BloxodesBloxodes
  • Home
  • Articles
  • Wiki
  • Catalog
  • Tools
  • Stats
  • Checklists
  • Quizzes
  • Codes
  • Events
  • Games
Browse
  • Home
  • Articles
  • Wiki
  • Catalog
  • Tools
  • Stats
  • Checklists
  • Quizzes
  • Codes
  • Events
  • Games
Theme
  1. Home>
  2. Wiki>
  3. Age of Mythology: Retold>
  4. Technologies page 2

All 270 Technologies in Age of Mythology: Retold and Their Costs - Page 2

Updated on November 1, 2026 (3 days ago)

View

Showing 75 of 270 items.

Prev1234Next

Pantheon

Chinese

41 items

Celestial Weapons

Heroes deal extra Divine damage with Fuxi's celestial weapons.

Age
Archaic
God
Fuxi
Researched At
Imperial Academy
Prerequisites
-
Cost
100 Food, 150 Gold, 15 Favor
Research Time
40 seconds
Added In
Immortal Pillars

Herbal Medicine

Sages heal faster and can restore several nearby allies at once.

Age
Archaic
God
Shennong
Researched At
Imperial Academy
Prerequisites
-
Cost
100 Gold, 5 Favor
Research Time
40 seconds
Added In
Immortal Pillars

Kuafu Chieftain

A powerful Kuafu hero respawns after being defeated.

Age
Archaic
God
Nüwa
Researched At
Town Center
Prerequisites
-
Cost
150 Food, 10 Favor
Research Time
40 seconds
Added In
Immortal Pillars

Mountainous Might

Kuafus gain strength from the mountains.

Age
Archaic
God
Nüwa
Researched At
Silo
Prerequisites
-
Cost
150 Wood, 150 Gold, 10 Favor
Research Time
30 seconds
Added In
Immortal Pillars

Peach of Immortality

Heroes and myth units gain more hitpoints.

Age
Archaic
God
Shennong
Researched At
Imperial Academy
Prerequisites
-
Cost
150 Food, 10 Favor
Research Time
30 seconds
Added In
Immortal Pillars

Tai Chi

Heroes train faster and gain hack and pierce armor.

Age
Archaic
God
Fuxi
Researched At
Imperial Academy
Prerequisites
-
Cost
100 Wood, 10 Favor
Research Time
40 seconds
Added In
Immortal Pillars

Abundance

Favored dropsites yield more resources on each deposit.

Age
Classical
God
Houtu
Researched At
Silo
Prerequisites
-
Cost
50 Food, 50 Wood, 50 Gold, 20 Favor
Research Time
45 seconds
Added In
Immortal Pillars

Advanced Defenses

Towers and Baolei gain range, damage and vision; wall towers can become ranged towers.

Age
Classical
God
Houtu
Researched At
Wall, Sentry Tower
Prerequisites
-
Cost
250 Wood, 150 Gold, 15 Favor
Research Time
40 seconds
Added In
Immortal Pillars

Chasing the Sun

Kuafus and Peasants build faster.

Age
Classical
God
Houtu
Researched At
Town Center
Prerequisites
-
Cost
75 Wood, 3 Favor
Research Time
20 seconds
Added In
Immortal Pillars

Divine Books

Training Yards cost less and train units faster.

Age
Classical
God
Xuannu
Researched At
Military Camp, Machine Workshop
Prerequisites
-
Cost
125 Wood, 10 Favor
Research Time
20 seconds
Added In
Immortal Pillars

Master of Weaponry

Ge Halberdiers attack faster and from farther away.

Age
Classical
God
Fuxi or Shennong
Researched At
Armory, Military Camp
Prerequisites
-
Cost
100 Wood, 100 Gold, 15 Favor
Research Time
30 seconds
Added In
Immortal Pillars

Qilin's Blessing

Qilins heal more effectively from farther away.

Age
Classical
God
Xuannu
Researched At
Temple
Prerequisites
-
Cost
100 Food, 100 Gold, 15 Favor
Research Time
20 seconds
Added In
Immortal Pillars

Rage of Slaughter

Yazis gain hitpoints and heal by damaging enemies.

Age
Classical
God
Fuxi or Shennong
Researched At
Temple
Prerequisites
Son of Loong
Cost
150 Wood, 5 Favor
Research Time
30 seconds
Added In
Immortal Pillars

Reincarnation

Enough fallen troops bring a new human soldier into battle.

