Showing 42 of 270 items.
Pantheon
Norse
Eyes in the Forest
Nearby trees and animals reveal the area, and heroes move faster.
- Age
- Archaic
- God
- Loki
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 75 Gold, 8 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Hamask
Berserks move faster and deal extra damage to myth units.
- Age
- Archaic
- God
- Odin
- Researched At
- Longhouse
- Prerequisites
- -
- Cost
- 175 Wood, 12 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Hammer of Thunder
Hersirs deal more damage and generate Favor faster.
- Age
- Archaic
- God
- Thor
- Researched At
- Dwarven Armory, Great Hall
- Prerequisites
- -
- Cost
- 113 Gold, 9 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Cave Troll
Trolls become Cave Trolls with stronger special attacks.
- Age
- Classical
- God
- Forseti
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 200 Wood, 10 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Disablot
Valkyries become Shieldmaidens with improved attacks and healing.
- Age
- Classical
- God
- Freyja
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 200 Gold, 10 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Dwarven Breastplate
Hirdmen and Berserks gain resistance to hack attacks.
- Age
- Classical
- God
- Forseti
- Researched At
- Dwarven Armory, Armory
- Prerequisites
- -
- Cost
- 100 Gold, 10 Favor
- Research Time
- 30 seconds
- Added In
- Base game
Gjallarhorn
Einherjar become tougher, stronger Giant-Killers with longer special effects.
- Age
- Classical
- God
- Heimdall
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 150 Gold, 10 Favor
- Research Time
- 30 seconds
- Added In
- Base game
Hall of Thanes
Foot soldiers move faster, especially Hersirs.
- Age
- Classical
- God
- Forseti
- Researched At
- Temple, Great Hall
- Prerequisites
- -
- Cost
- 150 Wood, 10 Favor
- Research Time
- 30 seconds
- Added In
- Base game
Rigsthula
Buildings train, research and advance ages faster.
- Age
- Classical
- God
- Heimdall
- Researched At
- Town Center
- Prerequisites
- -
- Cost
- 150 Gold, 18 Favor
- Research Time
- 20 seconds
- Added In
- Base game
Ring Oath
Asgardian Bastion costs much less Favor to recast.
- Age
- Classical
- God
- Ullr
- Researched At
- Town Center
- Prerequisites
- -
- Cost
- 150 Gold, 10 Favor
- Research Time
- 5 seconds
- Added In
- Freyr God Pack
Safeguard
Walls and towers gain hitpoints, and buildings cost less Gold.
- Age
- Classical
- God
- Heimdall
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 100 Wood, 12 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Servants of Glory
Longhouse units move faster and gain a short speed burst after waiting.
- Age
- Classical
- God
- Ullr
- Researched At
- Longhouse
- Prerequisites
- -
- Cost
- 200 Food, 10 Favor
- Research Time
- 40 seconds
- Added In
- Freyr God Pack
Sessrumnir
Heroes gain hitpoints, and Godi can be trained earlier.
- Age
- Classical
- God
- Freyja
- Researched At
- Great Hall
- Prerequisites
- -
- Cost
- 100 Food, 100 Wood, 10 Favor
- Research Time
- 20 seconds
- Added In
- Base game
Thundering Hooves
Cavalry and Valkyries gain speed and hitpoints.
- Age
- Classical
- God
- Freyja
- Researched At
- Great Hall
- Prerequisites
- -
- Cost
- 150 Food, 20 Favor
- Research Time
- 30 seconds
- Added In
- Base game
Valgaldr
Draugar become Revenants with greater range and attack damage.
- Age
- Classical
- God
- Ullr
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 180 Gold, 15 Favor
- Research Time
- 20 seconds
- Added In
- Freyr God Pack
Ydalir
Portable Rams unlock an age earlier, and Hill Forts work faster.
- Age
- Classical
- God
- Ullr
- Researched At
- Hill Fort
- Prerequisites
- -
- Cost
- 150 Food, 100 Wood, 20 Favor
- Research Time
- 15 seconds
- Added In
- Freyr God Pack
Arctic Winds
Drekar attacks slow enemies and can freeze them.
- Age
- Heroic
- God
- Skadi
- Researched At
- Dock
- Prerequisites
- -
- Cost
- 200 Wood, 10 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Call of Valhalla
Berserks gain hitpoints and grant Favor when they fall in battle.
- Age
- Heroic
- God
- Bragi
- Researched At
- Longhouse
- Prerequisites
- -
- Cost
- 150 Food, 20 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Feasts of Renown
Town Centers and Hill Forts heal nearby units and generate Food.
- Age
- Heroic
- God
- Aegir
- Researched At
- Temple, Hill Fort
- Prerequisites
- -
- Cost
- 200 Gold, 18 Favor
- Research Time
- 40 seconds
- Added In
- Freyr God Pack
Granite Maw
Rock Giants become stronger Bergrisar that heal by attacking buildings.
- Age
- Heroic
- God
- Aegir
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 125 Wood, 15 Favor
- Research Time
- 40 seconds
- Added In
- Freyr God Pack
Grasp of Ran
Dragon Ships attacking enemy ships may summon Krakens nearby.
