Bloxodes

All 41 Maps and Stages in Anime Vanguards

Updated on June 23, 2026 (about 21 hours ago)

Anime Vanguards spreads progression, farming, boss fights, rifts, dungeons, and PvP across many different maps. Keeping those stage groups together makes it easier to see what each mode is for before choosing where to play next.

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Mode

Story

12 items

Story maps are the main progression route. Each Story map is grouped as one stage family, with Normal and Nightmare clears handled inside that map's acts.

Planet Namak

Planet Namak

Map Name Planet Namak • Stage Count 6 acts

Planet Namak is the first listed Story map group, built for normal progression across six acts with Normal and Nightmare clears.

availability
Permanent Story map
difficulty
Normal and Nightmare
main mechanic
Standard Story progression map with act-by-act enemy waves and first-clear rewards.
major rewards
Gems, Gold, XP food, and map-specific drops from the Story reward table.
unlock requirement
Progress through Story Mode.
bosses
Vogita, Doria, and other act bosses listed on the Story page.
Recommended Units
  • Varies by act
  • source table lists recommended units per act.
Sand Village

Sand Village

Map Name Sand Village • Stage Count 6 acts

Sand Village is a Story map group with six acts, separate from its harder Legend Stage version.

availability
Permanent Story map
difficulty
Normal and Nightmare
main mechanic
Story progression map with a six-act reward table and anime-themed bosses.
major rewards
Gems, Gold, XP food, and stage-specific drops.
unlock requirement
Progress through Story Mode.
bosses
Act bosses listed on the Story page.
Recommended Units
  • Varies by act
  • source table lists recommended units per act.
Double Dungeon

Double Dungeon

Map Name Double Dungeon • Stage Count 6 acts

Double Dungeon is a permanent Story map group and also has a separate Legend Stage entry.

availability
Permanent Story map
difficulty
Normal and Nightmare
main mechanic
Story progression map with six acts and source-listed boss abilities.
major rewards
Gems, Gold, XP food, and stage-specific rewards from the Story table.
unlock requirement
Progress through Story Mode.
bosses
Act bosses listed on the Story page.
Recommended Units
  • Varies by act
  • source table lists recommended units per act.
Shibuya Station

Shibuya Station

Map Name Shibuya Station • Stage Count 6 acts

Shibuya Station is the Story version of the map family, distinct from PvP and Shibuya Aftermath entries.

availability
Permanent Story map
difficulty
Normal and Nightmare
main mechanic
Story progression map with six acts and source-listed modifiers/boss abilities.
major rewards
Gems, Gold, XP food, and stage-specific drops.
unlock requirement
Progress through Story Mode.
bosses
Act bosses listed on the Story page.
Recommended Units
  • Varies by act
  • source table lists recommended units per act.
Underground Church

Underground Church

Map Name Underground Church • Stage Count 6 acts

Underground Church is a permanent Story map group and also appears as a Rift map for Rider of Black's Realm.

availability
Permanent Story map
difficulty
Normal and Nightmare
main mechanic
Story progression map with six acts and act-specific rewards.
major rewards
Gems, Gold, XP food, and stage-specific drops.
unlock requirement
Progress through Story Mode.
bosses
Act bosses listed on the Story page.
Recommended Units
  • Varies by act
  • source table lists recommended units per act.
Spirit Society

Spirit Society

Map Name Spirit Society • Stage Count 6 acts

Spirit Society is a permanent Story map group in the main Story progression sequence.

availability
Permanent Story map
difficulty
Normal and Nightmare
main mechanic
Story progression map with a six-act source table.
major rewards
Gems, Gold, XP food, and stage-specific rewards.
unlock requirement
Progress through Story Mode.
bosses
Act bosses listed on the Story page.
Recommended Units
  • Varies by act
  • source table lists recommended units per act.
Martial Island

Martial Island

Map Name Martial Island • Stage Count 6 acts

Martial Island is one of the later Story map groups where rewards become more specialized than early progression maps.

availability
Permanent Story map
difficulty
Normal and Nightmare
main mechanic
  • Story progression map
  • the source overview notes harder Story maps can include more unique rewards.
major rewards
Gems, Gold, XP food, and possible unique late-Story rewards from source tables.
unlock requirement
Progress through Story Mode.
bosses
Act bosses listed on the Story page.
Recommended Units
  • Varies by act
  • source table lists recommended units per act.
Edge of Heaven

Edge of Heaven

Map Name Edge of Heaven • Stage Count 6 acts

Edge of Heaven is a harder Story map group called out by the source as a route for more unique Story rewards.

availability
Permanent Story map
difficulty
Normal and Nightmare
main mechanic
Late Story progression map with six acts and source-listed unique rewards.
major rewards
Gems, Gold, XP food, and possible unique late-Story rewards such as Secret Unit Portal routes.
unlock requirement
Progress through Story Mode.
bosses
Act bosses listed on the Story page.
Recommended Units
  • Varies by act
  • source table lists recommended units per act.
Lebereo Raid

Lebereo Raid

Map Name Lebereo Raid • Stage Count 6 acts

Lebereo Raid is listed by the Story page as one of the permanent Story stage groups despite the raid-like name.

availability
Permanent Story map
difficulty
Normal and Nightmare
main mechanic
Story progression map with six acts and source-listed rewards.
major rewards
Gems, Gold, XP food, and stage-specific drops.
unlock requirement
Progress through Story Mode.
bosses
Act bosses listed on the Story page.
Recommended Units
  • Varies by act
  • source table lists recommended units per act.
Hill of Swords

Hill of Swords

Map Name Hill of Swords • Stage Count 6 acts

Hill of Swords is a permanent Story map group in the later Story sequence.

availability
Permanent Story map
difficulty
Normal and Nightmare
main mechanic
Story progression map with six acts and source-listed bosses/rewards.
major rewards
Gems, Gold, XP food, and stage-specific drops.
unlock requirement
Progress through Story Mode.
bosses
Act bosses listed on the Story page.
Recommended Units
  • Varies by act
  • source table lists recommended units per act.
Frozen Port

Frozen Port

Map Name Frozen Port • Stage Count 6 acts

Frozen Port is a permanent Story map group; the World Destroyer special mode reuses this map but is not split into a separate row here.