Age
Classical
God
Xuannu
Researched At
Temple
Prerequisites
-
Cost
125 Food, 125 Gold, 20 Favor
Research Time
40 seconds
Added In
Immortal Pillars

Sinister Defiance

Qiongqi gain armor for each nearby enemy.

Age
Classical
God
Houtu
Researched At
Temple
Prerequisites
-
Cost
150 Food, 25 Gold, 10 Favor
Research Time
40 seconds
Added In
Immortal Pillars

Son of Loong

Yazis gain hitpoints and attack.

Age
Classical
God
Fuxi or Shennong
Researched At
Temple
Prerequisites
-
Cost
125 Gold, 8 Favor
Research Time
40 seconds
Added In
Immortal Pillars

Spoils of War

Destroying enemy buildings yields pillaged resources.

Age
Classical
God
Fuxi or Shennong
Researched At
Temple
Prerequisites
-
Cost
250 Gold, 25 Favor
Research Time
30 seconds
Added In
Immortal Pillars

Autumn of Abundance

Pixius earn Food and Wood as well as Gold while trading.

Age
Heroic
God
Rushou
Researched At
Market
Prerequisites
-
Cost
200 Gold, 30 Favor
Research Time
40 seconds
Added In
Immortal Pillars

Bottomless Stomach

Taoties use their special attacks more often.

Age
Heroic
God
Nuba
Researched At
Temple
Prerequisites
-
Cost
250 Food, 20 Favor
Research Time
40 seconds
Added In
Immortal Pillars

Divine Judgment

Infantry hit harder, especially against myth units.

Age
Heroic
God
Rushou
Researched At
Armory, Military Camp
Prerequisites
-
Cost
150 Wood, 150 Gold, 30 Favor
Research Time
50 seconds
Added In
Immortal Pillars

Drought Ships

Sunk Fishing Ships explode, damaging and trapping nearby units.

Age
Heroic
God
Nuba
Researched At
Dock
Prerequisites
-
Cost
150 Wood, 150 Gold, 20 Favor
Research Time
30 seconds
Added In
Immortal Pillars

Frenzied Dash

Taowus dash faster and hit harder.

Age
Heroic
God
Goumang
Researched At
Temple
Prerequisites
-
Cost
200 Wood, 50 Gold, 25 Favor
Research Time
40 seconds
Added In
Immortal Pillars

Gilded Shields

Dao Swordsmen gain substantial pierce armor.

Age
Heroic
God
Rushou
Researched At
Military Camp
Prerequisites
-
Cost
200 Gold, 22 Favor
Research Time
30 seconds
Added In
Immortal Pillars

Hooves of the Wind

Cavalry move faster and gain hack armor.

Age
Heroic
God
Goumang
Researched At
Baolei
Prerequisites
-
Cost
225 Wood, 20 Favor
Research Time
40 seconds
Added In
Immortal Pillars

Maelstrom

Arrow ships can summon vortices while attacking.

Age
Heroic
God
Goumang
Researched At
Dock
Prerequisites
-
Cost
150 Wood, 50 Gold, 15 Favor
Research Time
30 seconds
Added In
Immortal Pillars

Red Cliffs Fleet

Losing several ships grants a free Mengchong.

Age
Heroic
God
Rushou
Researched At
Dock
Prerequisites
-
Cost
150 Wood, 100 Gold, 20 Favor
Research Time
40 seconds
Added In
Immortal Pillars

Rock Solid

Myth units gain armor and reflect melee damage.

Age
Heroic
God
Nuba
Researched At
Temple
Prerequisites
-
Cost
150 Wood, 20 Favor
Research Time
40 seconds
Added In
Immortal Pillars

Scorching Feathers

Ranged soldiers attack faster and weaken enemy armor.

Age
Heroic
God
Nuba
Researched At
Armory, Military Camp, Machine Workshop
Prerequisites
-
Cost
150 Wood, 30 Favor
Research Time
40 seconds
Added In
Immortal Pillars

Vibrant Land

Trees grow near Houses, where villagers gather and drop off Wood faster.

Age
Heroic
God
Goumang
Researched At
Silo, House
Prerequisites
-
Cost
200 Wood, 10 Favor
Research Time
30 seconds
Added In
Immortal Pillars

Flaming Blood

Myth units damage nearby enemies more.

