Familiars are companion upgrades that attach to units and add extra effects, stat rolls, element buffs, or unit-specific bonuses. Some are normal familiars that can be rerolled before corruption, while Vanguard Familiars are special unit-bound upgrades with their own rules.
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Vanguard Familiars
Vanguard Familiars are special upgrades made for specific units. They cannot be corrupted or rerolled, so compare them by equipped unit and the extra unit behavior they unlock.
Gujo's Glasses
A Vanguard Familiar for Gujo (Infinity) that turns Void into a stronger follow-up and damage-window tool.
- Rarity
- Vanguard
- familiar type
- Vanguard unit-bound familiar
- equipped unit
- Gujo (Infinity)
- obtainment
- Events; later permanent method noted by source
- Status
- Event / later permanent method
- element buffs
- -
- main effect
- Void follow-up when an enemy leaves range, a large damage boost, and a longer Void damage window.
- stat range
- Damage +250%
Sukono's Finger
A Vanguard Familiar for Sukono built around Cleaved application, Curse team support, and a strong damage/range boost.
- Rarity
- Vanguard
- familiar type
- Vanguard unit-bound familiar
- equipped unit
- Sukono
- obtainment
- Events; later permanent method noted by source
- Status
- Event / later permanent method
- element buffs
- Curse allies +30% damage
- main effect
- Applies Cleaved, buffs Curse units, increases damage and range, and adds an Attack 2 follow-up.
- stat range
- Damage +200%
- range +30%
Tengon's Smokebomb
A Vanguard Familiar for Tengon (Flashiness) that rewards debuff setups with guaranteed crits and Fire/Blast support.
- Rarity
- Vanguard
- familiar type
- Vanguard unit-bound familiar
- equipped unit
- Tengon (Flashiness)
- obtainment
- Events; later permanent method noted by source
- Status
- Event / later permanent method
- element buffs
- Adds Fire element; Fire and Blast allies +30% damage
- main effect
- Guarantees critical hits against debuffed enemies, buffs critical damage, supports Fire/Blast allies, and inflicts Scorched.
- stat range
- Damage +275%
- crit damage +30% after attacking debuffed enemies
Key of Babylon
A Vanguard Familiar for Gilgamesh (King of Heroes) focused on boss/control utility and NP-stack attacks.
- Rarity
- Vanguard
- familiar type
- Vanguard unit-bound familiar
- equipped unit
- Gilgamesh (King of Heroes)
- obtainment
- Events; later permanent method noted by source
- Status
- Event / later permanent method
- element buffs
- -
- main effect
- Adds damage, Slow or Stun control by enemy type, and NP stack behavior for Enuma Eilish.
- stat range
- Damage +125%
- NP stacks up to 30
Secluded Kunai
A Vanguard Familiar for Obita (Awakened) that combines placement burn, sell-replacement utility, and a large damage boost.
- Rarity
- Vanguard
- familiar type
- Vanguard unit-bound familiar
- equipped unit
- Obita (Awakened)
- obtainment
- Events; later permanent method noted by source
- Status
- Event / later permanent method
- element buffs
- -
- main effect
- Makes the next Obita placement free after selling, burns enemies on placement, and adds a large damage/range boost.
- stat range
- Damage +650%
- range +20%
American Flag
A Vanguard Familiar for Valentine (Love Train) that turns clone play into stronger damage and positioning utility.
- Rarity
- Vanguard
- familiar type
- Vanguard unit-bound familiar
- equipped unit
- Valentine (Love Train)
- obtainment
- Events; later permanent method noted by source
- Status
- Event / later permanent method
- element buffs
- -
- main effect
- Greatly increases damage, improves clone behavior, and lets selling swap with a nearby active clone.
- stat range
- Damage +700%
Eyes of Despair
A Vanguard Familiar for Sosuke (Storm) that adds Spark-linked damage and an opening placement attack.