availability
Permanent Story map
difficulty
Normal and Nightmare
main mechanic
  • Story progression map with six acts
  • also reused by the separate World Destroyer special mode.
major rewards
Gems, Gold, XP food, and stage-specific drops.
unlock requirement
Progress through Story Mode.
bosses
Act bosses listed on the Story page.
Recommended Units
  • Varies by act
  • source table lists recommended units per act.
Downtown Tokyo

Downtown Tokyo

Map Name Downtown Tokyo • Stage Count 6 acts

Downtown Tokyo is the final Story map group listed in the checked Story source order.

availability
Permanent Story map
difficulty
Normal and Nightmare
main mechanic
Story progression map with six acts and source-listed rewards.
major rewards
Gems, Gold, XP food, and stage-specific drops.
unlock requirement
Progress through Story Mode.
bosses
Act bosses listed on the Story page.
Recommended Units
  • Varies by act
  • source table lists recommended units per act.
ImageNameDetailsavailabilitydifficultywavesmain mechanicmajor rewardsunlock requirementbossesRecommended UnitsCard Summary
Planet Namak
Planet NamakMap Name Planet Namak • Stage Count 6 actsPermanent Story mapNormal and NightmareStandard Story progression map with act-by-act enemy waves and first-clear rewards.Gems, Gold, XP food, and map-specific drops from the Story reward table.Progress through Story Mode.Vogita, Doria, and other act bosses listed on the Story page.Varies by act; source table lists recommended units per act.Planet Namak is the first listed Story map group, built for normal progression across six acts with Normal and Nightmare clears.
Sand Village
Sand VillageMap Name Sand Village • Stage Count 6 actsPermanent Story mapNormal and NightmareStory progression map with a six-act reward table and anime-themed bosses.Gems, Gold, XP food, and stage-specific drops.Progress through Story Mode.Act bosses listed on the Story page.Varies by act; source table lists recommended units per act.Sand Village is a Story map group with six acts, separate from its harder Legend Stage version.
Double Dungeon
Double DungeonMap Name Double Dungeon • Stage Count 6 actsPermanent Story mapNormal and NightmareStory progression map with six acts and source-listed boss abilities.Gems, Gold, XP food, and stage-specific rewards from the Story table.Progress through Story Mode.Act bosses listed on the Story page.Varies by act; source table lists recommended units per act.Double Dungeon is a permanent Story map group and also has a separate Legend Stage entry.
Shibuya Station
Shibuya StationMap Name Shibuya Station • Stage Count 6 actsPermanent Story mapNormal and NightmareStory progression map with six acts and source-listed modifiers/boss abilities.Gems, Gold, XP food, and stage-specific drops.Progress through Story Mode.Act bosses listed on the Story page.Varies by act; source table lists recommended units per act.Shibuya Station is the Story version of the map family, distinct from PvP and Shibuya Aftermath entries.
Underground Church
Underground ChurchMap Name Underground Church • Stage Count 6 actsPermanent Story mapNormal and NightmareStory progression map with six acts and act-specific rewards.Gems, Gold, XP food, and stage-specific drops.Progress through Story Mode.Act bosses listed on the Story page.Varies by act; source table lists recommended units per act.Underground Church is a permanent Story map group and also appears as a Rift map for Rider of Black's Realm.
Spirit Society
Spirit SocietyMap Name Spirit Society • Stage Count 6 actsPermanent Story mapNormal and NightmareStory progression map with a six-act source table.Gems, Gold, XP food, and stage-specific rewards.Progress through Story Mode.Act bosses listed on the Story page.Varies by act; source table lists recommended units per act.Spirit Society is a permanent Story map group in the main Story progression sequence.
Martial Island
Martial IslandMap Name Martial Island • Stage Count 6 actsPermanent Story mapNormal and NightmareStory progression map; the source overview notes harder Story maps can include more unique rewards.Gems, Gold, XP food, and possible unique late-Story rewards from source tables.Progress through Story Mode.Act bosses listed on the Story page.Varies by act; source table lists recommended units per act.Martial Island is one of the later Story map groups where rewards become more specialized than early progression maps.
Edge of Heaven
Edge of HeavenMap Name Edge of Heaven • Stage Count 6 actsPermanent Story mapNormal and NightmareLate Story progression map with six acts and source-listed unique rewards.Gems, Gold, XP food, and possible unique late-Story rewards such as Secret Unit Portal routes.Progress through Story Mode.Act bosses listed on the Story page.Varies by act; source table lists recommended units per act.Edge of Heaven is a harder Story map group called out by the source as a route for more unique Story rewards.
Lebereo Raid
Lebereo RaidMap Name Lebereo Raid • Stage Count 6 actsPermanent Story mapNormal and NightmareStory progression map with six acts and source-listed rewards.Gems, Gold, XP food, and stage-specific drops.Progress through Story Mode.Act bosses listed on the Story page.Varies by act; source table lists recommended units per act.Lebereo Raid is listed by the Story page as one of the permanent Story stage groups despite the raid-like name.
Hill of Swords
Hill of SwordsMap Name Hill of Swords • Stage Count 6 actsPermanent Story mapNormal and NightmareStory progression map with six acts and source-listed bosses/rewards.Gems, Gold, XP food, and stage-specific drops.Progress through Story Mode.Act bosses listed on the Story page.Varies by act; source table lists recommended units per act.Hill of Swords is a permanent Story map group in the later Story sequence.
Frozen Port
Frozen PortMap Name Frozen Port • Stage Count 6 actsPermanent Story mapNormal and NightmareStory progression map with six acts; also reused by the separate World Destroyer special mode.Gems, Gold, XP food, and stage-specific drops.Progress through Story Mode.Act bosses listed on the Story page.Varies by act; source table lists recommended units per act.Frozen Port is a permanent Story map group; the World Destroyer special mode reuses this map but is not split into a separate row here.
Downtown Tokyo
Downtown TokyoMap Name Downtown Tokyo • Stage Count 6 actsPermanent Story mapNormal and NightmareStory progression map with six acts and source-listed rewards.Gems, Gold, XP food, and stage-specific drops.Progress through Story Mode.Act bosses listed on the Story page.Varies by act; source table lists recommended units per act.Downtown Tokyo is the final Story map group listed in the checked Story source order.

Mode

Legend Stages

11 items

Legend Stages are harder Story-style maps locked to Nightmare difficulty. They are mainly useful when you are ready for tougher enemies and more specialized farming rewards.