Age
Mythic
God
Zhurong
Researched At
Temple
Prerequisites
-
Cost
200 Food, 18 Favor
Research Time
40 seconds
Added In
Immortal Pillars

Imperial Order

Military Camps and their units cost less.

Age
Mythic
God
Huangdi
Researched At
Military Camp
Prerequisites
-
Cost
300 Food, 15 Favor
Research Time
30 seconds
Added In
Immortal Pillars

Last Stand

Cavalry gain armor as their hitpoints fall.

Age
Mythic
God
Gonggong
Researched At
Baolei
Prerequisites
-
Cost
300 Food, 25 Favor
Research Time
40 seconds
Added In
Immortal Pillars

Leizu's Silk

Human units gain hitpoints and hack armor.

Age
Mythic
God
Huangdi
Researched At
Armory, Military Camp, Machine Workshop
Prerequisites
-
Cost
300 Wood, 30 Favor
Research Time
40 seconds
Added In
Immortal Pillars

Power of Chaos

Hunduns hit units banished to the void much harder.

Age
Mythic
God
Huangdi
Researched At
Temple
Prerequisites
-
Cost
150 Wood, 100 Gold, 15 Favor
Research Time
30 seconds
Added In
Immortal Pillars

Rising Tide

Qinglongs attack faster as they gain combat experience.

Age
Mythic
God
Gonggong
Researched At
Temple
Prerequisites
-
Cost
150 Wood, 50 Gold, 20 Favor
Research Time
10 seconds
Added In
Immortal Pillars

Shaker of Heaven

Heroes gain hitpoints and deal more damage to myth units.

Age
Mythic
God
Gonggong
Researched At
Imperial Academy
Prerequisites
-
Cost
350 Gold, 30 Favor
Research Time
40 seconds
Added In
Immortal Pillars

Slash and Burn

Farms cost less and produce Food faster.

Age
Mythic
God
Zhurong
Researched At
Silo
Prerequisites
-
Cost
125 Gold, 20 Favor
Research Time
30 seconds
Added In
Immortal Pillars

Song of Midsummer

Zhuque gain hitpoints and regenerate quickly while landed.

Age
Mythic
God
Zhurong
Researched At
Temple
Prerequisites
-
Cost
200 Food, 15 Favor
Research Time
40 seconds
Added In
Immortal Pillars

Southern Fire

Fire Archers hit harder and ignite enemy units and buildings.

Age
Mythic
God
Zhurong
Researched At
Machine Workshop
Prerequisites
-
Cost
150 Food, 150 Wood, 20 Favor
Research Time
40 seconds
Added In
Immortal Pillars

Tempestuous Storm

Heroes' abilities cost less and recharge faster.

Age
Mythic
God
Gonggong
Researched At
Imperial Academy
Prerequisites
-
Cost
100 Food, 150 Gold, 30 Favor
Research Time
40 seconds
Added In
Immortal Pillars

Xuanyuan's Bloodline

Infantry gain temporary damage and regeneration when nearby allied infantry die.

Age
Mythic
God
Huangdi
Researched At
Military Camp
Prerequisites
-
Cost
250 Gold, 20 Favor
Research Time
10 seconds
Added In
Immortal Pillars

Pantheon

Egyptian

34 items

Clairvoyance

Set grants more Vision charges sooner, without Favor cost.

Age
Archaic
God
Set
Researched At
Temple
Prerequisites
-
Cost
150 Gold, 10 Favor
Research Time
40 seconds
Added In
Base game

Flood of the Nile

Isis provides a steady trickle of Food.

Age
Archaic
God
Isis
Researched At
Granary
Prerequisites
-
Cost
150 Gold, 8 Favor
Research Time
40 seconds
Added In
Base game

Skin of the Rhino

Laborers gain armor against attacks.

Age
Archaic
God
Ra
Researched At
Town Center
Prerequisites
-
Cost
50 Food, 5 Favor
Research Time
15 seconds
Added In
Base game

Adze of Wepwawet

Laborers cut trees and gather Wood faster.

Age
Classical
God
Bast
Researched At
Lumber Camp
Prerequisites
-
Cost
50 Gold, 10 Favor
Research Time
40 seconds
Added In
Base game

Criosphinx

Sphinxes become tougher, harder-hitting Criosphinxes.

Age
Classical
God
Bast
Researched At
Temple
Prerequisites
-
Cost
150 Wood, 5 Favor
Research Time
40 seconds
Added In
Base game

Electrum Bullets

Slingers deal extra Divine damage.

