Set in 1961, Grand Theft Auto: London 1961 sends a selectable London criminal through phonebox work, walkie-talkie jobs, vehicle assignments, and timed city challenges. Use the mission route for progression, then check the vehicles, weapons, power-ups, Kill Frenzies, and crane bonuses that shape a complete run.
- Developer
- Rockstar Toronto
- Publisher
- Rockstar Games
- Release
- PC: 1999-06-01
- Platforms
- PC
Game data
Cheats
Cheats in London 1961 reuse the original Grand Theft Auto PC name system. Typed names grant weapons, cash, and world shifts tied to the London map.
Characters
Grand Theft Auto: London 1961 frames its underworld through selectable criminals, Harold Cartwright gang, rival organizations and Her Majesty Secret Service. Character choice is cosmetic rather than branching while employers and contacts often arrive through calls and mission dialogue. The prequel setting gives several London 1969 figures earlier roles.
Radio Stations
London 1961 reuses the in-car soundtrack of London 1969, mixing licensed reggae and European film music with original GTA cues. The shared audio gives both expansions a consistent crime-film atmosphere but also places later recordings inside the earlier campaign. On modern computers, vehicle music still depends on the original CD-audio behavior being available.
Vehicles
Browse GTA London 1961 vehicles by body type and exact sprite. The 37 entries cover 36 conventional models plus the mission wheelchair; this is a model reference, not a claim that every entry can be driven in free roam.
Respray & Bomb Shops
Garages in GTA are practical stops. Respray keeps a car useful, and bomb services where present tie directly into the chapter's mission logic.
Weapons
Weapons in London 1961 keep the original firearm slots with London era icons. You grab them from crates and city encounters and use the slot view to plan Kill Frenzy and job routes.
Gangs & Factions
Gangs in London 1961 mirror the sixties underworld with rival firms spread across the capital. Their district bases and boss phones explain which jobs appear where.
Story Missions
London’s story route is a short, sharp crime ladder. Every phonebox job opens another favor, every vehicle mission changes the pace, and the score target keeps the whole city moving toward the next chapter.
Power-Ups
London 1961 uses the same pickup ideas as the original game, adapted to its own mission map.
Crane Bonuses
London 1961 keeps the original crane logic with its own historic vehicle list. Clean delivery to the right city remains the test.
Collectibles
Kill Frenzies
Kill Frenzies are London’s purest arcade detour: one street, one tool, and barely enough time to make the score worthwhile. The map image gets you there; the weapon and route get you through it.
GTA London 1961 gameplay tips
- Learn the short route between phoneboxes before starting a chapter job.
- Keep a quick vehicle nearby for timed deliveries and escapes.
- Clear Kill Frenzies while the weapon pickups and neighborhoods are familiar.
- Watch the score target before spending time on optional detours.









































