Elements in Anime Vanguards are unit traits that change how a unit handles debuffs, status effects, team buffs, boss damage, damage reduction, crits, or special immunity. The full set is small, but each element can matter when you are comparing units for Worldlines, tournaments, and team builds.
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Debuff Protection
These elements reduce the impact of debuffs or status effects. Spark, Nature, and Water block reductions to a specific combat stat, while Holy shortens status-effect time.
Spark
- Effect
- Immunity to damage-reducing debuffs.
- Effect Category
- Debuff protection
- Affected Stat
- Damage
- Target Scope
- The unit with Spark
- Stacking Or Cooldown
- Passive immunity
- Linked Unit Count
- 26
- Example Units
- Wolf (Resurrection), Dave, Dave (Cyber Psycho), Lizard, Lizard (Fission)
Nature
- Effect
- Immunity to range-reducing debuffs.
- Effect Category
- Debuff protection
- Affected Stat
- Range
- Target Scope
- The unit with Nature
- Stacking Or Cooldown
- Passive immunity
- Linked Unit Count
- 41
- Example Units
- Koguro (Unsealed), Friran, Friran (Teacher), Cat, Cat (Stupid)
Water
- Effect
- Immunity to SPA-reducing debuffs.
- Effect Category
- Debuff protection
- Affected Stat
- SPA
- Target Scope
- The unit with Water
- Stacking Or Cooldown
- Passive immunity
- Linked Unit Count
- 42
- Example Units
- Ice Queen (Release), Clatakiri, Clatakiri (Mochi), Elastic Captain (Pirate), Roku (Super 3)
Holy
- Effect
- Reduces status-effect duration by 50%.
- Effect Category
- Status duration reduction
- Affected Stat
- Status effects
- Target Scope
- The unit with Holy
- Stacking Or Cooldown
- Passive duration reduction
- Linked Unit Count
- 31
- Example Units
- Armored Mage, Armored Mage (Requip), God, God (Above Heaven), God (Standless)
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Team Aura Buffs
Fire and Passion help your own nearby units of the same element. These are the most team-shape-dependent elements because their value depends on placement and matching element coverage.
Fire
- Effect
- Grants 1% additional damage per unit placement to your own other Fire units in range.
- Effect Category
- Same-element team aura
- Affected Stat
- Damage
- Target Scope
- Your own other Fire units in range
- Stacking Or Cooldown
- Scales per unit placement
- Linked Unit Count
- 41
- Example Units
- Iscanur (Pride), Choy Jong En, Choy Jong En (Guild Leader), Company Captain (Hybrid), Leo
Passion
- Effect
- Grants 2% additional range per unit placement to your own other Passion units in range.
- Effect Category
- Same-element team aura
- Affected Stat
- Range
- Target Scope
- Your own other Passion units in range
- Stacking Or Cooldown
- Scales per unit placement
- Linked Unit Count
- 33
- Example Units
- Astolfo, Astolfo (Rider of Black), Demon Leader, Demon Leader (Control), Horsegirls (Racers)
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Damage Modifiers
These elements change how a unit deals damage. Curse is boss-focused, Blast helps against enemy damage reduction, and Unbound adds critical-rate value.
Curse
- Effect
- Increases the unit's damage against bosses by 30%.
- Effect Category
- Boss damage modifier
- Affected Stat
- Damage against bosses
- Target Scope
- The unit with Curse
- Stacking Or Cooldown
- Passive modifier
- Linked Unit Count
- 39
- Example Units
- Lich King (Ruler), Demon Hybrid (Chainsaw), GG, GG (Possessed), Igros
Blast
- Effect
- Ignores 10% of enemies' damage reduction.
- Effect Category
- Damage reduction bypass
- Affected Stat
- Enemy damage reduction
- Target Scope
- The unit with Blast
- Stacking Or Cooldown
- Passive modifier
- Linked Unit Count
- 37
- Example Units
- Rogita (Super 4), Conqueror vs Invulnerable, Delusional Boy, Lord of Shadows, Rogita
Unbound
- Effect
- Increases the unit's critical rate by 5%.
- Effect Category
- Critical-rate modifier
- Affected Stat
- Critical rate
- Target Scope
- The unit with Unbound
- Stacking Or Cooldown
- Passive modifier
- Linked Unit Count
- 34
- Example Units
- Alocard, Alocard (Vampire King), Brolzi Super (Wrathful), Byeken, Byeken (Ronin)
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Self Cleanse / Special
Cosmic and Unknown are special-case elements. Cosmic has a self-cleanse with a local cooldown, while Unknown is shown as ???, with an immunity note.
Cosmic
- Effect
- Cleanses status effects and debuffs on self.
- Effect Category
- Self cleanse
- Affected Stat
- Status effects and debuffs
- Target Scope
- The unit with Cosmic
- Stacking Or Cooldown
- 30-second local cooldown
- Linked Unit Count
- 31
- Example Units
- Divalo (Requiem), Arin, Arin (Rumbling), Boo, Boo (Evil)
Unknown
- Effect
- The main effect is shown as ???. The unit is immune to status ailments and debuffs.
- Effect Category
- Special immunity
- Affected Stat
- Status ailments and debuffs
- Target Scope
- The unit with Unknown
- Stacking Or Cooldown
- -
- Linked Unit Count
- 5
- Example Units
- Song Jinwu and Igros, Sokora, Sokora (Angra Mainyu), Smith John, Warlord (Of the Sea)
What elements change in a build
Some elements are defensive, like Spark, Nature, Water, and Holy, because they help a unit resist damage, range, SPA, or status pressure. Others change damage output directly: Curse helps against bosses, Blast pushes through enemy damage reduction, and Unbound raises critical rate.
Fire and Passion work more like team auras because they help your own nearby units of the same element. Cosmic and Unknown are the special cases: Cosmic cleanses status effects and debuffs on itself, while Unknown is still shown with ??? and an immunity note, so it should be treated carefully instead of guessed.
Why the section matters
Rarity is not the useful way to compare elements. The important question is what the element does: protection, same-element support, damage modification, or special self-cleanse/immunity. That split makes it easier to match an element to the problem you are trying to solve.
FAQ
How many elements are in Anime Vanguards?
There are 11 listed elements: Spark, Nature, Water, Fire, Holy, Passion, Curse, Blast, Cosmic, Unbound, and Unknown.
Which Anime Vanguards elements protect against debuffs?
Spark protects against damage-reducing debuffs, Nature protects against range-reducing debuffs, Water protects against SPA-reducing debuffs, and Holy reduces status-effect time by 50%.
Do Fire and Passion work on every unit?
No. Each aura only affects your other units of the same element in range. Fire buffs your other Fire units' damage, while Passion buffs your other Passion units' range.
What does Unknown do in Anime Vanguards?
Its effect is shown as ???. The unit is immune to status ailments and debuffs.