Age
Classical
God
Ptah
Researched At
Armory, Barracks
Prerequisites
-
Cost
150 Gold, 15 Favor
Research Time
40 seconds
Added In
Base game

Feet of the Jackal

Anubites become stronger, longer-leaping Guardian Anubites.

Age
Classical
God
Anubis
Researched At
Temple
Prerequisites
-
Cost
200 Gold, 10 Favor
Research Time
30 seconds
Added In
Base game

Hieracosphinx

Criosphinxes become faster, harder-hitting Hieracosphinxes.

Age
Classical
God
Bast
Researched At
Temple
Prerequisites
Criosphinx
Cost
150 Wood, 10 Favor
Research Time
30 seconds
Added In
Base game

Leather Frame Shield

Spearmen gain pierce armor.

Age
Classical
God
Ptah
Researched At
Armory, Barracks
Prerequisites
-
Cost
75 Wood, 10 Favor
Research Time
40 seconds
Added In
Base game

Necropolis

Monuments generate Favor faster.

Age
Classical
God
Anubis
Researched At
Temple
Prerequisites
-
Cost
50 Wood, 150 Gold
Research Time
30 seconds
Added In
Base game

Sacred Cats

All Food gathering improves.

Age
Classical
God
Bast
Researched At
Granary
Prerequisites
-
Cost
55 Gold, 10 Favor
Research Time
30 seconds
Added In
Base game

Scalloped Axe

Axemen gain attack.

Age
Classical
God
Ptah
Researched At
Armory, Barracks
Prerequisites
-
Cost
50 Food, 10 Favor
Research Time
30 seconds
Added In
Base game

Serpent Spear

Spearmen inflict poison damage over time.

Age
Classical
God
Anubis
Researched At
Barracks
Prerequisites
-
Cost
125 Food, 12 Favor
Research Time
40 seconds
Added In
Base game

Shaduf

Farms cost less and Laborers build them faster.

Age
Classical
God
Ptah
Researched At
Granary, Temple
Prerequisites
-
Cost
100 Wood, 10 Favor
Research Time
20 seconds
Added In
Base game

Bone Bow

Chariot Archers gain range and vision.

Age
Heroic
God
Sekhmet
Researched At
Armory, Migdol Stronghold
Prerequisites
-
Cost
125 Wood, 20 Favor
Research Time
40 seconds
Added In
Base game

Crimson Linen

Myth units, especially Scarabs, heal while attacking.

Age
Heroic
God
Sekhmet
Researched At
Dock, Temple
Prerequisites
-
Cost
125 Food, 20 Favor
Research Time
40 seconds
Added In
Base game

Crocodilopolis

Petsuchoi upgrade to longer-ranged Petsobeks.

Age
Heroic
God
Sobek
Researched At
Temple
Prerequisites
-
Cost
200 Wood, 15 Favor
Research Time
40 seconds
Added In
Base game

Dark Water

Camel units gain hitpoints and regenerate.

Age
Heroic
God
Sobek
Researched At
Market, Migdol Stronghold
Prerequisites
-
Cost
200 Food, 18 Favor
Research Time
30 seconds
Added In
Base game

Force of the West Wind

Catapults unlock an age early, while Scarabs and siege weapons hit harder.

Age
Heroic
God
Sekhmet
Researched At
Siege Works
Prerequisites
-
Cost
150 Gold, 25 Favor
Research Time
90 seconds
Added In
Base game

Funeral Rites

Fallen warriors return Gold.

Age
Heroic
God
Nephthys
Researched At
Town Center, Temple
Prerequisites
-
Cost
100 Gold, 15 Favor
Research Time
40 seconds
Added In
Base game

Nebty

Priests and Pharaohs gain hitpoints and deal more damage to myth units.

Age
Heroic
God
Nephthys
Researched At
Town Center, Temple
Prerequisites
-
Cost
100 Wood, 15 Favor
Research Time
30 seconds
Added In
Base game

Slings of the Sun

Slingers deal extra damage to infantry.

Age
Heroic
God
Sekhmet
Researched At
Armory, Barracks
Prerequisites
-
Cost
100 Gold, 15 Favor
Research Time
40 seconds
Added In
Base game

Solar Barque

Sobek may send Sea Snakes against ships attacked by Kebenits.

Age
Heroic
God
Sobek
Researched At
Dock
Prerequisites
-
Cost
150 Wood, 10 Favor
Research Time
30 seconds
Added In
Base game

Spirit of Maat

Priests heal Pharaohs faster and cost less.

