Showing 78 of 218 items.
section
Mid multipliers (3x to 4.99x)
Mid-range mutations are useful value boosts and include several weather, rod, and pool routes. These are easier to compare once the top-value rows are out of the way.
Blackwater
4.5x value multiplier. Via fishing with Blackwater Leech.
- Multiplier
- 4.5x
- Appraisable
- No
- Obtainment
- Via fishing with Blackwater Leech.
- Effect
- Blue and black color.
- Notes
- -
- Added In
- 1.85.0
Phantom
4.5x value multiplier. From Eidolon Rod(35% chance)
- Multiplier
- 4.5x
- Appraisable
- No
- Obtainment
- From Eidolon Rod(35% chance)
- Effect
- Multiple shades of grey and black while also retaining a black aura around it.
- Notes
- -
- Added In
- 1.57.0
Wrath
4.5x value multiplier. In Poseidon Trial Pool waters while Poseidon's Wrath Totem is active (2% chance). Also obtained with Rod Of The Zenith at 70% chance.
- Multiplier
- 4.5x
- Appraisable
- No
- Obtainment
- In Poseidon Trial Pool waters while Poseidon's Wrath Totem is active (2% chance). Also obtained with Rod Of The Zenith at 70% chance.
- Effect
- -
- Notes
- Fish is surrounded in a light blue-ish fog or hue with tiny water droplets misting around.
- Added In
- 1.15.0
Lost
4.5x value multiplier. From the Lost Rod with a 36% chance after a Perfect Catch.
- Multiplier
- 4.5x
- Appraisable
- No
- Obtainment
- From the Lost Rod with a 36% chance after a Perfect Catch.
- Effect
- Bright white and green neon.
- Added In
- 1.24.0
Harmonized
4.2x value multiplier. From Pinon's Aria with a 42% chance.
- Multiplier
- 4.2x
- Appraisable
- No
- Obtainment
- From Pinon's Aria with a 42% chance.
- Effect
- Adds music note and feather particles.
- Added In
- -
Stardust
4x value multiplier. From the Astralhook Rod after a perfect cast, followed by a perfect catch is performed with a 10% chance, and assuming the fish granted by the passive is caught.
- Multiplier
- 4x
- Appraisable
- No
- Obtainment
- From the Astralhook Rod after a perfect cast, followed by a perfect catch is performed with a 10% chance, and assuming the fish granted by the passive is caught.
- Effect
- A darker shade of blue, with purple particles around it.
- Added In
- 1.31.0
Blue Moon
4x value multiplier. It is obtainable with any fishing rod when fishing during a Blue Moon, with a 20% chance.
- Multiplier
- 4x
- Appraisable
- No
- Obtainment
- It is obtainable with any fishing rod when fishing during a Blue Moon, with a 20% chance.
- Effect
- Transparent, with yellow, purple and green color.
- Notes
- -
- Added In
- -
Crimson
4x value multiplier. From the Scarlet Spincaster Rod at a 30% chance. Can be appraised at a 0.11% chance.
- Multiplier
- 4x
- Appraisable
- Yes
- Obtainment
- From the Scarlet Spincaster Rod at a 30% chance. Can be appraised at a 0.11% chance.
- Effect
- -
- Notes
- Fish is almost translucent with a light or darkish red hue.
- Added In
- 1.50.0
Boreal
4x value multiplier. From the Boreal Rod (40% chance).
- Multiplier
- 4x
- Appraisable
- Yes
- Obtainment
- From the Boreal Rod (40% chance).
- Effect
- -
- Notes
- -
- Added In
- 1.63.0
Fungal
4x value multiplier. From the Fungal Rod (30% chance).
- Multiplier
- 4x
- Appraisable
- No
- Obtainment
- From the Fungal Rod (30% chance).
- Effect
- -
- Added In
- 1.53.0
Revitalized
4x value multiplier. Obtainable by bringing a fish with the Amber mutation to the Chiseler in Ancient Isle for C$100, with the other mutation being Purified.
- Multiplier
- 4x
- Appraisable
- No
- Obtainment
- Obtainable by bringing a fish with the Amber mutation to the Chiseler in Ancient Isle for C$100, with the other mutation being Purified.
- Effect
- Brighter in color.
- Added In
- 1.08.0
Atlantean
4x value multiplier. From the Trident Rod (30% chance).
