Showing 98 of 273 items.
Rarity
Rare
Angel Wing
Keeps its wearer from dropping below 1 HP once.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Feathered
- Effect
- If an attack would down you, instead lower your HP to 1. While at 1 HP, this has no effect.
Ankh
Offers a chance to return after being downed.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- -
- Effect
- While you're downed, you have a 50% chance to revive with 33% HP at the end of each round.
Bag of Grass
Refills mana for more spellcasting.
- rarity
- Rare
- Type
- Consumable
- Durability
- 5
- Set
- -
- Effect
- Use: Gain 10 mana.
Bag of Seeds
Adds useful ground cover beside the wearer.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Druid
- Effect
- Use: Spawn grass, flowers, or brambles on an adjacent tile.
Bee Stinger
Adds Poison to basic attacks.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- -
- Effect
- Your basic attack inflicts Poison 1.
Big Bucket of Lard
A full heal for the wearer and nearby allies.
- rarity
- Rare
- Type
- Consumable
- Durability
- 1
- Set
- -
- Effect
- Use: Heal yourself and all adjacent units to full HP.
Bird Head
Links basic attacks to another enemy.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Feathered
- Effect
- Your basic attack inflicts Soul Link.
Bone Marrow
Restores the wearer to full health after fights.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Meat; Bone
- Effect
- Heal to full at the end of each battle.
Brass Knuckles
Adds Bruise to basic attacks.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Fighter
- Effect
- Your basic attack inflicts Bruise 1.
Broken Mirror
An extreme Luck penalty for runs that need bad event outcomes.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Used
- Effect
- -99 Luck.
Butcher Seal
An irreversible Butcher build path for this cat.
- rarity
- Rare
- Type
- Equipment
- Durability
- 1
- Set
- Butcher
- Effect
- Use: Permanently turn into a Butcher.
Cambion Conception
Adds an AI-controlled copy of the wearer to the fight.
- rarity
- Rare
- Type
- Equipment
- Durability
- 2
- Set
- Necromancer; Demonic; Baby
- Effect
- Use: Summon a half-sized copy of yourself that has 66% of your stats and is AI controlled.
Cancer
Trades permanent random stat losses for a mutation after each battle.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Mother
- Effect
- At the end of each battle, gain -1 to three random stats, then gain a mutation.
Cat Rib
A second life as a kitten if the wearer’s body is destroyed.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Bone
- Effect
- When your body is destroyed, you are reborn as a kitten!
Chupacabra Tongue
Restores health as attacks damage enemies.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Guts
- Effect
- Your basic attack has Lifesteal.
Cleric Seal
An irreversible Cleric build path for this cat.
- rarity
- Rare
- Type
- Equipment
- Durability
- 1
- Set
- Cleric
- Effect
- Use: Permanently turn into a Cleric.
Cursed Stickman
Turns damage to allies into stat boosts, with a risk of Madness.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Wood; Demonic
- Effect
- Gain All Stats Up when you deal damage to a party member. 10% chance to gain Madness at the start of your turn.
Dream Catcher
A strong safety net for sleep-based recovery.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Twine
- Effect
- Whenever you fall asleep, gain All Stats Up, restore all your mana, and heal a random injury.
Druid Seal
An irreversible Druid build path for this cat.
- rarity
- Rare
- Type
- Equipment
- Durability
- 1
- Set
- Druid
- Effect
- Use: Permanently turn into a Druid.
Druid's Whistle
Adds a rotating animal ally, once each fight.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Druid
- Effect
- Use: Spawn a random animal familiar on an adjacent tile. (Usable once per battle.)
Empty Hand
Gives more Shield when armor slots are empty and a lasting Constitution boost when it breaks.
- rarity
- Rare
- Type
- Equipment
- Durability
- 4
- Set
- Monk
- Effect
- Use: Gain +3 Shield for each empty armor slot you have. When this breaks, gain +1 Constitution permanently.
Empty Syringe
Strengthens the Bleed and Poison applied by the wearer.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Medical
- Effect
- When you inflict Bleed or Poison, inflict +1 Bleed or Poison.
Experiment X
A one-use vial with a large random mix of buffs and debuffs.
- rarity
- Rare
- Type
- Equipment
- Durability
- 1
- Set
- Experimental
- Effect
- Use: Gain 8 random buffs and 4 random debuff stacks.
Fetus in a Jar
Creates Bombs when the weapon slot is open or basic attacks go unused.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Baby
- Effect
- At the start of each battle, equip a temporary Bomb if your weapon slot is open. At the end of each turn, if you didn't use your basic attack, equip another Bomb.
Fighter Seal
An irreversible Fighter build path for this cat.
- rarity
- Rare
- Type
- Equipment
- Durability
- 1
- Set
- Fighter
- Effect
- Use: Permanently turn into a Fighter.