- Rarity
- Vanguard
- familiar type
- Vanguard unit-bound familiar
- equipped unit
- Sosuke (Storm)
- obtainment
- Events; later permanent method noted by source
- Status
- Event / later permanent method
- element buffs
- Spark synergy through lightning arc
- main effect
- Adds damage, creates a lightning arc to a Spark unit in range, and performs a one-time attack on placement.
- stat range
- Damage +400%
- lightning arc deals 40% damage per second
Vampire's Seal
A Vanguard Familiar for Alocard (Vampire King) that heavily amplifies summon and wound-based gameplay.
- Rarity
- Vanguard
- familiar type
- Vanguard unit-bound familiar
- equipped unit
- Alocard (Vampire King)
- obtainment
- Events; later permanent method noted by source
- Status
- Event / later permanent method
- element buffs
- -
- main effect
- Improves summon HP, marks enemies hit by summons, turns marked deaths into Thralls, and strengthens Wounded/Bleed control.
- stat range
- Damage +1200%
- summon HP doubled
| Image | Name | Description | Rarity | familiar type | equipped unit | obtainment | availability | element buffs | main effect | stat range |
|---|---|---|---|---|---|---|---|---|---|---|
| Gujo's Glasses | A Vanguard Familiar for Gujo (Infinity) that turns Void into a stronger follow-up and damage-window tool. | Vanguard | Vanguard unit-bound familiar | Gujo (Infinity) | Events; later permanent method noted by source | Event / later permanent method | - | Void follow-up when an enemy leaves range, a large damage boost, and a longer Void damage window. | Damage +250% | |
| Sukono's Finger | A Vanguard Familiar for Sukono built around Cleaved application, Curse team support, and a strong damage/range boost. | Vanguard | Vanguard unit-bound familiar | Sukono | Events; later permanent method noted by source | Event / later permanent method | Curse allies +30% damage | Applies Cleaved, buffs Curse units, increases damage and range, and adds an Attack 2 follow-up. |
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| Tengon's Smokebomb | A Vanguard Familiar for Tengon (Flashiness) that rewards debuff setups with guaranteed crits and Fire/Blast support. | Vanguard | Vanguard unit-bound familiar | Tengon (Flashiness) | Events; later permanent method noted by source | Event / later permanent method | Adds Fire element; Fire and Blast allies +30% damage | Guarantees critical hits against debuffed enemies, buffs critical damage, supports Fire/Blast allies, and inflicts Scorched. |
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| Key of Babylon | A Vanguard Familiar for Gilgamesh (King of Heroes) focused on boss/control utility and NP-stack attacks. | Vanguard | Vanguard unit-bound familiar | Gilgamesh (King of Heroes) | Events; later permanent method noted by source | Event / later permanent method | - | Adds damage, Slow or Stun control by enemy type, and NP stack behavior for Enuma Eilish. |
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| Secluded Kunai | A Vanguard Familiar for Obita (Awakened) that combines placement burn, sell-replacement utility, and a large damage boost. | Vanguard | Vanguard unit-bound familiar | Obita (Awakened) | Events; later permanent method noted by source | Event / later permanent method | - | Makes the next Obita placement free after selling, burns enemies on placement, and adds a large damage/range boost. |
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| American Flag | A Vanguard Familiar for Valentine (Love Train) that turns clone play into stronger damage and positioning utility. | Vanguard | Vanguard unit-bound familiar | Valentine (Love Train) | Events; later permanent method noted by source | Event / later permanent method | - | Greatly increases damage, improves clone behavior, and lets selling swap with a nearby active clone. | Damage +700% | |
| Eyes of Despair | A Vanguard Familiar for Sosuke (Storm) that adds Spark-linked damage and an opening placement attack. | Vanguard | Vanguard unit-bound familiar | Sosuke (Storm) | Events; later permanent method noted by source | Event / later permanent method | Spark synergy through lightning arc | Adds damage, creates a lightning arc to a Spark unit in range, and performs a one-time attack on placement. |
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| Vampire's Seal | A Vanguard Familiar for Alocard (Vampire King) that heavily amplifies summon and wound-based gameplay. | Vanguard | Vanguard unit-bound familiar | Alocard (Vampire King) | Events; later permanent method noted by source | Event / later permanent method | - | Improves summon HP, marks enemies hit by summons, turns marked deaths into Thralls, and strengthens Wounded/Bleed control. |
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Dungeon / Raid Shops
These familiars come from dungeon or raid routes. Some are shop entries, while others are drop-chance rewards from specific raid acts.
