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  3. Age of Mythology: Retold>
  4. Technologies

All 270 Technologies in Age of Mythology: Retold and Their Costs

Updated on November 1, 2026 (3 days ago)

Technologies in Age of Mythology: Retold are upgrades you research during a match to make your economy, buildings and army stronger. Which ones you can reach depends on the minor gods you pick as you advance through the ages, so each match can play out differently.

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Showing 70 of 270 items.

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Pantheon

Atlantean

33 items

Channels

Units move 15% faster on Gaia's Lush terrain.

Age
Archaic
God
Gaia
Researched At
Temple
Prerequisites
-
Cost
100 Gold, 10 Favor
Research Time
40 seconds
Added In
Base game

Empyrian Speed

Adds a 10% movement boost for infantry.

Age
Archaic
God
Oranos
Researched At
Temple
Prerequisites
-
Cost
100 Gold, 5 Favor
Research Time
30 seconds
Added In
Base game

Temporal Chaos

Kronos shifts more buildings at once and shifts defensive buildings faster for less cost.

Age
Archaic
God
Kronos
Researched At
Temple
Prerequisites
-
Cost
100 Wood, 50 Gold, 10 Favor
Research Time
20 seconds
Added In
Base game

Alluvial Clay

Prometheans gain hitpoints, and more offspring are created.

Age
Classical
God
Kronos or Oranos
Researched At
Temple
Prerequisites
-
Cost
140 Food, 10 Favor
Research Time
30 seconds
Added In
Base game

Bite of the Shark

Murmillones and Fanatics hit harder and leave damaged enemies bleeding.

Age
Classical
God
Oceanus
Researched At
Armory, Military Barracks
Prerequisites
-
Cost
100 Food, 15 Favor
Research Time
40 seconds
Added In
Base game

Frontline Heroics

Makes it cheaper to promote infantry to heroes.

Age
Classical
God
Oceanus
Researched At
Military Barracks, Counter Barracks, Palace
Prerequisites
-
Cost
100 Gold, 12 Favor
Research Time
40 seconds
Added In
Base game

Heart of the Titans

Shortens the time needed to promote human units to heroes.

Age
Classical
God
Kronos or Oranos
Researched At
Temple
Prerequisites
-
Cost
50 Gold, 5 Favor
Research Time
20 seconds
Added In
Base game

Hephaestus Revenge

Automatons become tougher, regenerating Warrior Automatons.

Age
Classical
God
Leto
Researched At
Temple
Prerequisites
-
Cost
100 Gold, 10 Favor
Research Time
20 seconds
Added In
Base game

Perception

Oracles and Hero Oracles can see farther.

Age
Classical
God
Leto
Researched At
Temple
Prerequisites
-
Cost
50 Food, 50 Wood
Research Time
30 seconds
Added In
Base game

Theft of Fire

Hero Citizens gather resources and build 20% faster.

Age
Classical
God
Kronos or Oranos
Researched At
Economic Guild
Prerequisites
-
Cost
100 Wood, 12 Favor
Research Time
30 seconds
Added In
Base game

Volcanic Forge

Automatons, soldiers, heroes and ships resist pierce attacks better.

Age
Classical
God
Leto
Researched At
Temple, Armory
Prerequisites
-
Cost
100 Food, 50 Gold, 15 Favor
Research Time
40 seconds
Added In
Base game

Weightless Mace

Katapeltes move faster and attack harder.

Age
Classical
God
Oceanus
Researched At
Armory, Counter Barracks
Prerequisites
-
Cost
75 Wood, 100 Gold, 20 Favor
Research Time
40 seconds
Added In
Base game

Daktyloi

Rheia's minions automatically repair nearby friendly ships.

Age
Heroic
God
Rheia
Researched At
Dock
Prerequisites
-
Cost
50 Food, 100 Wood, 10 Favor
Research Time
30 seconds
Added In
Base game

Daughters of the Sea

Nereids move faster and recharge their special ability sooner.

