Showing 85 of 181 items.
Rarity / Type
Rare
Ancestor's Bones
It copies a random class passive chosen when your cat finds it.
- rarity
- Rare
- Set
- Ancestor; Bone
- Stats / Effect
- Mimics a random class passive chosen when obtained.
Angelic Protection
Enemies targeting your cat may accidentally send it to a random tile.
- rarity
- Rare
- Set
- Cleric
- Stats / Effect
- 33% chance to teleport to a random tile when targeted by an enemy.
Armory Key
It helps your team find one extra item after each battle.
- rarity
- Rare
- Set
- -
- Stats / Effect
- Find an extra item after each battle.
Blubber
It greatly improves Constitution but costs Speed and Charisma.
- rarity
- Rare
- Set
- Fatty
- Stats / Effect
- +7 Constitution, -2 Charisma, -5 Speed
Broken Window
It adds Bleed Thorns and makes your cat's attacks cause Bleed.
- rarity
- Rare
- Set
- Wood
- Stats / Effect
- +3 Bleed Thorns. Bleed 1.
Cerebellum Implant
It improves Intelligence and critical-hit chances while adding Shield.
- rarity
- Rare
- Set
- Cyborg
- Stats / Effect
- +1 Intelligence, +3 Shield; +10% Crit Chance.
Chub's Collar
It replaces ordinary attacks with a spinning strike and adds Strength.
- rarity
- Rare
- Set
- Leather
- Stats / Effect
- +1 Strength; Your basic attack is Spin Attack.
Cleric's Relic
It adds Brace and may frighten enemies that attack or touch your cat.
- rarity
- Rare
- Set
- Cleric
- Stats / Effect
- +1 Brace. +15% chance to inflict Fear on units that contact or attack you.
Coffin Armor
It gives Shield, Divine Shield, and Thorns.
- rarity
- Rare
- Set
- Wood
- Stats / Effect
- +3 Shield, +1 Divine Shield; +1 Thorns.
Copycat Scarf
It copies the passive effects of your cat's trinket.
- rarity
- Rare
- Set
- Copycat
- Stats / Effect
- Copies your trinket's passive effects.
Crusty Sock
A Gamete familiar joins your cat at the start of each fight.
- rarity
- Rare
- Set
- Used
- Stats / Effect
- Spawn a Gamete familiar at the start of each battle.
Damage Transmitter
It weakens your cat's damage so every ally can hit harder.
- rarity
- Rare
- Set
- Transmitter
- Stats / Effect
- -2 Damage. All allies gain +1 Damage.
Dark Friend
It creates a shadow double and may frighten enemies that attack or touch your cat.
- rarity
- Rare
- Set
- Demonic
- Stats / Effect
- At the start of your turn, spawn a Shadow copy that mimics your basic attack and fades at the end of the turn. Units that contact or attack you have a 15% chance to be Feared.
Diviner's Cloth
It helps nearby allies dodge and gives them Charge at turn's end.
- rarity
- Rare
- Set
- Psychic; Rag
- Stats / Effect
- Adjacent allies have +25% Dodge Chance. Give +1 Charge to all adjacent allies at the end of your turn.
DNA Multiplier
It doubles the strength of status effects applied to your cat, including harmful ones.
- rarity
- Rare
- Set
- -
- Stats / Effect
- Double all status effects that get applied to you.
Extra Set of Eyes
Your cat gains a preemptive counterattack at each turn's end.
- rarity
- Rare
- Set
- Space
- Stats / Effect
- At the end of each turn, gain +1 Preemptive Counterattack.
Fighter's Shoulder Pad
A kill may refresh your cat's basic attack, movement, weapon, and trinket actions.
- rarity
- Rare
- Set
- Fighter
- Stats / Effect
- +2 Shield; +15% chance to refresh your basic attack, movement, weapon and trinket actions when you get a kill.
Fish Necklace
It adds Poison and Rot to attacks, helps allied flies hit harder, and costs Charisma.
- rarity
- Rare
- Set
- Rotten; Twine
- Stats / Effect
- -6 Charisma, +3 Shield; Poisonous 1. Damage you deal inflicts Rot 1. Allied flies have +2 Damage.
