Bloxodes

All 68 Locations in 99 Nights in the Forest: Where Should You Go First?

Updated on June 5, 2026 (2 days ago)

Locations in 99 Nights in the Forest are route decisions, not fixed map pins. The forest changes between runs, so a cabin, tower, pond, cultist stop, snow structure, or volcanic objective is most useful when you know what it can help you find and how risky it is to check.

The 68 entries focus on durable places and structures players actually route to, loot, fight around, rescue from, fish at, craft at, upgrade through, or need to recognize during a run. Each entry covers route group, structure type, biome context, access, spawn behavior, loot or interaction notes, risk, and a short route tip. Biomes are grouping context because players route through Forest, Snow, and Volcanic areas, but the useful decision is which structure, pond, cave, station, or combat stop is worth your time inside that area.

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Route group

Forest structures

28 items

Forest structures are the everyday route checks around the main run area: cabins, sheds, towers, ponds, facilities, workshops, and recognizable landmarks. Use these entries to decide which stops are worth daylight for loot, fishing, rescue progress, crafting, upgrades, or safe routing.

Medium Cabin

Cabin

Medium Cabin

Availability Current source-listed location

biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
Fuel, scrap, special loot, Mossy Coins, and a chest listed on its individual source page.
Entities
N/A listed on source page.
Large Cabin

Cabin

Large Cabin

Availability Current source-listed location

biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
Fuel, scrap, special loot, Mossy Coins, chest, chairs, and natural logs listed on its individual source page.
Entities
  • 1 Wolf listed
  • source trivia says Large Cabin always spawns with one Wolf.
Fishing Cabin

Cabin

Fishing Cabin

Availability Current source-listed location

biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
1 item and 1 chest listed in the List of Locations snippet.
Entities
No row-specific entity is listed in the checked Fishing Cabin source snippet.
Wooden Shed

Shed

Wooden Shed

Availability Current source-listed location

biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
  • 2 items
  • No chest listed in the main Locations table.
Entities
  • No row-specific entity is listed
  • normal forest and night threats may still matter.
Small Shed

Shed

Small Shed

Availability Current source-listed location

biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
  • 1 item
  • No chest listed in the main Locations table.
Entities
  • No row-specific entity is listed
  • normal forest and night threats may still matter.
Armory

Shed

Armory

Availability Current source-listed location

biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
  • 6 items
  • No chest listed in the main Locations table.
Entities
  • No row-specific entity is listed
  • normal forest and night threats may still matter.
Watchtower

Tower

Watchtower

Availability Current source-listed location

biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
Fuel, scrap, special loot, Old Flashlights, Mossy Coins, and variant chest/flashlight notes listed on source page.
Entities
Wolves and Alpha Wolves can still spawn in the watchtower per source page.
Water Tower

Tower

Water Tower

Availability Current source-listed location

biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
5 items and 0-1 chest listed in the Locations table.
Entities
  • No row-specific entity is listed
  • normal forest and night threats may still matter.
Abandoned Animal Shelter

Facility

Abandoned Animal Shelter

Availability Current source-listed location

biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
  • Forest facility item-source check
  • exact item pool and chest count are not listed for this row.
Entities
  • No row-specific entity is listed
  • prepare for normal forest and night pressure.
Bank

Facility

Bank

Availability Current source-listed location

biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
  • Forest facility item-source check
  • exact item pool and chest count are not listed for this row.
Entities
  • No row-specific entity is listed
  • prepare for normal forest and night pressure.
Barn

Facility

Barn

Availability Current source-listed location

biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
  • Forest facility item-source check
  • exact item pool and chest count are not listed for this row.
Entities
  • No row-specific entity is listed
  • prepare for normal forest and night pressure.
Basketball Court

Facility

Basketball Court

Availability Current source-listed location

biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
  • Forest facility item-source check
  • exact item pool and chest count are not listed for this row.
Entities
  • No row-specific entity is listed
  • prepare for normal forest and night pressure.
Clinic

Facility

Clinic

Availability Current source-listed location

biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
  • Forest facility item-source check
  • exact item pool and chest count are not listed for this row.
Entities
  • No row-specific entity is listed
  • prepare for normal forest and night pressure.
Mineshaft

Facility

Mineshaft

Availability Current source-listed location

biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
  • Forest facility item-source check
  • exact item pool and chest count are not listed for this row.
Entities
  • No row-specific entity is listed
  • prepare for normal forest and night pressure.
Food Warehouse

Facility

Food Warehouse

Availability Current source-listed location

biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
  • Forest facility item-source check
  • exact item pool and chest count are not listed for this row.
Entities
  • No row-specific entity is listed
  • prepare for normal forest and night pressure.
Playground

Facility

Playground

Availability Current source-listed location

biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
  • Forest facility item-source check
  • exact item pool and chest count are not listed for this row.
Entities
  • No row-specific entity is listed
  • prepare for normal forest and night pressure.
Restroom

Facility

Restroom

Availability Current source-listed location

biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
  • Forest facility item-source check
  • exact item pool and chest count are not listed for this row.
Entities
  • No row-specific entity is listed
  • prepare for normal forest and night pressure.
Abandoned Camp

Area

Abandoned Camp

Availability Current source-listed location

biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
  • Forest area landmark and possible item-source stop
  • exact item pool and chest count are not listed for this row.
Entities
  • No row-specific entity is listed
  • prepare for normal forest and night pressure.
Abandoned Pillars

Area

Abandoned Pillars

Availability Current source-listed location

biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
  • Forest area landmark and possible item-source stop
  • exact item pool and chest count are not listed for this row.
Entities
  • No row-specific entity is listed
  • prepare for normal forest and night pressure.
Farm