The Doctor
A Secret raid familiar with corruption-dependent utility and damage/range stat rolls.
- Rarity
- Secret
- familiar type
- Regular familiar
- equipped unit
- -
- obtainment
- HAPPY Factory Raid Act 1 at 2%; Act 2 at 50%
- availability
- Raid drop
- element buffs
- -
- main effect
- A Doctor's Touch changes by corruption: Nullify, Rupture, price decrease, or extra hits to Shielded enemies.
- stat range
- Damage +10% to +20%
- range +10% to +20%
- corruption ranges can be higher.
Chili
A Mythic shop familiar for crit-focused units, with a random Unbound/Spark/Blast damage roll.
- Rarity
- Mythic
- familiar type
- Regular familiar
- equipped unit
- -
- obtainment
- Frozen Volcano Dungeon Shop
- availability
- Dungeon shop
- element buffs
- Random Unbound, Spark, or Blast damage +2% to +5%
- main effect
- Reliable Friend increases critical damage when the equipped unit crits.
- stat range
- Critical damage +0% to +40%
- corruption range listed up to +60%.
Birb
A Secret raid familiar with volatile multi-stat rolls and Water/Spark/Blast element damage options.
- Rarity
- Secret
- familiar type
- Regular familiar
- equipped unit
- -
- obtainment
- Ruined City Raid Act 1 at 1%; Act 2 at 3%
- availability
- Raid drop
- element buffs
- Random Water, Spark, or Blast damage +2% to +5%
- main effect
- Ventriloquism changes damage, critical damage, range, and critical chance.
- stat range
- Damage, critical damage, range, and critical chance can roll positive or negative values.
Black Spirit
A Mythic raid-shop familiar for meter-based units, with Blast/Spark/Nature damage roll support.
- Rarity
- Mythic
- familiar type
- Regular familiar
- equipped unit
- -
- obtainment
- Ruined City Raid Shop
- availability
- Raid shop
- element buffs
- Random Blast, Spark, or Nature damage +2% to +5%
- main effect
- Dark Spirit increases meter generated by attacks that would generate meter.
- stat range
- Meter generation +0.1% to +100%
- corruption range listed up to +150%.
Belu
A Mythic dungeon-shop familiar for summon-heavy setups that trade weak summons for higher attack damage.
- Rarity
- Mythic
- familiar type
- Regular familiar
- equipped unit
- -
- obtainment
- Dungeon Shop
- availability
- Dungeon shop
- element buffs
- Random Curse, Fire, or Unknown damage +2% to +5%
- main effect
- For the King consumes the five lowest-HP summons on hit to buff that attack's damage.
- stat range
- Summon-consumption attack buff +5% to +20%
- corruption range listed up to +30%.