Freezing Baby
A random enemy starts each fight Frozen.
- rarity
- Rare
- Set
- Baby
- Stats / Effect
- Inflict Freeze 2 on a random enemy at the start of each battle.
Hooked Necklace
It adds Thorns and cleaves enemies that touch your cat.
- rarity
- Rare
- Set
- Butcher
- Stats / Effect
- +2 Shield; +2 Thorns. Cleave units that contact you.
Human Hide
It can frighten enemies and creates food at battle start, but costs Charisma.
- rarity
- Rare
- Set
- Human Flesh
- Stats / Effect
- -1 Charisma, +2 Luck; Units that contact or attack you have a +25% chance to be Feared. Spawn a food pickup at the start of each battle.
Hunter's Quiver
It gives your cat two extra attacks at the start of every fight.
- rarity
- Rare
- Set
- Hunter; Leather
- Stats / Effect
- Start each battle with 2 bonus attacks.
Large Shark Tooth
It makes basic attacks cause Bleed and grants extra turns while enemies bleed, but those turns are uncontrollable.
- rarity
- Rare
- Set
- Twine
- Stats / Effect
- Your basic attack inflicts +1 Bleed. Take an extra turn at the end of the round for each Bleeding enemy. You are uncontrollable during these turns.
Leather Jacket
It cancels hits that would deal exactly one damage.
- rarity
- Rare
- Set
- Leather; Cool
- Stats / Effect
- +3 Shield; If you would take exactly 1 damage, take 0 instead.
Leech Necklace
Your cat's spells make enemies suffer Leech.
- rarity
- Rare
- Set
- Necromancer; Leech
- Stats / Effect
- Your spells inflict Leech 1 against enemies.
Mage's Scarf
It improves Intelligence and grants Charge whenever an enemy dies.
- rarity
- Rare
- Set
- Mage
- Stats / Effect
- +1 Intelligence; Gain +1 Charge each time an enemy dies.
Mega Poop
It leaves pickups behind when broken piles are destroyed and drops poop as your cat moves.
- rarity
- Rare
- Set
- Fecal
- Stats / Effect
- -1 Charisma, +4 Shield; Leave poop behind when you move. Spawn 2-3 pickups whenever you destroy a poop.
Morphine Drip
It softens incoming damage, then delays the prevented portion until turn's end.
- rarity
- Rare
- Set
- Medical; Nurse
- Stats / Effect
- Damage you take is reduced by 3. Damage prevented this way is delayed and taken at the end of your turn, all at once.
Mundane Collar
It raises every one of your cat's stats.
- rarity
- Rare
- Set
- Collarless; Leather
- Stats / Effect
- +1 Strength, +1 Dexterity, +1 Intelligence, +1 Constitution, +1 Charisma, +1 Luck, +1 Speed
Obelisk Pauldrons
Kills boost Strength, Speed, and Constitution until your cat takes damage.
- rarity
- Rare
- Set
- Obelisk
- Stats / Effect
- +1 Divine Shield; Gain +2 Strength, +2 Speed and +2 Constitution when you kill a unit. Stats obtained this way are lost when you take damage.
Polyp
It restores health over time and may create a friendly Clot when your cat is hit.
- rarity
- Rare
- Set
- Meat; Human Flesh
- Stats / Effect
- +1 Health Regen. 25% chance to spawn a Charmed Clot when you take damage.
Pound of Flesh
Each kill makes your cat hit harder, starting with a damage boost.
- rarity
- Rare
- Set
- Meat
- Stats / Effect
- +1 Damage. Gain +1 Damage when you kill an enemy.
Pound of Flesh (Cursed)
Each kill makes your cat hit harder, but the curse also lowers Luck.
- rarity
- Rare
- Set
- Meat
- Stats / Effect
- +1 Damage. Gain +1 Damage when you kill an enemy.; Cursed (-2 Luck).
Prayer Beads
Taking damage gives your cat extra Brace through the next turn, and the item counts as an empty armor slot.
- rarity
- Rare
- Set
- Monk; Twine
- Stats / Effect
- Each time you take damage, gain +3 Brace until your next turn. (This counts as an empty armor slot.)