Sand Village

Sand Village

Map Name Sand Village • Stage Count Multiple stages

Sand Village is the first listed Legend Stage map, using Nightmare-only rules and harder enemy setups.

availability
Permanent Legend Stage
difficulty
Nightmare only
main mechanic
Harder Story-style stage group with modifiers and exclusive reward tables.
major rewards
Evolution materials, essences, food, Gold, Gems, and other stage-specific rewards.
unlock requirement
  • Act 1 is permanently unlocked
  • later stage access follows Legend Stage progression.
bosses
Kimase, Itochi, Sosora, and other source-listed bosses.
Recommended Units
Source table lists recommended units per stage.
Double Dungeon

Double Dungeon

Map Name Double Dungeon • Stage Count Multiple stages

Double Dungeon has a separate Legend Stage version for harder farming and exclusive rewards.

availability
Permanent Legend Stage
difficulty
Nightmare only
main mechanic
Nightmare-only Legend Stage group with harder enemies and exclusive rewards.
major rewards
Evolution materials, essences, food, Gold, Gems, and other stage-specific rewards.
unlock requirement
  • Act 1 is permanently unlocked
  • later stage access follows Legend Stage progression.
bosses
Source-listed stage bosses.
Recommended Units
Source table lists recommended units per stage.
Shibuya Aftermath

Shibuya Aftermath

Map Name Shibuya Aftermath • Stage Count Multiple stages

Shibuya Aftermath is the Legend Stage counterpart to the Shibuya map family and is separate from PvP Shibuya Station.

availability
Permanent Legend Stage
difficulty
Nightmare only
main mechanic
Nightmare-only Legend Stage group with modifiers and source-listed boss abilities.
major rewards
Evolution materials, essences, food, Gold, Gems, and other stage-specific rewards.
unlock requirement
  • Act 1 is permanently unlocked
  • later stage access follows Legend Stage progression.
bosses
Source-listed stage bosses.
Recommended Units
Source table lists recommended units per stage.
Golden Castle

Golden Castle

Map Name Golden Castle • Stage Count Multiple stages

Golden Castle is a Legend Stage map and also appears as a PvP map pool entry, so the slug keeps this row mode-specific.

availability
Permanent Legend Stage
difficulty
Nightmare only
main mechanic
Nightmare-only Legend Stage group with harder enemy and reward tables.
major rewards
Evolution materials, essences, food, Gold, Gems, and other stage-specific rewards.
unlock requirement
  • Act 1 is permanently unlocked
  • later stage access follows Legend Stage progression.
bosses
Source-listed stage bosses.
Recommended Units
Source table lists recommended units per stage.
Kuinshi Palace

Kuinshi Palace

Map Name Kuinshi Palace • Stage Count Multiple stages

Kuinshi Palace is a Legend Stage map and also serves as the map for The Almighty's Realm Rift.

availability
Permanent Legend Stage
difficulty
Nightmare only
main mechanic
Nightmare-only Legend Stage group with source-listed rewards and bosses.
major rewards
Evolution materials, essences, food, Gold, Gems, and other stage-specific rewards.
unlock requirement
  • Act 1 is permanently unlocked
  • later stage access follows Legend Stage progression.
bosses
Source-listed stage bosses.
Recommended Units
Source table lists recommended units per stage.
Land of the Gods

Land of the Gods

Map Name Land of the Gods • Stage Count Multiple stages

Land of the Gods is a permanent Legend Stage map group in the checked source order.

availability
Permanent Legend Stage
difficulty
Nightmare only
main mechanic
Nightmare-only Legend Stage group focused on harder map farming.
major rewards
Evolution materials, essences, food, Gold, Gems, and other stage-specific rewards.
unlock requirement
  • Act 1 is permanently unlocked
  • later stage access follows Legend Stage progression.
bosses
Source-listed stage bosses.
Recommended Units
Source table lists recommended units per stage.
Shining Castle

Shining Castle

Map Name Shining Castle • Stage Count Multiple stages

Shining Castle is one of the permanent Legend Stage maps players use for harder farming routes.

availability
Permanent Legend Stage
difficulty
Nightmare only
main mechanic
Nightmare-only Legend Stage group with source-listed stage rewards.
major rewards
Evolution materials, essences, food, Gold, Gems, and other stage-specific rewards.
unlock requirement
  • Act 1 is permanently unlocked
  • later stage access follows Legend Stage progression.
bosses
Source-listed stage bosses.
Recommended Units
Source table lists recommended units per stage.
Crystal Chapel

Crystal Chapel

Map Name Crystal Chapel • Stage Count Multiple stages

Crystal Chapel is a permanent Legend Stage map group in the current Fandom stage list.

availability
Permanent Legend Stage
difficulty
Nightmare only
main mechanic
Nightmare-only Legend Stage group with source-listed boss abilities and rewards.
major rewards
Evolution materials, essences, food, Gold, Gems, and other stage-specific rewards.
unlock requirement
  • Act 1 is permanently unlocked
  • later stage access follows Legend Stage progression.
bosses
Source-listed stage bosses.
Recommended Units
Source table lists recommended units per stage.
Burning Spirit Tree

Burning Spirit Tree

Map Name Burning Spirit Tree • Stage Count Multiple stages

Burning Spirit Tree is a permanent Legend Stage map group used for harder map progression and farming.

availability
Permanent Legend Stage
difficulty
Nightmare only
main mechanic
Nightmare-only Legend Stage group with source-listed reward rows.
major rewards
Evolution materials, essences, food, Gold, Gems, and other stage-specific rewards.
unlock requirement
  • Act 1 is permanently unlocked
  • later stage access follows Legend Stage progression.
bosses
Source-listed stage bosses.
Recommended Units
Source table lists recommended units per stage.
Imprisoned Island

Imprisoned Island

Map Name Imprisoned Island • Stage Count Multiple stages

Imprisoned Island is a Legend Stage map and also appears as a raid/rift map variant in other mode pages.

availability
Permanent Legend Stage
difficulty
Nightmare only
main mechanic
Nightmare-only Legend Stage group with source-listed rewards and bosses.
major rewards
Evolution materials, essences, food, Gold, Gems, and other stage-specific rewards.
unlock requirement
  • Act 1 is permanently unlocked
  • later stage access follows Legend Stage progression.
bosses
Source-listed stage bosses.
Recommended Units
Source table lists recommended units per stage.
Tokyo Railway