Area

Farm

Availability Current source-listed location

biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
  • Forest area landmark and possible item-source stop
  • exact item pool and chest count are not listed for this row.
Entities
  • No row-specific entity is listed
  • prepare for normal forest and night pressure.
Plane Wreckage

Area

Plane Wreckage

Availability Current source-listed location

biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
  • Forest area landmark and possible item-source stop
  • exact item pool and chest count are not listed for this row.
Entities
  • No row-specific entity is listed
  • prepare for normal forest and night pressure.
Treehouse

Area

Treehouse

Availability Current source-listed location

biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
  • Forest area landmark and possible item-source stop
  • exact item pool and chest count are not listed for this row.
Entities
  • No row-specific entity is listed
  • prepare for normal forest and night pressure.
Wind Chime Tree

Area

Wind Chime Tree

Availability Current source-listed location

biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
  • Forest area landmark and possible item-source stop
  • exact item pool and chest count are not listed for this row.
Entities
  • No row-specific entity is listed
  • prepare for normal forest and night pressure.
Dumpster

Misc structure

Dumpster

Availability Current source-listed location

biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
  • Small Forest structure and possible quick item-source check
  • exact item pool is not listed for this row.
Entities
  • No row-specific entity is listed
  • prepare for normal forest and night pressure.
Well

Misc structure

Well

Availability Current source-listed location

biome
The Forest
Access
Open forest route
spawn behavior
Run-dependent forest structure
notable loot
  • Small Forest structure and possible quick item-source check
  • exact item pool is not listed for this row.
Entities
  • No row-specific entity is listed
  • prepare for normal forest and night pressure.
Fresh Pond

Pond

Fresh Pond

Availability Current source-listed location

biome
The Forest
Access
Fishing route
spawn behavior
Run-dependent pond
notable loot
  • Fishing Rod use
  • no chest listed in the Locations pond table.
Entities
Frogs during Frog Invasion event listed by source.
Algal Pond

Pond

Algal Pond

Availability Current source-listed location

biome
The Forest
Access
Fishing route
spawn behavior
Run-dependent pond
notable loot
  • Fishing Rod use
  • no chest listed in the Locations pond table.
Entities
Frogs during Frog Invasion event listed by source.
Bone Pond

Pond

Bone Pond

Availability Current source-listed location

biome
The Forest
Access
Fishing route
spawn behavior
Run-dependent pond
notable loot
  • Fishing Rod use
  • no chest listed in the Locations pond table.
Entities
Frogs during Frog Invasion event listed by source.
ImageNameTypeAvailabilitybiomeAccessspawn behaviornotable lootEntities
Medium Cabin
Medium CabinCabinAvailability Current source-listed locationThe ForestOpen forest routeRun-dependent forest structureFuel, scrap, special loot, Mossy Coins, and a chest listed on its individual source page.N/A listed on source page.
Large Cabin
Large CabinCabinAvailability Current source-listed locationThe ForestOpen forest routeRun-dependent forest structureFuel, scrap, special loot, Mossy Coins, chest, chairs, and natural logs listed on its individual source page.1 Wolf listed; source trivia says Large Cabin always spawns with one Wolf.
Fishing Cabin
Fishing CabinCabinAvailability Current source-listed locationThe ForestOpen forest routeRun-dependent forest structure1 item and 1 chest listed in the List of Locations snippet.No row-specific entity is listed in the checked Fishing Cabin source snippet.
Wooden Shed
Wooden ShedShedAvailability Current source-listed locationThe ForestOpen forest routeRun-dependent forest structure2 items; No chest listed in the main Locations table.No row-specific entity is listed; normal forest and night threats may still matter.
Small Shed
Small ShedShedAvailability Current source-listed locationThe ForestOpen forest routeRun-dependent forest structure1 item; No chest listed in the main Locations table.No row-specific entity is listed; normal forest and night threats may still matter.
Armory
ArmoryShedAvailability Current source-listed locationThe ForestOpen forest routeRun-dependent forest structure6 items; No chest listed in the main Locations table.No row-specific entity is listed; normal forest and night threats may still matter.
Watchtower
WatchtowerTowerAvailability Current source-listed locationThe ForestOpen forest routeRun-dependent forest structureFuel, scrap, special loot, Old Flashlights, Mossy Coins, and variant chest/flashlight notes listed on source page.Wolves and Alpha Wolves can still spawn in the watchtower per source page.
Water Tower
Water TowerTowerAvailability Current source-listed locationThe ForestOpen forest routeRun-dependent forest structure5 items and 0-1 chest listed in the Locations table.No row-specific entity is listed; normal forest and night threats may still matter.
Abandoned Animal Shelter
Abandoned Animal ShelterFacilityAvailability Current source-listed locationThe ForestOpen forest routeRun-dependent forest structureForest facility item-source check; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.
Bank
BankFacilityAvailability Current source-listed locationThe ForestOpen forest routeRun-dependent forest structureForest facility item-source check; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.
Barn
BarnFacilityAvailability Current source-listed locationThe ForestOpen forest routeRun-dependent forest structureForest facility item-source check; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.
Basketball Court
Basketball CourtFacilityAvailability Current source-listed locationThe ForestOpen forest routeRun-dependent forest structureForest facility item-source check; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.
Clinic
ClinicFacilityAvailability Current source-listed locationThe ForestOpen forest routeRun-dependent forest structureForest facility item-source check; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.
Mineshaft
MineshaftFacilityAvailability Current source-listed locationThe ForestOpen forest routeRun-dependent forest structureForest facility item-source check; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.
Food Warehouse
Food WarehouseFacilityAvailability Current source-listed locationThe ForestOpen forest routeRun-dependent forest structureForest facility item-source check; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.
Playground
PlaygroundFacilityAvailability Current source-listed locationThe ForestOpen forest routeRun-dependent forest structureForest facility item-source check; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.
Restroom
RestroomFacilityAvailability Current source-listed locationThe ForestOpen forest routeRun-dependent forest structureForest facility item-source check; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.
Abandoned Camp
Abandoned CampAreaAvailability Current source-listed locationThe ForestOpen forest routeRun-dependent forest structureForest area landmark and possible item-source stop; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.
Abandoned Pillars
Abandoned PillarsAreaAvailability Current source-listed locationThe ForestOpen forest routeRun-dependent forest structureForest area landmark and possible item-source stop; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.
Farm
FarmAreaAvailability Current source-listed locationThe ForestOpen forest routeRun-dependent forest structureForest area landmark and possible item-source stop; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.
Plane Wreckage
Plane WreckageAreaAvailability Current source-listed locationThe ForestOpen forest routeRun-dependent forest structureForest area landmark and possible item-source stop; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.
Treehouse
TreehouseAreaAvailability Current source-listed locationThe ForestOpen forest routeRun-dependent forest structureForest area landmark and possible item-source stop; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.
Wind Chime Tree
Wind Chime TreeAreaAvailability Current source-listed locationThe ForestOpen forest routeRun-dependent forest structureForest area landmark and possible item-source stop; exact item pool and chest count are not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.
Dumpster
DumpsterMisc structureAvailability Current source-listed locationThe ForestOpen forest routeRun-dependent forest structureSmall Forest structure and possible quick item-source check; exact item pool is not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.
Well
WellMisc structureAvailability Current source-listed locationThe ForestOpen forest routeRun-dependent forest structureSmall Forest structure and possible quick item-source check; exact item pool is not listed for this row.No row-specific entity is listed; prepare for normal forest and night pressure.
Fresh Pond
Fresh PondPondAvailability Current source-listed locationThe ForestFishing routeRun-dependent pondFishing Rod use; no chest listed in the Locations pond table.Frogs during Frog Invasion event listed by source.
Algal Pond
Algal PondPondAvailability Current source-listed locationThe ForestFishing routeRun-dependent pondFishing Rod use; no chest listed in the Locations pond table.Frogs during Frog Invasion event listed by source.
Bone Pond
Bone PondPondAvailability Current source-listed locationThe ForestFishing routeRun-dependent pondFishing Rod use; no chest listed in the Locations pond table.Frogs during Frog Invasion event listed by source.