Raven Feather
It Soul Links two random enemies at the start of each fight.
- rarity
- Rare
- Set
- Feathered
- Stats / Effect
- Inflict Soul Link on 2 random enemies at the start of each battle.
Ring of Mushrooms
It increases the area covered by your cat's area abilities.
- rarity
- Rare
- Set
- Druid; Twine
- Stats / Effect
- All of your area abilities gain +1 area.
Robo Arm
It gives your cat an extra attack and gathers nearby pickups at turn's end.
- rarity
- Rare
- Set
- Bionic; Cyborg
- Stats / Effect
- Start with +1 bonus attack. Collect all adjacent pickups when you end your turn.
Rune of Perthro
It counts toward every item set and adds Shield.
- rarity
- Rare
- Set
- Rune; *
- Stats / Effect
- +4 Shield; This item counts for all item sets.
Scrapper's Backpack
It can restore a broken item with one use left after the fight.
- rarity
- Rare
- Set
- Tinkerer; Survivalist
- Stats / Effect
- When you break an item, recover it at the end of the battle with 1 durability. (Excludes temporary items)
Superhero Cape
It increases Speed and lets your cat fly over the battlefield.
- rarity
- Rare
- Set
- Superhero
- Stats / Effect
- +3 Speed; Flying.
Tank's Pads
They add Shield and make knockback more likely to Stun enemies.
- rarity
- Rare
- Set
- Tank
- Stats / Effect
- +2 Shield; Your knockback damage has a +10% chance to inflict Stun.
Thick Hide
It adds Shield and Brace while protecting your cat from Slow and Freeze.
- rarity
- Rare
- Set
- Cat Hide
- Stats / Effect
- +3 Shield; +1 Brace. Immunity to Slow and Freeze.
Thief's Cloak
It improves your cat's chances to dodge and land critical hits.
- rarity
- Rare
- Set
- Thief
- Stats / Effect
- +10% Dodge Chance and +10% Crit Chance.
Thrumming Charm
Skipping spells for a turn builds Magic Damage and Charge.
- rarity
- Rare
- Set
- Thrumming
- Stats / Effect
- If you end your turn without casting any spells, gain +1 Magic Damage and +1 Charge.
Tombstone
It improves knockback and can Stun enemies, but slows your cat.
- rarity
- Rare
- Set
- Rock
- Stats / Effect
- -2 Speed, +6 Shield; Your basic attack has +2 Knockback and a +10% chance to Stun.
Veiny Necklace
Hurting a Bleeding enemy restores health to your cat.
- rarity
- Rare
- Set
- Veiny
- Stats / Effect
- When you damage a Bleeding unit, heal 3 HP.
Witch's Cape
It improves the damage of your cat's spells.
- rarity
- Rare
- Set
- Witch
- Stats / Effect
- +1 Magic Damage.
Zodiacs Poncho
It gives extra range and marks a random enemy for a bounty during your turn.
- rarity
- Rare
- Set
- Rag
- Stats / Effect
- +1 Range. During your turn, one random enemy has a Bounty.
Rarity / Type
Very Rare
A Friends Foot
It gives Luck and adds more whenever your cat gets a kill.
- rarity
- Very Rare
- Set
- Human Flesh
- Stats / Effect
- +1 Luck; Gain +1 Luck when you get a kill.
Brambles
It adds Thorns, grows nearby brambles, and protects your cat from tile effects.
- rarity
- Very Rare
- Set
- Leafy
- Stats / Effect
- +1 Thorns. Spawn brambles in adjacent tiles when you end your turn. You are immune to tile effects.
Dirty Bionic Armor
It improves Speed and restores health and mana more quickly.
- rarity
- Very Rare
- Set
- Dirt Clod; Bionic
- Stats / Effect
- +4 Speed; +2 Mana Regen, +2 Health Regen.
Ethereal Rings
They add Shield and Kinetic Spikes, with a sparkle effect on basic attacks.
- rarity
- Very Rare
- Set
- -
- Stats / Effect
- +3 Shield; Kinetic Spikes 3. Emit 3 Sparkles when you use your basic attack.
Glowing Pelt
It improves healing and revives your cat after it is downed.