Age
Heroic
God
Theia
Researched At
Dock
Prerequisites
-
Cost
150 Gold, 15 Favor
Research Time
30 seconds
Added In
Base game

Gemini

Satyrs throw extra javelins for stronger, wider attacks.

Age
Heroic
God
Hyperion
Researched At
Temple
Prerequisites
-
Cost
200 Wood, 15 Favor
Research Time
40 seconds
Added In
Base game

Heroic Renewal

Heroes gain more hitpoints and regenerate.

Age
Heroic
God
Hyperion
Researched At
Temple, Palace
Prerequisites
-
Cost
125 Gold, 15 Favor
Research Time
30 seconds
Added In
Base game

Horns of Consecration

Fanatics unlock an earlier age of training and train faster.

Age
Heroic
God
Rheia
Researched At
Palace
Prerequisites
-
Cost
150 Gold, 20 Favor
Research Time
25 seconds
Added In
Base game

Lance of Stone

Contarii hit harder and slow enemies for longer.

Age
Heroic
God
Theia
Researched At
Military Barracks
Prerequisites
-
Cost
100 Gold, 12 Favor
Research Time
40 seconds
Added In
Base game

Orichalcum Mail

Improves infantry resistance to hack attacks.

Age
Heroic
God
Rheia
Researched At
Armory, Military Barracks, Counter Barracks
Prerequisites
-
Cost
175 Gold, 25 Favor
Research Time
40 seconds
Added In
Base game

Pioneer of the Skies

Siege Biremes fire area-damage fireballs.

Age
Heroic
God
Hyperion
Researched At
Dock
Prerequisites
-
Cost
50 Food, 150 Gold, 15 Favor
Research Time
40 seconds
Added In
Base game

Poseidon's Secret

Cavalry cost less, move faster and are cheaper to promote to heroes.

Age
Heroic
God
Theia
Researched At
Military Barracks
Prerequisites
-
Cost
150 Food, 30 Favor
Research Time
40 seconds
Added In
Base game

Prophetic Sight

Oracles gather Favor faster and reveal opponents' building queues.

Age
Heroic
God
Theia
Researched At
Temple
Prerequisites
-
Cost
50 Food, 100 Gold, 8 Favor
Research Time
40 seconds
Added In
Base game

Rheia's Gift

Myth improvements cost no Favor, and previously spent Favor is refunded.

Age
Heroic
God
Rheia
Researched At
Temple
Prerequisites
-
Cost
75 Food, 75 Gold
Research Time
5 seconds
Added In
Base game

Sons of the Sun

All Oracles become heroes, including newly trained ones.

Age
Heroic
God
Hyperion
Researched At
Temple
Prerequisites
-
Cost
200 Gold, 15 Favor
Research Time
40 seconds
Added In
Base game

Asper Blood

Lampades can turn enemy human units into chickens.

Age
Mythic
God
Hekate
Researched At
Temple
Prerequisites
-
Cost
175 Gold, 12 Favor
Research Time
40 seconds
Added In
Base game

Celerity

Myth units move and attack faster.

Age
Mythic
God
Hekate
Researched At
Temple
Prerequisites
-
Cost
200 Gold, 10 Favor
Research Time
40 seconds
Added In
Base game

Devotees of Atlas

Fanatics gain speed and attack power as their hitpoints fall.

Age
Mythic
God
Atlas
Researched At
Palace
Prerequisites
-
Cost
50 Food, 100 Gold, 5 Favor
Research Time
40 seconds
Added In
Base game

Guardian of Io

Argi become Guardians with wider vision and faster special recharge.

Age
Mythic
God
Atlas
Researched At
Temple
Prerequisites
-
Cost
50 Food, 200 Gold, 12 Favor
Research Time
40 seconds
Added In
Base game

Halo of the Sun

Fire Siphons and Arci gain damage, range and line of sight.

Age
Mythic
God
Helios
Researched At
Military Barracks, Palace
Prerequisites
-
Cost
150 Gold, 20 Favor
Research Time
40 seconds
Added In
Base game

Mythic Rejuvenation

Myth units regenerate hitpoints.

