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  4. Enemies

All 200 Enemies in Anime Vanguards

Updated on October 21, 2026 (18 days ago)

The Enemy Index in Anime Vanguards tracks both bosses and normal enemies across story and raid maps. Each entry matters for map completion, bounty progress, and knowing what kind of mechanics can appear before a run gets messy.

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Showing 53 of 200 items.

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section

Planet Namak

15 items

Planet Namak starts the Enemy Index with early story bosses and normal enemies, but the entries still include dangerous boss multipliers and overshield values. It is a good section to check when cleaning up the first map's missing index slots.

Vogita

Vogita is a boss entry for Planet Namak Act 1 with catastrophic danger level. It has no special ability or mutator.
Enemy type
Boss
Act
1
Danger level
Catastrophic
Mutators
-

Doria

Doria is a boss entry for Planet Namak Act 2 with catastrophic danger level. Its listed mutator Overshield makes it more than a plain index target.
Enemy type
Boss
Act
2
Danger level
Catastrophic
Mutators
Overshield

Argon (Transformed)

Argon (Transformed) is a boss entry for Planet Namak Act 3 with catastrophic danger level. Its listed mutator Overshield makes it more than a plain index target.
Enemy type
Boss
Act
3
Danger level
Catastrophic
Mutators
Overshield

Giyu

Giyu is a boss entry for Planet Namak Act 4 with catastrophic danger level. Its listed ability Summon makes it more than a plain index target.
Enemy type
Boss
Act
4
Danger level
Catastrophic
Ability
Summon

Guldy

Guldy is a boss entry for Planet Namak Act 4 with critical danger level. It has no special ability or mutator.
Enemy type
Boss
Act
4
Danger level
Critical
Ability
-

Butter

Butter is a boss entry for Planet Namak Act 4 with critical danger level. It has no special ability or mutator.
Enemy type
Boss
Act
4
Danger level
Critical
Ability
-

Recroom

Recroom is a boss entry for Planet Namak Act 4 with critical danger level. Its listed ability Stun makes it more than a plain index target.
Enemy type
Boss
Act
4
Danger level
Critical
Ability
Stun

Jiece

Jiece is a boss entry for Planet Namak Act 4 with critical danger level. It has no special ability or mutator.
Enemy type
Boss
Act
4
Danger level
Critical
Ability
-

Friezo

Friezo is a boss entry for Planet Namak Act 5 with catastrophic danger level. Its listed ability Stun makes it more than a plain index target.
Enemy type
Boss
Act
5
Danger level
Catastrophic
Ability
Stun

Friezo (Full Power)

Friezo (Full Power) is a boss entry for Planet Namak Act 6 with catastrophic danger level. Its listed ability Evolution, Stun makes it more than a plain index target.
Enemy type
Boss
Act
6
Danger level
Catastrophic
Ability
Evolution, Stun

Alien Soldier

Alien Soldier is an enemy entry for Planet Namak with trivial danger level. It has no special ability or mutator.
Enemy type
Enemy
Act
-
Danger level
Trivial
Ability
-

Alien Enlist

Alien Enlist is an enemy entry for Planet Namak with trivial danger level. It has no special ability or mutator.
Enemy type
Enemy
Act
-
Danger level
Trivial
Ability
-

Alien Elite

Alien Elite is an enemy entry for Planet Namak with moderate danger level. It has no special ability or mutator.
Enemy type
Enemy
Danger level
Moderate
Mutators
-

Alien Cadet

Alien Cadet is an enemy entry for Planet Namak with critical danger level. It has no special ability or mutator.
Enemy type
Enemy
Danger level
Critical
Mutators
-

Alien General

Alien General is an enemy entry for Planet Namak with extreme danger level. Its listed mutator Overshield makes it more than a plain index target.
Enemy type
Enemy
Danger level
Extreme
Mutators
Overshield

section

Sand Village

12 items

Sand Village mixes desert-themed bosses with shinobi-style enemies. Some entries are straightforward, while others matter because their danger level or listed mechanics can make a simple-looking wave harder to ignore.