- Multiplier
- 4x
- Appraisable
- No
- Obtainment
- From the Trident Rod (30% chance).
- Effect
- Dark turquoise.
- Added In
- 1.03.0.1
Celestial
4x value multiplier. From the Celestial Rod (100% chance during Celestial Bonus which lasts 15 minutes).
- Multiplier
- 4x
- Appraisable
- No
- Obtainment
- From the Celestial Rod (100% chance during Celestial Bonus which lasts 15 minutes).
- Effect
- Light gold and emits yellow sparkles.
- Added In
- 1.08.0
Moon-Kissed
4x value multiplier. From a rod with the Blue Moon Blessing obtainable for 24 hours after catching a Moon Idol Sea 1 or Moon Idol Sea 2 (5% chance).
- Multiplier
- 4x
- Appraisable
- No
- Obtainment
- From a rod with the Blue Moon Blessing obtainable for 24 hours after catching a Moon Idol Sea 1 or Moon Idol Sea 2 (5% chance).
- Effect
- A bright/baby blue with shining particles.
- Added In
- 1.28.0
Lucid
3.5x value multiplier. From the Lucid Rod at a 20% chance (30% during Clear Weather)
- Multiplier
- 3.5x
- Appraisable
- No
- Obtainment
- From the Lucid Rod at a 20% chance (30% during Clear Weather)
- Effect
- Purple with mystical particle effects.
- Added In
- 1.57.0
Aureolin
3.5x value multiplier. From the Auric Rod (20% chance).
- Multiplier
- 3.5x
- Appraisable
- No
- Obtainment
- From the Auric Rod (20% chance).
- Effect
- -
- Added In
- 1.13.2
Vined
3.5x value multiplier. From the Vineweaver Rod with a 30% chance, can also be fished at Lost Jungle. Can also appear through appraising.
- Multiplier
- 3.5x
- Appraisable
- Yes
- Obtainment
- From the Vineweaver Rod with a 30% chance, can also be fished at Lost Jungle. Can also appear through appraising.
- Effect
- -
- Added In
- 1.52.0
Crystalized
3.5x value multiplier. From the Crystalized Rod (20% chance).
- Multiplier
- 3.5x
- Appraisable
- No
- Obtainment
- From the Crystalized Rod (20% chance).
- Effect
- Glowy, red and orange parts.
- Added In
- 1.11.0
Fossilized
3.3x value multiplier. Higher chance from the Voyager Rod (35% chance).
- Multiplier
- 3.3x
- Appraisable
- Yes
- Obtainment
- Higher chance from the Voyager Rod (35% chance).
- Effect
- A pastel neon purple and emits particles resembling ancient inscriptions.
- Added In
- 1.08.0
Astral
3x value multiplier. By fishing in an Astral Pool spawned by the Astralhook Rod (80% chance for all players).
- Multiplier
- 3x
- Appraisable
- No
- Obtainment
- By fishing in an Astral Pool spawned by the Astralhook Rod (80% chance for all players).
- Effect
- Neon purple.
- Added In
- 1.31.0
Quiet
3x value multiplier. From the passive of Polaris Serenade at a 100% chance.
- Multiplier
- 3x
- Appraisable
- No
- Obtainment
- From the passive of Polaris Serenade at a 100% chance.
- Effect
- Darkish-blue.
- Added In
- 1.39.0
Aurulent
3x value multiplier. From the Auric Rod (20% chance).
- Multiplier
- 3x
- Appraisable
- No
- Obtainment
- From the Auric Rod (20% chance).
- Effect
- -
- Added In
- 1.13.2
Brother
3x value multiplier. From the Brothers Rod at a 20% chance.
- Multiplier
- 3x
- Appraisable
- No
- Obtainment
- From the Brothers Rod at a 20% chance.
- Effect
- -
- Added In
- 1.29.0
Mother Nature
3x value multiplier. From Verdant Shear Rod at a 33.3% chance when a tree spawns.
- Multiplier
- 3x
- Appraisable
- No
- Obtainment
- From Verdant Shear Rod at a 33.3% chance when a tree spawns.
- Effect
- A brown wooden texture, and leafy patterns.
- Added In
- 1.26.0
Brown Wood
3x value multiplier. From Verdant Shear Rod at a 33.3% chance when a tree spawns.
- Multiplier
- 3x
- Appraisable
- No
- Obtainment
- From Verdant Shear Rod at a 33.3% chance when a tree spawns.