| Image | Name | Description | Rarity | familiar type | equipped unit | obtainment | availability | element buffs | main effect | stat range |
|---|---|---|---|---|---|---|---|---|---|---|
| The Doctor | A Secret raid familiar with corruption-dependent utility and damage/range stat rolls. | Secret | Regular familiar | - | HAPPY Factory Raid Act 1 at 2%; Act 2 at 50% | Raid drop | - | A Doctor's Touch changes by corruption: Nullify, Rupture, price decrease, or extra hits to Shielded enemies. |
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| Chili | A Mythic shop familiar for crit-focused units, with a random Unbound/Spark/Blast damage roll. | Mythic | Regular familiar | - | Frozen Volcano Dungeon Shop | Dungeon shop | Random Unbound, Spark, or Blast damage +2% to +5% | Reliable Friend increases critical damage when the equipped unit crits. |
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| Birb | A Secret raid familiar with volatile multi-stat rolls and Water/Spark/Blast element damage options. | Secret | Regular familiar | - | Ruined City Raid Act 1 at 1%; Act 2 at 3% | Raid drop | Random Water, Spark, or Blast damage +2% to +5% | Ventriloquism changes damage, critical damage, range, and critical chance. | Damage, critical damage, range, and critical chance can roll positive or negative values. | |
| Black Spirit | A Mythic raid-shop familiar for meter-based units, with Blast/Spark/Nature damage roll support. | Mythic | Regular familiar | - | Ruined City Raid Shop | Raid shop | Random Blast, Spark, or Nature damage +2% to +5% | Dark Spirit increases meter generated by attacks that would generate meter. |
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| Belu | A Mythic dungeon-shop familiar for summon-heavy setups that trade weak summons for higher attack damage. | Mythic | Regular familiar | - | Dungeon Shop | Dungeon shop | Random Curse, Fire, or Unknown damage +2% to +5% | For the King consumes the five lowest-HP summons on hit to buff that attack's damage. |
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Rift Shop
Rift Shop familiars are general familiars with strong effect niches, such as damage-reduction ignore, stun-scaling damage, or ally-buff support.
Gon
A Rift Shop familiar that helps units punch through damage reduction with Cosmic/Spark/Nature roll support.
- Rarity
- Mythic
- familiar type
- Regular familiar
- equipped unit
- -
- obtainment
- Rift Shop
- availability
- Rift shop
- element buffs
- Random Cosmic, Spark, or Nature damage +2% to +5%
- main effect
- Spirit Candy lets attacks ignore part of enemy damage reduction.
- stat range
- Ignores 10% to 50% damage reduction
- corruption range listed up to 75%.
Pachiru
A Rift Shop familiar for units that get stunned or self-stun, scaling damage during those windows.
- Rarity
- Mythic
- familiar type
- Regular familiar
- equipped unit
- -
- obtainment
- Rift Shop
- availability
- Rift shop
- element buffs
- Random Cosmic, Fire, or Unbound damage +2% to +5%
- main effect
- Thirst for Battle increases damage whenever the equipped unit is stunned, up to a cap.
- stat range
- Damage +1% to +10% per stun, up to +30%
- corruption range listed up to +45%.
Foo
A Rift Shop familiar for support units that apply ally effects and can turn those effects into damage buffs.
- Rarity
- Mythic
- familiar type
- Regular familiar
- equipped unit
- -
- obtainment
- Rift Shop
- availability
- Rift shop
- element buffs
- Random Curse, Holy, or Passion damage +2% to +5%
- main effect
- Primate Murder buffs allies when the equipped unit applies an effect on them.
- stat range
- Ally damage buff +2% to +10%
- corruption range listed up to +15%.
| Image | Name | Description | Rarity | familiar type | equipped unit | obtainment | availability | element buffs | main effect | stat range |
|---|---|---|---|---|---|---|---|---|---|---|
| Gon | A Rift Shop familiar that helps units punch through damage reduction with Cosmic/Spark/Nature roll support. | Mythic | Regular familiar | - | Rift Shop | Rift shop | Random Cosmic, Spark, or Nature damage +2% to +5% | Spirit Candy lets attacks ignore part of enemy damage reduction. |
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| Pachiru | A Rift Shop familiar for units that get stunned or self-stun, scaling damage during those windows. | Mythic | Regular familiar | - | Rift Shop | Rift shop | Random Cosmic, Fire, or Unbound damage +2% to +5% | Thirst for Battle increases damage whenever the equipped unit is stunned, up to a cap. |
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| Foo | A Rift Shop familiar for support units that apply ally effects and can turn those effects into damage buffs. | Mythic | Regular familiar | - | Rift Shop | Rift shop | Random Curse, Holy, or Passion damage +2% to +5% | Primate Murder buffs allies when the equipped unit applies an effect on them. |
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Story / Legend Stages
These familiars are tied to story or legend-stage drops. Their value often depends on whether the equipped unit can use the listed trigger well.