- rarity
- Very Rare
- Set
- -
- Stats / Effect
- +5 Health Regen. When you're downed, revive at the end of the round.
Lost Soul
The first time your cat is downed in a fight, it returns at full health.
- rarity
- Very Rare
- Set
- -
- Stats / Effect
- The first time you are downed each battle, revive to full HP.
Lucky Twine
It improves Luck and Shield and can grapple enemies that touch your cat.
- rarity
- Very Rare
- Set
- Twine; Lucky
- Stats / Effect
- +1 Luck, +2 Shield; 75% chance to Grapple units that make contact with you.
Mother's Teeth
They add heavy Bleed and Thorns damage.
- rarity
- Very Rare
- Set
- Mother
- Stats / Effect
- +6 Bleed Thorns, +6 Thorns, +6 Bleed.
Nubs Collar
It replaces ordinary movement with a Belly Flop.
- rarity
- Very Rare
- Set
- Leather
- Stats / Effect
- Your movement action is Belly Flop.
Odd Medallion
It shocks enemies that touch your cat and may leave a pickup when your cat is hit, but lowers Luck.
- rarity
- Very Rare
- Set
- Used; Twine; Demonic
- Stats / Effect
- +6 Speed; Deal 1 electric damage to units that contact or attack you. 25% chance to poop every time you take damage.; Cursed (-2 Luck).
Pyrophina's Toenail
It adds Shield and makes your cat immune to fire.
- rarity
- Very Rare
- Set
- -
- Stats / Effect
- +8 Shield; Fire Immunity.
Ruffle
It greatly strengthens your cat's Face armor effects, but lowers Luck.
- rarity
- Very Rare
- Set
- Jester
- Stats / Effect
- -3 Luck; Triple the effects of your Face armor.
Scapular
It improves every stat and gives your cat Divine Shield.
- rarity
- Very Rare
- Set
- Cleric
- Stats / Effect
- +1 Strength, +1 Dexterity, +1 Intelligence, +1 Constitution, +1 Charisma, +1 Luck, +1 Speed, +1 Divine Shield
Steven (Neck Armor 1)
It makes Holy spells cost less mana.
- rarity
- Very Rare
- Set
- Steven
- Stats / Effect
- Your Holy Element spells cost -1 mana.
Steven (Neck Armor 2)
Damage can bring your cat back while it is downed.
- rarity
- Very Rare
- Set
- Steven
- Stats / Effect
- While you're downed, receiving any damage revives you.
Steven's Friend
Casting a spell creates a shadow double that copies your cat's basic attack for the turn.
- rarity
- Very Rare
- Set
- Steven
- Stats / Effect
- Each time you cast a spell, spawn a Shadow copy of yourself that mimics your basic attack and fades at the end of your turn.
Steven's Gobbler
It adds Constitution and turns contact into knockback, but leaves your cat almost unable to move.
- rarity
- Very Rare
- Set
- Steven
- Stats / Effect
- +6 Constitution, -99 Speed; Units that contact you get knocked back. Knockback you deal is increased by 10 and inflicts Bruise 1.
Stunning Chain
It doubles the effects of your cat's Head and Face armor.
- rarity
- Very Rare
- Set
- Stunning
- Stats / Effect
- Your head and face item effects are doubled.
The Soul
It gives your cat a large Luck boost.
- rarity
- Very Rare
- Set
- Godhead
- Stats / Effect
- +7 Luck
White Rabbit Paw
It gives your cat a large Luck boost.
- rarity
- Very Rare
- Set
- Lucky; Twine
- Stats / Effect
- +5 Luck
Zaratana's Turd
It adds Shield and prevents knockback.
- rarity
- Very Rare
- Set
- Fecal; Rock
- Stats / Effect
- +8 Shield; Knockback immunity.
Rarity / Type
Crafted
Advanced Alloy Armor
This crafted neck plate brings Shield, Brace, and Thorns, but can break when your cat is hit.
- rarity
- -
- Set
- Advanced Alloy
- Stats / Effect
- +4 Shield; +2 Brace, +2 Thorns. Brittle.
Alloy Armor
This crafted armor adds Shield, Brace, and Thorns, but can break when your cat is hit.
