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  4. Neck Items page 2

All 181 Neck Items and Their Effects in Mewgenics - Page 2

Updated on November 1, 2026 (3 days ago)

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Showing 85 of 181 items.

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Rarity / Type

Rare

48 items

Ancestor's Bones

It copies a random class passive chosen when your cat finds it.

rarity
Rare
Set
Ancestor; Bone
Stats / Effect
Mimics a random class passive chosen when obtained.

Angelic Protection

Enemies targeting your cat may accidentally send it to a random tile.

rarity
Rare
Set
Cleric
Stats / Effect
33% chance to teleport to a random tile when targeted by an enemy.

Armory Key

It helps your team find one extra item after each battle.

rarity
Rare
Set
-
Stats / Effect
Find an extra item after each battle.

Blubber

It greatly improves Constitution but costs Speed and Charisma.

rarity
Rare
Set
Fatty
Stats / Effect
+7 Constitution, -2 Charisma, -5 Speed

Broken Window

It adds Bleed Thorns and makes your cat's attacks cause Bleed.

rarity
Rare
Set
Wood
Stats / Effect
+3 Bleed Thorns. Bleed 1.

Cerebellum Implant

It improves Intelligence and critical-hit chances while adding Shield.

rarity
Rare
Set
Cyborg
Stats / Effect
+1 Intelligence, +3 Shield; +10% Crit Chance.

Chub's Collar

It replaces ordinary attacks with a spinning strike and adds Strength.

rarity
Rare
Set
Leather
Stats / Effect
+1 Strength; Your basic attack is Spin Attack.

Cleric's Relic

It adds Brace and may frighten enemies that attack or touch your cat.

rarity
Rare
Set
Cleric
Stats / Effect
+1 Brace. +15% chance to inflict Fear on units that contact or attack you.

Coffin Armor

It gives Shield, Divine Shield, and Thorns.

rarity
Rare
Set
Wood
Stats / Effect
+3 Shield, +1 Divine Shield; +1 Thorns.

Copycat Scarf

It copies the passive effects of your cat's trinket.

rarity
Rare
Set
Copycat
Stats / Effect
Copies your trinket's passive effects.

Crusty Sock

A Gamete familiar joins your cat at the start of each fight.

rarity
Rare
Set
Used
Stats / Effect
Spawn a Gamete familiar at the start of each battle.

Damage Transmitter

It weakens your cat's damage so every ally can hit harder.

rarity
Rare
Set
Transmitter
Stats / Effect
-2 Damage. All allies gain +1 Damage.

Dark Friend

It creates a shadow double and may frighten enemies that attack or touch your cat.

rarity
Rare
Set
Demonic
Stats / Effect
At the start of your turn, spawn a Shadow copy that mimics your basic attack and fades at the end of the turn. Units that contact or attack you have a 15% chance to be Feared.

Diviner's Cloth

It helps nearby allies dodge and gives them Charge at turn's end.

rarity
Rare
Set
Psychic; Rag
Stats / Effect
Adjacent allies have +25% Dodge Chance. Give +1 Charge to all adjacent allies at the end of your turn.

DNA Multiplier

It doubles the strength of status effects applied to your cat, including harmful ones.

rarity
Rare
Set
-
Stats / Effect
Double all status effects that get applied to you.

Extra Set of Eyes

Your cat gains a preemptive counterattack at each turn's end.

rarity
Rare
Set
Space
Stats / Effect
At the end of each turn, gain +1 Preemptive Counterattack.

Fighter's Shoulder Pad

A kill may refresh your cat's basic attack, movement, weapon, and trinket actions.

rarity
Rare
Set
Fighter
Stats / Effect
+2 Shield; +15% chance to refresh your basic attack, movement, weapon and trinket actions when you get a kill.

Fish Necklace

It adds Poison and Rot to attacks, helps allied flies hit harder, and costs Charisma.

rarity
Rare
Set
Rotten; Twine
Stats / Effect
-6 Charisma, +3 Shield; Poisonous 1. Damage you deal inflicts Rot 1. Allied flies have +2 Damage.