- Age
- Heroic
- God
- Aegir
- Researched At
- Dock
- Prerequisites
- -
- Cost
- 225 Wood, 20 Favor
- Research Time
- 40 seconds
- Added In
- Freyr God Pack
Huntress' Axe
Throwing Axemen gain range and never miss.
- Age
- Heroic
- God
- Skadi
- Researched At
- Longhouse
- Prerequisites
- -
- Cost
- 150 Gold, 20 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Jotuns
Mountain Giants become larger and stronger against human soldiers.
- Age
- Heroic
- God
- Njord
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 175 Food, 30 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Long Serpent
Longboats grow stronger and fire more arrows as they damage enemies.
- Age
- Heroic
- God
- Bragi
- Researched At
- Dock
- Prerequisites
- -
- Cost
- 100 Wood, 200 Gold, 20 Favor
- Research Time
- 30 seconds
- Added In
- Base game
Nine Waves
Heroes and siege weapons deal more damage and move faster.
- Age
- Heroic
- God
- Aegir
- Researched At
- Temple, Hill Fort
- Prerequisites
- -
- Cost
- 175 Food, 22 Favor
- Research Time
- 40 seconds
- Added In
- Freyr God Pack
Rime
Frost Giants become tougher, stronger Frost Giants of Thrym.
- Age
- Heroic
- God
- Skadi
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 200 Food, 20 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Ring Giver
Jarls gain 15% hitpoints and deal bonus damage to myth units.
- Age
- Heroic
- God
- Njord
- Researched At
- Great Hall
- Prerequisites
- -
- Cost
- 125 Gold, 25 Favor
- Research Time
- 30 seconds
- Added In
- Base game
Swine Array
Hirdmen deal more damage, especially to cavalry.
- Age
- Heroic
- God
- Bragi
- Researched At
- Longhouse
- Prerequisites
- -
- Cost
- 125 Wood, 15 Favor
- Research Time
- 50 seconds
- Added In
- Base game
Thurisaz Rune
Myth units move faster and regenerate hitpoints.
- Age
- Heroic
- God
- Bragi
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 100 Wood, 20 Favor
- Research Time
- 30 seconds
- Added In
- Base game
Vikings
Raiding Cavalry earn Gold and Favor in combat and deal extra Divine damage.
- Age
- Heroic
- God
- Njord
- Researched At
- Great Hall
- Prerequisites
- -
- Cost
- 175 Food, 25 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Winter Harvest
Food gathering speeds up, especially on Farms.
- Age
- Heroic
- God
- Skadi
- Researched At
- Ox Cart
- Prerequisites
- -
- Cost
- 100 Food, 20 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Wrath of the Deep
Krakens become tougher Trench Krakens that capsize ships more often.
- Age
- Heroic
- God
- Njord
- Researched At
- Dock
- Prerequisites
- -
- Cost
- 100 Gold, 15 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Avenging Spirit
Hersir hammers grow larger and more damaging with each strike.
- Age
- Mythic
- God
- Vidar
- Researched At
- Great Hall
- Prerequisites
- -
- Cost
- 200 Gold, 25 Favor
- Research Time
- 30 seconds
- Added In
- Freyr God Pack
Berserkergang
Berserks regain hitpoints as they damage enemies.
- Age
- Mythic
- God
- Tyr
- Researched At
- Longhouse
- Prerequisites
- -
- Cost
- 150 Gold, 30 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Bravery
Huskarls deal more damage, especially to buildings.
- Age
- Mythic
- God
- Tyr
- Researched At
- Hill Fort
- Prerequisites
- -
- Cost
- 250 Food, 22 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Dwarven Auger
Portable Rams move, train and attack faster.
- Age
- Mythic
- God
- Baldr
- Researched At
- Hill Fort
- Prerequisites
- -
- Cost
- 150 Gold, 15 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Fury of the Fallen
Berserks gain temporary damage after a nearby military unit falls.
- Age
- Mythic
- God
- Vidar
- Researched At
- Longhouse
- Prerequisites
- -
- Cost
- 175 Gold, 30 Favor
- Research Time
- 40 seconds
- Added In
- Freyr God Pack
Granite Blood
Fire Giants become tougher Sons of Muspell, and all Giants gain hitpoints.
- Age
- Mythic
- God
- Hel
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 600 Wood, 30 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Rampage
Myth units train almost instantly.
- Age
- Mythic
- God
- Hel
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 300 Gold, 20 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Silent Resolve
Idle Berserks slowly build up more damage.
- Age
- Mythic
- God
- Vidar
- Researched At
- Longhouse
- Prerequisites
- -
- Cost
- 240 Food, 25 Favor
- Research Time
- 40 seconds
- Added In
- Freyr God Pack
Sons of Sleipnir
Cavalry deal more damage, especially to human ranged soldiers.
- Age
- Mythic
- God
- Baldr
- Researched At
- Great Hall
- Prerequisites
- -
- Cost
- 150 Food, 20 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Twilight of the Gods
Human soldiers gain hitpoints and deal extra damage to heroes.
- Age
- Mythic
- God
- Vidar
- Researched At
- Longhouse, Great Hall
- Prerequisites
- -
- Cost
- 100 Food, 100 Wood, 18 Favor
- Research Time
- 50 seconds
- Added In
- Freyr God Pack

