Bloxodes

All 43 Classes in 99 Nights in the Forest: Which Should You Unlock First?

Updated on June 5, 2026 (2 days ago)

Classes shape a 99 Nights in the Forest run before the first tree is chopped. Each class changes your starting tools, early priorities, and the level requirements you chase during longer runs. The class list tracks 43 source-backed rows: 35 active classes, 7 limited or event classes, and 1 removed class.

Use the cards to compare price, starter tools, level 1 perks, level 2 and level 3 requirements, and the kind of run each class supports. Active classes are the main unlock pool. Limited classes belong to seasonal or event routes. The removed class stays listed for players who see old references and need to know why it is not part of the active group.

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Availability

Active classes

35 items

Active classes are the main class pool for normal 99 Nights in the Forest unlock decisions. Compare Diamonds price, starter tools, perk path, and level requirements before spending.

Camper

Camper

Price 10 Diamonds

role
Starter survival
best for
A cheap first unlock while learning hunger, night vision, and cooking routes.
starter tools
Old Flashlight
Level 1
+10% reduced hunger drain
Level 2
+ Increased visibility at night
Scavenger

Scavenger

Price 25 Diamonds

role
Looting and sack space
best for
Players who want more carrying room and faster chest openings early.
starter tools
No starting item listed
Level 1
+ 2 sack space
Level 2
+ Open chests 20% faster
Base Defender

Base Defender

Price 40 Diamonds

role
Base defense
best for
Teams that build around camp defenses and want placed defenses to matter more.
starter tools
Defense Blueprints
Level 1
+ Starts with 2 defense blueprints
Level 2
+ Defenses can be upgraded/upgraded durability
Medic

Medic

Price 40 Diamonds

role
Revives and healing
best for
Groups that need fast revives and stronger recovery after mistakes.
starter tools
Bandage
Level 1
+ 5x faster revives
Level 2
+ Improved revive on others, restores more health and hunger
Cook

Cook

Price 40 Diamonds

role
Food support
best for
Runs where food efficiency and Crockpot speed matter more than combat.
starter tools
Seasoning
Level 1
+ Seasoned food restores more hunger
Level 2
+ The Crockpot cooks 20% faster
Hunter

Hunter

Price 40 Diamonds

role
Meat and pelt farming
best for
Players farming meat, pelts, and pelt-trader value.
starter tools
Hunter starter item name not listed
Level 1
+ Increased meat droprate
Level 2
+ Slightly higher pelt droprate
Support

Support

Price 45 Diamonds

role
Duo and team support
best for
Duo runs where staying near one partner is realistic.
starter tools
  • Bandage
  • Support Notes
Level 1
+ Bond with another player at the start of the game + Absorb some damage for player + Deal more damage when closer together
Level 2
+ Your support eats for both of you 80/20
Fisherman

Fisherman

Price 50 Diamonds

role
Fishing progression
best for
Fishing-focused routes that need faster rod leveling and casts.
starter tools
Fishing Rod
Level 1
+ Your fishing rods level up faster
Level 2
+ Fishing rod casts are instant and further
Brute

Brute

Price 50 Diamonds

role
Tank and taunt control
best for
Front-line players who want to taunt enemies and reduce incoming damage.
starter tools
Brute Shield
Level 1
+ Spawns with a damage reducing shield + Shield can taunt enemies
Level 2
+ Enemies deal reduced damage for a few seconds after being taunted
Gambler

Gambler

Price 55 Diamonds

role
Chest risk and rewards
best for
Chest-heavy routes where upgrade and downgrade risk is acceptable.
starter tools
Random starter item
Level 1
+ 50/50 chance of upgrading/downgrading standard chests on opening it
Level 2
+ 60/40 chance of upgrading/downgrading standard chests on opening it
Ranger

Ranger

Price 70 Diamonds

role
Early ranged combat
best for
Early shooting routes, child rescues, and ammo management.
starter tools
  • Old Flashlight
  • Revolver
  • Revolver Ammo
Level 1
+ Start with 18 ammo
Level 2
+ 10% chance to refund ammo on shot
Lumberjack

