BloxodesBloxodes
  • Home
  • Articles
  • Wiki
  • Catalog
  • Tools
  • Stats
  • Checklists
  • Quizzes
  • Codes
  • Events
  • Games
Browse
  • Home
  • Articles
  • Wiki
  • Catalog
  • Tools
  • Stats
  • Checklists
  • Quizzes
  • Codes
  • Events
  • Games
Theme
  1. Home>
  2. Wiki>
  3. Mewgenics>
  4. Trinkets page 5

All 273 Trinkets and What They Do in Mewgenics - Page 5

Updated on November 1, 2026 (3 days ago)

View

Showing 63 of 273 items.

Prev12345Next

Rarity

Very Rare

31 items
BRBloody Razor

Bloody Razor

Trades HP for a major physical and magic damage boost.

rarity
Very Rare
Type
Equipment
Durability
-
Set
-
Effect
Use: Deal 5 damage to yourself to gain +3 Damage and +1 Magic Damage.

Charon's Obol

Makes a fallen cat leave a stronger corpse and call in support.

rarity
Very Rare
Type
Equipment
Durability
-
Set
Necromancer
Effect
+6 corpse health. Spawn a Charmed Reaper when you are downed.
DHDead Hummingbird

Dead Hummingbird

A large Speed and Dodge boost for one fight.

rarity
Very Rare
Type
Consumable
Durability
2
Set
Feathered
Effect
Use: Gain +20 Speed and +50% Dodge Chance.

Dybbuk's Rib

Starts each battle by charming a random enemy.

rarity
Very Rare
Type
Equipment
Durability
-
Set
Bone
Effect
Charm a random enemy at the start of each battle.

Forbidden Fruit

A powerful full recovery with lasting consequences.

rarity
Very Rare
Type
Consumable
Durability
1–3
Set
-
Effect
Use: Heal to full, restore all your mana, and gain All Stats Up 2. There will be permanent consequences for eating this fruit...

Forbidden Pill

A risky tool for a major power spike during combat.

rarity
Very Rare
Type
Consumable
Durability
1
Set
-
Effect
Use: Temporarily upgrade all of your active abilities. There will be permanent consequences for taking this pill.

Green Whistle

Calls a powerful Leg familiar into one fight.

rarity
Very Rare
Type
Equipment
Durability
-
Set
-
Effect
Use: Summon a really big Leg. (Usable once per battle.)
HHHuman Head

Human Head

A broad boost across every stat.

rarity
Very Rare
Type
Equipment
Durability
-
Set
Human Flesh
Effect
+1 Strength, +1 Dexterity, +1 Constitution, +1 Intelligence, +1 Speed, +1 Charisma, and +1 Luck.
IHImmaculate Heart

Immaculate Heart

Boosts physical and magic damage, with extra Sparkles on basic hits.

rarity
Very Rare
Type
Equipment
Durability
-
Set
-
Effect
+2 Damage, +1 Magic Damage. Emit 3 Sparkles when you use your basic attack.

Joker Card

A way to double up on a useful piece of gear.

rarity
Very Rare
Type
Equipment
Durability
1
Set
Jester; Paper
Effect
Use: Duplicate one of your equipped items.

Liquid Metal

A straightforward Dodge Chance boost.

rarity
Very Rare
Type
Equipment
Durability
-
Set
-
Effect
+25% Dodge Chance.

Metal Coat

Protects a key weapon throughout the adventure.

rarity
Very Rare
Type
Equipment
Durability
1
Set
-
Effect
Use: Make your weapon unbreakable for the rest of the adventure.

Mother's Love

A strong regeneration boost for long fights.

rarity
Very Rare
Type
Equipment
Durability
-
Set
Mother
Effect
+6 Health Regen.

Ninny Stick

Rerolls gear after fights and gives another level-up choice.

rarity
Very Rare
Type
Equipment
Durability
-
Set
Jester
Effect
Reroll your other equipped items at the end of each battle. You can reroll your options when you level up.

Pentagram Sigil

Trades HP for another basic attack and move.

rarity
Very Rare
Type
Equipment
Durability
5
Set
Demonic
Effect
Use: Take 5 damage and refresh your basic attack and movement actions.

Queen

An emergency route through blocked or crowded spaces.

rarity
Very Rare
Type
Equipment
Durability
8
Set
-
Effect
Use: Move any number of tiles in a straight or diagonal line.