Age
Mythic
God
Hekate
Researched At
Temple
Prerequisites
-
Cost
150 Gold, 30 Favor
Research Time
40 seconds
Added In
Base game

Petrification

Siege weapons gain hack armor, with extra protection while stationary.

Age
Mythic
God
Helios
Researched At
Palace
Prerequisites
-
Cost
150 Wood, 50 Gold, 10 Favor
Research Time
40 seconds
Added In
Base game

Titan Shield

Destroyers gain resistance to pierce attacks.

Age
Mythic
God
Atlas
Researched At
Palace
Prerequisites
-
Cost
200 Wood, 75 Gold, 15 Favor
Research Time
40 seconds
Added In
Base game

Titanomachy

Centimani upgrade to faster-attacking Wardens of Tartarus.

Age
Mythic
God
Helios
Researched At
Temple
Prerequisites
-
Cost
250 Food, 20 Favor
Research Time
40 seconds
Added In
Base game

Pantheon

Aztec

37 items

Feast of Sustenance

Devoting livestock at the Temple briefly speeds up all villagers' gathering.

Age
Archaic
God
Quetzalcoatl
Researched At
Temple
Prerequisites
-
Cost
75 Food, 25 Favor
Research Time
20 seconds
Added In
Obsidian Mirror

Tepeyollotl's Reach

Ocelotl Warriors and Jaguar Riders leap farther and hit harder.

Age
Archaic
God
Tezcatlipoca
Researched At
Noble's Hut
Prerequisites
-
Cost
150 Gold, 10 Favor
Research Time
30 seconds
Added In
Obsidian Mirror

Wings of the South

War Hut units move and train faster.

Age
Archaic
God
Huitzilopochtli
Researched At
War Hut
Prerequisites
-
Cost
150 Gold, 12 Favor
Research Time
25 seconds
Added In
Obsidian Mirror

Cuicacalli Training

Coyote Warriors gain more pierce armor.

Age
Classical
God
Huehuecoyotl
Researched At
Noble's Hut
Prerequisites
-
Cost
150 Food, 12 Favor
Research Time
30 seconds
Added In
Obsidian Mirror

Maguey Cultivation

Settlers farm faster, and building a Farm grants Food.

Age
Classical
God
Patecatl
Researched At
Calpulli
Prerequisites
-
Cost
150 Wood, 10 Favor
Research Time
20 seconds
Added In
Obsidian Mirror

Nahuallatolli

Traps cost less and have a higher build limit.

Age
Classical
God
Huehuecoyotl
Researched At
War Hut
Prerequisites
-
Cost
100 Wood, 15 Favor
Research Time
40 seconds
Added In
Obsidian Mirror

Ocpatli Infusions

Settlers and human soldiers gain hitpoints and regeneration.

Age
Classical
God
Patecatl
Researched At
Calpulli, War Hut, Noble's Hut
Prerequisites
-
Cost
150 Food, 20 Favor
Research Time
30 seconds
Added In
Obsidian Mirror

Old Coyote's Spirit

Chaneques gain hack armor and may leave a trap when defeated.

Age
Classical
God
Huehuecoyotl
Researched At
Temple
Prerequisites
-
Cost
200 Wood, 16 Favor
Research Time
30 seconds
Added In
Obsidian Mirror

Omen of Malinalco

Maquizcoatls poison nearby enemies on death and weaken their armor.

Age
Classical
God
Malinalxochitl
Researched At
Temple
Prerequisites
-
Cost
120 Food, 12 Favor
Research Time
30 seconds
Added In
Obsidian Mirror

Ometochtli's Revelry

Centzon Totochthin become tougher and heal faster from farms and berries.

Age
Classical
God
Patecatl
Researched At
Temple
Prerequisites
-
Cost
200 Gold, 14 Favor
Research Time
30 seconds
Added In
Obsidian Mirror

Sting of Yappan

War Hut soldiers' attacks inflict poison damage over time.

