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All 92 Major and Minor Gods in Age of Mythology: Retold - Page 3

Updated on November 1, 2026 (3 days ago)

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Showing 16 of 92 items.

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Pantheon

Norse

16 items

Freyr

A Norse major god focused on technology and defense, with the Gullinbursti god power.

Age
Archaic Age
God Type
Major God
Major Gods
-
Focus
Technology and defense
God Power
Gullinbursti: Target one of your Town Centers (or your allies') to summon and command Freyr's golden boar Gullinbursti to defend the area. Gullinbursti becomes stronger each age.
Bonuses
Has a potent defensive God Power that gets more powerful with each age advancement.; Technologies cost -50% Food, Wood, and Gold, but take 150% longer to research.; Hill Forts and Hill Fort units +10% damage.; Repairing buildings is free.; Gatherers and Dwarves can repair.
God-Specific Units and Technologies
Technology · Archaic Age: Freyr's Gift: Freyr increases the hitpoints of all units. This upgrade's Favor cost decreases with each technology researched.
Added In
Freyr God Pack

Loki

A Norse major god focused on myth units, with the Spy god power.

Age
Archaic Age
God Type
Major God
Major Gods
-
Focus
Myth units
God Power
Spy: Target an enemy unit to secretly see what it sees.
Bonuses
Damaging enemy units can spawn myth units. (Human soldiers contribute 15%; Hersirs 50% of damage dealt.); Human soldiers and heroes +10% counter damage.; Buildings are constructed 10% faster.; Ox Carts are 50% cheaper.; Transforming Gatherers and Dwarves into Berserks is 50% cheaper.
God-Specific Units and Technologies
Myth technology · Archaic Age: Eyes in the Forest: Loki causes units of Mother Nature, such as trees and animals, to temporarily grant you vision when nearby one of your units, and increase the speed of your heroes.
Added In
Base game

Odin

A Norse major god focused on Great Hall units, with the Great Hunt god power.

Age
Archaic Age
God Type
Major God
Major Gods
-
Focus
Great Hall units
God Power
Great Hunt: Target a group of wild animals to greatly multiply their numbers. If there are none, Odin will summon a small amount. Gets more powerful each age.
Bonuses
Gatherers and Dwarves hunt 10% faster.; Great Hall units generate +25% Favor in battle.; Human units and heroes regenerate 0.4 hitpoints/second.; 2 Raven scouts spawn once the first Temple is built, and respawn a short time after being killed.
God-Specific Units and Technologies
Technology · Archaic Age: Hamask: Odin inspires Berserks to move faster and deal additional damage to myth units.
Added In
Base game

Thor

A Norse major god focused on Dwarves and Armory, with the Dwarven Mine god power.

Age
Archaic Age
God Type
Major God
Major Gods
-
Focus
Dwarves and Armory
God Power
Dwarven Mine: Select a location to create a new Gold Mine that has more Gold and is gathered faster if used in later ages.
Bonuses
Start with Dwarves instead of Gatherers.; Dwarves cost -10 Gold, and gather Food and Wood nearly as fast as Gatherers.; Dwarven Armory can be built and research upgrades in any age.; Armory upgrades cost -10% less.; Receive a free Dwarf for each Dwarven Armory upgrade researched.; Can research 3 extra Dwarven Armory upgrades.
God-Specific Units and Technologies
Building · Archaic Age: Dwarven Armory: Thor's special Armory improves the weapons and armor of infantry, cavalry, and ships. The Dwarven Armory also spawns a free Dwarf for each upgrade that it researches, and researches faster in later ages.; Upgrade · Heroic Age: Hammer of Thunder: Thor causes your Hersirs to inflict additional damage and generate favor faster.; Upgrade · Mythic Age: Dragonscale Shields: Thor's dragonscale shields improve human soldier, hero, and ship resistance to pierce attacks, such as arrows.; Upgrade · Mythic Age: Dwarven Weapons: Thor's dwarven weapons improve the attack of all human soldiers, heroes, ships, and buildings.; Upgrade · Mythic Age: Meteoric Iron Armor: Thor's meteoric iron armor improves human soldier, hero, and ship resistance to hack attacks, such as swords. It also makes ships more resistant to crush attacks, such as siege weapons.
Added In
Base game

Forseti

A Classical Age Norse minor god for Loki and Thor, focused on infantry, with the Healing Spring god power.