Lumberjack

Price 70 Diamonds

role
Wood and saplings
best for
Long runs that need more logs and saplings around the base.
starter tools
Good Axe
Level 1
+ 20% to get 1 bonus log from trees
Level 2
+ 25% for a double sapling drop
Zookeeper

Zookeeper

Price 70 Diamonds

role
Animal taming
best for
Animal users who want easier taming and a larger tame limit.
starter tools
Old Taming Flute
Level 1
+ Your taming flute levels up faster + You can have 3 tamed animals regardless of flute level
Level 2
+ Feeding tamed animals will restore more of their health
Farmer

Farmer

Price 80 Diamonds

role
Farm plots and crops
best for
Crop routes, apple-tree setup, and pumpkin farming from watered plots.
starter tools
Watering Can
Level 1
+ Use the watering can to get rarer crops from farm plots
Level 2
+ Some saplings you plant will grow into apple trees
Explorer

Explorer

Price 80 Diamonds

role
Map clearing and travel
best for
Players clearing fog, traveling far from fire, and finding chests.
starter tools
Explorer map tools
Level 1
+ 2 sack space + Gain a speed boost after clearing fog + The map has a larger view radius
Level 2
+ Reduce hunger drain the more time you spend away from the fire
Brawler

Brawler

Price 100 Diamonds

role
Melee combat
best for
Melee-only players who accept the no-ranged-weapon restriction.
starter tools
Leather Body
Level 1
  • + 40% HP
  • + 30% more damage with Melee weapons
Level 2
+ 10% health regeneration, Regen sooner after taking damage
Grenadier

Grenadier

Price 100 Diamonds

role
Explosive combat
best for
Explosive kills and chest routes that can benefit from explosive drops.
starter tools
  • Impact Grenades
  • Dynamite
Level 1
+ Start with Impact Grenades and Dynamite
Level 2
+ Explode when you are killed
Snowman

Snowman

Price 100 Diamonds

role
Snowball control
best for
Players who want slow effects and a Snowball Cannon start.
starter tools
  • Snowball Cannon
  • Beanie
Level 1
+ Spawn with Snowball Cannon and Beanie
Level 2
+ Hitting a target with 6 snowballs slows it
Alien

Alien

Price 100 Diamonds

role
Alien tech combat
best for
Alien-tech users who can manage overheat timing.
starter tools
Raygun
Level 1
+ Excellent visibility at night - Sprint slower when alien tech is overheating
Level 2
+ Alien tech recharges faster
Berserker

Berserker

Price 100 Diamonds

role
Death-recovery combat
best for
Risky combat routes where auto-revive and low-HP damage can pay off.
starter tools
Medkit
Level 1
+ After first death, auto-revive with low HP and hunger
Level 2
+ On reviving receive a strength boost for a short duration
Undead

Undead

Price 100 Diamonds

role
Revive scaling
best for
Team runs with frequent revives and death-recovery value.
starter tools
Bandage
Level 1
+ Gain a permanent bonus every time you are revived
Level 2
+ You can be revived instantly
Chef

Chef

Price 150 Diamonds

role
Advanced cooking
best for
Groups that use special dishes and want stronger cooking support.
starter tools
  • Chef Station Blueprint
  • Recipe Book
Level 1
+ Can cook new unique recipes that give players huge bonuses + All cooked items are seasoned
Level 2
+ Unlock a new recipe
Feaster

Feaster

Price 150 Diamonds

role
Food-based scaling
best for
Food-heavy runs that turn overeating into HP, armor, speed, and damage.
starter tools
Stew
Level 1
+ gain 2 Max HP per unique cooked food eaten + you can overeat to deal more damage and sprint faster
Level 2
+ eating prepared dishes restores some HP
Blacksmith

Blacksmith

Price 200 Diamonds

role
Crafting progression
best for
Crafting-bench progression, discounted recipes, and grinder scrap value.
starter tools
Hammer
Level 1
+ You can craft items in the next crafting bench tier (up to tier 4)
Level 2
+ 2 random crafting bench recipes will have discounts
Nightcrawler