Route group

Cultist and combat locations

9 items

Cultist and combat locations are high-risk stops tied to enemies, ritual structures, labs, bases, churches, strongholds, and boss-adjacent objectives. These entries help players decide when to bring weapons, healing, light, and enough time instead of walking into a fight unprepared.

Cultist Stronghold

Special combat structure

Cultist Stronghold

Availability Current source-listed location

biome
The Forest
Access
Combat route
spawn behavior
Run-dependent combat structure
notable loot
2 chests listed in the main Locations table.
Entities
  • Cultists
  • source says players fight waves and progress through the building.
Cultist Base

Cultist structure

Cultist Base

Availability Current source-listed location

biome
The Forest
Access
Combat route
spawn behavior
Run-dependent combat structure
notable loot
  • Cultist-category combat structure
  • exact loot or chest count is not listed for this row.
Entities
Cultist-related threats listed by source category.
Cultist Laboratory

Cultist structure

Cultist Laboratory

Availability Current source-listed location

biome
The Forest
Access
Combat route
spawn behavior
Run-dependent combat structure
notable loot
  • Cultist-category combat structure
  • exact loot or chest count is not listed for this row.
Entities
Cultist-related threats listed by source category.
Dilapidated Building

Cultist structure

Dilapidated Building

Availability Current source-listed location

biome
The Forest
Access
Combat route
spawn behavior
Run-dependent combat structure
notable loot
  • Cultist-category combat structure
  • exact loot or chest count is not listed for this row.
Entities
Cultist-related threats listed by source category.
Cultist Church

Cultist structure

Cultist Church

Availability Current source-listed location

biome
The Forest
Access
Combat route
spawn behavior
Run-dependent combat structure
notable loot
  • Cultist-category combat structure
  • exact loot or chest count is not listed for this row.
Entities
Cultist-related threats listed by source category.
Cultist Hunter Camp

Cultist structure

Cultist Hunter Camp

Availability Current source-listed location

biome
The Forest
Access
Combat route
spawn behavior
Run-dependent combat structure
notable loot
  • Cultist-category combat structure
  • exact loot or chest count is not listed for this row.
Entities
  • Cultists
  • Fandom trivia notes Bears can appear through Cultist Hunter Camp at lower campfire levels.
Destroyed Camp

Cultist structure

Destroyed Camp

Availability Current source-listed location

biome
The Forest
Access
Combat route
spawn behavior
Run-dependent combat structure
notable loot
  • Cultist-category combat structure
  • exact loot or chest count is not listed for this row.
Entities
Cultist-related threats listed by source category.
Cultist Ritual Circle

Cultist structure

Cultist Ritual Circle

Availability Current source-listed location

biome
The Forest
Access
Combat route
spawn behavior
Run-dependent combat structure
notable loot
  • Cultist-category combat structure
  • exact loot or chest count is not listed for this row.
Entities
Cultist-related threats listed by source category.
Cultist Tree

