus melee and crossbow cultist guards listed by Volcanic page.
Risk
High
ImageNameTypeAvailabilitybiome groupbiomeAccessspawn behaviornotable lootEntitiesRisk
Cultist StrongholdSpecial combat structureCurrent source-listed locationCultist and combat locationsThe ForestCombat routeRun-dependent combat structure2 chests listed in the main Locations table.Cultists; source says players fight waves and progress through the building.High
Cultist King BaseSpecial combat structureCurrent source-listed locationVolcanic Biome locationsVolcanic Biome4 Cultist Gem summon routeVolcanic Biome special structureCultist King drops listed on Volcanic page: Mossy Coins, Cultist King Antler, Volcanic Bear Trap Tablet, and an Infernal item.Cultist King plus melee and crossbow cultist guards listed by Volcanic page.High

type

Cultist structure

8 items

Cultist Base

-

Type
Cultist structure
Status
Current source-listed location
biome group
Cultist and combat locations
biome
The Forest
Access
Combat route
spawn behavior
Run-dependent combat structure
notable loot
Cultist-category combat structure; exact loot or chest count is not listed for this row.
Entities
Cultist-related threats listed by source category.
Risk
High

Cultist Laboratory

-

Type
Cultist structure
Status
Current source-listed location
biome group
Cultist and combat locations
biome
The Forest
Access
Combat route
spawn behavior
Run-dependent combat structure
notable loot
Cultist-category combat structure; exact loot or chest count is not listed for this row.
Entities
Cultist-related threats listed by source category.
Risk
High

Dilapidated Building

-

Type
Cultist structure
Status
Current source-listed location
biome group
Cultist and combat locations
biome
The Forest
Access
Combat route
spawn behavior
Run-dependent combat structure
notable loot
Cultist-category combat structure; exact loot or chest count is not listed for this row.
Entities
Cultist-related threats listed by source category.
Risk
High

Cultist Church

-

Type
Cultist structure
Status
Current source-listed location
biome group
Cultist and combat locations
biome
The Forest
Access
Combat route
spawn behavior
Run-dependent combat structure
notable loot
Cultist-category combat structure; exact loot or chest count is not listed for this row.
Entities
Cultist-related threats listed by source category.
Risk
High

Cultist Hunter Camp

-

Type
Cultist structure
Status
Current source-listed location
biome group
Cultist and combat locations
biome
The Forest
Access
Combat route
spawn behavior
Run-dependent combat structure
notable loot
Cultist-category combat structure; exact loot or chest count is not listed for this row.
Entities
Cultists; Fandom trivia notes Bears can appear through Cultist Hunter Camp at lower campfire levels.
Risk
High

Destroyed Camp

-

Type
Cultist structure
Status
Current source-listed location
biome group
Cultist and combat locations
biome
The Forest
Access
Combat route
spawn behavior
Run-dependent combat structure
notable loot
Cultist-category combat structure; exact loot or chest count is not listed for this row.
Entities
Cultist-related threats listed by source category.
Risk
High

Cultist Ritual Circle

-

Type
Cultist structure
Status
Current source-listed location
biome group
Cultist and combat locations
biome
The Forest
Access
Combat route
spawn behavior
Run-dependent combat structure
notable loot
Cultist-category combat structure; exact loot or chest count is not listed for this row.
Entities
Cultist-related threats listed by source category.
Risk
High

