Technologies in Age of Mythology: Retold are upgrades you research during a match to make your economy, buildings and army stronger. Which ones you can reach depends on the minor gods you pick as you advance through the ages, so each match can play out differently.
Showing 70 of 270 items.
Pantheon
Atlantean
Channels
Units move 15% faster on Gaia's Lush terrain.
- Age
- Archaic
- God
- Gaia
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 100 Gold, 10 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Empyrian Speed
Adds a 10% movement boost for infantry.
- Age
- Archaic
- God
- Oranos
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 100 Gold, 5 Favor
- Research Time
- 30 seconds
- Added In
- Base game
Temporal Chaos
Kronos shifts more buildings at once and shifts defensive buildings faster for less cost.
- Age
- Archaic
- God
- Kronos
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 100 Wood, 50 Gold, 10 Favor
- Research Time
- 20 seconds
- Added In
- Base game
Alluvial Clay
Prometheans gain hitpoints, and more offspring are created.
- Age
- Classical
- God
- Kronos or Oranos
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 140 Food, 10 Favor
- Research Time
- 30 seconds
- Added In
- Base game
Bite of the Shark
Murmillones and Fanatics hit harder and leave damaged enemies bleeding.
- Age
- Classical
- God
- Oceanus
- Researched At
- Armory, Military Barracks
- Prerequisites
- -
- Cost
- 100 Food, 15 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Frontline Heroics
Makes it cheaper to promote infantry to heroes.
- Age
- Classical
- God
- Oceanus
- Researched At
- Military Barracks, Counter Barracks, Palace
- Prerequisites
- -
- Cost
- 100 Gold, 12 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Heart of the Titans
Shortens the time needed to promote human units to heroes.
- Age
- Classical
- God
- Kronos or Oranos
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 50 Gold, 5 Favor
- Research Time
- 20 seconds
- Added In
- Base game
Hephaestus Revenge
Automatons become tougher, regenerating Warrior Automatons.
- Age
- Classical
- God
- Leto
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 100 Gold, 10 Favor
- Research Time
- 20 seconds
- Added In
- Base game
Perception
Oracles and Hero Oracles can see farther.
- Age
- Classical
- God
- Leto
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 50 Food, 50 Wood
- Research Time
- 30 seconds
- Added In
- Base game
Theft of Fire
Hero Citizens gather resources and build 20% faster.
- Age
- Classical
- God
- Kronos or Oranos
- Researched At
- Economic Guild
- Prerequisites
- -
- Cost
- 100 Wood, 12 Favor
- Research Time
- 30 seconds
- Added In
- Base game
Volcanic Forge
Automatons, soldiers, heroes and ships resist pierce attacks better.
- Age
- Classical
- God
- Leto
- Researched At
- Temple, Armory
- Prerequisites
- -
- Cost
- 100 Food, 50 Gold, 15 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Weightless Mace
Katapeltes move faster and attack harder.
- Age
- Classical
- God
- Oceanus
- Researched At
- Armory, Counter Barracks
- Prerequisites
- -
- Cost
- 75 Wood, 100 Gold, 20 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Daktyloi
Rheia's minions automatically repair nearby friendly ships.
- Age
- Heroic
- God
- Rheia
- Researched At
- Dock
- Prerequisites
- -
- Cost
- 50 Food, 100 Wood, 10 Favor
- Research Time
- 30 seconds
- Added In
- Base game
Daughters of the Sea
Nereids move faster and recharge their special ability sooner.
- Age
- Heroic
- God
- Theia
- Researched At
- Dock
- Prerequisites
- -
- Cost
- 150 Gold, 15 Favor
- Research Time
- 30 seconds
- Added In
- Base game
Gemini
Satyrs throw extra javelins for stronger, wider attacks.
- Age
- Heroic
- God
- Hyperion
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 200 Wood, 15 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Heroic Renewal
Heroes gain more hitpoints and regenerate.
- Age
- Heroic
- God
- Hyperion
- Researched At
- Temple, Palace
- Prerequisites
- -
- Cost
- 125 Gold, 15 Favor
- Research Time
- 30 seconds
- Added In
- Base game
Horns of Consecration
Fanatics unlock an earlier age of training and train faster.
- Age
- Heroic
- God
- Rheia
- Researched At
- Palace
- Prerequisites
- -
- Cost
- 150 Gold, 20 Favor
- Research Time
- 25 seconds
- Added In
- Base game
Lance of Stone
Contarii hit harder and slow enemies for longer.