Fireworks
Fires Sparkles and can gain another use when mana runs dry.
- rarity
- Rare
- Type
- Equipment
- Durability
- 3
- Set
- Tinkerer
- Effect
- Use: Emit 5 Sparkles. If you end your turn with 0 mana, this gains +1 use.
Friendship Bracelet
A lasting way to turn a regular enemy into a teammate.
- rarity
- Rare
- Type
- Equipment
- Durability
- 3
- Set
- Druid
- Effect
- Use: Permanently charm a non-boss enemy. It joins your party.
Furniture Box
Banks Shield as home furniture, at the cost of movement speed.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- -
- Effect
- Breaks when Shield is depleted. Becomes a random piece of furniture when you return home.
Gallon of Water
A water-refilled heal that also helps in Heatwave.
- rarity
- Rare
- Type
- Equipment
- Durability
- 8
- Set
- -
- Effect
- Use: Heal +5 HP and gain Heatwave immunity. Refills when affected by Water Element effects.
Gizzard
A bird-focused transformation with a mutation reward.
- rarity
- Rare
- Type
- Consumable
- Durability
- 1
- Set
- Guts
- Effect
- Use: Enter Mockingbird Form. Gain a random bird mutation at the end of the battle.
Glitch
Permanently scrambles the wearer’s last spell.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- -
- Effect
- Use: Scramble the last spell you used. Permanently.
Glowing Flask (Empty)
A recurring source of sustain between combat encounters.
- rarity
- Rare
- Type
- Equipment
- Durability
- 0
- Set
- -
- Effect
- Use: Heal 5 HP. This refills at the end of each battle.
Glowing Flask (Full)
A reusable heal for steady battle sustain.
- rarity
- Rare
- Type
- Equipment
- Durability
- 3
- Set
- -
- Effect
- Use: Heal 5 HP. This refills at the end of each battle.
Glowing Flask (Half Full)
A spare heal that comes back after the fight.
- rarity
- Rare
- Type
- Equipment
- Durability
- 2
- Set
- -
- Effect
- Use: Heal 5 HP. This refills at the end of each battle.
Hexagram Sigil
Adds Magic damage while blocking status effects and leaving no corpse on death.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Demonic
- Effect
- +3 Magic Damage. You are immune to buffs and debuffs. When you die, you don't leave a corpse.
Hunter Seal
An irreversible Hunter build path for this cat.
- rarity
- Rare
- Type
- Equipment
- Durability
- 1
- Set
- Hunter
- Effect
- Use: Permanently turn into a Hunter.
Hunter's Flute
Calls several random familiars into a fight once.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Hunter
- Effect
- Spawn 2-3 random familiars on adjacent tiles. (Usable once per battle.)
Ipecac
A way to make attacks hit several targets at once.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Medical
- Effect
- Your basic attack is Explosive Shot.
Jar of Leeches
Drains health with basic attacks.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Leech
- Effect
- Your basic attack inflicts Leech 1.
Jester Seal
An irreversible Jester build path for this cat.
- rarity
- Rare
- Type
- Equipment
- Durability
- 1
- Set
- Jester
- Effect
- Use: Permanently turn into a Jester.
Kilo of Catnip
Refills the wearer’s mana completely.
- rarity
- Rare
- Type
- Consumable
- Durability
- 1
- Set
- -
- Effect
- Use: Restore all your mana.
Libra
Useful when you want a more even stat spread.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Space
- Effect
- Balances all stats. This applies after all stat modifiers.
Lil' Battery
Refreshes once-per-battle gear and spells for you or an ally.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- -
- Effect
- Use: Refresh all items and spells with a once per battle restriction. Can be used on allies. (Usable once per battle. Can't be refreshed.)
Lucifer Sigil
Starts fights with a Charmed Brute.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Demonic
- Effect
- Summon a Charmed Brute at the start of each battle.
Lucky Coin Purse
Rewards coin pickups with extra Luck.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Thief; Lucky
- Effect
- Gain +2 Luck each time you gain a coin.
Mage Seal
An irreversible Mage build path for this cat.
- rarity
- Rare
- Type
- Equipment
- Durability
- 1
- Set
- Mage
- Effect
- Use: Permanently turn into a Mage.
Match Stick
A fire-themed add-on for attack builds.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- -
- Effect
- Your basic attack inflicts Burn 1.
Meat Cube
A familiar that supports meat-focused builds.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Meat
- Effect
- Start with a Flesh Lad familiar.
Metronome
A one-use way to roll a stronger spell.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Jester
- Effect
- Use: Cast a random upgraded spell. (Usable once per battle.)
Mind Stone
Reduces mana pressure on Collarless spell builds.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Rock
- Effect
- Your collarless spells cost -2 mana.
Missing Nipple
Gives a nearby ally extra regeneration.
