GTA Online lets you build a criminal career around a custom protagonist, starting with smaller jobs and growing into businesses, specialist properties, and high-risk heists. Use the hub to keep the multiplayer systems separate from GTA V Story Mode and to plan both long-term purchases and fixed free-roam routes.
- Developer
- Rockstar North
- Publisher
- Rockstar Games
- Release
- Xbox 360: 2013-10-01 · Xbox One: 2014-11-18 · PC Legacy: 2015-04-14 · PC Enhanced: 2025-03-04 · PlayStation 3: 2013-10-01 · PlayStation 4: 2014-11-18 · PlayStation 5: 2022-03-15 · Xbox Series X|S: 2022-03-15
- Platforms
- PlayStation 3, Xbox 360, PlayStation 4, Xbox One, Windows, PlayStation 5, Xbox Series X|S
Game data
Races
Compare classic GTA Online land, bike, sea and air race jobs by vehicle class, format, distance, player range, rank and location. Later specialist race series and player-created courses are separate.
Career Progress
Career Progress is GTA Online's long-term challenge system, spanning mission chains, properties, businesses, heists, competitive modes, vehicles, weapons, and cosmetic rewards. Work through the tier ladder in the Career tab, planning separate runs for Hard, no-death, timed, earnings, accuracy, and multiplayer goals. It is a progression tracker for Online activities, not the Career Builder opening choice or a Story Mode completion meter.
Contact Missions
Contact Missions turn phone calls and introductions into structured jobs across GTA Online. Early assignments open through contact and rank progression, while later strands group related work under names such as Last Play, A Superyacht Life, ULP, First Dose, and Last Dose. Together they connect freemode characters with self-contained jobs and longer Online story threads.
Awards
Awards track GTA Online accomplishments across races, combat, heists, businesses, missions, and major updates. Many goals advance through tiered progress, while others mark a specific challenge or unlock a cosmetic reward. Checking the exact condition before a long grind is wise, especially when heist crews, retired objectives, or similarly named goals are involved.
Vehicles
Vehicles are how GTA Online is played minute to minute. A personal car handles daily driving and missions, a tuned class racer competes on track, and aircraft, boats, and armored rigs open up heists, businesses, and cross-map travel. Dealerships sell them, properties store them, and workshops decide how far each build goes.
Characters
Meet GTA Online’s named contacts, business operators, rivals and returning Story Mode figures. Compare their roles and the updates or jobs linked to them.
Individual Property Locations
Property geography shapes daily Online play. Seeing holdings together on a map makes it easier to pick locations that match how you actually move around Los Santos.
Weapons
GTA Online hands you guns through Ammu-Nation counters, the traveling Gun Van, the Agency armory, and workshop benches, with mission jobs adding one-off gear. Knowing which counter sells your gun and which guns take Mk II conversion keeps your cash on upgrades that matter. A trimmed wheel with one trusted pick per range beats a full one you scroll through under fire.
Freemode Activities
GTA Online Freemode Activities are side diversions built around timing, precision, movement, and friendly competition. Meet an activity through its prompt or an invite, then choose between sports, target practice, and parachute runs when the crew needs a break from combat jobs. The Online rules and session flow stay separate from Story Mode minigames.
Jobs Index
Grand Theft Auto Online jobs are the game's repeatable activity framework, ranging from contact-led missions and cooperative heists to competitive modes, races, survivals, and Freemode events. The right choice depends on whether you want a shared objective, team combat, wave defense, driving, or open-world action. Launch details matter because rules and vehicle access can change by activity.
Career Builder Paths
Compare the four GTA Online Career Builder starting paths, their business focus and the shared one-time startup budget.
Heists and Raids
Heists are GTA Online's biggest team robberies, mixing setup missions with a finale that depends on crew roles and planning. You start them from apartment planning rooms, a Facility, an Arcade, a submarine, or a contact call. Pick them to earn large takes that reward preparation more than raw firepower.
Properties
Properties turn GTA Online cash into options. Each system buys a different loop: heist planning, CEO cargo, gunrunning, nightclub income or a money front with its own jobs. Buy toward the work you enjoy, since storage, income and unlocks rarely come in the same building.
Businesses
Businesses turn purchased properties in GTA Online into repeatable income systems built around cargo, production, contracts, vehicle services, and public-facing fronts. Each system has its own purchase route, setup jobs, supply and sell rhythm, and upgrade path. The smart buy is the operation whose daily loop you will actually enjoy running.
Radio Stations
GTA Online uses its in-vehicle radio wheel for music stations, public talk channels, DJs, and update-era broadcasts across Los Santos and Blaine County. Players can compare each station by its host and format, from rap, rock, country, and punk to soul, reggae, electronic, club, Latin, and global music. Core and DLC groupings separate the established wheel from channels added through later Online updates.
Title Updates
Title Updates give Online a readable history. Year by year, they show how the service layered new jobs, businesses, and systems onto its original map.
Deathmatches
Grand Theft Auto Online Deathmatches are compact combat jobs built around a named arena and a clear match family. Free-for-all, team, and vehicle-focused formats change how you use cover, movement, and coordination. Update labels explain when a job was introduced, while the availability label identifies a named Rockstar-created job rather than promising a current weekly rotation.
Last Team Standing
Last Team Standing is GTA Online's team-elimination combat mode. Teams survive by controlling cover, sightlines, and pushes while every lost player makes the next exchange harder. Choose a Rockstar-Created or Rockstar-Verified job, read its launch rules, and build a plan around the arena instead of treating every fight like a free-for-all.
Survivals
Survivals are GTA Online's wave-defense jobs, asking players to hold a fixed location while enemy pressure increases across a full run. The mode grew from its original arenas into event-added settings, Halloween rotations, Ludendorff Cemetery, and Cayo Perico. Good cover, controlled firing lanes, and enough ammunition matter more than finding the most photogenic place to make a last stand.
Adversary Modes
Adversary Modes are competitive GTA Online jobs built around opposing roles, special equipment, assigned vehicles, and unusual victory conditions. Players can launch an available mode from the Adversary Mode job category or join through a host invitation. The formats range from compact pursuits and territory fights to Arena War contests, named Remixes, and multi-stage assaults.
Collectibles
Signal Jammers
Signal Jammers highlight the vertical city. Finding them is less about combat than learning which rooftops and towers you can actually reach.
Playing Cards
Playing Cards turn ordinary commercial interiors into a quiet tour, rewarding players who inspect the small details inside familiar buildings.
Action Figures
Action Figures reward players who actually look inside shops and garages instead of driving past them.
Movie Props
Movie Props blend set visits with a bit of traffic hunting, connecting film locations to everyday streets.
Media Sticks
Media Sticks are a music hunt across nightlife and media locations, turning club and studio visits into a small checklist.
Peyote Plants
Peyote Plants turn familiar beaches, hills and underwater routes into a playful search where each location changes how you move.
GTA Online gameplay tips
- Choose a property for the activity you plan to run; price alone is a poor guide.
- Keep one reliable vehicle for ordinary travel before filling the garage with specialists.
- Read player and edition requirements before starting a heist or buying a weapon.
- Use a district-based route for fixed collectibles and leave rotating activities for the session they actually appear in.













































































































