Freezing Baby

A random enemy starts each fight Frozen.

rarity
Rare
Set
Baby
Stats / Effect
Inflict Freeze 2 on a random enemy at the start of each battle.

Hooked Necklace

It adds Thorns and cleaves enemies that touch your cat.

rarity
Rare
Set
Butcher
Stats / Effect
+2 Shield; +2 Thorns. Cleave units that contact you.
HHHuman Hide

Human Hide

It can frighten enemies and creates food at battle start, but costs Charisma.

rarity
Rare
Set
Human Flesh
Stats / Effect
-1 Charisma, +2 Luck; Units that contact or attack you have a +25% chance to be Feared. Spawn a food pickup at the start of each battle.

Hunter's Quiver

It gives your cat two extra attacks at the start of every fight.

rarity
Rare
Set
Hunter; Leather
Stats / Effect
Start each battle with 2 bonus attacks.

Large Shark Tooth

It makes basic attacks cause Bleed and grants extra turns while enemies bleed, but those turns are uncontrollable.

rarity
Rare
Set
Twine
Stats / Effect
Your basic attack inflicts +1 Bleed. Take an extra turn at the end of the round for each Bleeding enemy. You are uncontrollable during these turns.

Leather Jacket

It cancels hits that would deal exactly one damage.

rarity
Rare
Set
Leather; Cool
Stats / Effect
+3 Shield; If you would take exactly 1 damage, take 0 instead.

Leech Necklace

Your cat's spells make enemies suffer Leech.

rarity
Rare
Set
Necromancer; Leech
Stats / Effect
Your spells inflict Leech 1 against enemies.

Mage's Scarf

It improves Intelligence and grants Charge whenever an enemy dies.

rarity
Rare
Set
Mage
Stats / Effect
+1 Intelligence; Gain +1 Charge each time an enemy dies.
MPMega Poop

Mega Poop

It leaves pickups behind when broken piles are destroyed and drops poop as your cat moves.

rarity
Rare
Set
Fecal
Stats / Effect
-1 Charisma, +4 Shield; Leave poop behind when you move. Spawn 2-3 pickups whenever you destroy a poop.

Morphine Drip

It softens incoming damage, then delays the prevented portion until turn's end.

rarity
Rare
Set
Medical; Nurse
Stats / Effect
Damage you take is reduced by 3. Damage prevented this way is delayed and taken at the end of your turn, all at once.

Mundane Collar

It raises every one of your cat's stats.

rarity
Rare
Set
Collarless; Leather
Stats / Effect
+1 Strength, +1 Dexterity, +1 Intelligence, +1 Constitution, +1 Charisma, +1 Luck, +1 Speed

Obelisk Pauldrons

Kills boost Strength, Speed, and Constitution until your cat takes damage.

rarity
Rare
Set
Obelisk
Stats / Effect
+1 Divine Shield; Gain +2 Strength, +2 Speed and +2 Constitution when you kill a unit. Stats obtained this way are lost when you take damage.

Polyp

It restores health over time and may create a friendly Clot when your cat is hit.

rarity
Rare
Set
Meat; Human Flesh
Stats / Effect
+1 Health Regen. 25% chance to spawn a Charmed Clot when you take damage.
POPound of Flesh

Pound of Flesh

Each kill makes your cat hit harder, starting with a damage boost.

rarity
Rare
Set
Meat
Stats / Effect
+1 Damage. Gain +1 Damage when you kill an enemy.
POPound of Flesh (Cursed)

Pound of Flesh (Cursed)

Each kill makes your cat hit harder, but the curse also lowers Luck.

rarity
Rare
Set
Meat
Stats / Effect
+1 Damage. Gain +1 Damage when you kill an enemy.; Cursed (-2 Luck).

Prayer Beads

Taking damage gives your cat extra Brace through the next turn, and the item counts as an empty armor slot.

rarity
Rare
Set
Monk; Twine
Stats / Effect
Each time you take damage, gain +3 Brace until your next turn. (This counts as an empty armor slot.)