Age
Classical Age
God Type
Minor God
Major Gods
Loki, Thor
Focus
Infantry
God Power
Healing Spring: Target a location on the map to create a spring that will heal all nearby friendly units. The spring cannot be destroyed, but can be taken over by enemy forces.
Bonuses
-
God-Specific Units and Technologies
Myth unit: Troll: Spawns Troll at Temples on advancing; Myth technology: Hall of Thanes: Forseti improves the speed of all foot soldiers, especially Hersirs.; Myth technology: Dwarven Breastplate: Forseti provides your Hirdmen and Berserks with dwarven armor, making them more resistant to hack attacks, such as swords.; Myth technology: Cave Troll: Forseti upgrades Trolls to Cave Trolls, whose special attacks are significantly stronger.
Added In
Base game

Freyja

A Classical Age Norse minor god for Freyr, Odin and Thor, focused on cavalry and heroes, with the Forest Fire god power.

Age
Classical Age
God Type
Minor God
Major Gods
Freyr, Odin, Thor
Focus
Cavalry and heroes
God Power
Forest Fire: Target a forest to burn it to smoldering embers, damaging nearby units and buildings.
Bonuses
-
God-Specific Units and Technologies
Myth unit: Valkyrie: Spawns Valkyrie at Temples on advancing; Myth technology: Disablot: Freyja upgrades Valkyries to Shieldmaiden Valkyries, with improved attack and healing rate.; Myth technology: Thundering Hooves: Freyja improves cavalry and Valkyrie speed and hitpoints.; Myth technology: Sessrumnir: Freyja improves the hitpoints of your heroes, and allows Godi's to be trained an age earlier.
Added In
Base game

Heimdall

A Classical Age Norse minor god for Loki and Odin, focused on buildings, with the Undermine god power.

Age
Classical Age
God Type
Minor God
Major Gods
Loki, Odin
Focus
Buildings
God Power
Undermine: Target a path of destruction along which to damage enemy buildings. Walls and towers instantly collapse, and other buildings take considerable damage.
Bonuses
-
God-Specific Units and Technologies
Myth unit: Einheri: Spawns Einheri at Temples on advancing; Myth technology: Gjallarhorn: Heimdall upgrades Einherjar to Giant-Killer Einherjar, increasing their hitpoints and attack, and lengthening the benefits of their special ability.; Myth technology: Safeguard: Heimdall increases wall and tower hitpoints and makes all buildings cost less Gold.; Myth technology: Rigsthula: Heimdall's guidance increases the speed at which your buildings train units and research technologies, including advancing to the next age.
Added In
Base game

Ullr

A Classical Age Norse minor god for Freyr, focused on Longhouse units and defenses, with the Asgardian Bastion god power.

Age
Classical Age
God Type
Minor God
Major Gods
Freyr
Focus
Longhouse units and defenses
God Power
Asgardian Bastion: Target a location to summon a foundation that will materialize into a spectral Hill Fort when fully constructed. Builds faster in later ages.
Bonuses
-
God-Specific Units and Technologies
Myth unit: Draugr: Spawns Draugr at Temple on advancing; Myth technology: Valgaldr: Ullr's magic upgrades Draugar to Revenant Draugar, which harness the chilling touch of winter for improved range and attack damage.; Myth technology: Servants of Glory: Ullr's determination improves the movement speed of Longhouse units, and allows them to use a short burst of speed after standing idle.; Myth technology: Ring-Oath: Ullr vows to defend the realm of men, allowing his Asgardian Bastion God Power to be recast with a greatly reduced Favor cost.; Myth technology: Ydalir: Ullr gifts you his famed yew dales, enabling Portable Rams an age earlier, and improving the work speed of all Hill Forts.
Added In
Freyr God Pack

Aegir

A Heroic Age Norse minor god for Freyr, focused on heroes and siege weapons, with the Tempest god power.