Bobodi
A Legend Stage familiar for on-kill units, helping kill-count effects trigger faster.
- Rarity
- Mythic
- familiar type
- Regular familiar
- equipped unit
- -
- obtainment
- Land of The Gods Legend Stage Act 3 at 5%
- availability
- Legend Stage drop
- element buffs
- Random Cosmic, Blast, or Holy damage +2% to +5%
- main effect
- Manipulating Evil makes kills count as extra kills for on-kill effects, excluding meter effects.
- stat range
- Kills count as 0 to 2 extra kills
- corruption range listed up to 3.
Pupper
A Legend Stage familiar for crit builds, especially Dragon Sphere units that double its crit buff.
- Rarity
- Mythic
- familiar type
- Regular familiar
- equipped unit
- -
- obtainment
- Land of The Gods Legend Stage Act 3 at 5%
- availability
- Legend Stage drop
- element buffs
- Random Nature, Blast, or Holy damage +2% to +5%
- main effect
- Man's Best Friend increases crit rate and crit damage; the buff is doubled for Dragon Sphere units.
- stat range
- Crit rate +1% to +5%
- crit damage +2.5% to +10%
- corruption ranges are higher.
Ro Jer
A Legend Stage familiar for anti-regeneration utility with Nature/Unbound/Spark damage roll support.
- Rarity
- Mythic
- familiar type
- Regular familiar
- equipped unit
- -
- obtainment
- Shining Castle Legend Stage Act 3 at 5%; Act 4 at 10%
- availability
- Legend Stage drop
- element buffs
- Random Nature, Unbound, or Spark damage +2% to +5%
- main effect
- Warrior's Spirit permanently reduces HP regeneration on enemies hit by the equipped unit.
- stat range
- HP regeneration reduction +1% to +50%
- corruption range listed up to +75%.
Nose
A Story Stage familiar built around self-stun damage windows and Unbound/Cosmic/Nature rolls.
- Rarity
- Mythic
- familiar type
- Regular familiar
- equipped unit
- -
- obtainment
- Hill of Swords Story Stages Acts 1-6 at 10%
- availability
- Story Stage drop
- element buffs
- Random Unbound, Cosmic, or Nature damage +2% to +5%
- main effect
- Light in the Dark stuns the equipped unit when it attacks, then increases damage during the stun window.
- stat range
- Damage +0% to +35% during self-stun window
- corruption range listed up to +52.5%.
Silly Fairy
A Secret Legend Stage familiar that helps reduce upgrade costs on repeated placements.
- Rarity
- Secret
- familiar type
- Regular familiar
- equipped unit
- -
- obtainment
- Burning Spirit Tree Legend Stages Acts 1-3 at 1%; Act 4 at 5%
- availability
- Legend Stage drop
- element buffs
- Random Curse, Cosmic, or Nature damage +2% to +5%
- main effect
- Whimsical Being decreases upgrade cost for every placement of the equipped unit.
- stat range
- Upgrade cost reduction +0% to +5% per placement
- corruption range listed up to +7.5%.