- rarity
- -
- Set
- Alloy
- Stats / Effect
- +3 Shield; +1 Brace, +2 Thorns. Brittle.
Elite Alloy Armor
This crafted armor adds Shield, Brace, Thorns, and a small boost to every stat, but can break when hit.
- rarity
- -
- Set
- Elite Alloy
- Stats / Effect
- +5 Shield; +2 Brace, +3 Thorns, All Stats Up 1. Brittle.
Jank Alloy Hat
This low-tech crafted piece adds Shield and Brace but can break when your cat is hit.
- rarity
- -
- Set
- Jank Alloy
- Stats / Effect
- +2 Shield; +1 Brace. Brittle.
Rarity / Type
Parasite
Amoeba
This parasite adds Shield and Brace, but lowers Constitution and Luck and makes attacks more likely to miss.
- rarity
- -
- Set
- Amoeba
- Stats / Effect
- -1 Constitution, +4 Shield; +1 Brace. +10% Miss Chance.; Cursed (-2 Luck).
Cooties
This parasite weakens every stat, but lets basic attacks spread harmful conditions and costs more Luck.
- rarity
- -
- Set
- -
- Stats / Effect
- -1 Strength, -1 Dexterity, -1 Intelligence, -1 Constitution, -1 Charisma, -1 Luck, -1 Speed; Your basic attack inflicts Weakness, Rot and Infested.; Cursed (-2 Luck).
Cunch
This parasite gives an extra attack and move each turn, but disables passives and lowers Luck.
- rarity
- -
- Set
- -
- Stats / Effect
- You can use your basic attack and movement action an extra time each turn. Your passives are disabled during battle.; Cursed (-2 Luck).
Heal Worm
This parasite improves healing at the cost of Constitution and Luck.
- rarity
- -
- Set
- Parasite
- Stats / Effect
- -1 Constitution; +2 Health Regen.; Cursed (-2 Luck).
Hookworm
This parasite brings a Leech when your cat is hurt, but lowers Constitution, Speed, and Luck.
- rarity
- -
- Set
- -
- Stats / Effect
- -1 Constitution, -1 Speed; Spawn a Charmed Leech when you take damage.; Cursed (-2 Luck).
Pinworm
This parasite may bring a Maggot familiar when your cat is hurt, at the cost of Strength, Constitution, and Luck.
- rarity
- -
- Set
- Parasite
- Stats / Effect
- -1 Strength, -1 Constitution; Spawns a Maggot familiar when you take damage.; Cursed (-2 Luck).
Rarity / Type
Cursed
Bad Splinters
This cursed neck piece adds Thorns but costs Constitution and Luck.
- rarity
- -
- Set
- -
- Stats / Effect
- -2 Constitution; +2 Thorns.; Cursed (-2 Luck).
Sludge Necklace
This cursed necklace adds Shield but lowers Charisma and Luck.
- rarity
- -
- Set
- Sludge
- Stats / Effect
- -1 Charisma, +1 Shield; Cursed (-2 Luck).
Rarity / Type
Ability-Created
Fly Carapace
This ability-created armor improves Constitution and dodging, but costs Charisma and Luck.
- rarity
- -
- Set
- Fly
- Stats / Effect
- +3 Constitution, -1 Charisma; +10% Dodge Chance.; Cursed (-2 Luck).
Rarity / Type
Quest
Nuke
It gives your cat Shield and a trigger ability, then explodes for heavy damage if the wearer dies.
- rarity
- Quest
- Set
- Radioactive
- Stats / Effect
- -2 Speed, +10 Shield; Take it to The Infinite and wait for the signal from Dr. Beanies to set it off. +2 Brace. If this cat dies, it explodes and damages everything for 50. Bonus Ability: Trigger the Nuke.
Rarity / Type
Side Quest
Bubble Boy
This gear sends units that make contact bouncing five tiles away.
- rarity
- Side Quest
- Set
- -
- Stats / Effect
- All units rebound with Knockback 5 on contact.
Storage Locker
It upgrades your team's active-ability level-up offers so they contain Rare items.
- rarity
- Side Quest
- Set
- -
- Stats / Effect
- Your team's active ability level-ups offer Rare items instead.