Age
Heroic Age
God Type
Minor God
Major Gods
Freyr
Focus
Heroes and siege weapons
God Power
Tempest: Target a location to unleash a vicious hailstorm, damaging enemies and heavily slowing their attacks and movement.
Bonuses
-
God-Specific Units and Technologies
Myth unit: Rock Giant: Spawns Rock Giant at Temple on advancing; Myth technology: Granite Maw: Aegir upgrades Rock Giants to Bergrisar, whose insatiable hunger allows them to regain hitpoints when attacking enemy buildings and deal more damage.; Myth technology: Feasts of Renown: Aegir's boundless hospitality radiates from your Town Centers and Hill Forts, enabling them to heal nearby units and automatically generate Food.; Myth technology: Nine Waves: Aegir grants your heroes and siege weapons the crushing might of the ocean, making them inflict more damage and move faster.; Myth technology: Grasp of Ran: Aegir's wrath occasionally summons Krakens near enemy ships that your Dragon Ships are attacking.
Added In
Freyr God Pack

Bragi

A Heroic Age Norse minor god for Freyr, Loki and Thor, focused on myth units and earning Favor, with the Flaming Weapons god power.

Age
Heroic Age
God Type
Minor God
Major Gods
Freyr, Loki, Thor
Focus
Myth units and earning Favor
God Power
Flaming Weapons: Target anywhere on the map to cause the weapons of all of your human soldiers and ships to burst into flame, increasing their attack for a short period of time.
Bonuses
-
God-Specific Units and Technologies
Myth unit: Battle Boar: Spawns Battle Boar at Temples on advancing; Myth technology: Long Serpent: Bragi blesses your Longboats, causing them to become bigger, stronger, and to fire more arrows as they damage enemy units.; Myth technology: Call of Valhalla: Bragi improves Berserk hitpoints, and grants you favor when they fall in battle.; Myth technology: Thurisaz Rune: Bragi brands myth units with the Thurisaz Rune, increasing their speed and causing them to regenerate hitpoints.; Myth technology: Swine Array: Bragi's battle formation makes Hirdmen inflict more damage, especially to cavalry.
Added In
Base game

Njord

A Heroic Age Norse minor god for Loki and Odin, focused on cavalry, with the Walking Woods god power.

Age
Heroic Age
God Type
Minor God
Major Gods
Loki, Odin
Focus
Cavalry
God Power
Walking Woods: Target near a forest to animate the trees to attack nearby enemies. The animated trees are strong against buildings and decent against units.
Bonuses
-
God-Specific Units and Technologies
Myth unit: Mountain Giant: Spawns Mountain Giant at Temples on advancing; Myth technology: Wrath of the Deep: Njord upgrades Krakens to deadly Trench Krakens, which have more hitpoints and can capsize ships more often.; Myth technology: Ring Giver: Njord bestows prestigious rings upon your Jarls, increasing their hitpoints and causing them to do extra damage to myth units.; Myth technology: Vikings: Njord causes Raiding Cavalry to produce Gold in addition to Favor while fighting enemy units, and deal additional divine damage.; Myth technology: Jotuns: Njord upgrades Mountain Giants to Jotuns, which are larger, stronger, and significantly more effective against human soldiers.
Added In
Base game

Skadi

A Heroic Age Norse minor god for Odin and Thor, focused on economy and Throwing Axemen, with the Frost god power.

Age
Heroic Age
God Type
Minor God
Major Gods
Odin, Thor
Focus
Economy and Throwing Axemen
God Power
Frost: Target near enemy units to freeze them solid for a short period of time. Frozen units cannot move, but are very hard to kill.
Bonuses
-
God-Specific Units and Technologies
Myth unit: Frost Giant: Spawns Frost Giant at Temples on advancing; Myth technology: Arctic Winds: Skadi enchants your Drekar with the icy arctic gale, allowing their attacks to slow down and even freeze enemies.; Myth technology: Rime: Skadi upgrades Frost Giants to Frost Giants of Thrym, with improved hitpoints and attack.; Myth technology: Huntress' Axe: Skadi blesses Throwing Axeman with the Huntress' Axe, improving their range and ensuring that they never miss.; Myth technology: Winter Harvest: Skadi's harvest causes Food to be gathered faster, especially from Farms.
Added In
Base game

Baldr

A Mythic Age Norse minor god for Odin and Thor, focused on cavalry and siege weapons, with the Ragnarok god power.