Nightcrawler

Price 200 Diamonds

role
Night movement and stealth
best for
Darkness fighting, night travel, and reduced enemy detection.
starter tools
Shadow Dagger
Level 1
+ Spawns with a Shadow Dagger + Gain speed, night vision and damage bonuses in the dark.
Level 2
+ Detection radius of enemies is reduced at night.
Poison Master

Poison Master

Price 200 Diamonds

role
Poison combat
best for
Poison builds that spread poison and deal bonus damage to poisoned enemies.
starter tools
  • Poison Armour
  • poison starter item name not listed
Level 1
+ Your poison effects are stronger
Level 2
+ 25% chance for enemies to spread their poison on death
Fire Bandit

Fire Bandit

Price 200 Diamonds

role
Fire combat
best for
Fire kills, burning enemies, and Wildfire chest value.
starter tools
  • Infernal Crossbow
  • Wildfire Potion
Level 1
+ Start with an Infernal Crossbow, and a Wildfire potion
Level 2
+ Your other tools have a chance to set enemies on fire
Beastmaster

Beastmaster

Price 400 Diamonds

role
Summons and animal combat
best for
Animal and summon damage with a larger pet limit.
starter tools
Steak
Level 1
+ You can summon tamed wolves with 3 steak + You start with 3 steak in your sack + You can have up to 5 pets
Level 2
+ Your wolves run much faster when attacking
Assassin

Assassin

Price 500 Diamonds

role
Speed and burst damage
best for
Fast looting and first-hit burst play, at the cost of lower HP.
starter tools
  • Katana
  • Kunai
Level 1
  • + 10% sprint speed 15% HP
  • + 5% chance for Throwing Knives to spawn in chests
Level 2
+ First hit on an enemy has a chance to critically strike
Cyborg

Cyborg

Price 600 Diamonds

role
Alien tech damage
best for
Alien-tech damage with night visibility and energy recovery.
starter tools
  • Alien Armour
  • Laser Cannon
Level 1
- If alien tech overheats you take damage and your armor is temporarily lowered + Excellent visibility at night
Level 2
+ Alien tech deals increased damage
Pyromaniac

Pyromaniac

Price 600 Diamonds

role
Flamethrower combat
best for
Players ready to manage fuel while using the Flamethrower.
starter tools
Flamethrower
Level 1
+ Reload your flamethrower with fuel canisters and oil barrels. Food is auto-cooked on drop
Level 2
+ Fuel canisters and oil barrels restore even more fuel
Big Game Hunter

Big Game Hunter

Price 600 Diamonds

role
Pelt-based scaling
best for
Long runs that turn animal pelts and mammoth tusks into permanent bonuses.
starter tools
  • Rifle
  • Rifle Ammo
Level 1
+ Can consume animal pelts to gain permanent bonuses
Level 2
+ Higher pelt drop rate
Gunslinger

Gunslinger

Price 600 Diamonds

role
Revolver scaling
best for
Players who want a revolver that upgrades through kills.
starter tools
  • Trusty Revolver
  • Revolver Ammo
Level 1
+ Start with you favourite revolver + Kill enemies with your revolver to upgrade it
Level 2
+ Chance to get ammo as a bonus drop from chests
Necromancer

Necromancer

Price 600 Diamonds

role
Cultist summons
best for
Cultist fights where soul collection and summons can be maintained.
starter tools
Cultist Summoning Staff
Level 1
+ You collect souls from dead cultists + Use your staff to consume souls and resurrect cultists + You can have up to 6 summons
Level 2
+ Resurrected cultists deal greater damage
Vampire