Rare Furniture Box

Converts its Shield into a rare furniture reward at home.

rarity
Very Rare
Type
Equipment
Durability
-
Set
-
Effect
Breaks when Shield is depleted. Becomes a random piece of rare furniture when you return home.

Scorched Earth

A mana discount for two elemental spell schools.

rarity
Very Rare
Type
Equipment
Durability
-
Set
Dirt Clod
Effect
Your Earth and Fire Element spells cost -1 mana.

Self-Destruct Button

A last-resort blast that sacrifices the wearer.

rarity
Very Rare
Type
Equipment
Durability
-
Set
-
Effect
Use: Vaporize yourself and deal 50 damage to adjacent units.

Skill Split

Starts each battle with a temporary copy of a passive.

rarity
Very Rare
Type
Equipment
Durability
-
Set
-
Effect
Gain a temporary copy of your first passive ability at the start of each battle.

Soul Jar (Full)

Adds a ghost ally modeled on another cat.

rarity
Very Rare
Type
Equipment
Durability
-
Set
-
Effect
Use: Summon a ghost copy of another cat. (Usable once per battle.)

Star

A brief window of invulnerability, thorns, and Trample.

rarity
Very Rare
Type
Consumable
Durability
1
Set
-
Effect
Use: Gain Invincibility, +10 Thorns, and Trample until the start of your next turn. Refresh your movement action.

Steven (Slow and Freeze)

Adds Slow and a chance to Freeze to basic attacks.

rarity
Very Rare
Type
Equipment
Durability
-
Set
Steven
Effect
Your basic attack inflicts Slow and has a +10% chance to Freeze. You can damage frozen units.

Steven (Confusion)

Adds Confusion to basic attacks.

rarity
Very Rare
Type
Equipment
Durability
-
Set
Steven
Effect
Your basic attack inflicts Confusion.

Steven Marrow

Makes every Shield gain larger.

rarity
Very Rare
Type
Equipment
Durability
-
Set
Steven
Effect
Any Shield you gain is increased by 4.

Steven Stone

A second source of mana savings for Collarless casters.

rarity
Very Rare
Type
Equipment
Durability
-
Set
Steven
Effect
Your collarless spells cost -2 mana.

the box

Fills an empty equipment slot with a random item.

rarity
Very Rare
Type
Equipment
Durability
-
Set
Steven
Effect
Use: Find and equip a random item into one of your empty item slots.

Triachnid

Starts battles with Triachnid on the field.

rarity
Very Rare
Type
Equipment
Durability
-
Set
-
Effect
Spawn Triachnid at the start of each battle.

TV

A deliberately awkward bonus ability for challenge runs.

rarity
Very Rare
Type
Equipment
Durability
-
Set
-
Effect
Your bonus ability is Waste Time.

Video Game Cart

A broken Used-set piece with no combat benefit.

rarity
Very Rare
Type
Equipment
Durability
-
Set
Used
Effect
It's broken.

Wish Bone

A huge one-turn Luck boost for high-variance plays.

rarity
Very Rare
Type
Consumable
Durability
1
Set
Bone
Effect
Use: Gain +99 Luck until the end of the turn.

Rarity

Quest

7 items

Cryogenic Time Chamber

Raises the challenge and adds a random pill after each battle.

rarity
Quest
Type
Equipment
Durability
-
Set
-
Effect
Put the Throbbing King's heart inside it. All enemy bodies revive to 30% health at the end of each round (except bosses). Find a random pill at the end of each battle.

Cryogenic Time Chamber (Throbbing)

Turns the Lab time machine into a harder challenge with regeneration.

rarity
Quest
Type
Equipment
Durability
-
Set
-
Effect
Use it on the time machine in the Lab. All enemy bodies revive to full health at the end of each round (except bosses). +2 Health Regen.

Jar Of Chaos

A quest choice between a permanent power boost and Dr. Beanies.

rarity
Quest
Type
Consumable
Durability
1
Set
Radioactive
Effect
Bring it to Dr. Beanies. ...or drink it to permanently gain All Stats Up 2 and upgrade all of your spells.
JOJar of Radiated Blood

Jar of Radiated Blood

Turns damage into Clot allies and permanent stat swings.

rarity
Quest
Type
Equipment
Durability
-
Set
Radioactive
Effect
Add a bit of Chaos to it from The Rift. Whenever you take damage, spawn a friendly Clot that can grow into a copy of yourself. At the end of each battle, gain +2 to a random stat and -2 to a random stat, permanently.