Cultist structure

Cultist Tree

Availability Current source-listed location

biome
The Forest
Access
Combat route
spawn behavior
Run-dependent combat structure
notable loot
  • Cultist-category combat structure
  • exact loot or chest count is not listed for this row.
Entities
Cultist-related threats listed by source category.
ImageNameTypeAvailabilitybiomeAccessspawn behaviornotable lootEntities
Cultist Stronghold
Cultist StrongholdSpecial combat structureAvailability Current source-listed locationThe ForestCombat routeRun-dependent combat structure2 chests listed in the main Locations table.Cultists; source says players fight waves and progress through the building.
Cultist Base
Cultist BaseCultist structureAvailability Current source-listed locationThe ForestCombat routeRun-dependent combat structureCultist-category combat structure; exact loot or chest count is not listed for this row.Cultist-related threats listed by source category.
Cultist Laboratory
Cultist LaboratoryCultist structureAvailability Current source-listed locationThe ForestCombat routeRun-dependent combat structureCultist-category combat structure; exact loot or chest count is not listed for this row.Cultist-related threats listed by source category.
Dilapidated Building
Dilapidated BuildingCultist structureAvailability Current source-listed locationThe ForestCombat routeRun-dependent combat structureCultist-category combat structure; exact loot or chest count is not listed for this row.Cultist-related threats listed by source category.
Cultist Church
Cultist ChurchCultist structureAvailability Current source-listed locationThe ForestCombat routeRun-dependent combat structureCultist-category combat structure; exact loot or chest count is not listed for this row.Cultist-related threats listed by source category.
Cultist Hunter Camp
Cultist Hunter CampCultist structureAvailability Current source-listed locationThe ForestCombat routeRun-dependent combat structureCultist-category combat structure; exact loot or chest count is not listed for this row.Cultists; Fandom trivia notes Bears can appear through Cultist Hunter Camp at lower campfire levels.
Destroyed Camp
Destroyed CampCultist structureAvailability Current source-listed locationThe ForestCombat routeRun-dependent combat structureCultist-category combat structure; exact loot or chest count is not listed for this row.Cultist-related threats listed by source category.
Cultist Ritual Circle
Cultist Ritual CircleCultist structureAvailability Current source-listed locationThe ForestCombat routeRun-dependent combat structureCultist-category combat structure; exact loot or chest count is not listed for this row.Cultist-related threats listed by source category.
Cultist Tree
Cultist TreeCultist structureAvailability Current source-listed locationThe ForestCombat routeRun-dependent combat structureCultist-category combat structure; exact loot or chest count is not listed for this row.Cultist-related threats listed by source category.

Route group

Special or gated locations

4 items

Special or gated locations cover places such as Locked Caves, Mushroom House, Tool Workshop, and Upgrade Station where access, usefulness, or route value depends on the run and the player's objective. These entries avoid fixed-coordinate claims and keep requirements cautious unless the location data confirms them.

Locked Caves

Cave

Locked Caves

Availability Current source-listed location

biome
The Forest
Access
Special or gated route
spawn behavior
Run-dependent special structure
notable loot
  • Locked/gated cave route
  • exact loot and unlock condition are not verified in the checked sources.
Entities
No row-specific entity is listed for this special row in checked sources.
Mushroom House

Special structure

Mushroom House

Availability Current source-listed location

biome
The Forest
Access
Special or gated route
spawn behavior
Run-dependent special structure
notable loot
  • Special Forest structure from the source list
  • exact loot or interaction is not verified in checked sources.
Entities
No row-specific entity is listed for this special row in checked sources.
Tool Workshop

Workshop

Tool Workshop

Availability Current source-listed location

biome
The Forest
Access
Special or gated route
spawn behavior
Run-dependent special structure
notable loot
  • Tool or crafting-station route
  • exact recipes and tool outputs belong to the tools/crafting datasets.
Entities
No row-specific entity is listed for this special row in checked sources.
Upgrade Station

Upgrade station

Upgrade Station

Availability Current source-listed location

biome
The Forest
Access
Special or gated route
spawn behavior
Run-dependent special structure
notable loot
  • Upgrade-station route
  • exact upgrade outputs are not stored in the location row.
Entities
No row-specific entity is listed for this special row in checked sources.
ImageNameTypeAvailabilitybiomeAccessspawn behaviornotable lootEntities
Locked Caves
Locked CavesCaveAvailability Current source-listed locationThe ForestSpecial or gated routeRun-dependent special structureLocked/gated cave route; exact loot and unlock condition are not verified in the checked sources.No row-specific entity is listed for this special row in checked sources.
Mushroom House
Mushroom HouseSpecial structureAvailability Current source-listed locationThe ForestSpecial or gated routeRun-dependent special structureSpecial Forest structure from the source list; exact loot or interaction is not verified in checked sources.No row-specific entity is listed for this special row in checked sources.
Tool Workshop
Tool WorkshopWorkshopAvailability Current source-listed locationThe ForestSpecial or gated routeRun-dependent special structureTool or crafting-station route; exact recipes and tool outputs belong to the tools/crafting datasets.No row-specific entity is listed for this special row in checked sources.
Upgrade Station
Upgrade StationUpgrade stationAvailability Current source-listed locationThe ForestSpecial or gated routeRun-dependent special structureUpgrade-station route; exact upgrade outputs are not stored in the location row.No row-specific entity is listed for this special row in checked sources.

Route group

Snow Biome locations

14 items

Snow Biome locations are cold-region structures and hazards where the freeze meter, hostile creatures, and longer travel change the value of each stop. Use these entries to route Warm Clothing Cabin, snow cabins, Ice Shed, Ice Temple, Polar Bear Cave, and other snow structures without treating the biome itself as the objective.