Tokyo Railway

Map Name Tokyo Railway • Stage Count Multiple stages

Tokyo Railway is the final Legend Stage map group in the checked source order.

availability
Permanent Legend Stage
difficulty
Nightmare only
main mechanic
Nightmare-only Legend Stage group with source-listed stage rewards.
major rewards
Evolution materials, essences, food, Gold, Gems, and other stage-specific rewards.
unlock requirement
  • Act 1 is permanently unlocked
  • later stage access follows Legend Stage progression.
bosses
Source-listed stage bosses.
Recommended Units
Source table lists recommended units per stage.
ImageNameDetailsavailabilitydifficultywavesmain mechanicmajor rewardsunlock requirementbossesRecommended UnitsCard Summary
Sand Village
Sand VillageMap Name Sand Village • Stage Count Multiple stagesPermanent Legend StageNightmare onlyHarder Story-style stage group with modifiers and exclusive reward tables.Evolution materials, essences, food, Gold, Gems, and other stage-specific rewards.Act 1 is permanently unlocked; later stage access follows Legend Stage progression.Kimase, Itochi, Sosora, and other source-listed bosses.Source table lists recommended units per stage.Sand Village is the first listed Legend Stage map, using Nightmare-only rules and harder enemy setups.
Double Dungeon
Double DungeonMap Name Double Dungeon • Stage Count Multiple stagesPermanent Legend StageNightmare onlyNightmare-only Legend Stage group with harder enemies and exclusive rewards.Evolution materials, essences, food, Gold, Gems, and other stage-specific rewards.Act 1 is permanently unlocked; later stage access follows Legend Stage progression.Source-listed stage bosses.Source table lists recommended units per stage.Double Dungeon has a separate Legend Stage version for harder farming and exclusive rewards.
Shibuya Aftermath
Shibuya AftermathMap Name Shibuya Aftermath • Stage Count Multiple stagesPermanent Legend StageNightmare onlyNightmare-only Legend Stage group with modifiers and source-listed boss abilities.Evolution materials, essences, food, Gold, Gems, and other stage-specific rewards.Act 1 is permanently unlocked; later stage access follows Legend Stage progression.Source-listed stage bosses.Source table lists recommended units per stage.Shibuya Aftermath is the Legend Stage counterpart to the Shibuya map family and is separate from PvP Shibuya Station.
Golden Castle
Golden CastleMap Name Golden Castle • Stage Count Multiple stagesPermanent Legend StageNightmare onlyNightmare-only Legend Stage group with harder enemy and reward tables.Evolution materials, essences, food, Gold, Gems, and other stage-specific rewards.Act 1 is permanently unlocked; later stage access follows Legend Stage progression.Source-listed stage bosses.Source table lists recommended units per stage.Golden Castle is a Legend Stage map and also appears as a PvP map pool entry, so the slug keeps this row mode-specific.
Kuinshi Palace
Kuinshi PalaceMap Name Kuinshi Palace • Stage Count Multiple stagesPermanent Legend StageNightmare onlyNightmare-only Legend Stage group with source-listed rewards and bosses.Evolution materials, essences, food, Gold, Gems, and other stage-specific rewards.Act 1 is permanently unlocked; later stage access follows Legend Stage progression.Source-listed stage bosses.Source table lists recommended units per stage.Kuinshi Palace is a Legend Stage map and also serves as the map for The Almighty's Realm Rift.
Land of the Gods
Land of the GodsMap Name Land of the Gods • Stage Count Multiple stagesPermanent Legend StageNightmare onlyNightmare-only Legend Stage group focused on harder map farming.Evolution materials, essences, food, Gold, Gems, and other stage-specific rewards.Act 1 is permanently unlocked; later stage access follows Legend Stage progression.Source-listed stage bosses.Source table lists recommended units per stage.Land of the Gods is a permanent Legend Stage map group in the checked source order.
Shining Castle
Shining CastleMap Name Shining Castle • Stage Count Multiple stagesPermanent Legend StageNightmare onlyNightmare-only Legend Stage group with source-listed stage rewards.Evolution materials, essences, food, Gold, Gems, and other stage-specific rewards.Act 1 is permanently unlocked; later stage access follows Legend Stage progression.Source-listed stage bosses.Source table lists recommended units per stage.Shining Castle is one of the permanent Legend Stage maps players use for harder farming routes.
Crystal Chapel
Crystal ChapelMap Name Crystal Chapel • Stage Count Multiple stagesPermanent Legend StageNightmare onlyNightmare-only Legend Stage group with source-listed boss abilities and rewards.Evolution materials, essences, food, Gold, Gems, and other stage-specific rewards.Act 1 is permanently unlocked; later stage access follows Legend Stage progression.Source-listed stage bosses.Source table lists recommended units per stage.Crystal Chapel is a permanent Legend Stage map group in the current Fandom stage list.
Burning Spirit Tree
Burning Spirit TreeMap Name Burning Spirit Tree • Stage Count Multiple stagesPermanent Legend StageNightmare onlyNightmare-only Legend Stage group with source-listed reward rows.Evolution materials, essences, food, Gold, Gems, and other stage-specific rewards.Act 1 is permanently unlocked; later stage access follows Legend Stage progression.Source-listed stage bosses.Source table lists recommended units per stage.Burning Spirit Tree is a permanent Legend Stage map group used for harder map progression and farming.
Imprisoned Island
Imprisoned IslandMap Name Imprisoned Island • Stage Count Multiple stagesPermanent Legend StageNightmare onlyNightmare-only Legend Stage group with source-listed rewards and bosses.Evolution materials, essences, food, Gold, Gems, and other stage-specific rewards.Act 1 is permanently unlocked; later stage access follows Legend Stage progression.Source-listed stage bosses.Source table lists recommended units per stage.Imprisoned Island is a Legend Stage map and also appears as a raid/rift map variant in other mode pages.
Tokyo Railway
Tokyo RailwayMap Name Tokyo Railway • Stage Count Multiple stagesPermanent Legend StageNightmare onlyNightmare-only Legend Stage group with source-listed stage rewards.Evolution materials, essences, food, Gold, Gems, and other stage-specific rewards.Act 1 is permanently unlocked; later stage access follows Legend Stage progression.Source-listed stage bosses.Source table lists recommended units per stage.Tokyo Railway is the final Legend Stage map group in the checked source order.