- Age
- Heroic
- God
- Theia
- Researched At
- Military Barracks
- Prerequisites
- -
- Cost
- 100 Gold, 12 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Orichalcum Mail
Improves infantry resistance to hack attacks.
- Age
- Heroic
- God
- Rheia
- Researched At
- Armory, Military Barracks, Counter Barracks
- Prerequisites
- -
- Cost
- 175 Gold, 25 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Pioneer of the Skies
Siege Biremes fire area-damage fireballs.
- Age
- Heroic
- God
- Hyperion
- Researched At
- Dock
- Prerequisites
- -
- Cost
- 50 Food, 150 Gold, 15 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Poseidon's Secret
Cavalry cost less, move faster and are cheaper to promote to heroes.
- Age
- Heroic
- God
- Theia
- Researched At
- Military Barracks
- Prerequisites
- -
- Cost
- 150 Food, 30 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Prophetic Sight
Oracles gather Favor faster and reveal opponents' building queues.
- Age
- Heroic
- God
- Theia
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 50 Food, 100 Gold, 8 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Rheia's Gift
Myth improvements cost no Favor, and previously spent Favor is refunded.
- Age
- Heroic
- God
- Rheia
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 75 Food, 75 Gold
- Research Time
- 5 seconds
- Added In
- Base game
Sons of the Sun
All Oracles become heroes, including newly trained ones.
- Age
- Heroic
- God
- Hyperion
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 200 Gold, 15 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Asper Blood
Lampades can turn enemy human units into chickens.
- Age
- Mythic
- God
- Hekate
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 175 Gold, 12 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Celerity
Myth units move and attack faster.
- Age
- Mythic
- God
- Hekate
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 200 Gold, 10 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Devotees of Atlas
Fanatics gain speed and attack power as their hitpoints fall.
- Age
- Mythic
- God
- Atlas
- Researched At
- Palace
- Prerequisites
- -
- Cost
- 50 Food, 100 Gold, 5 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Guardian of Io
Argi become Guardians with wider vision and faster special recharge.
- Age
- Mythic
- God
- Atlas
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 50 Food, 200 Gold, 12 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Halo of the Sun
Fire Siphons and Arci gain damage, range and line of sight.
- Age
- Mythic
- God
- Helios
- Researched At
- Military Barracks, Palace
- Prerequisites
- -
- Cost
- 150 Gold, 20 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Mythic Rejuvenation
Myth units regenerate hitpoints.
- Age
- Mythic
- God
- Hekate
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 150 Gold, 30 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Petrification
Siege weapons gain hack armor, with extra protection while stationary.
- Age
- Mythic
- God
- Helios
- Researched At
- Palace
- Prerequisites
- -
- Cost
- 150 Wood, 50 Gold, 10 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Titan Shield
Destroyers gain resistance to pierce attacks.
- Age
- Mythic
- God
- Atlas
- Researched At
- Palace
- Prerequisites
- -
- Cost
- 200 Wood, 75 Gold, 15 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Titanomachy
Centimani upgrade to faster-attacking Wardens of Tartarus.
- Age
- Mythic
- God
- Helios
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 250 Food, 20 Favor
- Research Time
- 40 seconds
- Added In
- Base game
Pantheon
Aztec
Feast of Sustenance
Devoting livestock at the Temple briefly speeds up all villagers' gathering.
- Age
- Archaic
- God
- Quetzalcoatl
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 75 Food, 25 Favor
- Research Time
- 20 seconds
- Added In
- Obsidian Mirror
Tepeyollotl's Reach
Ocelotl Warriors and Jaguar Riders leap farther and hit harder.
- Age
- Archaic
- God
- Tezcatlipoca
- Researched At
- Noble's Hut
- Prerequisites
- -
- Cost
- 150 Gold, 10 Favor
- Research Time
- 30 seconds
- Added In
- Obsidian Mirror
Wings of the South
War Hut units move and train faster.
- Age
- Archaic
- God
- Huitzilopochtli
- Researched At
- War Hut
- Prerequisites
- -
- Cost
- 150 Gold, 12 Favor
- Research Time
- 25 seconds
- Added In
- Obsidian Mirror
Cuicacalli Training
Coyote Warriors gain more pierce armor.
- Age
- Classical
- God
- Huehuecoyotl
- Researched At
- Noble's Hut
- Prerequisites
- -
- Cost
- 150 Food, 12 Favor
- Research Time
- 30 seconds
- Added In
- Obsidian Mirror
Maguey Cultivation
Settlers farm faster, and building a Farm grants Food.
