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Grand Theft Auto IV: The Ballad of Gay Tony thumbnail artwork

The Ballad of Gay Tony Wiki

Updated on (16 days ago)

The Ballad of Gay Tony follows Luis Lopez as he tries to keep Tony Prince's nightclub empire alive while helping Armando, Henrique, Yusuf, and Mori through increasingly extravagant jobs. Use the episode-specific mission, vehicle, weapon, collectible, side-mission, and activity routes to plan a complete Liberty City run.

Developer
Rockstar North
Publisher
Rockstar Games
Release
pc: 2010-04-13 · xbox_360: 2009-10-29 · playstation_3: 2010-11-02
Platforms
Xbox 360, PlayStation 3, Windows

Game data

Vehicles

TBoGT's vehicle identity is louder and more luxurious than the base game: Yusuf's Buzzard and APC jobs sit beside supercars, a Swift, the Super Drop Diamond, and returning biker rides. The roster keeps practical spawn and mission context visible rather than flattening every vehicle into a generic name.

All 31 Vehicles in The Ballad of Gay Tony Story Mode

Weapons

Luis' arsenal is built for spectacle: the explosive Automatic Shotgun, Sticky Bombs, Advanced Sniper, and Gold SMG make TBoGT's missions feel distinct even when the wider GTA IV weapon set returns.

All 24 Weapons in The Ballad of Gay Tony Story Mode

Story Missions

Luis' campaign moves between Tony's clubs, Armando and Henrique's drug operation, Yusuf's extravagant schemes, and Bulgarin's pursuit of the diamonds. The 26-mission route keeps those strands in the order the episode presents them.

All 26 Story Missions in The Ballad of Gay Tony Story Mode

Safehouses

Luis' Northwood apartment is compact but important: it holds the episode's save point, wardrobe, side-activity rewards, and the weapon spawns earned through Drug Wars.

All 1 Safehouses in The Ballad of Gay Tony Story Mode

Collectibles

Seagulls

TBoGT's Seagull route turns Liberty City's rooftops, waterfronts, bridges, and industrial edges into a collectible circuit. The marker IDs and exact screenshots make the 50-bird set practical to clear district by district.

All 50 Seagulls in The Ballad of Gay Tony Story Mode

BASE Jumps

BASE Jumps are TBoGT's vertical counterpoint to its street races: Luis leaves buildings or helicopters, threads checkpoints, and lands on a target across Liberty City.

All 15 BASE Jumps in The Ballad of Gay Tony Story Mode

Club Management

Club Management gives TBoGT its backstage rhythm: Luis watches the floor, ejects troublemakers, and gets pulled into increasingly absurd celebrity errands. The eight VIP jobs are the stable milestone inside that repeatable night shift.

All 8 Club Management in The Ballad of Gay Tony Story Mode

Random Characters

Arnaud, Daisy, and Margot give Luis smaller stories away from Tony's clubs and the diamond plot. Their five encounters are short, reliable completion checks once the required missions have opened them.

All 5 Random Characters in The Ballad of Gay Tony Story Mode

Drug Wars

Drug Wars are the episode's repeatable engine: Armando and Henrique turn Luis' contacts into a citywide network of hijacks, convoys, stickups, and stashes. The 25-win counter is the clean completion target inside an activity that can continue afterward.

All 25 Drug Wars in The Ballad of Gay Tony Story Mode

Triathlons

The Triathlons turn Luis' parachute, boat, and road skills into one continuous contest. The three routes are fixed, but each requires a clean transition between very different vehicles.

All 3 Triathlons in The Ballad of Gay Tony Story Mode

Activities

TBoGT's activity checklist mixes sport, spectacle, and nightlife: a clean cage run, a champagne contest, four familiar GTA IV games, and two club dances complete the fixed activities requirement.

All 8 Activities in The Ballad of Gay Tony Story Mode

Friend Activities

Armando and Henrique are Luis' bridge back to the neighborhood he came from. Their seven-activity route adds a social layer to the same Liberty City venues used by the episode's broader completion checklist.

All 7 Friend Activities in The Ballad of Gay Tony

The Ballad of Gay Tony gameplay tips

  • Keep a manual save before long activity chains and the final story missions.
  • Use the district names to group Seagulls, Base Jumps, Drug Wars, and friendship outings.
  • Remember that general Activities and Friend Activities overlap in four minigames but represent separate completion requirements.
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