Mode

Raids

4 items

Raids are longer stage groups with stronger mechanics than regular Story maps. Look at the main mechanic before entering, because many raids ask for a specific answer such as cleansing, stuns, burst timing, or objective handling.

Spider Forest

Spider Forest

Map Name Spider Forest • Stage Count 4 acts

Spider Forest is a four-act raid where the final act is defined by Snare management and cleansing.

availability
Raid stage group
difficulty
Raid
main mechanic
The Act 4 boss can Snare units, stopping attacks until a cleansing effect removes it.
major rewards
Raid materials such as Red Webs, Gems, Gold, and stage drop chances from the raid table.
unlock requirement
Access through Raids.
bosses
Kyogan, Yabada, Susanmoru, Tui
Recommended Units
Source table lists recommended and buffed units for the stage.
Tracks at the Edge of the World

Tracks at the Edge of the World

Map Name Tracks at the Edge of the World • Stage Count 5 acts

Tracks at the Edge of the World is a raid stage group split across Track A and Track B mechanics, with Steel Ball boss control as the key interaction.

availability
Raid stage group
difficulty
Raid
main mechanic
  • Sturdy enemies reduce most damage
  • Steel Balls can stun bosses, and later Track B runs add the Love Train effect.
major rewards
Raid materials, Gems, Gold, and source-listed stage drops.
unlock requirement
  • Access through Raids
  • source notes Act 5 has a daily completion limit.
bosses
Ringo and other source-listed act bosses.
Recommended Units
Source table lists recommended and buffed units for the stage.
Ruined City

Ruined City

Map Name Ruined City • Stage Count Infinite raid

Ruined City is an infinite-style raid centered on Smith John and Lord of Shadows phase mechanics rather than a simple act ladder.

availability
Raid stage group
difficulty
Raid
waves
Infinite
main mechanic
Multi-phase boss mechanics include handcuffs, cage pressure, and number-call interactions during the Lord of Shadows phase.
major rewards
Raid rewards and source-listed stage drops.
unlock requirement
Access through Raids.
bosses
Smith John, Lord of Shadows
Recommended Units
Source recommends tools such as repulse effects and high-value raid units depending on phase.
HAPPY Factory

HAPPY Factory

Map Name HAPPY Factory • Stage Count 2 acts

HAPPY Factory is a two-act raid built around a number-memory objective and a Pink Villain boss route.

availability
Raid stage group
difficulty
Raid
waves
15 waves in Act 1 before the code objective
main mechanic
Act 1 asks players to remember green-wave numbers and enter the randomized code before moving into the escape/final phase.
major rewards
Pink Villain unit drop pity and source-listed raid rewards.
unlock requirement
Access through Raids.
bosses
Pink Villain, Pink Villain (Final)
Recommended Units
Source table lists buffed/recommended units where available.
ImageNameDetailsavailabilitydifficultywavesmain mechanicmajor rewardsunlock requirementbossesRecommended UnitsCard Summary
Spider Forest
Spider ForestMap Name Spider Forest • Stage Count 4 actsRaid stage groupRaidThe Act 4 boss can Snare units, stopping attacks until a cleansing effect removes it.Raid materials such as Red Webs, Gems, Gold, and stage drop chances from the raid table.Access through Raids.Kyogan, Yabada, Susanmoru, TuiSource table lists recommended and buffed units for the stage.Spider Forest is a four-act raid where the final act is defined by Snare management and cleansing.
Tracks at the Edge of the World
Tracks at the Edge of the WorldMap Name Tracks at the Edge of the World • Stage Count 5 actsRaid stage groupRaidSturdy enemies reduce most damage; Steel Balls can stun bosses, and later Track B runs add the Love Train effect.Raid materials, Gems, Gold, and source-listed stage drops.Access through Raids; source notes Act 5 has a daily completion limit.Ringo and other source-listed act bosses.Source table lists recommended and buffed units for the stage.Tracks at the Edge of the World is a raid stage group split across Track A and Track B mechanics, with Steel Ball boss control as the key interaction.
Ruined City
Ruined CityMap Name Ruined City • Stage Count Infinite raidRaid stage groupRaidInfiniteMulti-phase boss mechanics include handcuffs, cage pressure, and number-call interactions during the Lord of Shadows phase.Raid rewards and source-listed stage drops.Access through Raids.Smith John, Lord of ShadowsSource recommends tools such as repulse effects and high-value raid units depending on phase.Ruined City is an infinite-style raid centered on Smith John and Lord of Shadows phase mechanics rather than a simple act ladder.
HAPPY Factory
HAPPY FactoryMap Name HAPPY Factory • Stage Count 2 actsRaid stage groupRaid15 waves in Act 1 before the code objectiveAct 1 asks players to remember green-wave numbers and enter the randomized code before moving into the escape/final phase.Pink Villain unit drop pity and source-listed raid rewards.Access through Raids.Pink Villain, Pink Villain (Final)Source table lists buffed/recommended units where available.HAPPY Factory is a two-act raid built around a number-memory objective and a Pink Villain boss route.

Mode

Dungeons

3 items

Dungeons are built around modifier choices, longer runs, and mode-specific currencies. Each dungeon changes how the run is won through its own map rules and reward loop.

Ant Island

Ant Island

Map Name Ant Island • Stage Count Dungeon

Ant Island is a dungeon map where modifier choices and ant tunnel control shape the run.

availability
Dungeon map
difficulty
Dungeon modifiers
waves
30 waves / Infinite entry listed
main mechanic
Players choose modifier cards, and ant tunnels can open around the map each wave.
major rewards
Monarch Tokens, boosted by selected modifiers, plus source-listed dungeon rewards.
unlock requirement
Access through Dungeons.
bosses
Ant King, Ant Queen
Recommended Units
Source lists buffed units for the stage.
Frozen Volcano

Frozen Volcano

Map Name Frozen Volcano • Stage Count Dungeon

Frozen Volcano is a level-gated dungeon with modifier picks and a Dragon Sphere win condition rather than a fixed wave ending.

availability
Dungeon map
difficulty
Dungeon modifiers
waves
No set wave cap
main mechanic
  • Friezo bosses spawn every 3 waves
  • players collect seven Dragon Spheres to trigger the win condition.
major rewards
Dragon Tokens, boosted by selected modifiers, plus source-listed dungeon rewards.
unlock requirement
Level 20+ according to the source page.
bosses
Friezo bosses
Recommended Units
Source lists buffed units and special route notes.
Anniversary Dungeon