Age
Heroic
God
Nephthys
Researched At
Town Center, Temple
Prerequisites
-
Cost
100 Gold, 25 Favor
Research Time
30 seconds
Added In
Base game

Sun-dried Mud-brick

Buildings gain hitpoints and cost less to build.

Age
Heroic
God
Sobek
Researched At
Town Center
Prerequisites
-
Cost
200 Wood, 20 Favor
Research Time
15 seconds
Added In
Base game

Atef Crown

Mummies become stronger Mummy Viziers, and their minions last longer.

Age
Mythic
God
Osiris
Researched At
Temple
Prerequisites
-
Cost
200 Gold, 20 Favor
Research Time
40 seconds
Added In
Base game

Axe of Vengeance

Axemen hit buildings harder and gain attack as their hitpoints fall.

Age
Mythic
God
Horus
Researched At
Barracks
Prerequisites
-
Cost
150 Wood, 20 Favor
Research Time
40 seconds
Added In
Base game

Book of Thoth

Laborers gather Food, Wood and Gold faster.

Age
Mythic
God
Thoth
Researched At
Town Center
Prerequisites
-
Cost
300 Wood, 30 Favor
Research Time
40 seconds
Added In
Base game

Desert Wind

Camel Riders gain speed, attack and hitpoints.

Age
Mythic
God
Osiris
Researched At
Migdol Stronghold
Prerequisites
-
Cost
300 Gold, 30 Favor
Research Time
40 seconds
Added In
Base game

Greatest of Fifty

Infantry gain hitpoints and move faster.

Age
Mythic
God
Horus
Researched At
Barracks
Prerequisites
-
Cost
150 Gold, 20 Favor
Research Time
40 seconds
Added In
Base game

New Kingdom

You can field two Pharaohs instead of one.

Age
Mythic
God
Osiris
Researched At
Town Center, Temple
Prerequisites
-
Cost
150 Gold, 20 Favor
Research Time
30 seconds
Added In
Base game

Spear of Horus

Spearmen hit harder and counter cavalry more effectively.

Age
Mythic
God
Horus
Researched At
Barracks
Prerequisites
-
Cost
250 Food, 25 Favor
Research Time
40 seconds
Added In
Base game

Tusks of Apedemak

War Elephants are stronger, cheaper and use less population.

Age
Mythic
God
Thoth
Researched At
Migdol Stronghold
Prerequisites
-
Cost
250 Food, 15 Favor
Research Time
40 seconds
Added In
Base game

Valley of the Kings

Empowered Barracks and Migdol Strongholds spawn extra units.

Age
Mythic
God
Thoth
Researched At
Migdol Stronghold
Prerequisites
-
Cost
500 Gold, 40 Favor
Research Time
20 seconds
Added In
Base game
Prev1234Next

Share this collection with your friends

More Age of Mythology: Retold collections

  • GodsPick the right major god, unlock minor gods as you advance and spend Favor on god powers in Age of Mythology: Retold, even if you're new to the game.
  • Myth UnitsWhat myth units are in Age of Mythology: Retold, how Favor and Temples train them, how your god choice unlocks them and what beats them in battle.
  • God PowersGod powers in Age of Mythology: Retold explained, from how Favor pays for them and why repeat casts cost more to how you unlock them and which matter most.
  • HeroesHeroes in Age of Mythology: Retold fight myth units and carry relics to Temples. See how each civilization gets them and which ones matter most.
  • Human UnitsHuman units are the everyday soldiers of Age of Mythology: Retold. See how infantry, cavalry and archers counter each other and which units matter most.
Age of Mythology: Retold wiki
BloxodesBloxodes
  • About Us
  • Browser Extension
  • Contact Us
  • How We Verify Codes
  • Privacy Policy
  • Editorial Guidelines
  • Terms of Service
  • Account Deletion
  • Disclaimer

Page Indexes

  • Codes
  • Articles
  • Stats
  • Wiki
  • Tools
  • Catalog
  • Checklists
  • Events
  • Puzzles
  • Quizzes

Top Pages

  • Roblox Music IDs
  • Free Roblox Items
  • Roblox Decal IDs
  • Roblox Color Codes
  • Grow a Garden Crop Calculator
  • The Forge Crafting Calculator
  • The Forge Inventory Optimizer

© 2026 Bloxodes. Not affiliated with Roblox.