- rarity
- Rare
- Type
- Consumable
- Durability
- 6
- Set
- -
- Effect
- Use: Give an adjacent unit +1 Health Regen.
Mom's Ring
Pairs harder hits with a post-battle pill find.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Mother
- Effect
- +1 Damage. Find a pill at the end of each battle.
Monk Seal
An irreversible Monk build path for this cat.
- rarity
- Rare
- Type
- Equipment
- Durability
- 1
- Set
- -
- Effect
- Use: Permanently turn into a Monk.
Multiplier
Lets weapon builds squeeze in one more use each turn.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- -
- Effect
- You can use your weapon an extra time each turn.
Mundane Stone
Lets the wearer’s weakest stat boost basic attack damage.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Rock
- Effect
- Your basic attack's damage is increased by your lowest stat minus 2.
My Shadow
Repositions the wearer while a temporary copy attacks.
- rarity
- Rare
- Type
- Equipment
- Durability
- 6
- Set
- Demonic
- Effect
- Use: Move 3 tiles, leaving a shadow copy behind that mimics your basic attack. The shadow fades at the end of the turn.
Necromancer Seal
An irreversible Necromancer build path for this cat.
- rarity
- Rare
- Type
- Equipment
- Durability
- 1
- Set
- Necromancer
- Effect
- Use: Permanently turn into a Necromancer.
Neverstone
Stops the wearer from leveling up.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Rock; Gemstone
- Effect
- Never level up.
Nightshade
Strengthens Poison and starts fights with Poison already applied.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Flower
- Effect
- When you inflict Poison, inflict +2 Poison. Start with Poison 2.
Prayer Card
Sometimes blocks a hit with Holy Shield.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Cleric; Cardboard; Paper
- Effect
- 33% chance to gain +1 Holy Shield each time you take damage.
Psychic Seal
An irreversible Psychic build path for this cat.
- rarity
- Rare
- Type
- Equipment
- Durability
- 1
- Set
- Psychic
- Effect
- Use: Permanently turn into a Psychic.
Rage Juice
A risky bundle of Strength, Speed, and protection for one fight.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Fighter
- Effect
- Use: Gain +4 Strength, +4 Speed, Brace 2 and Madness for the rest of the battle. (Usable once per battle.)
Raptor Egg
A full heal with a chance to hatch a Raptor Kitten.
- rarity
- Rare
- Type
- Consumable
- Durability
- 1
- Set
- -
- Effect
- Use: Heal to full. At the end of each turn, has a 10% chance to break and summon a Charmed Raptor Kitten.
Razor Blade
Costs health to sharpen both physical and nimble stats.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- -
- Effect
- Use: Take 5 damage and gain +2 Strength and +2 Dexterity.
Red Pill
A gamble for Constitution that can instead deal heavy damage.
- rarity
- Rare
- Type
- Consumable
- Durability
- 1
- Set
- -
- Effect
- Use: 50% chance to get Chungus (+4 Constitution), otherwise take 8 damage.
Ring of Frost
Controls the ground with Freeze and improves Ice attacks.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Mage; Frozen
- Effect
- Freezes tiles you walk over. +25% chance to inflict Freeze on units that contact or attack you. Your Ice Element damage is increased by 1.
Rook
Offers long straight-line movement.
- rarity
- Rare
- Type
- Equipment
- Durability
- 6
- Set
- -
- Effect
- Use: Move any number of tiles in a straight line.
Rotisserie Chicken
A poultry meal for a large HP refill.
- rarity
- Rare
- Type
- Consumable
- Durability
- 3
- Set
- -
- Effect
- Use: Heal 15 HP.
Rotten Meat
Trades Poison for a stronger Puke Shot this fight.
- rarity
- Rare
- Type
- Consumable
- Durability
- -
- Set
- Rotten; Meat
- Effect
- Use: Gain Poison 1, then your basic attack becomes Puke Shot. (Usable once per battle.)
Rubber Cement
Improves multi-target damage when enemies stand near each other.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Rubber; Slimy
- Effect
- Your projectiles bounce to another enemy within 2 tiles.
Sack o' Meat
Turns destroyed corpses into extra healing uses.
- rarity
- Rare
- Type
- Equipment
- Durability
- 2
- Set
- Butcher
- Effect
- Use: Heal 4 HP. This gains +1 use each time you destroy a corpse.
Sacred Heart
Adds damage and a burst of magic with each basic attack.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Cleric
- Effect
- +1 Damage. Emit 2 Sparkles when you use your basic attack.
Satanic Bible
Turns damage to allies into healing and Charge.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Demonic; Paper
- Effect
- Heal 3 HP and gain +3 Charge each time you damage a party member.
Shoe Polish
Repairs a weapon and refreshes its attack.