Raven Feather

It Soul Links two random enemies at the start of each fight.

rarity
Rare
Set
Feathered
Stats / Effect
Inflict Soul Link on 2 random enemies at the start of each battle.

Ring of Mushrooms

It increases the area covered by your cat's area abilities.

rarity
Rare
Set
Druid; Twine
Stats / Effect
All of your area abilities gain +1 area.

Robo Arm

It gives your cat an extra attack and gathers nearby pickups at turn's end.

rarity
Rare
Set
Bionic; Cyborg
Stats / Effect
Start with +1 bonus attack. Collect all adjacent pickups when you end your turn.

Rune of Perthro

It counts toward every item set and adds Shield.

rarity
Rare
Set
Rune; *
Stats / Effect
+4 Shield; This item counts for all item sets.

Scrapper's Backpack

It can restore a broken item with one use left after the fight.

rarity
Rare
Set
Tinkerer; Survivalist
Stats / Effect
When you break an item, recover it at the end of the battle with 1 durability. (Excludes temporary items)

Superhero Cape

It increases Speed and lets your cat fly over the battlefield.

rarity
Rare
Set
Superhero
Stats / Effect
+3 Speed; Flying.

Tank's Pads

They add Shield and make knockback more likely to Stun enemies.

rarity
Rare
Set
Tank
Stats / Effect
+2 Shield; Your knockback damage has a +10% chance to inflict Stun.

Thick Hide

It adds Shield and Brace while protecting your cat from Slow and Freeze.

rarity
Rare
Set
Cat Hide
Stats / Effect
+3 Shield; +1 Brace. Immunity to Slow and Freeze.

Thief's Cloak

It improves your cat's chances to dodge and land critical hits.

rarity
Rare
Set
Thief
Stats / Effect
+10% Dodge Chance and +10% Crit Chance.

Thrumming Charm

Skipping spells for a turn builds Magic Damage and Charge.

rarity
Rare
Set
Thrumming
Stats / Effect
If you end your turn without casting any spells, gain +1 Magic Damage and +1 Charge.

Tombstone

It improves knockback and can Stun enemies, but slows your cat.

rarity
Rare
Set
Rock
Stats / Effect
-2 Speed, +6 Shield; Your basic attack has +2 Knockback and a +10% chance to Stun.

Veiny Necklace

Hurting a Bleeding enemy restores health to your cat.

rarity
Rare
Set
Veiny
Stats / Effect
When you damage a Bleeding unit, heal 3 HP.

Witch's Cape

It improves the damage of your cat's spells.

rarity
Rare
Set
Witch
Stats / Effect
+1 Magic Damage.

Zodiacs Poncho

It gives extra range and marks a random enemy for a bounty during your turn.

rarity
Rare
Set
Rag
Stats / Effect
+1 Range. During your turn, one random enemy has a Bounty.

Rarity / Type

Very Rare

21 items

A Friends Foot

It gives Luck and adds more whenever your cat gets a kill.

rarity
Very Rare
Set
Human Flesh
Stats / Effect
+1 Luck; Gain +1 Luck when you get a kill.

Brambles

It adds Thorns, grows nearby brambles, and protects your cat from tile effects.

rarity
Very Rare
Set
Leafy
Stats / Effect
+1 Thorns. Spawn brambles in adjacent tiles when you end your turn. You are immune to tile effects.

Dirty Bionic Armor

It improves Speed and restores health and mana more quickly.

rarity
Very Rare
Set
Dirt Clod; Bionic
Stats / Effect
+4 Speed; +2 Mana Regen, +2 Health Regen.

Ethereal Rings

They add Shield and Kinetic Spikes, with a sparkle effect on basic attacks.

rarity
Very Rare
Set
-
Stats / Effect
+3 Shield; Kinetic Spikes 3. Emit 3 Sparkles when you use your basic attack.