- Age
- Classical
- God
- Patecatl
- Researched At
- Calpulli
- Prerequisites
- -
- Cost
- 150 Wood, 10 Favor
- Research Time
- 20 seconds
- Added In
- Obsidian Mirror
Nahuallatolli
Traps cost less and have a higher build limit.
- Age
- Classical
- God
- Huehuecoyotl
- Researched At
- War Hut
- Prerequisites
- -
- Cost
- 100 Wood, 15 Favor
- Research Time
- 40 seconds
- Added In
- Obsidian Mirror
Ocpatli Infusions
Settlers and human soldiers gain hitpoints and regeneration.
- Age
- Classical
- God
- Patecatl
- Researched At
- Calpulli, War Hut, Noble's Hut
- Prerequisites
- -
- Cost
- 150 Food, 20 Favor
- Research Time
- 30 seconds
- Added In
- Obsidian Mirror
Old Coyote's Spirit
Chaneques gain hack armor and may leave a trap when defeated.
- Age
- Classical
- God
- Huehuecoyotl
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 200 Wood, 16 Favor
- Research Time
- 30 seconds
- Added In
- Obsidian Mirror
Omen of Malinalco
Maquizcoatls poison nearby enemies on death and weaken their armor.
- Age
- Classical
- God
- Malinalxochitl
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 120 Food, 12 Favor
- Research Time
- 30 seconds
- Added In
- Obsidian Mirror
Ometochtli's Revelry
Centzon Totochthin become tougher and heal faster from farms and berries.
- Age
- Classical
- God
- Patecatl
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 200 Gold, 14 Favor
- Research Time
- 30 seconds
- Added In
- Obsidian Mirror
Sting of Yappan
War Hut soldiers' attacks inflict poison damage over time.
- Age
- Classical
- God
- Malinalxochitl
- Researched At
- War Hut
- Prerequisites
- -
- Cost
- 150 Gold, 15 Favor
- Research Time
- 30 seconds
- Added In
- Obsidian Mirror
Teponaztli Drums
Villagers, human soldiers and heroes move faster.
- Age
- Classical
- God
- Huehuecoyotl
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 150 Gold, 10 Favor
- Research Time
- 40 seconds
- Added In
- Obsidian Mirror
Toloache Trance
Warriors slow enemies' attack speed with each strike.
- Age
- Classical
- God
- Malinalxochitl
- Researched At
- War Hut, Noble's Hut, Great Temple
- Prerequisites
- -
- Cost
- 200 Gold, 20 Favor
- Research Time
- 40 seconds
- Added In
- Obsidian Mirror
Centzon Huitznahua
Tzitzimitls become stronger, faster Stardemons.
- Age
- Heroic
- God
- Coyolxauhqui
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 250 Gold, 20 Favor
- Research Time
- 30 seconds
- Added In
- Obsidian Mirror
Cipactli's Scales
Atlatl Siege Canoes gain armor as their hitpoints fall.
- Age
- Heroic
- God
- Coatlicue
- Researched At
- Dock
- Prerequisites
- -
- Cost
- 200 Gold, 15 Favor
- Research Time
- 30 seconds
- Added In
- Obsidian Mirror
Coatepec Shrines
Buildings repair for free and regenerate hitpoints.
- Age
- Heroic
- God
- Coatlicue
- Researched At
- Town Center
- Prerequisites
- -
- Cost
- 150 Wood, 25 Favor
- Research Time
- 20 seconds
- Added In
- Obsidian Mirror
Coyolxauhqui's Stone
Temple and Great Temple upgrades cost fewer resources.
- Age
- Heroic
- God
- Coyolxauhqui
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 75 Food, 75 Gold, 30 Favor
- Research Time
- 15 seconds
- Added In
- Obsidian Mirror
Flowery Wars
Gathering tonalli from fallen foes yields more Favor.
- Age
- Heroic
- God
- Itzpapalotl
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 250 Food, 50 Wood
- Research Time
- 30 seconds
- Added In
- Obsidian Mirror
Metzliapán
Axolotls and Mutant Axolotls cost less Favor and use special attacks more often.
- Age
- Heroic
- God
- Coyolxauhqui
- Researched At
- Dock
- Prerequisites
- -
- Cost
- 200 Food, 10 Favor
- Research Time
- 20 seconds
- Added In
- Obsidian Mirror
Obsidian Knapping
Nobles' Hut units gain attack strength.