Cultist Tree

-

Type
Cultist structure
Status
Current source-listed location
biome group
Cultist and combat locations
biome
The Forest
Access
Combat route
spawn behavior
Run-dependent combat structure
notable loot
Cultist-category combat structure; exact loot or chest count is not listed for this row.
Entities
Cultist-related threats listed by source category.
Risk
High
ImageNameTypeAvailabilitybiome groupbiomeAccessspawn behaviornotable lootEntitiesRisk
Cultist BaseCultist structureCurrent source-listed locationCultist and combat locationsThe ForestCombat routeRun-dependent combat structureCultist-category combat structure; exact loot or chest count is not listed for this row.Cultist-related threats listed by source category.High
Cultist LaboratoryCultist structureCurrent source-listed locationCultist and combat locationsThe ForestCombat routeRun-dependent combat structureCultist-category combat structure; exact loot or chest count is not listed for this row.Cultist-related threats listed by source category.High
Dilapidated BuildingCultist structureCurrent source-listed locationCultist and combat locationsThe ForestCombat routeRun-dependent combat structureCultist-category combat structure; exact loot or chest count is not listed for this row.Cultist-related threats listed by source category.High
Cultist ChurchCultist structureCurrent source-listed locationCultist and combat locationsThe ForestCombat routeRun-dependent combat structureCultist-category combat structure; exact loot or chest count is not listed for this row.Cultist-related threats listed by source category.High
Cultist Hunter CampCultist structureCurrent source-listed locationCultist and combat locationsThe ForestCombat routeRun-dependent combat structureCultist-category combat structure; exact loot or chest count is not listed for this row.Cultists; Fandom trivia notes Bears can appear through Cultist Hunter Camp at lower campfire levels.High
Destroyed CampCultist structureCurrent source-listed locationCultist and combat locationsThe ForestCombat routeRun-dependent combat structureCultist-category combat structure; exact loot or chest count is not listed for this row.Cultist-related threats listed by source category.High
Cultist Ritual CircleCultist structureCurrent source-listed locationCultist and combat locationsThe ForestCombat routeRun-dependent combat structureCultist-category combat structure; exact loot or chest count is not listed for this row.Cultist-related threats listed by source category.High
Cultist TreeCultist structureCurrent source-listed locationCultist and combat locationsThe ForestCombat routeRun-dependent combat structureCultist-category combat structure; exact loot or chest count is not listed for this row.Cultist-related threats listed by source category.High

type

Cave

1 items

Locked Caves

-

Type
Cave
Status
Current source-listed location
biome group
Special or gated locations
biome
The Forest
Access
Special or gated route
spawn behavior
Run-dependent special structure
notable loot
Locked/gated cave route; exact loot and unlock condition are not verified in the checked sources.
Entities
No row-specific entity is listed for this special row in checked sources.
Risk
Medium to high
ImageNameTypeAvailabilitybiome groupbiomeAccessspawn behaviornotable lootEntitiesRisk
Locked CavesCaveCurrent source-listed locationSpecial or gated locationsThe ForestSpecial or gated routeRun-dependent special structureLocked/gated cave route; exact loot and unlock condition are not verified in the checked sources.No row-specific entity is listed for this special row in checked sources.Medium to high

type

Special structure

6 items

Mushroom House

-

Type
Special structure
Status
Current source-listed location
biome group
Special or gated locations
biome
The Forest
Access
Special or gated route
spawn behavior
Run-dependent special structure
notable loot
Special Forest structure from the source list; exact loot or interaction is not verified in checked sources.
Entities
No row-specific entity is listed for this special row in checked sources.
Risk
Medium to high

Ice Temple

-

Type
Special structure
Status
Current source-listed location
biome group
Snow Biome locations
biome
Snow Biome
Access
Special Snow Biome route
spawn behavior
Biome-specific structure
notable loot
Snow Biome special location from source gallery; exact reward or interaction is not fully itemized in checked sources.
Entities
Snow Biome threats possible; row-specific inhabitants not verified.
Risk
High biome hazard

Polar Bear Cave

-

Type
Special structure
Status
Current source-listed location
biome group
Snow Biome locations
biome
Snow Biome
Access
Special Snow Biome route
spawn behavior
Biome-specific structure
notable loot
Snow Biome special cave tied to Polar Bear route recognition; exact reward or loot is not fully itemized here.
Entities
Polar Bear implied by source name and Snow Biome gallery; exact row inhabitant count not verified.
Risk
High biome hazard

Volcano

-

Type
Special structure
Status
Current source-listed location
biome group
Volcanic Biome locations
biome
Volcanic Biome
Access
Campfire Level 4+ special route in available listings
spawn behavior
Volcanic Biome special structure
notable loot
Sacrifice altar rewards listed in available listings: Gem of the Forest fragment, Cultist Gems, then Infernal weapon rewards on repeats.
Entities
3 melee cultists and 3 crossbow cultists guard the opening in available listings.
Risk
High

Ammunition Furnace

-

Type
Special structure
Status
Current source-listed location
biome group
Volcanic Biome locations
biome
Volcanic Biome
Access
Volcanic combat/special route
spawn behavior
Biome-specific structure
notable loot
Fuel can be dropped into the furnace to produce revolver, rifle, or shotgun ammo; a red-spiked chest is behind the furnace in available listings.
Entities
4 melee cultists and 4 crossbow cultists guard the structure in available listings.
Risk
High