Vampire

Price 600 Diamonds

role
Lifesteal melee
best for
Night combat and melee lifesteal routes.
starter tools
  • Vampire Cloak
  • Vampire Scythe
Level 1
+ Gain lifesteal energy when attacking with any melee weapon + Run faster at night
Level 2
+ Better vision at night
ImageNamePricerolebest forstarter toolsLevel 1Level 2
Camper
CamperPrice 10 DiamondsStarter survivalA cheap first unlock while learning hunger, night vision, and cooking routes.Old Flashlight+10% reduced hunger drain+ Increased visibility at night
Scavenger
ScavengerPrice 25 DiamondsLooting and sack spacePlayers who want more carrying room and faster chest openings early.No starting item listed+ 2 sack space+ Open chests 20% faster
Base Defender
Base DefenderPrice 40 DiamondsBase defenseTeams that build around camp defenses and want placed defenses to matter more.Defense Blueprints+ Starts with 2 defense blueprints+ Defenses can be upgraded/upgraded durability
Medic
MedicPrice 40 DiamondsRevives and healingGroups that need fast revives and stronger recovery after mistakes.Bandage+ 5x faster revives+ Improved revive on others, restores more health and hunger
Cook
CookPrice 40 DiamondsFood supportRuns where food efficiency and Crockpot speed matter more than combat.Seasoning+ Seasoned food restores more hunger+ The Crockpot cooks 20% faster
Hunter
HunterPrice 40 DiamondsMeat and pelt farmingPlayers farming meat, pelts, and pelt-trader value.Hunter starter item name not listed+ Increased meat droprate+ Slightly higher pelt droprate
Support
SupportPrice 45 DiamondsDuo and team supportDuo runs where staying near one partner is realistic.Bandage; Support Notes+ Bond with another player at the start of the game + Absorb some damage for player + Deal more damage when closer together+ Your support eats for both of you 80/20
Fisherman
FishermanPrice 50 DiamondsFishing progressionFishing-focused routes that need faster rod leveling and casts.Fishing Rod+ Your fishing rods level up faster+ Fishing rod casts are instant and further
Brute
BrutePrice 50 DiamondsTank and taunt controlFront-line players who want to taunt enemies and reduce incoming damage.Brute Shield+ Spawns with a damage reducing shield + Shield can taunt enemies+ Enemies deal reduced damage for a few seconds after being taunted
Gambler
GamblerPrice 55 DiamondsChest risk and rewardsChest-heavy routes where upgrade and downgrade risk is acceptable.Random starter item+ 50/50 chance of upgrading/downgrading standard chests on opening it+ 60/40 chance of upgrading/downgrading standard chests on opening it
Ranger
RangerPrice 70 DiamondsEarly ranged combatEarly shooting routes, child rescues, and ammo management.Old Flashlight; Revolver; Revolver Ammo+ Start with 18 ammo+ 10% chance to refund ammo on shot
Lumberjack
LumberjackPrice 70 DiamondsWood and saplingsLong runs that need more logs and saplings around the base.Good Axe+ 20% to get 1 bonus log from trees+ 25% for a double sapling drop
Zookeeper
ZookeeperPrice 70 DiamondsAnimal tamingAnimal users who want easier taming and a larger tame limit.Old Taming Flute+ Your taming flute levels up faster + You can have 3 tamed animals regardless of flute level+ Feeding tamed animals will restore more of their health
Farmer
FarmerPrice 80 DiamondsFarm plots and cropsCrop routes, apple-tree setup, and pumpkin farming from watered plots.Watering Can+ Use the watering can to get rarer crops from farm plots+ Some saplings you plant will grow into apple trees
Explorer
ExplorerPrice 80 DiamondsMap clearing and travelPlayers clearing fog, traveling far from fire, and finding chests.Explorer map tools+ 2 sack space + Gain a speed boost after clearing fog + The map has a larger view radius+ Reduce hunger drain the more time you spend away from the fire
Brawler
BrawlerPrice 100 DiamondsMelee combatMelee-only players who accept the no-ranged-weapon restriction.Leather Body- Can't use ranged weapons + 40% HP + 30% more damage with Melee weapons+ 10% health regeneration, Regen sooner after taking damage
Grenadier
GrenadierPrice 100 DiamondsExplosive combatExplosive kills and chest routes that can benefit from explosive drops.Impact Grenades; Dynamite+ Start with Impact Grenades and Dynamite+ Explode when you are killed
Snowman
SnowmanPrice 100 DiamondsSnowball controlPlayers who want slow effects and a Snowball Cannon start.Snowball Cannon; Beanie+ Spawn with Snowball Cannon and Beanie+ Hitting a target with 6 snowballs slows it