| Image | Name | Description | Rarity | familiar type | equipped unit | obtainment | availability | element buffs | main effect | stat range |
|---|---|---|---|---|---|---|---|---|---|---|
| Bobodi | A Legend Stage familiar for on-kill units, helping kill-count effects trigger faster. | Mythic | Regular familiar | - | Land of The Gods Legend Stage Act 3 at 5% | Legend Stage drop | Random Cosmic, Blast, or Holy damage +2% to +5% | Manipulating Evil makes kills count as extra kills for on-kill effects, excluding meter effects. |
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| Pupper | A Legend Stage familiar for crit builds, especially Dragon Sphere units that double its crit buff. | Mythic | Regular familiar | - | Land of The Gods Legend Stage Act 3 at 5% | Legend Stage drop | Random Nature, Blast, or Holy damage +2% to +5% | Man's Best Friend increases crit rate and crit damage; the buff is doubled for Dragon Sphere units. |
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| Ro Jer | A Legend Stage familiar for anti-regeneration utility with Nature/Unbound/Spark damage roll support. | Mythic | Regular familiar | - | Shining Castle Legend Stage Act 3 at 5%; Act 4 at 10% | Legend Stage drop | Random Nature, Unbound, or Spark damage +2% to +5% | Warrior's Spirit permanently reduces HP regeneration on enemies hit by the equipped unit. |
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| Nose | A Story Stage familiar built around self-stun damage windows and Unbound/Cosmic/Nature rolls. | Mythic | Regular familiar | - | Hill of Swords Story Stages Acts 1-6 at 10% | Story Stage drop | Random Unbound, Cosmic, or Nature damage +2% to +5% | Light in the Dark stuns the equipped unit when it attacks, then increases damage during the stun window. |
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| Silly Fairy | A Secret Legend Stage familiar that helps reduce upgrade costs on repeated placements. | Secret | Regular familiar | - | Burning Spirit Tree Legend Stages Acts 1-3 at 1%; Act 4 at 5% | Legend Stage drop | Random Curse, Cosmic, or Nature damage +2% to +5% | Whimsical Being decreases upgrade cost for every placement of the equipped unit. |
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Permanent
Permanent familiars include older event-box familiars that still have a permanent or legacy access route listed. They are useful to compare by team-element, gift, corruption, or life-stock behavior.
Doggo
An Exclusive familiar that rewards teams with varied elements and adds Fire/Spark/Water damage rolls.
- Rarity
- Exclusive
- familiar type
- Regular familiar
- equipped unit
- -
- obtainment
- Gift Box 1 at 10%; Update 3.0 Winter Event / Legacy Event Shop
- Status
- Permanent / Legacy Event Shop source
- element buffs
- Random Fire, Spark, or Water damage +0.5% to +2%
- main effect
- Avatar increases damage for each unique element on the team.
- stat range
- Damage +0.1% to +2% per unique team element
- corruption range listed up to +3%.
Sebamon
An Exclusive familiar for teams stacked around the equipped unit's element.
- Rarity
- Exclusive
- familiar type
- Regular familiar
- equipped unit
- -
- obtainment
- Gift Box 2 at 10%; Update 3.0 Winter Event / Legacy Event Shop
- Status
- Permanent / Legacy Event Shop source
- element buffs
- Random Fire, Spark, or Blast damage +0.5% to +2%
- main effect
- Unified increases damage for every matching team element shared with the equipped unit.
- stat range
- Damage +0.5% to +2% per matching element
- corruption range listed up to +3%.
Padoru
An Exclusive utility familiar that periodically grants a random support present.
- Rarity
- Exclusive
- familiar type
- Regular familiar
- equipped unit
- -
- obtainment
- Gift Box 3 at 10%; Update 3.0 Winter Event / Legacy Event Shop
- Status
- Permanent / Legacy Event Shop source
- element buffs
- Random Holy, Cosmic, or Passion damage +0.5% to +2%
- main effect
- Padoru periodically gives a random present: a short damage/range buff, yen, or a one-time upgrade-cost decrease.
- stat range
- Present every 10 to 60 seconds
- corruption can make the interval shorter.
Strange Cat
An Exclusive familiar with broad element-roll coverage and unusual multi-corruption rules.
- Rarity
- Exclusive
- familiar type
- Regular familiar
- equipped unit
- -
- obtainment
- Wooden Chest at 10%; Update 6.5 Spring Event / Legacy Event Shop
- Status
- Permanent / Legacy Event Shop source
- element buffs
- Random damage buff from many listed elements, +2% to +5%
- main effect
- Luck of the Gods increases damage and range and has special multi-corruption behavior.
- stat range
- Damage +0% to +7%
- range +0% to +3.5%
- corruption ranges are higher.
Summer Ham
An Exclusive familiar for life-stock builds and damage-over-time setups.