Dodera

Dodera is a boss entry for Sand Village Act 1 with catastrophic danger level. Its listed ability Stun makes it more than a plain index target.
Enemy type
Boss
Act
1
Danger level
Catastrophic
Ability
Stun

Kimase

Kimase is a boss entry for Sand Village Act 2 with catastrophic danger level. Its listed ability SPA debuff makes it more than a plain index target.
Enemy type
Boss
Act
2
Danger level
Catastrophic
Ability
SPA debuff

Itochi

Itochi is a boss entry for Sand Village Act 3 with catastrophic danger level. Its listed ability Stun makes it more than a plain index target.
Enemy type
Boss
Act
3
Danger level
Catastrophic
Ability
Stun

Hirko

Hirko is a boss entry for Sand Village Act 4 with catastrophic danger level. Its listed mutator Overshield makes it more than a plain index target.
Enemy type
Boss
Act
4
Danger level
Catastrophic
Ability
-
Mutators
Overshield

Third Kazekage

Third Kazekage is a boss entry for Sand Village Act 5 with catastrophic danger level. It has no special ability or mutator.
Enemy type
Boss
Act
5
Danger level
Catastrophic
Ability
-
Mutators
-

Sosora (Second Phase)

Sosora (Second Phase) is a boss entry for Sand Village Act 6 with catastrophic danger level. Its listed ability Summon makes it more than a plain index target.
Enemy type
Boss
Act
6
Danger level
Catastrophic
Ability
Summon
Mutators
-

Puppet

Puppet is an enemy entry for Sand Village with trivial danger level. It has no special ability or mutator.
Enemy type
Enemy
Danger level
Trivial
Mutators
-

Fast Puppet

Fast Puppet is an enemy entry for Sand Village with critical danger level. It has no special ability or mutator.
Enemy type
Enemy
Danger level
Critical
Mutators
-

Strong Puppet

Strong Puppet is an enemy entry for Sand Village with moderate danger level. Its listed mutator Overshield makes it more than a plain index target.
Enemy type
Enemy
Danger level
Moderate
Mutators
Overshield

Shinobi Puppet

Shinobi Puppet is an enemy entry for Sand Village with critical danger level. Its listed ability Clone/Thrice makes it more than a plain index target.
Enemy type
Enemy
Danger level
Critical
Ability
Clone/Thrice

Large Puppet

Large Puppet is an enemy entry for Sand Village with extreme danger level. It has no special ability or mutator.
Enemy type
Enemy
Danger level
Extreme
Ability
-

Dismantled Puppet

Dismantled Puppet is an enemy entry for Sand Village with moderate danger level. It has no special ability or mutator.
Enemy type
Enemy
Danger level
Moderate
Ability
-

section

Double Dungeon

11 items

Double Dungeon leans into dungeon enemies and boss encounters with heavier pressure than early maps. Compare type and act here if you are trying to find which dungeon entries still need index unlocks.

Mace Statue

Mace Statue is a boss entry for Double Dungeon Act 1 with catastrophic danger level. It has no special ability or mutator.
Enemy type
Boss
Act
1
Danger level
Catastrophic
Ability
-

Axe Statue

Axe Statue is a boss entry for Double Dungeon Act 2 with catastrophic danger level. Its listed ability Stun makes it more than a plain index target.
Enemy type
Boss
Act
2
Danger level
Catastrophic
Ability
Stun

Sword Statue

Sword Statue is a boss entry for Double Dungeon Act 3, Legend Stage Act 1 with catastrophic danger level. Its listed ability Stun makes it more than a plain index target.
Enemy type
Boss
Act
3, Legend Stage Act 1
Danger level
Catastrophic
Ability
Stun

Shield Statue

Shield Statue is a boss entry for Double Dungeon Act 4 with catastrophic danger level. Its listed mutator Overshield makes it more than a plain index target.
Enemy type
Boss
Act
4
Danger level
Catastrophic
Ability
-
Mutators
Overshield

Spear Statue

Spear Statue is a boss entry for Double Dungeon Act 5, Legend Stage Act 2 with catastrophic danger level. Its listed ability Stun makes it more than a plain index target.
Enemy type
Boss
Act
5, Legend Stage Act 2
Danger level
Catastrophic
Ability
Stun
Mutators
-