- Effect
- Brown with a wooden texture.
- Added In
- 1.26.0
Green Leaf
3x value multiplier. From Verdant Shear Rod at a 33.3% chance when a tree spawns.
- Multiplier
- 3x
- Appraisable
- No
- Obtainment
- From Verdant Shear Rod at a 33.3% chance when a tree spawns.
- Effect
- Leafy patterns on it.
- Added In
- 1.26.0
Cracked
4x value multiplier. From the Blazebringer Rod (10% chance when stage 2).
- Multiplier
- 4x
- Appraisable
- No
- Obtainment
- From the Blazebringer Rod (10% chance when stage 2).
- Effect
- A mixture of dark blue and neon orange.
- Added In
- 1.24.0
Ember
3x value multiplier. From the Blazebringer Rod (15% chance at stage 2, and 95% at stage 3).
- Multiplier
- 3x
- Appraisable
- No
- Obtainment
- From the Blazebringer Rod (15% chance at stage 2, and 95% at stage 3).
- Effect
- A mixture between red, orange, and red-orange.
- Added In
- 1.24.0
Blighted
3x value multiplier. Only obtainable during a Blizzard event at a 25% chance, or with the summit rod at a 10% chance or the ice warpers rod at a 25% chance.
- Multiplier
- 3x
- Appraisable
- No
- Obtainment
- Only obtainable during a Blizzard event at a 25% chance, or with the summit rod at a 10% chance or the ice warpers rod at a 25% chance.
- Effect
- Black and purple.
- Added In
- 1.11.0
Solarblaze
3.5x value multiplier. Increased chances during an Eclipse, or with Fang of the Eclipse at a 10% chance normally or a 90% chance during an Eclipse.
- Multiplier
- 3.5x
- Appraisable
- No
- Obtainment
- Increased chances during an Eclipse, or with Fang of the Eclipse at a 10% chance normally or a 90% chance during an Eclipse.
- Effect
- A glowing orange and emits flame-like particles.
- Added In
- 1.08.0
Scorched
3x value multiplier. Higher chance from the Phoenix Rod (40% chance).
- Multiplier
- 3x
- Appraisable
- Yes
- Obtainment
- Higher chance from the Phoenix Rod (40% chance).
- Effect
- Entirely black and emits blazing-orange smoke and flames.
- Added In
- 1.08.0
Lumpy
4x value multiplier. Obtainable via Nates Blade.
- Multiplier
- 4x
- Appraisable
- No
- Obtainment
- Obtainable via Nates Blade.
- Effect
- A bright purple with yellow stars and a mix of yellow and purple circles rapidly appearing around it.
- Added In
- 1.56.0
Rockstar
4x value multiplier. Obtainable via Nates Blade.
- Multiplier
- 4x
- Appraisable
- No
- Obtainment
- Obtainable via Nates Blade.
- Effect
- Completely black with black lines, red skulls and red and black stars all around it.
- Added In
- 1.56.0
Bubblegum
4x value multiplier. Obtainable via Nates Blade.
- Multiplier
- 4x
- Appraisable
- No
- Obtainment
- Obtainable via Nates Blade.
- Effect
- Mostly pink with various shades of dark pink.
- Added In
- 1.56.0
Hexed
3x value multiplier. Higher chance from the No-Life Rod (50% chance).
- Multiplier
- 3x
- Appraisable
- Yes
- Obtainment
- Higher chance from the No-Life Rod (50% chance).
- Effect
- Dark red and emits red electricity-spark-like particles.
- Added In
- 1.05.0
Electrified
4.9x value multiplier. Zeus's Thundermaul at a 90% chance during the Electrified State.
- Multiplier
- 4.9x
- Appraisable
- No
- Obtainment
- Zeus's Thundermaul at a 90% chance during the Electrified State.
- Effect
- Visually, it causes the fish to glow yellow with yellow lightning particles around it.
- Added In
- 1.99.0
Blossomed
4.6x value multiplier. Verdant Oath if the fish is not perfect caught, at a 40% chance.
- Multiplier
- 4.6x
- Appraisable
- No
- Obtainment
- Verdant Oath if the fish is not perfect caught, at a 40% chance.
- Effect
- Visually, it causes the fish to appear partially covered with green foliage and brown wood.
- Added In
- 1.74.0
Cursed
4x value multiplier. Fished up in the Cursed Storm at a 8% chance.