Alien
AlienPrice 100 DiamondsAlien tech combatAlien-tech users who can manage overheat timing.Raygun+ Excellent visibility at night - Sprint slower when alien tech is overheating+ Alien tech recharges faster
Berserker
BerserkerPrice 100 DiamondsDeath-recovery combatRisky combat routes where auto-revive and low-HP damage can pay off.Medkit+ After first death, auto-revive with low HP and hunger+ On reviving receive a strength boost for a short duration
Undead
UndeadPrice 100 DiamondsRevive scalingTeam runs with frequent revives and death-recovery value.Bandage+ Gain a permanent bonus every time you are revived+ You can be revived instantly
Chef
ChefPrice 150 DiamondsAdvanced cookingGroups that use special dishes and want stronger cooking support.Chef Station Blueprint; Recipe Book+ Can cook new unique recipes that give players huge bonuses + All cooked items are seasoned+ Unlock a new recipe
Feaster
FeasterPrice 150 DiamondsFood-based scalingFood-heavy runs that turn overeating into HP, armor, speed, and damage.Stew+ gain 2 Max HP per unique cooked food eaten + you can overeat to deal more damage and sprint faster+ eating prepared dishes restores some HP
Blacksmith
BlacksmithPrice 200 DiamondsCrafting progressionCrafting-bench progression, discounted recipes, and grinder scrap value.Hammer+ You can craft items in the next crafting bench tier (up to tier 4)+ 2 random crafting bench recipes will have discounts
Nightcrawler
NightcrawlerPrice 200 DiamondsNight movement and stealthDarkness fighting, night travel, and reduced enemy detection.Shadow Dagger+ Spawns with a Shadow Dagger + Gain speed, night vision and damage bonuses in the dark.+ Detection radius of enemies is reduced at night.
Poison Master
Poison MasterPrice 200 DiamondsPoison combatPoison builds that spread poison and deal bonus damage to poisoned enemies.Poison Armour; poison starter item name not listed+ Your poison effects are stronger+ 25% chance for enemies to spread their poison on death
Fire Bandit
Fire BanditPrice 200 DiamondsFire combatFire kills, burning enemies, and Wildfire chest value.Infernal Crossbow; Wildfire Potion+ Start with an Infernal Crossbow, and a Wildfire potion+ Your other tools have a chance to set enemies on fire
Beastmaster
BeastmasterPrice 400 DiamondsSummons and animal combatAnimal and summon damage with a larger pet limit.Steak+ You can summon tamed wolves with 3 steak + You start with 3 steak in your sack + You can have up to 5 pets+ Your wolves run much faster when attacking
Assassin
AssassinPrice 500 DiamondsSpeed and burst damageFast looting and first-hit burst play, at the cost of lower HP.Katana; Kunai+ 10% sprint speed - 15% HP + 5% chance for Throwing Knives to spawn in chests+ First hit on an enemy has a chance to critically strike
Cyborg
CyborgPrice 600 DiamondsAlien tech damageAlien-tech damage with night visibility and energy recovery.Alien Armour; Laser Cannon- If alien tech overheats you take damage and your armor is temporarily lowered + Excellent visibility at night+ Alien tech deals increased damage
Pyromaniac
PyromaniacPrice 600 DiamondsFlamethrower combatPlayers ready to manage fuel while using the Flamethrower.Flamethrower+ Reload your flamethrower with fuel canisters and oil barrels. Food is auto-cooked on drop+ Fuel canisters and oil barrels restore even more fuel
Big Game Hunter
Big Game HunterPrice 600 DiamondsPelt-based scalingLong runs that turn animal pelts and mammoth tusks into permanent bonuses.Rifle; Rifle Ammo+ Can consume animal pelts to gain permanent bonuses+ Higher pelt drop rate
Gunslinger
GunslingerPrice 600 DiamondsRevolver scalingPlayers who want a revolver that upgrades through kills.Trusty Revolver; Revolver Ammo+ Start with you favourite revolver + Kill enemies with your revolver to upgrade it+ Chance to get ammo as a bonus drop from chests
Necromancer
NecromancerPrice 600 DiamondsCultist summonsCultist fights where soul collection and summons can be maintained.Cultist Summoning Staff+ You collect souls from dead cultists + Use your staff to consume souls and resurrect cultists + You can have up to 6 summons+ Resurrected cultists deal greater damage
Vampire
VampirePrice 600 DiamondsLifesteal meleeNight combat and melee lifesteal routes.Vampire Cloak; Vampire Scythe+ Gain lifesteal energy when attacking with any melee weapon + Run faster at night+ Better vision at night