Age
Classical
God
Malinalxochitl
Researched At
War Hut
Prerequisites
-
Cost
150 Gold, 15 Favor
Research Time
30 seconds
Added In
Obsidian Mirror

Teponaztli Drums

Villagers, human soldiers and heroes move faster.

Age
Classical
God
Huehuecoyotl
Researched At
Temple
Prerequisites
-
Cost
150 Gold, 10 Favor
Research Time
40 seconds
Added In
Obsidian Mirror

Toloache Trance

Warriors slow enemies' attack speed with each strike.

Age
Classical
God
Malinalxochitl
Researched At
War Hut, Noble's Hut, Great Temple
Prerequisites
-
Cost
200 Gold, 20 Favor
Research Time
40 seconds
Added In
Obsidian Mirror

Centzon Huitznahua

Tzitzimitls become stronger, faster Stardemons.

Age
Heroic
God
Coyolxauhqui
Researched At
Temple
Prerequisites
-
Cost
250 Gold, 20 Favor
Research Time
30 seconds
Added In
Obsidian Mirror

Cipactli's Scales

Atlatl Siege Canoes gain armor as their hitpoints fall.

Age
Heroic
God
Coatlicue
Researched At
Dock
Prerequisites
-
Cost
200 Gold, 15 Favor
Research Time
30 seconds
Added In
Obsidian Mirror

Coatepec Shrines

Buildings repair for free and regenerate hitpoints.

Age
Heroic
God
Coatlicue
Researched At
Town Center
Prerequisites
-
Cost
150 Wood, 25 Favor
Research Time
20 seconds
Added In
Obsidian Mirror

Coyolxauhqui's Stone

Temple and Great Temple upgrades cost fewer resources.

Age
Heroic
God
Coyolxauhqui
Researched At
Temple
Prerequisites
-
Cost
75 Food, 75 Gold, 30 Favor
Research Time
15 seconds
Added In
Obsidian Mirror

Flowery Wars

Gathering tonalli from fallen foes yields more Favor.

Age
Heroic
God
Itzpapalotl
Researched At
Temple
Prerequisites
-
Cost
250 Food, 50 Wood
Research Time
30 seconds
Added In
Obsidian Mirror

Metzliapán

Axolotls and Mutant Axolotls cost less Favor and use special attacks more often.

Age
Heroic
God
Coyolxauhqui
Researched At
Dock
Prerequisites
-
Cost
200 Food, 10 Favor
Research Time
20 seconds
Added In
Obsidian Mirror

Obsidian Knapping

Nobles' Hut units gain attack strength.

Age
Heroic
God
Itzpapalotl
Researched At
Noble's Hut
Prerequisites
-
Cost
150 Gold, 25 Favor
Research Time
40 seconds
Added In
Obsidian Mirror

Serpent Skirt

Destroyed buildings summon temporary Anaconda defenders.

Age
Heroic
God
Coatlicue
Researched At
Town Center
Prerequisites
-
Cost
200 Gold, 15 Favor
Research Time
15 seconds
Added In
Obsidian Mirror

Shards of Itztli

Arrow Canoes gain attack strength.

Age
Heroic
God
Itzpapalotl
Researched At
Dock
Prerequisites
-
Cost
150 Wood, 15 Favor
Research Time
40 seconds
Added In
Obsidian Mirror

String of Hearts

Human soldiers deal 10% more damage and gain +1 crush damage on every attack.

Age
Heroic
God
Coatlicue
Researched At
Armory
Prerequisites
-
Cost
300 Food, 15 Favor
Research Time
50 seconds
Added In
Obsidian Mirror

Tecciztécatl's Penance

Devoting Settlers earns more Favor.

Age
Heroic
God
Coyolxauhqui
Researched At
Temple
Prerequisites
-
Cost
250 Wood
Research Time
30 seconds
Added In
Obsidian Mirror

Wings of Itzpapalotl

Obsidian Butterflies move faster and have stronger bleed and special attacks.