- Age
- Heroic
- God
- Itzpapalotl
- Researched At
- Noble's Hut
- Prerequisites
- -
- Cost
- 150 Gold, 25 Favor
- Research Time
- 40 seconds
- Added In
- Obsidian Mirror
Serpent Skirt
Destroyed buildings summon temporary Anaconda defenders.
- Age
- Heroic
- God
- Coatlicue
- Researched At
- Town Center
- Prerequisites
- -
- Cost
- 200 Gold, 15 Favor
- Research Time
- 15 seconds
- Added In
- Obsidian Mirror
Shards of Itztli
Arrow Canoes gain attack strength.
- Age
- Heroic
- God
- Itzpapalotl
- Researched At
- Dock
- Prerequisites
- -
- Cost
- 150 Wood, 15 Favor
- Research Time
- 40 seconds
- Added In
- Obsidian Mirror
String of Hearts
Human soldiers deal 10% more damage and gain +1 crush damage on every attack.
- Age
- Heroic
- God
- Coatlicue
- Researched At
- Armory
- Prerequisites
- -
- Cost
- 300 Food, 15 Favor
- Research Time
- 50 seconds
- Added In
- Obsidian Mirror
Tecciztécatl's Penance
Devoting Settlers earns more Favor.
- Age
- Heroic
- God
- Coyolxauhqui
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 250 Wood
- Research Time
- 30 seconds
- Added In
- Obsidian Mirror
Wings of Itzpapalotl
Obsidian Butterflies move faster and have stronger bleed and special attacks.
- Age
- Heroic
- God
- Itzpapalotl
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 200 Gold, 22 Favor
- Research Time
- 30 seconds
- Added In
- Obsidian Mirror
Burnt Water
Fortifications gain hitpoints and can strike units below them with sacred fire-water.
- Age
- Mythic
- God
- Tlaloc
- Researched At
- Sentry Tower
- Prerequisites
- -
- Cost
- 300 Wood, 20 Favor
- Research Time
- 40 seconds
- Added In
- Obsidian Mirror
Evening Star
Great Temples grant a free Soul Guide when already built and when new ones are completed.
- Age
- Mythic
- God
- Xolotl
- Researched At
- Great Temple
- Prerequisites
- -
- Cost
- 250 Food, 25 Favor
- Research Time
- 30 seconds
- Added In
- Obsidian Mirror
Four Jars
Great Temples cost less and provide population capacity.
- Age
- Mythic
- God
- Tlaloc
- Researched At
- Great Temple
- Prerequisites
- -
- Cost
- 200 Gold, 20 Favor
- Research Time
- 40 seconds
- Added In
- Obsidian Mirror
Mictecah
Shorn Ones defeat enemies faster, especially heroes.
- Age
- Mythic
- God
- Huitzilopochtli or Tezcatlipoca
- Researched At
- Great Temple
- Prerequisites
- -
- Cost
- 350 Wood, 30 Favor
- Research Time
- 40 seconds
- Added In
- Obsidian Mirror
Necklace of Eyeballs
Heroes gain attack, hitpoints and line of sight.
- Age
- Mythic
- God
- Huitzilopochtli or Tezcatlipoca
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 300 Gold, 25 Favor
- Research Time
- 40 seconds
- Added In
- Obsidian Mirror
Omen of Death
Defeated Teixiptlas damage nearby enemies with a strike from above.
- Age
- Mythic
- God
- Huitzilopochtli or Tezcatlipoca
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 150 Food, 20 Favor
- Research Time
- 30 seconds
- Added In
- Obsidian Mirror
Precious Bones
Ranged soldiers hit harder and return Wood when they fall.
- Age
- Mythic
- God
- Huitzilopochtli or Tezcatlipoca
- Researched At
- War Hut, Noble's Hut
- Prerequisites
- -
- Cost
- 250 Gold, 15 Favor
- Research Time
- 40 seconds
- Added In
- Obsidian Mirror
Stoneskin Quinametzin
Quinametzin become tougher and gain more range and attack.
- Age
- Mythic
- God
- Xolotl
- Researched At
- Great Temple
- Prerequisites
- -
- Cost
- 300 Food, 200 Gold, 15 Favor
- Research Time
- 40 seconds
- Added In
- Obsidian Mirror
Tlaloques
Calpulli improvements cost less and research faster; each completed one grants 75 Gold.
- Age
- Mythic
- God
- Tlaloc
- Researched At
- Calpulli
- Prerequisites
- -
- Cost
- 150 Food, 20 Favor
- Research Time
- 15 seconds
- Added In
- Obsidian Mirror
Tonacatépetl
Settlers gather Food faster near Livestock Pens, especially from animals.