Availability

Limited and event classes

7 items

Limited and event classes use seasonal or special routes. Their perks are useful references, but availability depends on whether that event or shop route returns.

Trick or Treater

Trick or Treater

Price 30 Candy

role
Halloween house rewards
best for
Halloween house routes and candle farming while the route exists.
starter tools
No starting item listed
Level 1
+ You get 4 candies per house you visit
Level 2
+ There is a slightly higher chance to get a treat rather than getting tricked
Witch

Witch

Price 900 Candy

role
Potion combat and healing
best for
Potion throws that can damage enemies, heal allies, and add poison effects.
starter tools
Witch Potion
Level 1
+ Throw your potion at enemies to deal damage or apply a random effect
Level 2
+ Throw your potion at allies to heal a small amount of health
Santa's Helper

Santa's Helper

Price 30 Candy Canes

role
Christmas shop economy
best for
Christmas gift openings and cheaper Santa Sack purchases.
starter tools
No starting item listed
Level 1
+ starts with 40 coins
Level 2
+ Items in the Santa Sack are 25% cheaper
Gifting Elf

Gifting Elf

Price 900 Candy Canes

role
Christmas team gifts
best for
Team gift support during Christmas routes.
starter tools
Present
Level 1
+ Get a Red Present blueprint every 3 minutes. This can be given to your teammates
Level 2
+ Spawn with a Present instantly
Engineer

Engineer

Price 1000 Diamonds

role
Turret building
best for
Turret builds that turn scrap and gears into camp firepower.
starter tools
  • Candy Turret
  • Hammer
Level 1
+ Build turrets at the crafting bench using gears + Receive gears by putting scrap in the grinder
Level 2
+ Your turrets start with more ammo +Chance to receive scrap as a bonus drop from chests
Egg Hunter

Egg Hunter

Price 30 Eggs

role
Easter egg turn-ins
best for
Easter egg routes with extra credit and egg highlighting.
starter tools
No starting item listed
Level 1
+ Gain extra credit when you turn in an egg
Level 2
+ Gain speed for each egg in basket
Bunny

Bunny

Price 900 Eggs

role
Carrot and movement buffs
best for
Carrot routes, movement buffs, and carrot dart generation.
starter tools
Carrot Dart x40
Level 1
+ Gain night vision, Jump boost and Speed for eating carrots - Can't eat meat
Level 2
+ Spawn giant Carrots around the map when you join a game
ImageNamePricerolebest forstarter toolsLevel 1Level 2
Trick or Treater
Trick or TreaterPrice 30 CandyHalloween house rewardsHalloween house routes and candle farming while the route exists.No starting item listed+ You get 4 candies per house you visit+ There is a slightly higher chance to get a treat rather than getting tricked
Witch
WitchPrice 900 CandyPotion combat and healingPotion throws that can damage enemies, heal allies, and add poison effects.Witch Potion+ Throw your potion at enemies to deal damage or apply a random effect+ Throw your potion at allies to heal a small amount of health
Santa's Helper
Santa's HelperPrice 30 Candy CanesChristmas shop economyChristmas gift openings and cheaper Santa Sack purchases.No starting item listed+ starts with 40 coins+ Items in the Santa Sack are 25% cheaper
Gifting Elf
Gifting ElfPrice 900 Candy CanesChristmas team giftsTeam gift support during Christmas routes.Present+ Get a Red Present blueprint every 3 minutes. This can be given to your teammates+ Spawn with a Present instantly
Engineer
EngineerPrice 1000 DiamondsTurret buildingTurret builds that turn scrap and gears into camp firepower.Candy Turret; Hammer+ Build turrets at the crafting bench using gears + Receive gears by putting scrap in the grinder+ Your turrets start with more ammo +Chance to receive scrap as a bonus drop from chests
Egg Hunter
Egg HunterPrice 30 EggsEaster egg turn-insEaster egg routes with extra credit and egg highlighting.No starting item listed+ Gain extra credit when you turn in an egg+ Gain speed for each egg in basket
Bunny
BunnyPrice 900 EggsCarrot and movement buffsCarrot routes, movement buffs, and carrot dart generation.Carrot Dart x40+ Gain night vision, Jump boost and Speed for eating carrots - Can't eat meat+ Spawn giant Carrots around the map when you join a game