Age
Mythic Age
God Type
Minor God
Major Gods
Odin, Thor
Focus
Cavalry and siege weapons
God Power
Ragnarok: Target anywhere on the map to permanently transform all of your Gatherers and Dwarves into mighty Heroes of Ragnarok.
Bonuses
-
God-Specific Units and Technologies
Myth unit: Fire Giant: Spawns Fire Giant at Temples on advancing; Myth technology: Sons of Sleipnir: Baldr increases cavalry damage, especially against human ranged soldiers.; Myth technology: Dwarven Auger: Baldr enhances your Portable Rams with Dwarven Augers, improving their speed, training rate, and attack.
Added In
Base game

Hel

A Mythic Age Norse minor god for Freyr and Loki, focused on myth units, with the Nidhogg god power.

Age
Mythic Age
God Type
Minor God
Major Gods
Freyr, Loki
Focus
Myth units
God Power
Nidhogg: Select a location to summon the mighty Norse dragon from his delve beneath the earth.
Bonuses
-
God-Specific Units and Technologies
Myth unit: Fire Giant: Spawns Fire Giant at Temples on advancing; Myth unit: Frost Giant: Myth unit. A giant that can freeze other units with its breath. Good against human soldiers.; Myth unit: Mountain Giant: Siege myth unit. A massive thug who crushes smaller units and smashes buildings with his club. Good against buildings; decent against human soldiers.; Myth technology: Rampage: Hel causes myth units to be trained nearly instantly.; Myth technology: Granite Blood: Hel upgrades Fire Giants to Sons of Muspell, with more hitpoints, and also improves the hitpoints of all other Giants.
Added In
Base game

Tyr

A Mythic Age Norse minor god for Loki, Odin and Thor, focused on infantry, with the Fimbulwinter god power.

Age
Mythic Age
God Type
Minor God
Major Gods
Loki, Odin, Thor
Focus
Infantry
God Power
Fimbulwinter: Target anywhere on the map to summon packs of ferocious wolves to attack enemy Town Centers.
Bonuses
-
God-Specific Units and Technologies
Myth unit: Fenris Wolf Brood: Spawns Fenris Wolf Brood at Temples on advancing; Myth technology: Berserkergang: Tyr instructs your Berserks in the Berserkergang, causing them to regain hitpoints as they inflict damage against enemy units.; Myth technology: Bravery: Tyr drives Huskarls to do more damage, especially to buildings.
Added In
Base game

Vidar

A Mythic Age Norse minor god for Freyr, focused on human soldiers and heroes, with the Inferno god power.

Age
Mythic Age
God Type
Minor God
Major Gods
Freyr
Focus
Human soldiers and heroes
God Power
Inferno: Target a fiery path of destruction. The great wolf Fenrir will emerge and charge, engulfing enemies in flames before erupting into an apocalyptic inferno of flame and ruin.
Bonuses
-
God-Specific Units and Technologies
Myth unit: Fafnir: Spawns Fafnir at Temple on advancing; Myth technology: Twilight of the Gods: Vidar's destiny to survive Ragnarok grants your human soldiers more hitpoints and enables them to inflict extra damage to heroes.; Myth technology: Avenging Spirit: Vidar's spirit causes your Hersirs' hammers to grow mightier with each strike, increasing in size and damage as they fight.; Myth technology: Silent Resolve: Vidar's stoic silence inspires your Berserks to gather strength when idle, slowly increasing their damage when they are still.; Myth technology: Fury of the Fallen: Vidar grants Berserks a temporary damage boost whenever one of your military units falls in battle nearby.
Added In
Freyr God Pack
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More Age of Mythology: Retold collections

  • Myth UnitsWhat myth units are in Age of Mythology: Retold, how Favor and Temples train them, how your god choice unlocks them and what beats them in battle.
  • God PowersGod powers in Age of Mythology: Retold explained, from how Favor pays for them and why repeat casts cost more to how you unlock them and which matter most.
  • HeroesHeroes in Age of Mythology: Retold fight myth units and carry relics to Temples. See how each civilization gets them and which ones matter most.
  • Human UnitsHuman units are the everyday soldiers of Age of Mythology: Retold. See how infantry, cavalry and archers counter each other and which units matter most.
  • TechnologiesHow technologies work in Age of Mythology: Retold: how your gods unlock them, how Favor pays for them and which upgrades matter most for each pantheon.
Age of Mythology: Retold wiki
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