Warm Clothing Cabin

Cabin

Warm Clothing Cabin

Availability Current source-listed location

biome
Snow Biome
Access
Snow Biome route
spawn behavior
Biome-specific structure
notable loot
Warm clothing cabin items slow freeze-meter drain according to the Snow Biome page.
Entities
  • Snow Biome inhabitants include Arctic Fox, Polar Bear, Mammoth, Cultists, and The Owl
  • row-specific inhabitants were not listed here.
Medium Snow Cabin

Cabin

Medium Snow Cabin

Availability Current source-listed location

biome
Snow Biome
Access
Snow Biome route
spawn behavior
Biome-specific structure
notable loot
  • Snow Biome cabin item-source stop
  • exact item pool and chest count are not listed for this row.
Entities
  • Snow Biome inhabitants include Arctic Fox, Polar Bear, Mammoth, Cultists, and The Owl
  • row-specific inhabitants were not listed here.
Large Snow Cabin

Cabin

Large Snow Cabin

Availability Current source-listed location

biome
Snow Biome
Access
Snow Biome route
spawn behavior
Biome-specific structure
notable loot
  • Snow Biome cabin item-source stop
  • exact item pool and chest count are not listed for this row.
Entities
  • Snow Biome inhabitants include Arctic Fox, Polar Bear, Mammoth, Cultists, and The Owl
  • row-specific inhabitants were not listed here.
Ice Fishing Hut

Cabin

Ice Fishing Hut

Availability Current source-listed location

biome
Snow Biome
Access
Snow Biome route
spawn behavior
Biome-specific structure
notable loot
  • Snow Biome hut tied to fishing-route recognition
  • exact loot and fish pool are not listed for this row.
Entities
  • Snow Biome inhabitants include Arctic Fox, Polar Bear, Mammoth, Cultists, and The Owl
  • row-specific inhabitants were not listed here.
Ice Shed

Shed

Ice Shed

Availability Current source-listed location

biome
Snow Biome
Access
Snow Biome route
spawn behavior
Biome-specific structure
notable loot
  • Scrap or Fuel
  • source says it contains 1 item only.
Entities
N/A listed on source page.
Bell Tower

Tower

Bell Tower

Availability Current source-listed location

biome
Snow Biome
Access
Snow Biome route
spawn behavior
Biome-specific structure
notable loot
  • Snow Biome tower landmark and item-source check
  • exact loot and chest count are not listed for this row.
Entities
Snow Biome threats can matter, but no row-specific inhabitant count is listed here.
Ice Laboratory

Facility

Ice Laboratory

Availability Current source-listed location

biome
Snow Biome
Access
Snow Biome route
spawn behavior
Biome-specific structure
notable loot
  • Snow Biome facility stop
  • exact loot, interaction, and chest count are not listed for this row.
Entities
Snow Biome threats can matter, but no row-specific inhabitant count is listed here.
Snow Mausoleum

Facility

Snow Mausoleum

Availability Current source-listed location

biome
Snow Biome
Access
Snow Biome route
spawn behavior
Biome-specific structure
notable loot
  • Snow Biome facility stop
  • exact loot, interaction, and chest count are not listed for this row.
Entities
Snow Biome threats can matter, but no row-specific inhabitant count is listed here.
Igloo

Area

Igloo

Availability Current source-listed location

biome
Snow Biome
Access
Snow Biome route
spawn behavior
Biome-specific structure
notable loot
  • Snow Biome area landmark
  • exact loot and chest count are not listed for this row.
Entities
Snow Biome threats can matter, but no row-specific inhabitant count is listed here.
Frozen Well

Misc structure

Frozen Well

Availability Current source-listed location

biome
Snow Biome
Access
Snow Biome route
spawn behavior
Biome-specific structure
notable loot
  • Snow Biome structure landmark
  • exact loot and interaction are not listed for this row.
Entities
Snow Biome threats can matter, but no row-specific inhabitant count is listed here.
Snowy Outpost

Misc structure

Snowy Outpost

Availability Current source-listed location

biome
Snow Biome
Access
Snow Biome route
spawn behavior
Biome-specific structure
notable loot
  • Snow Biome structure landmark
  • exact loot and interaction are not listed for this row.
Entities
Snow Biome threats can matter, but no row-specific inhabitant count is listed here.
Ice Temple

Special structure

Ice Temple

Availability Current source-listed location

biome
Snow Biome
Access
Special Snow Biome route
spawn behavior
Biome-specific structure
notable loot
  • Snow Biome special location from source gallery
  • exact reward or interaction is not fully itemized in checked sources.
Entities
  • Snow Biome threats possible
  • row-specific inhabitants not verified.
Polar Bear Cave

Special structure

Polar Bear Cave

Availability Current source-listed location

biome
Snow Biome
Access
Special Snow Biome route
spawn behavior
Biome-specific structure
notable loot
  • Snow Biome special cave tied to Polar Bear route recognition
  • exact reward or loot is not fully itemized here.
Entities
  • Polar Bear implied by source name and Snow Biome gallery
  • exact row inhabitant count not verified.
Cold Pond