Anniversary Dungeon

Map Name Anniversary Lobby / Anniversary Namak • Stage Count 9 acts

Anniversary Dungeon is a nine-act dungeon entry with fixed acts instead of the infinite/modifier rhythm of Ant Island and Frozen Volcano.

availability
Dungeon map
difficulty
Dungeon acts
main mechanic
  • Act-based anniversary dungeon based on older Legend Stage-style fights
  • unlike the other dungeons, it has no Infinite mode.
major rewards
Old rewards, Anniversary Tokens, and source-listed unit drop pity entries.
unlock requirement
Access through Dungeons while the source-listed dungeon is available.
bosses
God Statue, Gilgamesh, Yehowach, Boohon, and other source-listed bosses.
Recommended Units
Source table lists recommended units where available.
ImageNameDetailsavailabilitydifficultywavesmain mechanicmajor rewardsunlock requirementbossesRecommended UnitsCard Summary
Ant Island
Ant IslandMap Name Ant Island • Stage Count DungeonDungeon mapDungeon modifiers30 waves / Infinite entry listedPlayers choose modifier cards, and ant tunnels can open around the map each wave.Monarch Tokens, boosted by selected modifiers, plus source-listed dungeon rewards.Access through Dungeons.Ant King, Ant QueenSource lists buffed units for the stage.Ant Island is a dungeon map where modifier choices and ant tunnel control shape the run.
Frozen Volcano
Frozen VolcanoMap Name Frozen Volcano • Stage Count DungeonDungeon mapDungeon modifiersNo set wave capFriezo bosses spawn every 3 waves; players collect seven Dragon Spheres to trigger the win condition.Dragon Tokens, boosted by selected modifiers, plus source-listed dungeon rewards.Level 20+ according to the source page.Friezo bossesSource lists buffed units and special route notes.Frozen Volcano is a level-gated dungeon with modifier picks and a Dragon Sphere win condition rather than a fixed wave ending.
Anniversary Dungeon
Anniversary DungeonMap Name Anniversary Lobby / Anniversary Namak • Stage Count 9 actsDungeon mapDungeon actsAct-based anniversary dungeon based on older Legend Stage-style fights; unlike the other dungeons, it has no Infinite mode.Old rewards, Anniversary Tokens, and source-listed unit drop pity entries.Access through Dungeons while the source-listed dungeon is available.God Statue, Gilgamesh, Yehowach, Boohon, and other source-listed bosses.Source table lists recommended units where available.Anniversary Dungeon is a nine-act dungeon entry with fixed acts instead of the infinite/modifier rhythm of Ant Island and Frozen Volcano.

Mode

Boss Events

4 items

Boss Events are 30-wave fights built around a named boss rotation. Normal and Nightmare share the same core stage idea, but Nightmare can add extra reward chances and stricter conditions.

Igros, The Blood-Red Commander

Igros, The Blood-Red Commander

Map Name Blood-Red Chamber • Stage Count Boss Event

The Igros boss event is a 30-wave Blood-Red Chamber fight where the boss returns every tenth wave.

Status
Weekly-rotation Boss Event
difficulty
Normal and Nightmare
waves
30 waves
main mechanic
Igros appears every 10 waves and uses boss abilities as health bars are depleted.
major rewards
Gems, Legacy Coins, Tokens, Food, Trophies, and extra Nightmare reward chances from the Boss Events overview.
unlock requirement
  • Access through Boss Events
  • inactive bosses can be selected with a Boss Rift from the Legacy Shop according to the source.
bosses
Igros, The Blood-Red Commander
Recommended Units
Source notes no buffed units for this stage.
Sukono, King of Curses

Sukono, King of Curses

Map Name Shibuya Aftermath • Stage Count Boss Event

The Sukono boss event is a 30-wave Shibuya Aftermath fight built around repeated boss appearances and attack management.

Status
Weekly-rotation Boss Event
difficulty
Normal and Nightmare
waves
30 waves
main mechanic
Sukono appears every 10 waves and cycles through multiple attack types, including Flame Release.
major rewards
Gems, Legacy Coins, Tokens, Food, Trophies, and extra Nightmare reward chances from the Boss Events overview.
unlock requirement
  • Access through Boss Events
  • inactive bosses can be selected with a Boss Rift from the Legacy Shop according to the source.
bosses
Sukono, King of Curses
Recommended Units
Source table lists buffed units with placement tradeoffs.
Dark-Tainted Tyrant, Saber (Alternate)

Dark-Tainted Tyrant, Saber (Alternate)

Map Name Cavern • Stage Count Boss Event

The Saber boss event is a Cavern arena fight where mini-boss timing and helper summons matter across the 30-wave run.

Status
Weekly-rotation Boss Event
difficulty
Normal and Nightmare
waves
30 waves
main mechanic
A.W.E. mini-boss waves can weaken Saber before later boss appearances, and summon helpers act like stage abilities.
major rewards
Gems, Legacy Coins, Tokens, Food, Trophies, and extra Nightmare reward chances from the Boss Events overview.
unlock requirement
  • Access through Boss Events
  • inactive bosses can be selected with a Boss Rift from the Legacy Shop according to the source.
bosses
Saber (Alternate), A.W.E. mini-bosses
Recommended Units
Source notes no buffed units for this stage and lists helper summons.
The Founder, Arin

The Founder, Arin

Map Name Outer Walls • Stage Count Boss Event

The Arin boss event is an Outer Walls fight where reinforcement purchases and giant pressure define the run.