- Multiplier
- 4x
- Appraisable
- No
- Obtainment
- Fished up in the Cursed Storm at a 8% chance. Admin Events: Pond Emperor Uprising at a 10% chance.
- Effect
- Visually, it causes the fish to appear a turquoise color.
- Added In
- 1.25.0
Entrenched
4x value multiplier. Fishing with Trench Grubs Bait at a 10% chance.
- Multiplier
- 4x
- Appraisable
- Yes
- Obtainment
- Fishing with Trench Grubs Bait at a 10% chance. Fished up naturally in Outer Deep, Lower Deep and Gloomy Crevice at a 0.317% chance. ~0.217% base chance through Appraisal.
- Effect
- Visually, it causes the fish to become dark purple.
- Added In
- 1.96.0
Marrow
4x value multiplier. Marrow Rod at a 35% chance.
- Multiplier
- 4x
- Appraisable
- No
- Obtainment
- Marrow Rod at a 35% chance.
- Effect
- Visually, it causes the fish to be brown with a stone-like texture.
- Added In
- 1.91.0
Brined
3.5x value multiplier. Brine-Infused Rod at a 50% chance.
- Multiplier
- 3.5x
- Appraisable
- No
- Obtainment
- Brine-Infused Rod at a 50% chance.
- Effect
- Visually, it causes the fish to glow neon teal and green.
- Added In
- 1.69.0
Scavenged
3x value multiplier. Scavenger Rod at a 40% chance.
- Multiplier
- 3x
- Appraisable
- No
- Obtainment
- Scavenger Rod at a 40% chance.
- Effect
- Visually, it causes the fish to become primarily black with an accent of a light blue glow.
- Added In
- 1.98.0
section
Low multipliers (1x to 2.99x)
Low multipliers are often visual, utility, or route-specific mutations. Some are still worth knowing because they connect to appraising, NPC sales, or other mutation chains.
Aureate
2.5x value multiplier. From the Auric Rod (20% chance).
- Multiplier
- 2.5x
- Appraisable
- No
- Obtainment
- From the Auric Rod (20% chance).
- Effect
- -
- Added In
- 1.13.2
Lunar
2.5x value multiplier. During a Moonlight Mirage, if a fish with this mutation is caught naturally, the next fish's weight and value will be increased by 5%, stackable until 25%. Higher chance from the Astral Rod and the Event Horizon Rod (5% chance).
- Multiplier
- 2.5x
- Appraisable
- Yes
- Obtainment
- During a Moonlight Mirage, if a fish with this mutation is caught naturally, the next fish's weight and value will be increased by 5%, stackable until 25%. Higher chance from the Astral Rod and the Event Horizon Rod (5% chance).
- Effect
- Neon yellow and purple.
- Added In
- 1.06.0
Sludged
2.5x value multiplier. When fishing with Smudge during Foggy at a 10% chance.
- Multiplier
- 2.5x
- Appraisable
- No
- Obtainment
- When fishing with Smudge during Foggy at a 10% chance.
- Effect
- Translucent purple color.
- Added In
- 1.85.0
Skrunkly
2.5x value multiplier. From Nico's Yarncaster (30% chance)
- Multiplier
- 2.5x
- Appraisable
- No
- Obtainment
- From Nico's Yarncaster (30% chance)
- Effect
- Grey with grey stars and paw prints emanating around the fish.
- Added In
- 1.56.0
Midas
2.5x value multiplier. Higher chance from the Midas Rod (100% chance).
- Multiplier
- 2.5x
- Appraisable
- Yes
- Obtainment
- Higher chance from the Midas Rod (100% chance).
- Effect
- Entirely gold.
- Added In
- 1.0
Purified
2.5x value multiplier. By bringing a fish with the Amber mutation to the Chiseler in Ancient Isle for C$100, or a 30% chance with the Insight enchantment.
- Multiplier
- 2.5x
- Appraisable
- No
- Obtainment
- By bringing a fish with the Amber mutation to the Chiseler in Ancient Isle for C$100, or a 30% chance with the Insight enchantment.
- Effect
- Fish returns to its normal appearance.
- Added In
- 1.08.0
Sleet
2.4x value multiplier. Only obtainable during an Avalanche event. (10% Chance) or with the Avalanche rod with a 25% chance.