Jar of Radiation

Damages everything each turn and trades permanent stats after battles.

rarity
Quest
Type
Equipment
Durability
-
Set
Radioactive
Effect
Fill it with the blood of the Throbbing King. At the end of your turn, deal 1 damage to EVERYTHING. At the end of each battle, gain +1 to a random stat and -1 to a random stat, permanently.

Pyrophina's Collar

A quest item that brings Pyrophina along to the Moon obelisk.

rarity
Quest
Type
Equipment
Durability
-
Set
Used
Effect
Pyrophina joins you on your journey. She wishes to activate an obelisk on the moon.

Zaratana's Collar

A quest item that brings Zaratana along to the Core obelisk.

rarity
Quest
Type
Equipment
Durability
-
Set
Used
Effect
Zaratana joins you on your journey. She wishes to activate an obelisk in the Core.

Rarity

Side Quest

4 items

Me Stone

Guarantees a level-up even if its wearer is downed.

rarity
Side Quest
Type
Equipment
Durability
-
Set
Rock
Effect
Side Quest Item. This cat always levels up, and can level up even if it was downed.

Mysterious Dice

Makes level-up choices unpredictable for the team.

rarity
Side Quest
Type
Equipment
Durability
-
Set
-
Effect
Side Quest Item. Your team's level up options are complete chaos!

Stopwatch

Forces quick decisions before cats act on their own.

rarity
Side Quest
Type
Equipment
Durability
-
Set
-
Effect
Side Quest Item. You have 5 seconds to make decisions in battle, otherwise cats will act randomly.

Unidentified Pills

A side objective that raises the run’s difficulty.

rarity
Side Quest
Type
Equipment
Durability
-
Set
-
Effect
Side Quest Item. The adventure is harder!

Rarity

No Rarity

21 items
BTBig Toe

Big Toe

A one-use recovery item that also clears debuffs.

rarity
No Rarity
Type
Consumable
Durability
1
Set
Human Flesh
Effect
Use: Heal 6 HP, gain +1 Health Regen, and cleanse debuffs.
BTBig Toe (Cursed)

Big Toe (Cursed)

A cursed trinket that brings a dangerous ally into the fight after three turns.

rarity
No Rarity
Type
Equipment
Durability
-
Set
-
Effect
After your third turn, spawn a Charmed Spookie with Madness on a random tile. Cursed.
BEBlinking Eyeball

Blinking Eyeball

Lets ranged abilities work around line-of-sight limits.

rarity
No Rarity
Type
Equipment
Durability
-
Set
Guts
Effect
Ignores line-of-sight restrictions.
BLBotfly Larva

Botfly Larva

Trades Speed and Charisma for two Pooters when its wearer falls.

rarity
No Rarity
Type
Equipment
Durability
-
Set
-
Effect
-1 Speed, -1 Charisma. Spawns 2 Pooter familiars when downed. Parasite. Cursed.
CHCursed Hairball

Cursed Hairball

Poisons enemies on basic hits, but starts its wearer poisoned.

rarity
No Rarity
Type
Equipment
Durability
-
Set
-
Effect
Basic attacks inflict Poison 2. Start each battle with Poison 3. Cursed.

Cursed Rock

A large Shield buffer at the cost of Strength, locked onto its wearer.

rarity
No Rarity
Type
Equipment
Durability
-
Set
-
Effect
+6 Shield, -2 Strength. Cursed; it cannot be unequipped once equipped.

Empty Water Bottle

Even when dry, it can interrupt an enemy with Confusion.

rarity
No Rarity
Type
Equipment
Durability
0
Set
-
Effect
Use: Throw a 1-damage projectile that inflicts Confusion 1. Refills when affected by Water Element effects.
EPEnchanting Poop

Enchanting Poop

Starts each battle with a Poop object on the field.

rarity
No Rarity
Type
Equipment
Durability
-
Set
Fecal
Effect
Spawn a Poop on the nearest empty tile at the start of each battle.
EPEnchanting Poop (Cursed)

Enchanting Poop (Cursed)

A cursed version that still places a Poop on the field at battle start.

rarity
No Rarity
Type
Equipment
Durability
-
Set
Fecal
Effect
Spawn a Poop on the nearest empty tile at the start of each battle. Cursed.
ECEuhaplorchis Californiensis

Euhaplorchis Californiensis

Trades control for a Speed boost and starts its wearer Confused.

rarity
No Rarity
Type
Equipment
Durability
-
Set
-
Effect
+4 Speed. Start each battle with Confusion 3. Parasite. Cursed.