Pond

Cold Pond

Availability Current source-listed location

biome
Snow Biome
Access
Fishing route
spawn behavior
Biome-specific structure
notable loot
  • Fishing Rod use
  • no chest or entities listed in the Locations pond table.
Entities
N/A listed in main pond table.
ImageNameTypeAvailabilitybiomeAccessspawn behaviornotable lootEntities
Warm Clothing Cabin
Warm Clothing CabinCabinAvailability Current source-listed locationSnow BiomeSnow Biome routeBiome-specific structureWarm clothing cabin items slow freeze-meter drain according to the Snow Biome page.Snow Biome inhabitants include Arctic Fox, Polar Bear, Mammoth, Cultists, and The Owl; row-specific inhabitants were not listed here.
Medium Snow Cabin
Medium Snow CabinCabinAvailability Current source-listed locationSnow BiomeSnow Biome routeBiome-specific structureSnow Biome cabin item-source stop; exact item pool and chest count are not listed for this row.Snow Biome inhabitants include Arctic Fox, Polar Bear, Mammoth, Cultists, and The Owl; row-specific inhabitants were not listed here.
Large Snow Cabin
Large Snow CabinCabinAvailability Current source-listed locationSnow BiomeSnow Biome routeBiome-specific structureSnow Biome cabin item-source stop; exact item pool and chest count are not listed for this row.Snow Biome inhabitants include Arctic Fox, Polar Bear, Mammoth, Cultists, and The Owl; row-specific inhabitants were not listed here.
Ice Fishing Hut
Ice Fishing HutCabinAvailability Current source-listed locationSnow BiomeSnow Biome routeBiome-specific structureSnow Biome hut tied to fishing-route recognition; exact loot and fish pool are not listed for this row.Snow Biome inhabitants include Arctic Fox, Polar Bear, Mammoth, Cultists, and The Owl; row-specific inhabitants were not listed here.
Ice Shed
Ice ShedShedAvailability Current source-listed locationSnow BiomeSnow Biome routeBiome-specific structureScrap or Fuel; source says it contains 1 item only.N/A listed on source page.
Bell Tower
Bell TowerTowerAvailability Current source-listed locationSnow BiomeSnow Biome routeBiome-specific structureSnow Biome tower landmark and item-source check; exact loot and chest count are not listed for this row.Snow Biome threats can matter, but no row-specific inhabitant count is listed here.
Ice Laboratory
Ice LaboratoryFacilityAvailability Current source-listed locationSnow BiomeSnow Biome routeBiome-specific structureSnow Biome facility stop; exact loot, interaction, and chest count are not listed for this row.Snow Biome threats can matter, but no row-specific inhabitant count is listed here.
Snow Mausoleum
Snow MausoleumFacilityAvailability Current source-listed locationSnow BiomeSnow Biome routeBiome-specific structureSnow Biome facility stop; exact loot, interaction, and chest count are not listed for this row.Snow Biome threats can matter, but no row-specific inhabitant count is listed here.
Igloo
IglooAreaAvailability Current source-listed locationSnow BiomeSnow Biome routeBiome-specific structureSnow Biome area landmark; exact loot and chest count are not listed for this row.Snow Biome threats can matter, but no row-specific inhabitant count is listed here.
Frozen Well
Frozen WellMisc structureAvailability Current source-listed locationSnow BiomeSnow Biome routeBiome-specific structureSnow Biome structure landmark; exact loot and interaction are not listed for this row.Snow Biome threats can matter, but no row-specific inhabitant count is listed here.
Snowy Outpost
Snowy OutpostMisc structureAvailability Current source-listed locationSnow BiomeSnow Biome routeBiome-specific structureSnow Biome structure landmark; exact loot and interaction are not listed for this row.Snow Biome threats can matter, but no row-specific inhabitant count is listed here.
Ice Temple
Ice TempleSpecial structureAvailability Current source-listed locationSnow BiomeSpecial Snow Biome routeBiome-specific structureSnow Biome special location from source gallery; exact reward or interaction is not fully itemized in checked sources.Snow Biome threats possible; row-specific inhabitants not verified.
Polar Bear Cave
Polar Bear CaveSpecial structureAvailability Current source-listed locationSnow BiomeSpecial Snow Biome routeBiome-specific structureSnow Biome special cave tied to Polar Bear route recognition; exact reward or loot is not fully itemized here.Polar Bear implied by source name and Snow Biome gallery; exact row inhabitant count not verified.
Cold Pond
Cold PondPondAvailability Current source-listed locationSnow BiomeFishing routeBiome-specific structureFishing Rod use; no chest or entities listed in the Locations pond table.N/A listed in main pond table.

Route group

Volcanic Biome locations

13 items

Volcanic Biome locations are late-route or danger-heavy stops around lava, cultist guards, scorpions, furnaces, sacrifice paths, and boss objectives. Use these entries to separate quick checks from risky pushes into places like the Volcano, Cultist King Base, Ammunition Furnace, and Volcanic Church.

Silver Scrap Hut

Cabin

Silver Scrap Hut

Availability Current source-listed location

biome
Volcanic Biome
Access
Volcanic Biome route
spawn behavior
Biome-specific structure
notable loot
  • Volcanic scrap-house/hut structure
  • exact item count is not listed for this row.
Entities
  • Volcanic Biome inhabitants include Cultists, Scorpions, Hellephant, and King Cultist
  • row-specific inhabitants were not listed here.
Red Scrap Hut

Cabin

Red Scrap Hut

Availability Current source-listed location

biome
Volcanic Biome
Access
Volcanic Biome route
spawn behavior
Biome-specific structure
notable loot
  • Volcanic scrap-house/hut structure
  • exact item count is not listed for this row.
Entities
  • Volcanic Biome inhabitants include Cultists, Scorpions, Hellephant, and King Cultist
  • row-specific inhabitants were not listed here.
Cultist Tower

Tower

Cultist Tower

Availability Current source-listed location

biome
Volcanic Biome
Access
Volcanic combat route
spawn behavior
Biome-specific structure
notable loot
  • 1 chest listed in the Locations table
  • Volcanic page says Cultist Watchtower has a blue-spiked chest at the top.
Entities
Two melee cultists and two crossbow cultists listed by Volcanic page.
Cultist King Statue

Area

Cultist King Statue

Availability Current source-listed location

biome
Volcanic Biome
Access
Volcanic Biome route
spawn behavior
Biome-specific structure
notable loot
Volcanic gallery notes this contains 1 Blue Spiked Chest.
Entities
  • Volcanic threats possible
  • row-specific inhabitants not listed.
Hellephant Ritual Circle

Area

Hellephant Ritual Circle

Availability Current source-listed location

biome
Volcanic Biome
Access
Volcanic Biome route
spawn behavior
Biome-specific structure
notable loot
Blue-spiked chest listed by Volcanic page.
Entities
1 Hellephant and two cultists listed by Volcanic page.
Lava-Isolated Chest

Area

Lava-Isolated Chest

Availability Current source-listed location

biome
Volcanic Biome
Access
Volcanic Biome route
spawn behavior
Biome-specific structure
notable loot
Volcanic gallery says it contains 1 Normal Spiked Chest.
Entities
Row-specific entities not listed.
Lava Fall