God Statue

God Statue is a boss entry for Double Dungeon Act 6, Legend Stage Act 3 with catastrophic danger level. Its listed ability Stun makes it more than a plain index target.
Enemy type
Boss
Act
6, Legend Stage Act 3
Danger level
Catastrophic
Ability
Stun
Mutators
-

Goblin

Goblin is an enemy entry for Double Dungeon with trivial danger level. It has no special ability or mutator.
Enemy type
Enemy
Danger level
Trivial

Wolfman

Wolfman is an enemy entry for Double Dungeon with moderate danger level. It has no special ability or mutator.
Enemy type
Enemy
Danger level
Moderate

Lycan

Lycan is an enemy entry for Double Dungeon with critical danger level. It has no special ability or mutator.
Enemy type
Enemy
Danger level
Critical

Lizardman

Lizardman is an enemy entry for Double Dungeon with moderate danger level. Its listed mutator Overshield makes it more than a plain index target.
Enemy type
Enemy
Danger level
Moderate
Ability
-
Mutators
Overshield

Hobgoblin

Hobgoblin is an enemy entry for Double Dungeon with critical danger level. Its listed ability Summon makes it more than a plain index target.
Enemy type
Enemy
Danger level
Critical
Ability
Summon
Mutators
-

section

Shibuya Station

15 items

Shibuya Station has one of the larger Enemy Index groups, with several boss entries and station enemies spread across acts. Mutators and abilities are useful clues when telling similar-looking threats apart.

Dogon

Dogon is a boss entry for Shibuya Station Act 1 with catastrophic danger level. It has no special ability or mutator.
Enemy type
Boss
Act
1
Danger level
Catastrophic
Ability
-

Reanimated Tuji

Reanimated Tuji is a boss entry for Shibuya Station Act 2 with catastrophic danger level. Its listed ability Stun makes it more than a plain index target.
Enemy type
Boss
Act
2
Danger level
Catastrophic
Ability
Stun

Chaso

Chaso is a boss entry for Shibuya Station Act 3 with catastrophic danger level. Its listed ability Stun makes it more than a plain index target.
Enemy type
Boss
Act
3
Danger level
Catastrophic
Ability
Stun

Shogamo

Shogamo is a boss entry for Shibuya Station Act 4 with catastrophic danger level. Its listed ability Multiple Lives makes it more than a plain index target.
Enemy type
Boss
Act
4
Danger level
Catastrophic
Ability
Multiple Lives

Mohato

Mohato is a boss entry for Shibuya Station Act 5 with catastrophic danger level. Its listed ability Stun makes it more than a plain index target.
Enemy type
Boss
Act
5
Danger level
Catastrophic
Ability
Stun

Transfigured Mohato

Transfigured Mohato is a boss entry for Shibuya Station Act 6 with catastrophic danger level. Its listed ability Stun makes it more than a plain index target.
Enemy type
Boss
Act
6
Danger level
Catastrophic
Ability
Stun

Jag-o

Jag-o is a boss entry for Shibuya Station Act 1 with catastrophic danger level. Its listed ability Stun makes it more than a plain index target.
Enemy type
Boss
Act
1
Danger level
Catastrophic
Ability
Stun

Sukono

Sukono is a boss entry for Shibuya Station Act 2 with catastrophic danger level. Its listed ability Stun, DMG Debuff makes it more than a plain index target.
Enemy type
Boss
Act
2
Danger level
Catastrophic
Ability
Stun, DMG Debuff

Gotoe

Gotoe is a boss entry for Shibuya Station Act 3 with catastrophic danger level. It has no special ability or mutator.
Enemy type
Boss
Act
3
Danger level
Catastrophic
Ability
-

Cursed Spirit

Cursed Spirit is an enemy entry for Shibuya Station with trivial danger level. It has no special ability or mutator.
Enemy type
Enemy
Danger level
Trivial
Mutators
-

Tall Cursed Spirit

Tall Cursed Spirit is an enemy entry for Shibuya Station with trivial danger level. It has no special ability or mutator.
Enemy type
Enemy
Danger level
Trivial
Mutators
-

