Bloxodes

All 8 Stat Ranks in Anime Vanguards

Updated on (10 days ago)

Stat ranks add percentage bonuses to a unit's Damage, SPA, and Range. Higher grades offer stronger bands, but their roll chances make a lucky chip feel like it has suddenly learned dramatic timing.

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Stat Ranks

8 items

D

D rank gives the listed Damage, SPA, and Range bonus bands when a unit stat is rolled.

Status
Reroll rank
Damage Bonus
0%-4.9%
Spa Bonus
0%-2.49%
Range Bonus
0%-2.49%
Normal Chance
40%
Full Potential Chance
0%

C

C rank gives the listed Damage, SPA, and Range bonus bands when a unit stat is rolled.

Status
Reroll rank
Damage Bonus
5%-7.9%
Spa Bonus
2.5%-3.9%
Range Bonus
2.5%-3.9%
Normal Chance
30%
Full Potential Chance
0%

B

B rank gives the listed Damage, SPA, and Range bonus bands when a unit stat is rolled.

Status
Reroll rank
Damage Bonus
8%-10.9%
Spa Bonus
4%-5.49%
Range Bonus
4%-5.49%
Normal Chance
30%
Full Potential Chance
0%

A

A rank gives the listed Damage, SPA, and Range bonus bands when a unit stat is rolled.

Status
Reroll rank
Damage Bonus
1%-13.9%
Spa Bonus
5.5%-6.9%
Range Bonus
5.5%-6.9%
Normal Chance
4.35%
Full Potential Chance
75%

S

S rank gives the listed Damage, SPA, and Range bonus bands when a unit stat is rolled.

Status
Reroll rank
Damage Bonus
14%-16.9%
Spa Bonus
7%-8.49%
Range Bonus
7%-8.49%
Normal Chance
1%
Full Potential Chance
20%

Z

Z rank gives the listed Damage, SPA, and Range bonus bands when a unit stat is rolled.

Status
Reroll rank
Damage Bonus
17%-19.9%
Spa Bonus
8.5%-9.9%
Range Bonus
8.5%-9.9%
Normal Chance
0.85%
Full Potential Chance
4.15%

ZPLUS

ZPLUS rank gives the listed Damage, SPA, and Range bonus bands when a unit stat is rolled.

Status
Reroll rank
Damage Bonus
20%-2.9%
Spa Bonus
10%-1.49%
Range Bonus
10%-1.49%
Normal Chance
0.2%
Full Potential Chance
0.6%

GODLY

GODLY rank gives the listed Damage, SPA, and Range bonus bands when a unit stat is rolled.

Status
Reroll rank
Damage Bonus
23-25%
Spa Bonus
1.5-12.5%
Range Bonus
1.5-12.5%
Normal Chance
0.1%
Full Potential Chance
0.25%
ImageNameDescriptionStatusDamage BonusSpa BonusRange BonusNormal ChanceFull Potential Chance
DD rank gives the listed Damage, SPA, and Range bonus bands when a unit stat is rolled.Reroll rank0%-4.9%0%-2.49%0%-2.49%40%0%
CC rank gives the listed Damage, SPA, and Range bonus bands when a unit stat is rolled.Reroll rank5%-7.9%2.5%-3.9%2.5%-3.9%30%0%
BB rank gives the listed Damage, SPA, and Range bonus bands when a unit stat is rolled.Reroll rank8%-10.9%4%-5.49%4%-5.49%30%0%
AA rank gives the listed Damage, SPA, and Range bonus bands when a unit stat is rolled.Reroll rank1%-13.9%5.5%-6.9%5.5%-6.9%4.35%75%
SS rank gives the listed Damage, SPA, and Range bonus bands when a unit stat is rolled.Reroll rank14%-16.9%7%-8.49%7%-8.49%1%20%
ZZ rank gives the listed Damage, SPA, and Range bonus bands when a unit stat is rolled.Reroll rank17%-19.9%8.5%-9.9%8.5%-9.9%0.85%4.15%
ZPLUSZPLUS rank gives the listed Damage, SPA, and Range bonus bands when a unit stat is rolled.Reroll rank20%-2.9%10%-1.49%10%-1.49%0.2%0.6%
GODLYGODLY rank gives the listed Damage, SPA, and Range bonus bands when a unit stat is rolled.Reroll rank23-25%1.5-12.5%1.5-12.5%0.1%0.25%

How stat ranks affect a unit

Damage increases the unit's attack output. Range expands how much of the map it can cover, while SPA changes attack speed, so a lower SPA value is the helpful direction even when the rank itself moves upward.

Each stat rolls separately. A unit can therefore have different grades for Damage, SPA, and Range, and the useful target depends on whether that unit needs raw damage, reach, or faster attacks most.

Normal rolls and full potential

Normal Chance is the base chance for each rank. Full Potential Chance applies when the unit reaches 100% Stat Potential, which requires 5,000 takedowns, and the potential resets after a stat roll.

Full potential removes the low-grade outcomes and heavily shifts the roll toward better ranks. Save that setup for a unit you intend to keep, unless rebuilding takedowns sounds like a particularly slow hobby.

Evolution and stat transfer rules

Evolution raises each stat by one rank once per evolution, but it cannot push Z+ into Godly. Units with more than one evolution can receive the rank increase at each eligible evolution stage.

Mythic-or-higher units can transfer selected stats at the Cyan NPC in the Upgrades area. The sacrificed unit loses its stats, trait, ascensions, and levels, while keeping its shiny state and evolutions. Each transferred stat costs Gold, and the receiving unit's previous value for that stat is replaced.

FAQ

Q.

What do stat ranks improve in Anime Vanguards?

They add percentage bonuses to a unit's Damage, SPA, and Range. Each stat can have a different rank.

Q.

How do I reach 100% Stat Potential?

Use the unit to reach 5,000 takedowns. Stat Potential resets after you roll a stat.

Q.

Does full potential guarantee Godly?

No. Full potential changes the rank chances and removes the lowest outcomes, but Godly still has its own small roll chance.

Q.

Can evolution raise Z+ to Godly?

No. Evolution can raise eligible lower grades by one rank, but it cannot turn Z+ into Godly.

Q.

Which units can transfer stats?

Mythic-or-higher units can transfer selected stats with each other at the Cyan NPC in the Upgrades area.

Q.

What does the sacrificed unit lose in a stat transfer?

It loses its stats, trait, ascensions, and levels. It keeps its shiny state and evolutions.

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