- Rarity
- Exclusive
- familiar type
- Regular familiar
- equipped unit
- -
- obtainment
- Iced Box at 10%; Update 7.5 Summer Event / Legacy Event Shop
- Status
- Permanent / Legacy Event Shop source
- element buffs
- Random Fire, Water, or Holy damage +2% to +5%
- main effect
- Durable Pig increases damage and damage-over-time output per missing life stock.
- stat range
- Damage and DoT damage +1% to +10% per missing life stock
- corruption range listed up to +15%.
| Image | Name | Description | Rarity | familiar type | equipped unit | obtainment | availability | element buffs | main effect | stat range |
|---|---|---|---|---|---|---|---|---|---|---|
| Doggo | An Exclusive familiar that rewards teams with varied elements and adds Fire/Spark/Water damage rolls. | Exclusive | Regular familiar | - | Gift Box 1 at 10%; Update 3.0 Winter Event / Legacy Event Shop | Permanent / Legacy Event Shop source | Random Fire, Spark, or Water damage +0.5% to +2% | Avatar increases damage for each unique element on the team. |
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| Sebamon | An Exclusive familiar for teams stacked around the equipped unit's element. | Exclusive | Regular familiar | - | Gift Box 2 at 10%; Update 3.0 Winter Event / Legacy Event Shop | Permanent / Legacy Event Shop source | Random Fire, Spark, or Blast damage +0.5% to +2% | Unified increases damage for every matching team element shared with the equipped unit. |
| |
| Padoru | An Exclusive utility familiar that periodically grants a random support present. | Exclusive | Regular familiar | - | Gift Box 3 at 10%; Update 3.0 Winter Event / Legacy Event Shop | Permanent / Legacy Event Shop source | Random Holy, Cosmic, or Passion damage +0.5% to +2% | Padoru periodically gives a random present: a short damage/range buff, yen, or a one-time upgrade-cost decrease. |
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| Strange Cat | An Exclusive familiar with broad element-roll coverage and unusual multi-corruption rules. | Exclusive | Regular familiar | - | Wooden Chest at 10%; Update 6.5 Spring Event / Legacy Event Shop | Permanent / Legacy Event Shop source | Random damage buff from many listed elements, +2% to +5% | Luck of the Gods increases damage and range and has special multi-corruption behavior. |
| |
| Summer Ham | An Exclusive familiar for life-stock builds and damage-over-time setups. | Exclusive | Regular familiar | - | Iced Box at 10%; Update 7.5 Summer Event / Legacy Event Shop | Permanent / Legacy Event Shop source | Random Fire, Water, or Holy damage +2% to +5% | Durable Pig increases damage and damage-over-time output per missing life stock. |
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Unobtainable
Unobtainable familiars are included for recognition and collection history. Treat their obtainment fields as past sources, not current farming routes.
Yuruzuu
An unobtainable Exclusive familiar for farm-income builds with a strong random element damage roll.
- Rarity
- Exclusive
- familiar type
- Regular familiar
- equipped unit
- -
- obtainment
- Anniversary Shop
- Status
- Unobtainable
- element buffs
- Random Element damage +5% to +10%
- main effect
- Yuruzuu increases money generated by farms.
- stat range
- Farm money +2% to +10%
- corruption range listed up to +15%.
Turbo Granny
An unobtainable Exclusive familiar that ramps crit pressure until the equipped unit lands a critical hit.
- Rarity
- Exclusive
- familiar type
- Regular familiar
- equipped unit
- -
- obtainment
- Any boss in Infinite mode of Occult Hunt at 1%
- Status
- Unobtainable
- element buffs
- Random Curse, Nature, or Unbound damage +0.5% to +5%
- main effect
- Beckoning Cat increases critical chance and critical damage with each attack until a critical hit lands.
- stat range
- Critical chance +10%
- critical damage +0.5% to +3%
- corruption ranges are higher.
Alottavisits
An unobtainable milestone familiar with damage, SPA, range, and broad element-roll benefits.