Area

Lava Fall

Availability Current source-listed location

biome
Volcanic Biome
Access
Volcanic Biome route
spawn behavior
Biome-specific structure
notable loot
Volcanic gallery says it contains 1 Blue Spiked Chest.
Entities
3 Cultists listed by Volcanic gallery.
Scorpion Pit

Area

Scorpion Pit

Availability Current source-listed location

biome
Volcanic Biome
Access
Volcanic Biome route
spawn behavior
Biome-specific structure
notable loot
1 Blue-spiked chest and 3 resources listed by Volcanic page.
Entities
7 Scorpions listed by Volcanic page.
Volcano

Special structure

Volcano

Availability Current source-listed location

biome
Volcanic Biome
Access
Campfire Level 4+ special route per source page
spawn behavior
Volcanic Biome special structure
notable loot
Sacrifice altar rewards listed on source page: Gem of the Forest fragment, Cultist Gems, then Infernal weapon rewards on repeats.
Entities
3 melee cultists and 3 crossbow cultists guard the opening per source page.
Cultist King Base

Special combat structure

Cultist King Base

Availability Current source-listed location

biome
Volcanic Biome
Access
4 Cultist Gem summon route
spawn behavior
Volcanic Biome special structure
notable loot
Cultist King drops listed on Volcanic page: Mossy Coins, Cultist King Antler, Volcanic Bear Trap Tablet, and an Infernal item.
Entities
Cultist King plus melee and crossbow cultist guards listed by Volcanic page.
Ammunition Furnace

Special structure

Ammunition Furnace

Availability Current source-listed location

biome
Volcanic Biome
Access
Volcanic combat/special route
spawn behavior
Biome-specific structure
notable loot
  • Fuel can be dropped into the furnace to produce revolver, rifle, or shotgun ammo
  • a red-spiked chest is behind the furnace per source page.
Entities
4 melee cultists and 4 crossbow cultists guard the structure per source page.
Volcanic Church

Special structure

Volcanic Church

Availability Current source-listed location

biome
Volcanic Biome
Access
Volcanic combat/special route
spawn behavior
Biome-specific structure
notable loot
Multiple healing items inside and a roof red-spiked chest listed by source page.
Entities
3 melee cultists and 3 crossbow cultists guard the church per source page.
Lava Pool

Pond

Lava Pool

Availability Current source-listed location

biome
Volcanic Biome
Access
Volcanic fishing/hazard route
spawn behavior
Biome-specific structure
notable loot
  • Hot Chest listed in main Locations pond table
  • Volcanic page says players can fish for Lion Fish and Lava Eel.
Entities
N/A listed in main pond table.
ImageNameTypeAvailabilitybiomeAccessspawn behaviornotable lootEntities
Silver Scrap Hut
Silver Scrap HutCabinAvailability Current source-listed locationVolcanic BiomeVolcanic Biome routeBiome-specific structureVolcanic scrap-house/hut structure; exact item count is not listed for this row.Volcanic Biome inhabitants include Cultists, Scorpions, Hellephant, and King Cultist; row-specific inhabitants were not listed here.
Red Scrap Hut
Red Scrap HutCabinAvailability Current source-listed locationVolcanic BiomeVolcanic Biome routeBiome-specific structureVolcanic scrap-house/hut structure; exact item count is not listed for this row.Volcanic Biome inhabitants include Cultists, Scorpions, Hellephant, and King Cultist; row-specific inhabitants were not listed here.
Cultist Tower
Cultist TowerTowerAvailability Current source-listed locationVolcanic BiomeVolcanic combat routeBiome-specific structure1 chest listed in the Locations table; Volcanic page says Cultist Watchtower has a blue-spiked chest at the top.Two melee cultists and two crossbow cultists listed by Volcanic page.
Cultist King Statue
Cultist King StatueAreaAvailability Current source-listed locationVolcanic BiomeVolcanic Biome routeBiome-specific structureVolcanic gallery notes this contains 1 Blue Spiked Chest.Volcanic threats possible; row-specific inhabitants not listed.
Hellephant Ritual Circle
Hellephant Ritual CircleAreaAvailability Current source-listed locationVolcanic BiomeVolcanic Biome routeBiome-specific structureBlue-spiked chest listed by Volcanic page.1 Hellephant and two cultists listed by Volcanic page.
Lava-Isolated Chest
Lava-Isolated ChestAreaAvailability Current source-listed locationVolcanic BiomeVolcanic Biome routeBiome-specific structureVolcanic gallery says it contains 1 Normal Spiked Chest.Row-specific entities not listed.
Lava Fall
Lava FallAreaAvailability Current source-listed locationVolcanic BiomeVolcanic Biome routeBiome-specific structureVolcanic gallery says it contains 1 Blue Spiked Chest.3 Cultists listed by Volcanic gallery.
Scorpion Pit
Scorpion PitAreaAvailability Current source-listed locationVolcanic BiomeVolcanic Biome routeBiome-specific structure1 Blue-spiked chest and 3 resources listed by Volcanic page.7 Scorpions listed by Volcanic page.
Volcano
VolcanoSpecial structureAvailability Current source-listed locationVolcanic BiomeCampfire Level 4+ special route per source pageVolcanic Biome special structureSacrifice altar rewards listed on source page: Gem of the Forest fragment, Cultist Gems, then Infernal weapon rewards on repeats.3 melee cultists and 3 crossbow cultists guard the opening per source page.
Cultist King Base
Cultist King BaseSpecial combat structureAvailability Current source-listed locationVolcanic Biome4 Cultist Gem summon routeVolcanic Biome special structureCultist King drops listed on Volcanic page: Mossy Coins, Cultist King Antler, Volcanic Bear Trap Tablet, and an Infernal item.Cultist King plus melee and crossbow cultist guards listed by Volcanic page.
Ammunition Furnace
Ammunition FurnaceSpecial structureAvailability Current source-listed locationVolcanic BiomeVolcanic combat/special routeBiome-specific structureFuel can be dropped into the furnace to produce revolver, rifle, or shotgun ammo; a red-spiked chest is behind the furnace per source page.4 melee cultists and 4 crossbow cultists guard the structure per source page.
Volcanic Church
Volcanic ChurchSpecial structureAvailability Current source-listed locationVolcanic BiomeVolcanic combat/special routeBiome-specific structureMultiple healing items inside and a roof red-spiked chest listed by source page.3 melee cultists and 3 crossbow cultists guard the church per source page.
Lava Pool
Lava PoolPondAvailability Current source-listed locationVolcanic BiomeVolcanic fishing/hazard routeBiome-specific structureHot Chest listed in main Locations pond table; Volcanic page says players can fish for Lion Fish and Lava Eel.N/A listed in main pond table.