Age
Heroic
God
Itzpapalotl
Researched At
Temple
Prerequisites
-
Cost
200 Gold, 22 Favor
Research Time
30 seconds
Added In
Obsidian Mirror

Burnt Water

Fortifications gain hitpoints and can strike units below them with sacred fire-water.

Age
Mythic
God
Tlaloc
Researched At
Sentry Tower
Prerequisites
-
Cost
300 Wood, 20 Favor
Research Time
40 seconds
Added In
Obsidian Mirror

Evening Star

Great Temples grant a free Soul Guide when already built and when new ones are completed.

Age
Mythic
God
Xolotl
Researched At
Great Temple
Prerequisites
-
Cost
250 Food, 25 Favor
Research Time
30 seconds
Added In
Obsidian Mirror

Four Jars

Great Temples cost less and provide population capacity.

Age
Mythic
God
Tlaloc
Researched At
Great Temple
Prerequisites
-
Cost
200 Gold, 20 Favor
Research Time
40 seconds
Added In
Obsidian Mirror

Mictecah

Shorn Ones defeat enemies faster, especially heroes.

Age
Mythic
God
Huitzilopochtli or Tezcatlipoca
Researched At
Great Temple
Prerequisites
-
Cost
350 Wood, 30 Favor
Research Time
40 seconds
Added In
Obsidian Mirror

Necklace of Eyeballs

Heroes gain attack, hitpoints and line of sight.

Age
Mythic
God
Huitzilopochtli or Tezcatlipoca
Researched At
Temple
Prerequisites
-
Cost
300 Gold, 25 Favor
Research Time
40 seconds
Added In
Obsidian Mirror

Omen of Death

Defeated Teixiptlas damage nearby enemies with a strike from above.

Age
Mythic
God
Huitzilopochtli or Tezcatlipoca
Researched At
Temple
Prerequisites
-
Cost
150 Food, 20 Favor
Research Time
30 seconds
Added In
Obsidian Mirror

Precious Bones

Ranged soldiers hit harder and return Wood when they fall.

Age
Mythic
God
Huitzilopochtli or Tezcatlipoca
Researched At
War Hut, Noble's Hut
Prerequisites
-
Cost
250 Gold, 15 Favor
Research Time
40 seconds
Added In
Obsidian Mirror

Stoneskin Quinametzin

Quinametzin become tougher and gain more range and attack.

Age
Mythic
God
Xolotl
Researched At
Great Temple
Prerequisites
-
Cost
300 Food, 200 Gold, 15 Favor
Research Time
40 seconds
Added In
Obsidian Mirror

Tlaloques

Calpulli improvements cost less and research faster; each completed one grants 75 Gold.

Age
Mythic
God
Tlaloc
Researched At
Calpulli
Prerequisites
-
Cost
150 Food, 20 Favor
Research Time
15 seconds
Added In
Obsidian Mirror

Tonacatépetl

Settlers gather Food faster near Livestock Pens, especially from animals.

Age
Mythic
God
Tlaloc
Researched At
Calpulli
Prerequisites
-
Cost
200 Gold, 20 Favor
Research Time
40 seconds
Added In
Obsidian Mirror

Torch of Misfortune

Soul Guides become Soul Masters with chain lightning attacks.

Age
Mythic
God
Xolotl
Researched At
Temple
Prerequisites
-
Cost
300 Wood, 20 Favor
Research Time
40 seconds
Added In
Obsidian Mirror

Twisted Limbs

Ocelotl Warriors gain hitpoints and deal more damage with Leap.

Age
Mythic
God
Xolotl
Researched At
Noble's Hut
Prerequisites
-
Cost
200 Food, 200 Gold, 25 Favor
Research Time
40 seconds
Added In
Obsidian Mirror
Prev1234Next

How Minor Gods Unlock Technologies

Your major god is picked at the start of a match, and it decides which two minor gods you're offered each time you advance to a new age. There are three of these moments, from Archaic to Classical, Classical to Heroic, and Heroic to Mythic. Each pick lasts for the rest of the match, so it's worth reading both options before you commit.