- Rarity
- Exclusive
- familiar type
- Regular familiar
- equipped unit
- -
- obtainment
- Mailbox reward during the 1 billion visits period before the message was deleted
- Status
- Unobtainable
- element buffs
- Random listed element or Unknown damage +2% to +5%
- main effect
- 1,000,000,000 Visits increases damage, lowers SPA, and increases range.
- stat range
- Damage +10%
- SPA -5%
- range +10%
- corruption ranges differ by stat.
Spirit Dispenser
An unobtainable Exclusive familiar that turns active ability use into a temporary damage boost.
- Rarity
- Exclusive
- familiar type
- Regular familiar
- equipped unit
- -
- obtainment
- Event
- Status
- Unobtainable
- element buffs
- Random Cosmic, Unknown, or Blast damage +2% to +5%
- main effect
- Spirit Boost increases damage for 40 seconds when the equipped unit activates an active ability.
- stat range
- Active-triggered damage +5% to +30%
- corruption range listed up to +45%.
| Image | Name | Description | Rarity | familiar type | equipped unit | obtainment | availability | element buffs | main effect | stat range |
|---|---|---|---|---|---|---|---|---|---|---|
| Yuruzuu | An unobtainable Exclusive familiar for farm-income builds with a strong random element damage roll. | Exclusive | Regular familiar | - | Anniversary Shop | Unobtainable | Random Element damage +5% to +10% | Yuruzuu increases money generated by farms. |
| |
| Turbo Granny | An unobtainable Exclusive familiar that ramps crit pressure until the equipped unit lands a critical hit. | Exclusive | Regular familiar | - | Any boss in Infinite mode of Occult Hunt at 1% | Unobtainable | Random Curse, Nature, or Unbound damage +0.5% to +5% | Beckoning Cat increases critical chance and critical damage with each attack until a critical hit lands. |
| |
| Alottavisits | An unobtainable milestone familiar with damage, SPA, range, and broad element-roll benefits. | Exclusive | Regular familiar | - | Mailbox reward during the 1 billion visits period before the message was deleted | Unobtainable | Random listed element or Unknown damage +2% to +5% | 1,000,000,000 Visits increases damage, lowers SPA, and increases range. |
| |
| Spirit Dispenser | An unobtainable Exclusive familiar that turns active ability use into a temporary damage boost. | Exclusive | Regular familiar | - | Event | Unobtainable | Random Cosmic, Unknown, or Blast damage +2% to +5% | Spirit Boost increases damage for 40 seconds when the equipped unit activates an active ability. |
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Pick familiars by role and rarity
A familiar can be useful for very different reasons. Some boost damage, crits, meter, farm income, upgrade cost, or damage-over-time output. Others exist for one specific unit and change how that unit plays. Rarity helps you spot the bigger chase items, while the access route and effect type show what belongs on a unit.
Watch corruption and reroll rules
Regular familiars use random stat ranges, so the listed values should be read as roll ranges rather than fixed stats. Rerolls can help tune an unused familiar, but corrupted familiars cannot be rerolled with familiar reroll shards. Vanguard Familiars are different: they are unit-limited and cannot be corrupted or rerolled.
FAQ
How many Familiars are listed for Anime Vanguards?
Anime Vanguards has 30 listed familiars: 8 Vanguard Familiars and 22 regular familiars across shop, stage, permanent, and unobtainable groups.
Can Vanguard Familiars be corrupted or rerolled?
No. Vanguard Familiars are special unit-bound familiars, and their listed rules say they cannot be corrupted or rerolled.
Why do familiar stats show ranges?
Regular familiar stats roll within ranges, and corruption can change those ranges. The catalog keeps those as ranges so it does not imply every copy has the same fixed value.
What is the difference between regular Familiars and Vanguard Familiars?
Regular Familiars are general equipment-style companions with reroll and corruption behavior. Vanguard Familiars are made for a specific unit and add unit-specific effects instead.
Are unobtainable Familiars worth tracking?
Yes. They still matter for identifying old rewards, understanding other players' builds, and keeping collection history clear, even when they are not currently farmable.