Why locations are route targets, not fixed coordinates

99 Nights in the Forest does not play like a fixed coordinate map. Structures are better treated as route targets: useful places to check when that run generates them, not exact spots you can mark before leaving camp. A Medium Cabin can be worth time because it can hold fuel, scrap, special loot, Mossy Coins, and a chest. A Watchtower is useful for light, possible chest value, and temporary safety, but its Yellow and Green variants do not behave the same way. A Volcanic objective like the Volcano or Cultist King Base is a different kind of stop because it asks for combat prep and a deeper route.

Where to go before daylight runs out

  1. Start with safer Forest structures while food, light, and inventory space are still easy to manage.
  2. Check cabins, sheds, towers, facilities, ponds, and recognizable area landmarks when they are already near your path.
  3. Treat cultist locations as combat decisions. Bring weapons, healing, light, and enough time before night pressure builds.
  4. Push into Snow Biome locations only after you can handle the freeze meter and cold-region threats.
  5. Push into Volcanic Biome locations only when lava hazards, cultist guards, scorpions, furnace routes, boss objectives, or sacrifice routes are worth the risk.
  6. Save special and gated stops for runs where the route, gear, and objective line up. Do not assume a lock, cave, station, or special structure has the same requirements as an old guide unless the entry says so.

Class choice matters before risky routes. The 99 Nights in the Forest wiki keeps the main game systems together, while classes can help decide whether your build is ready for cultist, snow, or volcanic stops.

Route contextWhat to check firstWhat can punish the run
Forest structuresCabins, sheds, towers, ponds, and facilities near your pathWasting daylight on small stops or assuming every structure has a chest
Cultist and combat locationsStronghold, bases, labs, churches, camps, and ritual structuresEntering without weapons, healing, light, or enough time
Special or gated locationsLocked Caves, Mushroom House, Tool Workshop, and Upgrade StationSpending time on requirements or rewards that the entry does not show
Snow Biome locationsWarm Clothing Cabin, snow cabins, Ice Shed, Ice Temple, Polar Bear CaveFreeze-meter pressure and cold-region threats
Volcanic Biome locationsVolcano, Cultist King Base, Ammunition Furnace, Volcanic Church, Scorpion PitLava, cultist guards, scorpions, boss routes, and item loss in lava

What loot and risk notes really mean

Loot notes stay cautious on purpose. Some entries have exact values, such as Medium Cabin loot categories, Large Cabin's Wolf, Water Tower's 0-1 chest, Cultist Stronghold's 2 chests, or Volcanic Church's healing items and roof chest. Other entries are useful because they are recognizable structures, route markers, combat stops, fishing spots, cave routes, or stations, so their notes explain why to check them without inventing a loot pool.

Event-only, exclusive, and removed structures are left out of the 68 normal route entries. That keeps Frog Invasion, UFO, Meteor, Carnival, Halloween, and removed structures away from everyday route planning. Biomes are also grouping context instead of standalone entries; the practical question is which stop inside Forest, Snow Biome, or Volcanic Biome helps your run right now.

How to Use This 99 Nights in the Forest Locations List

Read the route group first, then the access and spawn behavior. Run-dependent means the structure is useful when that run generates it, not a fixed coordinate. Biome-specific means the entry belongs to a Snow or Volcanic route. Special or gated means the place may need a condition, station, cave route, or extra confirmation before you treat it like a normal loot stop.

The Notable loot field only claims exact chests, items, rewards, or interactions when the entry clearly supports them. The Risk and Route tip fields are the fastest way to decide whether to check the place now, mark it for later, or skip it because night, cold, lava, cultists, or inventory pressure will cost more than the stop is worth.

FAQ

Q.

Are 99 Nights in the Forest locations fixed?

No. Treat locations as run-dependent route targets instead of fixed coordinates. A structure or landmark can be useful when it appears in your run, but the location notes avoid claiming exact map positions.

Q.

Why are biomes not listed as separate location rows?

Biomes are route context. Forest, Snow Biome, and Volcanic Biome help explain where a structure belongs, but players make decisions around the cabin, cave, pond, furnace, tower, church, or combat stop inside that biome.

Q.

Which locations should beginners check first?

Start with safer Forest structures near your route, especially cabins, sheds, towers, ponds, and basic utility stops. Save cultist, Snow Biome, and Volcanic Biome pushes until you have weapons, healing, light, warmth, and enough daylight.

Q.

Does every location have guaranteed loot?

No. Some entries have exact chest, item, or interaction notes, while others are useful as route markers, fishing spots, stations, rescue areas, or combat warnings. If a reward is not listed for a location, the entry keeps the loot note broad.

Q.

Why are event, exclusive, or removed locations excluded?

Those locations can make normal route planning stale or confusing. Frog Invasion, UFO, Meteor, Carnival, Halloween, and removed structures are excluded from the 68 everyday route entries unless a future approved page needs a separate event-only treatment.

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