Volcanic Church

-

Type
Special structure
Status
Current source-listed location
biome group
Volcanic Biome locations
biome
Volcanic Biome
Access
Volcanic combat/special route
spawn behavior
Biome-specific structure
notable loot
Multiple healing items inside and a roof red-spiked chest listed for that entry.
Entities
3 melee cultists and 3 crossbow cultists guard the church in available listings.
Risk
High
ImageNameTypeAvailabilitybiome groupbiomeAccessspawn behaviornotable lootEntitiesRisk
Mushroom HouseSpecial structureCurrent source-listed locationSpecial or gated locationsThe ForestSpecial or gated routeRun-dependent special structureSpecial Forest structure from the source list; exact loot or interaction is not verified in checked sources.No row-specific entity is listed for this special row in checked sources.Medium to high
Ice TempleSpecial structureCurrent source-listed locationSnow Biome locationsSnow BiomeSpecial Snow Biome routeBiome-specific structureSnow Biome special location from source gallery; exact reward or interaction is not fully itemized in checked sources.Snow Biome threats possible; row-specific inhabitants not verified.High biome hazard
Polar Bear CaveSpecial structureCurrent source-listed locationSnow Biome locationsSnow BiomeSpecial Snow Biome routeBiome-specific structureSnow Biome special cave tied to Polar Bear route recognition; exact reward or loot is not fully itemized here.Polar Bear implied by source name and Snow Biome gallery; exact row inhabitant count not verified.High biome hazard
VolcanoSpecial structureCurrent source-listed locationVolcanic Biome locationsVolcanic BiomeCampfire Level 4+ special route in available listingsVolcanic Biome special structureSacrifice altar rewards listed in available listings: Gem of the Forest fragment, Cultist Gems, then Infernal weapon rewards on repeats.3 melee cultists and 3 crossbow cultists guard the opening in available listings.High
Ammunition FurnaceSpecial structureCurrent source-listed locationVolcanic Biome locationsVolcanic BiomeVolcanic combat/special routeBiome-specific structureFuel can be dropped into the furnace to produce revolver, rifle, or shotgun ammo; a red-spiked chest is behind the furnace in available listings.4 melee cultists and 4 crossbow cultists guard the structure in available listings.High
Volcanic ChurchSpecial structureCurrent source-listed locationVolcanic Biome locationsVolcanic BiomeVolcanic combat/special routeBiome-specific structureMultiple healing items inside and a roof red-spiked chest listed for that entry.3 melee cultists and 3 crossbow cultists guard the church in available listings.High

type

Workshop

1 items

Tool Workshop

-

Type
Workshop
Status
Current source-listed location
biome group
Special or gated locations
biome
The Forest
Access
Special or gated route
spawn behavior
Run-dependent special structure
notable loot
Tool or crafting-station route; exact recipes and tool outputs belong to the tools/crafting datasets.
Entities
No row-specific entity is listed for this special row in checked sources.
Risk
Medium to high
ImageNameTypeAvailabilitybiome groupbiomeAccessspawn behaviornotable lootEntitiesRisk
Tool WorkshopWorkshopCurrent source-listed locationSpecial or gated locationsThe ForestSpecial or gated routeRun-dependent special structureTool or crafting-station route; exact recipes and tool outputs belong to the tools/crafting datasets.No row-specific entity is listed for this special row in checked sources.Medium to high

Why locations are route targets, not fixed coordinates

99 Nights in the Forest does not play like a fixed coordinate map. Structures are better treated as route targets: useful places to check when that run generates them, not exact spots you can mark before leaving camp. A Medium Cabin can be worth time because it can hold fuel, scrap, special loot, Mossy Coins, and a chest. A Watchtower is useful for light, possible chest value, and temporary safety, but its Yellow and Green variants do not behave the same way. A Volcanic objective like the Volcano or Cultist King Base is a different kind of stop because it asks for combat prep and a deeper route.

Where to go before daylight runs out

  1. Start with safer Forest structures while food, light, and inventory space are still easy to manage.
  2. Check cabins, sheds, towers, facilities, ponds, and recognizable area landmarks when they are already near your path.
  3. Treat cultist locations as combat decisions. Bring weapons, healing, light, and enough time before night pressure builds.
  4. Push into Snow Biome locations only after you can handle the freeze meter and cold-region threats.
  5. Push into Volcanic Biome locations only when lava hazards, cultist guards, scorpions, furnace routes, boss objectives, or sacrifice routes are worth the risk.
  6. Save special and gated stops for runs where the route, gear, and objective line up. Do not assume a lock, cave, station, or special structure has the same requirements as an old guide unless the entry says so.