- rarity
- Rare
- Type
- Equipment
- Durability
- 1
- Set
- -
- Effect
- Use: Fully repair your weapon. Refresh your weapon action.
Skill Stone
Reduces mana costs for spells that match the wearer’s class.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Rock
- Effect
- Spells that match your class cost -1 mana.
Skull Of Glorg
Converts parasite-heavy gear into cheaper casting.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Bone
- Effect
- Your spells cost -1 mana for each parasite you have equipped.
Snaggle Tooth
Adds Bleed to basic attacks.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Bone
- Effect
- Your basic attack inflicts Bleed 1.
Snake Eyes
A huge Luck boost when the wearer is exactly at 2 HP.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- -
- Effect
- While you are at exactly 2 HP, you have +222 Luck
Soul Jar
Returns after the wearer’s death and grows into a ghost-summoning tool.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- -
- Effect
- When your body is destroyed, this item is recovered and permanently gains the ability to summon a ghost copy of you.
Soy Milk
Trades damage per hit for two extra basic attacks each turn.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- -
- Effect
- Your basic attack cannot deal more than 1 damage. You can attack 2 extra times each turn.
Spell Book
Adds mana and an unexpected Mage spell to your options.
- rarity
- Rare
- Type
- Equipment
- Durability
- 2
- Set
- Mage; Paper
- Effect
- Use: Gain 10 mana and conjure a random Mage spell as a bonus ability.
Spoon Bender
A useful pick when attacks need to connect reliably.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Psychic
- Effect
- Your basic attack can't miss and emits a Sparkle when used.
Steroids
Permanently raises Strength, with a small Madness risk during the adventure.
- rarity
- Rare
- Type
- Equipment
- Durability
- 9
- Set
- Fighter
- Effect
- Use: Gain +1 Strength, permanently. For the rest of the adventure, you have a +2% chance to gain Madness at the start of each turn.
Steven (Ability Upgrade)
A lasting improvement to one of your spell or passive slots.
- rarity
- Rare
- Type
- Equipment
- Durability
- 1
- Set
- Steven
- Effect
- Use: Permanently upgrade a random spell or passive ability.
Steven (Self Copy)
A controllable duplicate that adds another body to the fight.
- rarity
- Rare
- Type
- Equipment
- Durability
- 1
- Set
- Steven
- Effect
- Use: Spawn a controllable copy of yourself.
Stickman
Turns damage to allies into all-stat boosts.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Wood; Demonic
- Effect
- Gain All Stats Up when you deal damage to a party member.
Suck Stone
Drains mana from nearby allies at turn end.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Rock
- Effect
- At the end of your turn, drain up to 5 mana from each of your allies.
Super Bandage
A way to remove an injury before it causes more trouble.
- rarity
- Rare
- Type
- Consumable
- Durability
- 4
- Set
- Nurse
- Effect
- Use: Cure a random injury.
Tank Seal
An irreversible Tank build path for this cat.
- rarity
- Rare
- Type
- Equipment
- Durability
- 1
- Set
- Tank
- Effect
- Use: Permanently turn into a Tank.
Tank Toy
Grants Trample for pushing through the battlefield.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Tank
- Effect
- Trample.
Technology
Fires an electric laser that can recharge from Electricity.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Cyborg; Bionic
- Effect
- Use: Shoot a laser beam. (Usable once per battle.) Refreshes when affected by Electricity.
Teleport!
A once-per-battle escape or repositioning tool.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Experimental
- Effect
- Use: Teleport to any open tile. (Usable once per battle.)
The boX
A one-use emergency reset for a battered battlefield.
- rarity
- Rare
- Type
- Equipment
- Durability
- 4
- Set
- Steven
- Effect
- Use: Revive all bodies, fully heal all units, and clear all status effects. (Usable once per battle.)
The Box
Provides a steady stream of chapter-specific gear.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Cardboard
- Effect
- Find an extra chapter item at the end of each battle.
The bOx
Adds a Lost Spirit, with more uses when allies die.
- rarity
- Rare
- Type
- Equipment
- Durability
- 1
- Set
- Wood
- Effect
- Use: Spawn A lost Spirit. This gains +1 use whenever an allied cat dies. (Usable once per battle.)
The D6
A way to improve one active without relying on normal level-up choices.
- rarity
- Rare
- Type
- Equipment
- Durability
- 1
- Set
- -
- Effect
- Use: Permanently upgrade one of your active abilities at random.
Thief Seal
An irreversible Thief build path for this cat.
- rarity
- Rare
- Type
- Equipment
- Durability
- 1
- Set
- Thief
- Effect
- Use: Permanently turn into a Thief.
Tinker Tools
Keeps useful gear ready for the next fight.
- rarity
- Rare
- Type
- Equipment
- Durability
- -
- Set
- Tinkerer
- Effect
- Repair 1 use to your items at the end of each battle.