Golden Idol

A cursed trinket that can't be found in normal play and turns into coins at home.

rarity
No Rarity
Type
Equipment
Durability
-
Set
-
Effect
-2 Luck. Becomes 500 coins when you return home. Cursed. Not obtainable in normal play.

Golden Tooth

Turns a Severed Head reward into Luck now and money at home.

rarity
No Rarity
Type
Equipment
Durability
-
Set
-
Effect
+4 Luck. Becomes 125 coins when you return home.
HHeartworm

Heartworm

Adds Luck but destroys its wearer’s body if they are downed.

rarity
No Rarity
Type
Equipment
Durability
1
Set
-
Effect
+3 Luck. Your body is destroyed when you are downed. Parasite. Cursed.
KKidney

Kidney

A one-use heal that also clears debuffs and starvation.

rarity
No Rarity
Type
Consumable
Durability
1
Set
-
Effect
Use: Heal 10 HP, cleanse all debuffs, and cure starvation. The listed +2 Health Regen is bugged and does not apply.
PWParous Worm

Parous Worm

A parasite that can add more parasites after battles.

rarity
No Rarity
Type
Equipment
Durability
-
Set
-
Effect
-1 Constitution. After each battle, has a 66% chance to add a random parasite to your inventory. Parasite. Cursed.

Pearl

A Luck boost that can be cashed in for coins.

rarity
No Rarity
Type
Consumable
Durability
1
Set
-
Effect
+2 Luck. Use: Gain 10–30 coins.
RRoundworm

Roundworm

Knocks away units that touch its wearer, at the cost of Constitution.

rarity
No Rarity
Type
Equipment
Durability
-
Set
-
Effect
-1 Constitution. Units that contact you are knocked back 5 tiles. Parasite. Cursed.

Spider Egg

Host can grant this parasite, which helps basic hits spread Infested.

rarity
No Rarity
Type
Equipment
Durability
-
Set
-
Effect
Your basic attack inflicts Infested. Parasite. Cursed.

Stance Switcher

A Monk’s innate stance tool, with extra protection in melee stance.

rarity
Innate
Type
Equipment
Durability
-
Set
-
Effect
Use: Switch between melee and ranged stances. Gain Brace 1 while in melee stance. Innate.

Water Bottle (Full)

Useful desert protection with a two-use heal.

rarity
No Rarity
Type
Equipment
Durability
2
Set
-
Effect
Use: Heal 5 HP, become Wet, and gain Heatwave immunity for the battle. Refills when affected by Water Element effects.

Water Bottle (Half Full)

A one-use heal that still protects against Heatwave.

rarity
No Rarity
Type
Equipment
Durability
1
Set
-
Effect
Use: Heal 5 HP, become Wet, and gain Heatwave immunity for the battle. Refills when affected by Water Element effects.
Prev12345Next

Share this collection with your friends

More Mewgenics collections

  • Head and Face ItemsHow head and face items work in Mewgenics: where helmets and masks come from, what happens to them after adventures, and which ones are worth wearing.
  • Neck ItemsMewgenics neck items explained: the neck slot, rarity tiers, where to find each piece, set bonuses, and the best neck armor to wear on your cats.
  • Item SetsMewgenics item sets explained: how set bonuses work, how many pieces you need, class sets vs. other sets, how to keep set gear safe, and the strongest sets.
  • ClassesMewgenics classes explained: how collars set a cat's class, the starting options, how to unlock each class from Butch, and how breeding affects them.
  • WeaponsMewgenics weapons explained: how they work, what each rarity means, where to find them, how they break, and which ones stand out most in battle.
Mewgenics wiki
BloxodesBloxodes
  • About Us
  • Browser Extension
  • Contact Us
  • How We Verify Codes
  • Privacy Policy
  • Editorial Guidelines
  • Terms of Service
  • Account Deletion
  • Disclaimer

Page Indexes

  • Codes
  • Articles
  • Stats
  • Wiki
  • Tools
  • Catalog
  • Checklists
  • Events
  • Puzzles
  • Quizzes

Top Pages

  • Roblox Music IDs
  • Free Roblox Items
  • Roblox Decal IDs
  • Roblox Color Codes
  • Grow a Garden Crop Calculator
  • The Forge Crafting Calculator
  • The Forge Inventory Optimizer

© 2026 Bloxodes. Not affiliated with Roblox.