Glowing Pelt

It improves healing and revives your cat after it is downed.

rarity
Very Rare
Set
-
Stats / Effect
+5 Health Regen. When you're downed, revive at the end of the round.

Lost Soul

The first time your cat is downed in a fight, it returns at full health.

rarity
Very Rare
Set
-
Stats / Effect
The first time you are downed each battle, revive to full HP.

Lucky Twine

It improves Luck and Shield and can grapple enemies that touch your cat.

rarity
Very Rare
Set
Twine; Lucky
Stats / Effect
+1 Luck, +2 Shield; 75% chance to Grapple units that make contact with you.
MTMother's Teeth

Mother's Teeth

They add heavy Bleed and Thorns damage.

rarity
Very Rare
Set
Mother
Stats / Effect
+6 Bleed Thorns, +6 Thorns, +6 Bleed.

Nubs Collar

It replaces ordinary movement with a Belly Flop.

rarity
Very Rare
Set
Leather
Stats / Effect
Your movement action is Belly Flop.

Odd Medallion

It shocks enemies that touch your cat and may leave a pickup when your cat is hit, but lowers Luck.

rarity
Very Rare
Set
Used; Twine; Demonic
Stats / Effect
+6 Speed; Deal 1 electric damage to units that contact or attack you. 25% chance to poop every time you take damage.; Cursed (-2 Luck).

Pyrophina's Toenail

It adds Shield and makes your cat immune to fire.

rarity
Very Rare
Set
-
Stats / Effect
+8 Shield; Fire Immunity.

Ruffle

It greatly strengthens your cat's Face armor effects, but lowers Luck.

rarity
Very Rare
Set
Jester
Stats / Effect
-3 Luck; Triple the effects of your Face armor.

Scapular

It improves every stat and gives your cat Divine Shield.

rarity
Very Rare
Set
Cleric
Stats / Effect
+1 Strength, +1 Dexterity, +1 Intelligence, +1 Constitution, +1 Charisma, +1 Luck, +1 Speed, +1 Divine Shield

Steven (Neck Armor 1)

It makes Holy spells cost less mana.

rarity
Very Rare
Set
Steven
Stats / Effect
Your Holy Element spells cost -1 mana.

Steven (Neck Armor 2)

Damage can bring your cat back while it is downed.

rarity
Very Rare
Set
Steven
Stats / Effect
While you're downed, receiving any damage revives you.

Steven's Friend

Casting a spell creates a shadow double that copies your cat's basic attack for the turn.

rarity
Very Rare
Set
Steven
Stats / Effect
Each time you cast a spell, spawn a Shadow copy of yourself that mimics your basic attack and fades at the end of your turn.

Steven's Gobbler

It adds Constitution and turns contact into knockback, but leaves your cat almost unable to move.

rarity
Very Rare
Set
Steven
Stats / Effect
+6 Constitution, -99 Speed; Units that contact you get knocked back. Knockback you deal is increased by 10 and inflicts Bruise 1.

Stunning Chain

It doubles the effects of your cat's Head and Face armor.

rarity
Very Rare
Set
Stunning
Stats / Effect
Your head and face item effects are doubled.

The Soul

It gives your cat a large Luck boost.

rarity
Very Rare
Set
Godhead
Stats / Effect
+7 Luck
WRWhite Rabbit Paw

White Rabbit Paw

It gives your cat a large Luck boost.

rarity
Very Rare
Set
Lucky; Twine
Stats / Effect
+5 Luck

Zaratana's Turd

It adds Shield and prevents knockback.

rarity
Very Rare
Set
Fecal; Rock
Stats / Effect
+8 Shield; Knockback immunity.

Rarity / Type

Crafted

4 items

Advanced Alloy Armor

This crafted neck plate brings Shield, Brace, and Thorns, but can break when your cat is hit.

rarity
-
Set
Advanced Alloy
Stats / Effect
+4 Shield; +2 Brace, +2 Thorns. Brittle.

Alloy Armor

This crafted armor adds Shield, Brace, and Thorns, but can break when your cat is hit.

rarity
-
Set
Alloy
Stats / Effect
+3 Shield; +1 Brace, +2 Thorns. Brittle.

