Traits are unit modifiers in Anime Vanguards that can change damage, SPA, range, critical stats, farming value, or leveling speed. They matter because every reroll can push a unit toward a very different job on your team.
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Mythic pity traits
These are the rare chase traits with pity values. They usually have the biggest impact, but each one favors different unit types, so the best roll depends on whether the unit needs damage, speed, range, or critical value.
Monarch
- Chance
- 0.1%
- Pity
- 1500
- Main effect
- Massive damage boost with a small SPA and range bonus, but one placement only.
- Damage Bonus
- +300%
- Spa Change
- -10%
- Range Bonus
- +5%
- Critical Effect
- -
Ethereal
- Chance
- 0.175%
- Pity
- 858
- Main effect
- Boosts damage, attack speed, and range.
- Damage Bonus
- +20%
- Spa Change
- -20%
- Range Bonus
- +5%
- Critical Effect
- -
Deadeye
- Chance
- 0.375%
- Pity
- 400
- Main effect
- Raises critical chance and critical damage.
- Damage Bonus
- -
- Spa Change
- -
- Range Bonus
- -
- Critical Effect
- +45% Critical Chance and +50% Critical Damage
Solar
- Chance
- 0.5%
- Pity
- 300
- Main effect
- Large range boost with smaller damage and SPA bonuses.
- Damage Bonus
- +10%
- Spa Change
- -5%
- Range Bonus
- +25%
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Combat stat traits
Combat stat traits improve how a unit fights without adding a pity counter. Blitz focuses on faster attacks, while Marksman focuses on reach.
Blitz
- Chance
- 1.85%
- Main effect
- Makes the unit attack faster.
- Spa Change
- -20%
- Range Bonus
- -
Marksman
- Chance
- 6.5%
- Main effect
- Increases attack range.
- Spa Change
- -
- Range Bonus
- +30%
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Utility traits
Utility traits are not pure damage rolls. Fortune helps with economy value, and Scholar helps units gain experience faster.
Fortune
- Chance
- 2.5%
- Main effect
- Improves economy value through farm income or lower upgrade cost.
Scholar
- Chance
- 10%
- Main effect
- Increases experience gain.
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Basic tiered traits
These traits come in listed levels. Vigor improves damage, Swift improves SPA, and Range improves reach, with higher tiers giving stronger values.
Vigor
- Chance
- 26%
- Main effect
- Increases damage through tiered rolls.
- Damage Bonus
- +5%,
- +10%, or
- +15%
- Spa Change
- -
- Range Bonus
- -
Swift
- Chance
- 26%
- Main effect
- Reduces SPA through tiered rolls.
- Damage Bonus
- -
- Spa Change
- -5%, -7.5%, or -12.5%
- Range Bonus
- -
Range
- Chance
- 26%
- Main effect
- Increases range through tiered rolls.
- Damage Bonus
- -
- Spa Change
- -
- Range Bonus
- +5%,
- +10%, or
- +15%
Pick traits around the unit's job
A trait is strongest when it fits the unit using it. Monarch can be huge on low-placement or high-cost units, but its one-placement limit is a real tradeoff. Ethereal and Blitz help units attack faster, Solar and Marksman help range, and Deadeye is better when the unit can use critical stats well.
Save rerolls for traits that solve a problem
The four pity traits are the big chase outcomes, and the other traits still have clear uses. Fortune supports farming and upgrade-cost value, Scholar helps with leveling, and the basic tiered traits give simple damage, SPA, or range improvements while you keep building toward rarer rolls.
FAQ
How many traits are in Anime Vanguards?
Anime Vanguards has 11 listed trait families: Monarch, Ethereal, Deadeye, Solar, Blitz, Marksman, Fortune, Scholar, Vigor, Swift, and Range.
Which Anime Vanguards traits have pity?
Monarch, Ethereal, Deadeye, and Solar have listed pity values. The pity applies per unit, so check it on the unit you are rerolling.
Are Vigor, Swift, and Range separate traits?
No. They are shown as trait families, with their 1, 2, and 3 values in the tier details so each family is easy to compare.
Is Monarch always the best trait?
Not always. Monarch has a huge damage bonus, but it also limits the unit to one placement. It is usually better on units that already have low placement limits or high value per placement.
What should I compare before rerolling a trait?
Compare the unit's role first. Damage dealers may want DPS stats, range-based units may value reach, farm units can benefit from Fortune, and leveling projects can use Scholar.