Status
Weekly-rotation Boss Event
difficulty
Normal and Nightmare
waves
30 waves
main mechanic
Arin's event includes giant assaults, temporary unit disable pressure, and reinforcement purchases with Giant Coins.
major rewards
Gems, Legacy Coins, Tokens, Food, Trophies, and extra Nightmare reward chances from the Boss Events overview.
unlock requirement
  • Access through Boss Events
  • inactive bosses can be selected with a Boss Rift from the Legacy Shop according to the source.
bosses
Arin, Assault Giant, Founding Giant
Recommended Units
Source notes no buffed units for this stage and lists reinforcement options.
ImageNameDetailsavailabilitydifficultywavesmain mechanicmajor rewardsunlock requirementbossesRecommended UnitsCard Summary
Igros, The Blood-Red Commander
Igros, The Blood-Red CommanderMap Name Blood-Red Chamber • Stage Count Boss EventWeekly-rotation Boss EventNormal and Nightmare30 wavesIgros appears every 10 waves and uses boss abilities as health bars are depleted.Gems, Legacy Coins, Tokens, Food, Trophies, and extra Nightmare reward chances from the Boss Events overview.Access through Boss Events; inactive bosses can be selected with a Boss Rift from the Legacy Shop according to the source.Igros, The Blood-Red CommanderSource notes no buffed units for this stage.The Igros boss event is a 30-wave Blood-Red Chamber fight where the boss returns every tenth wave.
Sukono, King of Curses
Sukono, King of CursesMap Name Shibuya Aftermath • Stage Count Boss EventWeekly-rotation Boss EventNormal and Nightmare30 wavesSukono appears every 10 waves and cycles through multiple attack types, including Flame Release.Gems, Legacy Coins, Tokens, Food, Trophies, and extra Nightmare reward chances from the Boss Events overview.Access through Boss Events; inactive bosses can be selected with a Boss Rift from the Legacy Shop according to the source.Sukono, King of CursesSource table lists buffed units with placement tradeoffs.The Sukono boss event is a 30-wave Shibuya Aftermath fight built around repeated boss appearances and attack management.
Dark-Tainted Tyrant, Saber (Alternate)
Dark-Tainted Tyrant, Saber (Alternate)Map Name Cavern • Stage Count Boss EventWeekly-rotation Boss EventNormal and Nightmare30 wavesA.W.E. mini-boss waves can weaken Saber before later boss appearances, and summon helpers act like stage abilities.Gems, Legacy Coins, Tokens, Food, Trophies, and extra Nightmare reward chances from the Boss Events overview.Access through Boss Events; inactive bosses can be selected with a Boss Rift from the Legacy Shop according to the source.Saber (Alternate), A.W.E. mini-bossesSource notes no buffed units for this stage and lists helper summons.The Saber boss event is a Cavern arena fight where mini-boss timing and helper summons matter across the 30-wave run.
The Founder, Arin
The Founder, ArinMap Name Outer Walls • Stage Count Boss EventWeekly-rotation Boss EventNormal and Nightmare30 wavesArin's event includes giant assaults, temporary unit disable pressure, and reinforcement purchases with Giant Coins.Gems, Legacy Coins, Tokens, Food, Trophies, and extra Nightmare reward chances from the Boss Events overview.Access through Boss Events; inactive bosses can be selected with a Boss Rift from the Legacy Shop according to the source.Arin, Assault Giant, Founding GiantSource notes no buffed units for this stage and lists reinforcement options.The Arin boss event is an Outer Walls fight where reinforcement purchases and giant pressure define the run.

Mode

Rifts

4 items

Rifts are timed realm fights with their own rotation, shard rewards, and boss gimmicks. Many Rift rows reuse familiar maps, but the boss rules make the run feel different.

The Almighty's Realm

The Almighty's Realm

Map Name Kuinshi Palace • Stage Count Rift realm

The Almighty's Realm is a Rift on Kuinshi Palace where boss vulnerability timing is the central mechanic.

availability
Weekly Rift rotation
difficulty
Nightmare
main mechanic
The Almighty can become immune outside specific vulnerable intervals, so burst timing matters.
major rewards
  • Rift Shards, realm rewards, and source-listed unit/reward chances
  • MVP doubles Rift Shards only.
unlock requirement
  • Level 30+
  • enter from Rift spawns or a Temporal Rift according to the source.
bosses
The Almighty
Recommended Units
Source recommends high burst units and dodge-bypass or vulnerability-extending tools.
Rider of Black's Realm

Rider of Black's Realm

Map Name Underground Church • Stage Count Rift realm

Rider of Black's Realm is a Nightmare Rift on Underground Church with one attempt and a timed availability window.

availability
Weekly Rift rotation
difficulty
Nightmare
main mechanic
One-attempt Rift with a timed disappearance window and source-listed realm rewards.
major rewards
  • Rift Shards, realm rewards, and source-listed unit/reward chances
  • MVP doubles Rift Shards only.
unlock requirement
  • Level 30+
  • enter from Rift spawns or a Temporal Rift according to the source.
bosses
Rider of Black
Recommended Units
Source table lists recommended units where available.
Turbo Spirit Crab's Realm

Turbo Spirit Crab's Realm

Map Name Mountain Shrine • Stage Count Rift realm

Turbo Spirit Crab's Realm is a Mountain Shrine Rift where finding and using Talismans gates boss damage.

availability
Weekly Rift rotation
difficulty
Nightmare
main mechanic
Talismans are needed after the boss spawns because Turbo Spirit Crab is otherwise immune to attacks.
major rewards
  • Rift Shards, realm rewards, and source-listed unit/reward chances
  • MVP doubles Rift Shards only.
unlock requirement
  • Level 30+
  • enter from Rift spawns or a Temporal Rift according to the source.
bosses
Turbo Spirit Crab
Recommended Units
Source recommends crowd control/AOE tools and modifier choices for this Rift.
Pink Villain's Realm

Pink Villain's Realm

Map Name Imprisoned Island • Stage Count Rift realm

Pink Villain's Realm is an Imprisoned Island Rift tied to the Rift rotation and Rift Shop reward loop.