- Age
- Mythic
- God
- Tlaloc
- Researched At
- Calpulli
- Prerequisites
- -
- Cost
- 200 Gold, 20 Favor
- Research Time
- 40 seconds
- Added In
- Obsidian Mirror
Torch of Misfortune
Soul Guides become Soul Masters with chain lightning attacks.
- Age
- Mythic
- God
- Xolotl
- Researched At
- Temple
- Prerequisites
- -
- Cost
- 300 Wood, 20 Favor
- Research Time
- 40 seconds
- Added In
- Obsidian Mirror
Twisted Limbs
Ocelotl Warriors gain hitpoints and deal more damage with Leap.
- Age
- Mythic
- God
- Xolotl
- Researched At
- Noble's Hut
- Prerequisites
- -
- Cost
- 200 Food, 200 Gold, 25 Favor
- Research Time
- 40 seconds
- Added In
- Obsidian Mirror
How Minor Gods Unlock Technologies
Your major god is picked at the start of a match, and it decides which two minor gods you're offered each time you advance to a new age. There are three of these moments, from Archaic to Classical, Classical to Heroic, and Heroic to Mythic. Each pick lasts for the rest of the match, so it's worth reading both options before you commit.
Each minor god brings a few technologies of its own, along with a god power and a myth unit. That is why two matches with the same civilization can feel so different, since your picks decide which upgrades you can reach. Each technology is marked with the age where it becomes available, so a Heroic Age upgrade stays out of reach until you advance that far.
Each technology is researched at a set building. Some are researched at the Temple and others at the Town Center, so you'll need those buildings up before you can start them. It's worth thinking about your plan before the first age-up, since your early choices decide what you can research later.
What Technologies Cost and Where Favor Comes From
Each technology lists its cost, paid in food, wood, gold, or favor, depending on the upgrade. Favor is the one that stands out, since it also goes toward training myth units and reusing god powers.
Favor can't be gathered from the map, so each civilization has its own way to earn it. Greek players build a Temple and send villagers to worship there. Egyptians build monuments that generate favor on their own, and Norse players earn it when their soldiers and ships fight enemy units. Atlantean favor comes from Oracles, which produce more while standing still than while moving, and Chinese favor comes from the Favored Land around Town Centers.
Since favor pays for so much, your favor income sets the pace for how many favor-cost technologies you can take. Keep an eye on it from the early ages, so you don't plan around upgrades you can't afford.
Which Technologies Matter Most
Some technologies have a much bigger effect than others, and a few are worth planning around. Valley of the Kings is one of them. When Pharaohs empower your Barracks and Migdol Strongholds, those buildings spawn additional units.
Devotees of Atlas is an Atlantean pick that suits players who push with Fanatics. The more damage they take, the faster they move and attack, so they get more dangerous as they get hurt.
Many technologies upgrade a single myth unit instead of your whole army. So the best picks depend on which myth units you lean on, and it's smart to choose minor gods whose upgrades fit those units.
Technologies for Each Civilization and Expansion
The base game of Age of Mythology: Retold includes four civilizations: Greek, Norse, Egyptian and Atlantean. Each has its own minor gods and technologies, and the rules above apply to all four in the same way.
The other three sets arrive through expansions. Chinese technologies come from Immortal Pillars, which brings a reimagined Chinese pantheon, while Japanese technologies come from Heavenly Spear and Aztec ones from Obsidian Mirror. You need that expansion to play its civilization, so check what you own before you plan a match.
FAQ
What does Rigsthula do in Age of Mythology Retold?
Rigsthula is a Norse technology from the minor god Heimdall, available in the Classical Age. It speeds up how fast your buildings train units and research technologies, including advancing to the next age, so it suits players who want to age up quickly.
What does Necropolis do for Egyptians?
Necropolis is an Anubis technology. Egyptian players can research it after picking Anubis at the Classical Age, and it raises the rate at which your monuments produce favor. It's a useful pick if your plan depends on monument favor.
Does Zeus earn favor faster in Age of Mythology Retold?
Yes. Playing as Zeus makes you gain favor 20 percent faster. Aphrodite offers a similar boost through Golden Apples, a Heroic Age technology that makes villagers produce favor at Temples faster.
What does Sons of the Sun do for Atlanteans?
Sons of the Sun is an Atlantean technology from the minor god Hyperion, available in the Heroic Age. It turns every Oracle into its hero version, including any you train afterward.