Each minor god brings a few technologies of its own, along with a god power and a myth unit. That is why two matches with the same civilization can feel so different, since your picks decide which upgrades you can reach. Each technology is marked with the age where it becomes available, so a Heroic Age upgrade stays out of reach until you advance that far.

Each technology is researched at a set building. Some are researched at the Temple and others at the Town Center, so you'll need those buildings up before you can start them. It's worth thinking about your plan before the first age-up, since your early choices decide what you can research later.

What Technologies Cost and Where Favor Comes From

Each technology lists its cost, paid in food, wood, gold, or favor, depending on the upgrade. Favor is the one that stands out, since it also goes toward training myth units and reusing god powers.

Favor can't be gathered from the map, so each civilization has its own way to earn it. Greek players build a Temple and send villagers to worship there. Egyptians build monuments that generate favor on their own, and Norse players earn it when their soldiers and ships fight enemy units. Atlantean favor comes from Oracles, which produce more while standing still than while moving, and Chinese favor comes from the Favored Land around Town Centers.

Since favor pays for so much, your favor income sets the pace for how many favor-cost technologies you can take. Keep an eye on it from the early ages, so you don't plan around upgrades you can't afford.

Which Technologies Matter Most

Some technologies have a much bigger effect than others, and a few are worth planning around. Valley of the Kings is one of them. When Pharaohs empower your Barracks and Migdol Strongholds, those buildings spawn additional units.

Devotees of Atlas is an Atlantean pick that suits players who push with Fanatics. The more damage they take, the faster they move and attack, so they get more dangerous as they get hurt.

Many technologies upgrade a single myth unit instead of your whole army. So the best picks depend on which myth units you lean on, and it's smart to choose minor gods whose upgrades fit those units.

Technologies for Each Civilization and Expansion

The base game of Age of Mythology: Retold includes four civilizations: Greek, Norse, Egyptian and Atlantean. Each has its own minor gods and technologies, and the rules above apply to all four in the same way.

The other three sets arrive through expansions. Chinese technologies come from Immortal Pillars, which brings a reimagined Chinese pantheon, while Japanese technologies come from Heavenly Spear and Aztec ones from Obsidian Mirror. You need that expansion to play its civilization, so check what you own before you plan a match.

FAQ

Q.

What does Rigsthula do in Age of Mythology Retold?

Rigsthula is a Norse technology from the minor god Heimdall, available in the Classical Age. It speeds up how fast your buildings train units and research technologies, including advancing to the next age, so it suits players who want to age up quickly.

Q.

What does Necropolis do for Egyptians?

Necropolis is an Anubis technology. Egyptian players can research it after picking Anubis at the Classical Age, and it raises the rate at which your monuments produce favor. It's a useful pick if your plan depends on monument favor.

Q.

Does Zeus earn favor faster in Age of Mythology Retold?

Yes. Playing as Zeus makes you gain favor 20 percent faster. Aphrodite offers a similar boost through Golden Apples, a Heroic Age technology that makes villagers produce favor at Temples faster.

Q.

What does Sons of the Sun do for Atlanteans?

Sons of the Sun is an Atlantean technology from the minor god Hyperion, available in the Heroic Age. It turns every Oracle into its hero version, including any you train afterward.

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More Age of Mythology: Retold collections

  • GodsPick the right major god, unlock minor gods as you advance and spend Favor on god powers in Age of Mythology: Retold, even if you're new to the game.
  • Myth UnitsWhat myth units are in Age of Mythology: Retold, how Favor and Temples train them, how your god choice unlocks them and what beats them in battle.
  • God PowersGod powers in Age of Mythology: Retold explained, from how Favor pays for them and why repeat casts cost more to how you unlock them and which matter most.
  • HeroesHeroes in Age of Mythology: Retold fight myth units and carry relics to Temples. See how each civilization gets them and which ones matter most.
  • Human UnitsHuman units are the everyday soldiers of Age of Mythology: Retold. See how infantry, cavalry and archers counter each other and which units matter most.
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