Elite Alloy Armor

This crafted armor adds Shield, Brace, Thorns, and a small boost to every stat, but can break when hit.

rarity
-
Set
Elite Alloy
Stats / Effect
+5 Shield; +2 Brace, +3 Thorns, All Stats Up 1. Brittle.

Jank Alloy Hat

This low-tech crafted piece adds Shield and Brace but can break when your cat is hit.

rarity
-
Set
Jank Alloy
Stats / Effect
+2 Shield; +1 Brace. Brittle.

Rarity / Type

Parasite

6 items

Amoeba

This parasite adds Shield and Brace, but lowers Constitution and Luck and makes attacks more likely to miss.

rarity
-
Set
Amoeba
Stats / Effect
-1 Constitution, +4 Shield; +1 Brace. +10% Miss Chance.; Cursed (-2 Luck).

Cooties

This parasite weakens every stat, but lets basic attacks spread harmful conditions and costs more Luck.

rarity
-
Set
-
Stats / Effect
-1 Strength, -1 Dexterity, -1 Intelligence, -1 Constitution, -1 Charisma, -1 Luck, -1 Speed; Your basic attack inflicts Weakness, Rot and Infested.; Cursed (-2 Luck).

Cunch

This parasite gives an extra attack and move each turn, but disables passives and lowers Luck.

rarity
-
Set
-
Stats / Effect
You can use your basic attack and movement action an extra time each turn. Your passives are disabled during battle.; Cursed (-2 Luck).

Heal Worm

This parasite improves healing at the cost of Constitution and Luck.

rarity
-
Set
Parasite
Stats / Effect
-1 Constitution; +2 Health Regen.; Cursed (-2 Luck).

Hookworm

This parasite brings a Leech when your cat is hurt, but lowers Constitution, Speed, and Luck.

rarity
-
Set
-
Stats / Effect
-1 Constitution, -1 Speed; Spawn a Charmed Leech when you take damage.; Cursed (-2 Luck).

Pinworm

This parasite may bring a Maggot familiar when your cat is hurt, at the cost of Strength, Constitution, and Luck.

rarity
-
Set
Parasite
Stats / Effect
-1 Strength, -1 Constitution; Spawns a Maggot familiar when you take damage.; Cursed (-2 Luck).

Rarity / Type

Cursed

2 items

Bad Splinters

This cursed neck piece adds Thorns but costs Constitution and Luck.

rarity
-
Set
-
Stats / Effect
-2 Constitution; +2 Thorns.; Cursed (-2 Luck).

Sludge Necklace

This cursed necklace adds Shield but lowers Charisma and Luck.

rarity
-
Set
Sludge
Stats / Effect
-1 Charisma, +1 Shield; Cursed (-2 Luck).

Rarity / Type

Ability-Created

1 items

Fly Carapace

This ability-created armor improves Constitution and dodging, but costs Charisma and Luck.

rarity
-
Set
Fly
Stats / Effect
+3 Constitution, -1 Charisma; +10% Dodge Chance.; Cursed (-2 Luck).

Rarity / Type

Quest

1 items

Nuke

It gives your cat Shield and a trigger ability, then explodes for heavy damage if the wearer dies.

rarity
Quest
Set
Radioactive
Stats / Effect
-2 Speed, +10 Shield; Take it to The Infinite and wait for the signal from Dr. Beanies to set it off. +2 Brace. If this cat dies, it explodes and damages everything for 50. Bonus Ability: Trigger the Nuke.

Rarity / Type

Side Quest

2 items

Bubble Boy

This gear sends units that make contact bouncing five tiles away.

rarity
Side Quest
Set
-
Stats / Effect
All units rebound with Knockback 5 on contact.

Storage Locker

It upgrades your team's active-ability level-up offers so they contain Rare items.

rarity
Side Quest
Set
-
Stats / Effect
Your team's active ability level-ups offer Rare items instead.
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