availability
Weekly Rift rotation
difficulty
Nightmare
main mechanic
One-attempt Rift with a timed disappearance window and source-listed realm rewards.
major rewards
  • Rift Shards, realm rewards, and source-listed unit/reward chances
  • MVP doubles Rift Shards only.
unlock requirement
  • Level 30+
  • enter from Rift spawns or a Temporal Rift according to the source.
bosses
Pink Villain
Recommended Units
Source table lists recommended units where available.
ImageNameDetailsavailabilitydifficultywavesmain mechanicmajor rewardsunlock requirementbossesRecommended UnitsCard Summary
The Almighty's Realm
The Almighty's RealmMap Name Kuinshi Palace • Stage Count Rift realmWeekly Rift rotationNightmareThe Almighty can become immune outside specific vulnerable intervals, so burst timing matters.Rift Shards, realm rewards, and source-listed unit/reward chances; MVP doubles Rift Shards only.Level 30+; enter from Rift spawns or a Temporal Rift according to the source.The AlmightySource recommends high burst units and dodge-bypass or vulnerability-extending tools.The Almighty's Realm is a Rift on Kuinshi Palace where boss vulnerability timing is the central mechanic.
Rider of Black's Realm
Rider of Black's RealmMap Name Underground Church • Stage Count Rift realmWeekly Rift rotationNightmareOne-attempt Rift with a timed disappearance window and source-listed realm rewards.Rift Shards, realm rewards, and source-listed unit/reward chances; MVP doubles Rift Shards only.Level 30+; enter from Rift spawns or a Temporal Rift according to the source.Rider of BlackSource table lists recommended units where available.Rider of Black's Realm is a Nightmare Rift on Underground Church with one attempt and a timed availability window.
Turbo Spirit Crab's Realm
Turbo Spirit Crab's RealmMap Name Mountain Shrine • Stage Count Rift realmWeekly Rift rotationNightmareTalismans are needed after the boss spawns because Turbo Spirit Crab is otherwise immune to attacks.Rift Shards, realm rewards, and source-listed unit/reward chances; MVP doubles Rift Shards only.Level 30+; enter from Rift spawns or a Temporal Rift according to the source.Turbo Spirit CrabSource recommends crowd control/AOE tools and modifier choices for this Rift.Turbo Spirit Crab's Realm is a Mountain Shrine Rift where finding and using Talismans gates boss damage.
Pink Villain's Realm
Pink Villain's RealmMap Name Imprisoned Island • Stage Count Rift realmWeekly Rift rotationNightmareOne-attempt Rift with a timed disappearance window and source-listed realm rewards.Rift Shards, realm rewards, and source-listed unit/reward chances; MVP doubles Rift Shards only.Level 30+; enter from Rift spawns or a Temporal Rift according to the source.Pink VillainSource table lists recommended units where available.Pink Villain's Realm is an Imprisoned Island Rift tied to the Rift rotation and Rift Shop reward loop.

Mode

PvP

3 items

PvP map rows cover the arena pool instead of enemy-wave progression. Team rules, bans, and PvP mode settings matter more here than normal farming routes.

Golden Castle

Golden Castle

Map Name Golden Castle PvP • Stage Count PvP map pool entry

Golden Castle is one of the source-listed PvP map pool entries, separate from the Legend Stage row.

availability
PvP map pool
difficulty
PvP
main mechanic
PvP arena map used by the PvP mode's map pool.
major rewards
PvP rewards and rank progression are handled by the PvP mode systems.
unlock requirement
Access through PvP.
Recommended Units
PvP team choice depends on current PvP rules, bans, and mode.
Planet Namak

Planet Namak

Map Name Planet Namak PvP • Stage Count PvP map pool entry

Planet Namak is one of the source-listed PvP map pool entries, separate from its Story map row.

availability
PvP map pool
difficulty
PvP
main mechanic
PvP arena map used by the PvP mode's map pool.
major rewards
PvP rewards and rank progression are handled by the PvP mode systems.
unlock requirement
Access through PvP.
Recommended Units
PvP team choice depends on current PvP rules, bans, and mode.
Shibuya Station

Shibuya Station

Map Name Shibuya Station PvP • Stage Count PvP map pool entry

Shibuya Station is one of the source-listed PvP map pool entries and has separate red/blue map templates in the source.

availability
PvP map pool
difficulty
PvP
main mechanic
PvP arena map with red and blue map variants listed by the source.
major rewards
PvP rewards and rank progression are handled by the PvP mode systems.
unlock requirement
Access through PvP.
Recommended Units
PvP team choice depends on current PvP rules, bans, and mode.
ImageNameDetailsavailabilitydifficultywavesmain mechanicmajor rewardsunlock requirementbossesRecommended UnitsCard Summary
Golden Castle
Golden CastleMap Name Golden Castle PvP • Stage Count PvP map pool entryPvP map poolPvPPvP arena map used by the PvP mode's map pool.PvP rewards and rank progression are handled by the PvP mode systems.Access through PvP.PvP team choice depends on current PvP rules, bans, and mode.Golden Castle is one of the source-listed PvP map pool entries, separate from the Legend Stage row.
Planet Namak
Planet NamakMap Name Planet Namak PvP • Stage Count PvP map pool entryPvP map poolPvPPvP arena map used by the PvP mode's map pool.PvP rewards and rank progression are handled by the PvP mode systems.Access through PvP.PvP team choice depends on current PvP rules, bans, and mode.Planet Namak is one of the source-listed PvP map pool entries, separate from its Story map row.
Shibuya Station
Shibuya StationMap Name Shibuya Station PvP • Stage Count PvP map pool entryPvP map poolPvPPvP arena map with red and blue map variants listed by the source.PvP rewards and rank progression are handled by the PvP mode systems.Access through PvP.PvP team choice depends on current PvP rules, bans, and mode.Shibuya Station is one of the source-listed PvP map pool entries and has separate red/blue map templates in the source.

Maps are tied to the mode you choose

Some Anime Vanguards locations appear in more than one mode, but the rules can change a lot between versions. Sand Village as a Story map is not the same job as Sand Village in Legend Stages, and Shibuya Station in PvP is a different setup from its Story route. Treat the mode first, then compare the map details.

Rewards are summarized on purpose

Story and Legend Stages use act-by-act reward tables, while raids, dungeons, boss events, and rifts add mechanics such as snare, modifier cards, weekly rotations, timed rifts, and boss abilities. The stage cards focus on the main reason to run each map instead of listing every possible drop from every act.

FAQ

Q.

How many maps and stage groups are listed for Anime Vanguards?

There are 41 map and stage-group entries: 12 Story maps, 11 Legend Stage maps, 4 Raid groups, 3 Dungeons, 4 Boss Events, 4 Rifts, and 3 PvP map-pool entries.

Q.

Are Story and Legend versions of the same map counted separately?

Yes. When the same map name appears in different modes, it is listed separately because the difficulty, rewards, and mechanics can be different.

Q.

Does this list include every act reward?

No. The page summarizes the stage group and its main rewards or mechanics. Individual act rewards can change more often and are better checked inside the matching mode page in-game.

Q.

Are Portals and Challenges included?

No. Portals and Challenge rotations are separate rotating systems, so they are not mixed into this stable map and stage-group list.

Q.

Which Anime Vanguards maps should new players focus on first?

New players usually start with Story maps because they unlock progression and basic rewards. Legend Stages, Raids, Dungeons, Boss Events, Rifts, and PvP become more useful once your team can handle harder mechanics.

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