Availability

Removed classes

1 items

Removed classes are kept only for historical context and old references. Do not plan a new unlock route around this section.

Decorator

Decorator

Price 40 Diamonds

role
Furniture trading
best for
Historical reference for the removed furniture-focused class.
starter tools
  • Hammer
  • Paint Brush not listed in the table
Level 1
+ Furniture trader offers +1 item per visit
Level 2
+ Furniture trader is always visible on the map when visiting
ImageNamePricerolebest forstarter toolsLevel 1Level 2
Decorator
DecoratorPrice 40 DiamondsFurniture tradingHistorical reference for the removed furniture-focused class.Hammer; Paint Brush not listed in the table+ Furniture trader offers +1 item per visit+ Furniture trader is always visible on the map when visiting

Where classes unlock and why stock matters

Classes are bought from the lobby class system when they are available in stock. Most active classes use Diamonds, while limited classes can use event currencies such as Candy, Candy Canes, or Eggs. Stock matters because owning enough currency does not always mean the class is purchasable at that moment.

Every class starts at level 1. Level 2 and level 3 unlock by completing class-specific tasks, such as cooking food, opening chests, reviving players, cutting trees, taming animals, killing enemies with a tool type, or traveling away from camp. The requirement fields are often more important than the price because they tell you what the class wants you to do during the run.

Which class should you unlock first

Pick a class by the problem you are trying to solve. Scavenger and Explorer help with looting and travel. Lumberjack, Farmer, Cook, Chef, and Blacksmith support longer survival routes. Medic and Support are stronger in teams. Ranger, Alien, Cyborg, Gunslinger, Assassin, Vampire, and Fire Bandit lean into combat. Zookeeper, Beastmaster, and Necromancer matter when summons or tamed animals are part of the plan.

Expensive classes are not automatically the best first purchase. A cheaper class with a clear job can be more useful than a high-price class that needs specific tools, teammates, or late-run scaling before it pays off. Check the starter tools and level requirements before spending currency, especially if the class depends on a resource you do not farm often.

When limited or removed classes still matter

Limited classes are kept separate because their unlock route depends on the related event or seasonal currency. Treat those rows as reference unless the event route is available again. Decorator is listed as removed so old guides, class mentions, and furniture-trader notes still have a place in the class reference.

How to Use This 99 Nights in the Forest Classes List

Start with availability, then price, then the starter tools. After that, compare the level requirements against the way you actually play. A class that asks for revives, fishing, taming, explosive kills, or long travel can be slow to level if your normal run never does those tasks.

The role and best-for fields are short player notes based on the listed perks. They are there to help you scan, not to replace the exact perk text. When the class list does not clearly name a starter item, the row says so instead of filling in a guess.

FAQ

Q.

How many classes are listed for 99 Nights in the Forest?

The source-backed class list has 43 rows: 35 active classes, 7 limited or event classes, and 1 removed class.

Q.

How do you unlock classes in 99 Nights in the Forest?

Classes are bought through the lobby class system when they are in stock. Active classes mostly use Diamonds. Limited classes can use event currencies such as Candy, Candy Canes, or Eggs.

Q.

Do class levels matter?

Yes. Every class starts at level 1, and level 2 and level 3 add more perks after you complete the listed requirements. Those requirements shape what you should do during the run.

Q.

Are limited classes always available?

No. Limited and event classes are tied to their seasonal or event routes. Keep them separate from active unlock planning unless that route is available again.

Q.

Are talents the same as classes?

No. Talents are a related system that can reuse class perks, but the class rows here focus on the class itself: price, starter tools, perks, requirements, role, and availability.

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