Lizard Curse

Lizard Curse is an enemy entry for Shibuya Station with trivial danger level. Its listed mutator Regen makes it more than a plain index target.
Enemy type
Enemy
Danger level
Trivial
Mutators
Regen

Finger Bearer

Finger Bearer is an enemy entry for Shibuya Station with trivial danger level. Its listed mutator Overshield, Regen makes it more than a plain index target.
Enemy type
Enemy
Danger level
Trivial
Mutators
Overshield, Regen

Cricket Curse

Cricket Curse is an enemy entry for Shibuya Station with trivial danger level. It has no special ability or mutator.
Enemy type
Enemy
Danger level
Trivial
Mutators
-

Transfigured Human

Transfigured Human is an enemy entry for Shibuya Station with trivial danger level. Its listed mutator Overshield makes it more than a plain index target.
Enemy type
Enemy
Danger level
Trivial
Mutators
Overshield
Prev1234Next

Bosses and normal enemies both count

Anime Vanguards separates Enemy Index entries into bosses and regular enemies, but both groups are part of map completion. Boss entries have a 3% unlock chance when defeated, while normal enemy entries have a 1% unlock chance, so bosses are not the only entries that can slow down index progress.

Mechanics matter more than names alone

Many enemies share familiar map themes, but their danger level, ability, mutators, overshield, and multipliers can change how a wave feels. Treat health and speed values as listed multipliers for comparison, not exact raw HP or movement values, because the final pressure still depends on the mode, act, modifiers, and stage rules.

Downtown Tokyo keeps its city-map enemies and bosses in a compact section. Because it has fewer entries than many maps, it is a practical section to audit when finishing index completion.

Edge of Heaven includes late-story threats where danger level, overshield, and multipliers become more important to compare. Use the section to keep its map entries together instead of mixing them with similar unit names.

Flower Country is the smallest story-map section here. Its smaller entry count makes each missing boss or enemy entry stand out more during Enemy Index cleanup.

Frozen Port has a cold-map enemy pool with both bosses and standard enemies. Danger level and mutators help show which entries are routine index targets and which ones can add more pressure.

Hidden Village focuses on shinobi-themed entries. Boss and normal enemy unlock chances differ, so both groups are worth checking when the map looks almost complete.

Hill of Swords brings sword-themed enemies and bosses into one map group. It is especially helpful to compare act and type here because several entries can feel close in theme.

Lebereo Raid is a raid-map section, so its enemies and bosses belong to a different activity track than the story maps. Check the type, ability, and listed mechanics before assuming a raid entry works like a story enemy.

Martial Island focuses on martial-arts and tournament-style threats. The card fields help separate regular enemies from the boss entries that carry higher unlock odds and stronger listed pressure.

Spider Forest has a larger set of forest and spider-themed entries. Compare abilities, mutators, and overshield values here because some enemies can look simple while still carrying notable listed pressure.

Spirit Society groups soul-reaper and spirit-themed enemies together. Watch the boss and enemy split here, because both sides count toward the section's Enemy Index completion.

Tracks at the Edge of the World is a raid-map section with a small set of entries. Since it has fewer entries, every boss or enemy unlock matters when finishing the raid index group.

Underground Church entries include church-themed bosses and enemies with higher-risk mechanics. This section is useful when checking which act-linked entries are still missing from that map.

FAQ

Q.

Do bosses and normal enemies both count for the Anime Vanguards Enemy Index?

Yes. Bosses and normal enemies are both Enemy Index entries, and both can matter for map completion and index rewards.

Q.

What is the Enemy Index unlock chance for bosses?

Boss entries have a 3% unlock chance when defeated.

Q.

What is the Enemy Index unlock chance for normal enemies?

Normal enemy entries have a 1% unlock chance when defeated.

Q.

Are health and speed shown as exact enemy stats?

No. Health and speed are shown as multipliers for comparison. The real pressure can still change with the mode, act, stage rules, and modifiers.

Q.

Why are enemies grouped by map?

Enemy Index progress is easiest to check by map because bosses and normal enemies from the same map contribute to that map's completion path.

Q.

Why do some enemy cards not have images?

A few Enemy Index entries have no portrait, so those cards show text only.

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