Class choice matters before risky routes. The 99 Nights in the Forest wiki keeps the main game systems together, while classes can help decide whether your build is ready for cultist, snow, or volcanic stops.

Route contextWhat to check firstWhat can punish the run
Forest structuresCabins, sheds, towers, ponds, and facilities near your pathWasting daylight on small stops or assuming every structure has a chest
Cultist and combat locationsStronghold, bases, labs, churches, camps, and ritual structuresEntering without weapons, healing, light, or enough time
Special or gated locationsLocked Caves, Mushroom House, Tool Workshop, and Upgrade StationSpending time on requirements or rewards that the entry does not show
Snow Biome locationsWarm Clothing Cabin, snow cabins, Ice Shed, Ice Temple, Polar Bear CaveFreeze-meter pressure and cold-region threats
Volcanic Biome locationsVolcano, Cultist King Base, Ammunition Furnace, Volcanic Church, Scorpion PitLava, cultist guards, scorpions, boss routes, and item loss in lava

What loot and risk notes really mean

Loot notes stay cautious on purpose. Some entries have exact values, such as Medium Cabin loot categories, Large Cabin's Wolf, Water Tower's 0-1 chest, Cultist Stronghold's 2 chests, or Volcanic Church's healing items and roof chest. Other entries are useful because they are recognizable structures, route markers, combat stops, fishing spots, cave routes, or stations, so their notes explain why to check them without inventing a loot pool.

Event-only, exclusive, and removed structures are left out of the 68 normal route entries. That keeps Frog Invasion, UFO, Meteor, Carnival, Halloween, and removed structures away from everyday route planning. Biomes are also grouping context instead of standalone entries; the practical question is which stop inside Forest, Snow Biome, or Volcanic Biome helps your run right now.

Cultist and combat locations are high-risk stops tied to enemies, ritual structures, labs, bases, churches, strongholds, and boss-adjacent objectives. These entries help players decide when to bring weapons, healing, light, and enough time instead of walking into a fight unprepared.

Forest structures are the everyday route checks around the main run area: cabins, sheds, towers, ponds, facilities, workshops, and recognizable landmarks. Use these entries to decide which stops are worth daylight for loot, fishing, rescue progress, crafting, upgrades, or safe routing.

Snow Biome locations are cold-region structures and hazards where the freeze meter, hostile creatures, and longer travel change the value of each stop. Use these entries to route Warm Clothing Cabin, snow cabins, Ice Shed, Ice Temple, Polar Bear Cave, and other snow structures without treating the biome itself as the objective.

Special or gated locations cover places such as Locked Caves, Mushroom House, Tool Workshop, and Upgrade Station where access, usefulness, or route value depends on the run and the player's objective. These entries avoid fixed-coordinate claims and keep requirements cautious unless the location data confirms them.

Volcanic Biome locations are late-route or danger-heavy stops around lava, cultist guards, scorpions, furnaces, sacrifice paths, and boss objectives. Use these entries to separate quick checks from risky pushes into places like the Volcano, Cultist King Base, Ammunition Furnace, and Volcanic Church.

FAQ

Q.

Are 99 Nights in the Forest locations fixed?

No. Treat locations as run-dependent route targets instead of fixed coordinates. A structure or landmark can be useful when it appears in your run, but the location notes avoid claiming exact map positions.

Q.

Why are biomes not listed as separate location rows?

Biomes are route context. Forest, Snow Biome, and Volcanic Biome help explain where a structure belongs, but players make decisions around the cabin, cave, pond, furnace, tower, church, or combat stop inside that biome.

Q.

Which locations should beginners check first?

Start with safer Forest structures near your route, especially cabins, sheds, towers, ponds, and basic utility stops. Save cultist, Snow Biome, and Volcanic Biome pushes until you have weapons, healing, light, warmth, and enough daylight.

Q.

Does every location have guaranteed loot?

No. Some entries have exact chest, item, or interaction notes, while others are useful as route markers, fishing spots, stations, rescue areas, or combat warnings. If a reward is not listed for a location, the entry keeps the loot note broad.

Q.

Why are event, exclusive, or removed locations excluded?

Those locations can make normal route planning stale or confusing. Frog Invasion, UFO, Meteor, Carnival, Halloween, and removed structures are excluded from the 68 everyday route entries unless a future approved page needs a separate event-only treatment.

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