- Multiplier
- 2.4x
- Appraisable
- No
- Obtainment
- Only obtainable during an Avalanche event. (10% Chance) or with the Avalanche rod with a 25% chance.
- Effect
- Blueish-gray.
- Added In
- 1.11.0
Oak
2.3x value multiplier. From the Eardrum after every 2 catches.
- Multiplier
- 2.3x
- Appraisable
- No
- Obtainment
- From the Eardrum after every 2 catches.
- Effect
- Wooden.
- Added In
- 1.39.0
Electric
2.1x value multiplier. Increased chances when fishing in the Grand Reef (15% chance) or with the Storming mutation during rain (50% chance).
- Multiplier
- 2.1x
- Appraisable
- Yes
- Obtainment
- Increased chances when fishing in the Grand Reef (15% chance) or with the Storming mutation during rain (50% chance).
- Effect
- Emits (typically) yellow electricity sparks.
- Added In
- 1.0
Forgotten
2x value multiplier. From Thalassar's Ruin on an extra fish.
- Multiplier
- 2x
- Appraisable
- No
- Obtainment
- From Thalassar's Ruin on an extra fish.
- Effect
- -
- Added In
- -
Aurelian
2x value multiplier. From the Auric Rod (20% chance).
- Multiplier
- 2x
- Appraisable
- No
- Obtainment
- From the Auric Rod (20% chance).
- Effect
- -
- Added In
- 1.13.2
Honked
2x value multiplier. Obtainable via Silly Fun Happy Rod.
- Multiplier
- 2x
- Appraisable
- No
- Obtainment
- Obtainable via Silly Fun Happy Rod.
- Effect
- Adds a red clown hat on its head.
- Added In
- 1.60.0
Lightning
2x value multiplier. Can be in the Zeus Rod Room while the Zeus Storm Totem is active. Can be obtainable with Test Rod at a 5% chance.
- Multiplier
- 2x
- Appraisable
- No
- Obtainment
- Can be in the Zeus Rod Room while the Zeus Storm Totem is active. Can be obtainable with Test Rod at a 5% chance.
- Effect
- Adds a blue, black lightning aura around it.
- Added In
- 1.15.0
Studded
1.8x value multiplier. From the Brick Rod (100% chance).
- Multiplier
- 1.8x
- Appraisable
- No
- Obtainment
- From the Brick Rod (100% chance).
- Effect
- Blocky with studs on all sides.
- Added In
- 1.15.0.2
Silver
1.8x value multiplier. Can appear through appraising.
- Multiplier
- 1.8x
- Appraisable
- Yes
- Obtainment
- Can appear through appraising.
- Effect
- Silver-like, with smooth textures.
- Added In
- 1.0
Glossy
1.6x value multiplier. Can appear through appraising.
- Multiplier
- 1.6x
- Appraisable
- Yes
- Obtainment
- Can appear through appraising.
- Effect
- Light blue with a sheen during daytime. To be regular but darker during night.
- Added In
- 1.0
Aurous
1.5x value multiplier. From the Auric Rod (20% chance).
- Multiplier
- 1.5x
- Appraisable
- No
- Obtainment
- From the Auric Rod (20% chance).
- Effect
- -
- Added In
- 1.13.2
Mosaic
1.5x value multiplier. Can appear through appraising.
- Multiplier
- 1.5x
- Appraisable
- Yes
- Obtainment
- Can appear through appraising.
- Effect
- Pastel-colored, resembling a vibrant mosaic painting.
- Added In
- 1.04.0
Darkened
1.5x value multiplier. Higher chance from Noir enchantment (50% chance).
- Multiplier
- 1.5x
- Appraisable
- Yes
- Obtainment
- Higher chance from Noir enchantment (50% chance).
- Effect
- Entirely black.
- Added In
- 1.0
Frozen
1.5x value multiplier. Increase chances with Arctic Rod (100% chance).
- Multiplier
- 1.5x
- Appraisable
- Yes
- Obtainment
- Increase chances with Arctic Rod (100% chance).
- Effect
- Encased in an ice block, similar to Amber.
- Added In
- 1.0
Cement
1.5x value multiplier. From the Cinder Block Rod.
- Multiplier
- 1.5x
- Appraisable
- No
- Obtainment
- From the Cinder Block Rod.
- Effect
- Grey and adds the Roblox Concrete texture.
- Added In
- 1.53.0
Negative
1.3x value multiplier. Can appear through appraising.
- Multiplier
- 1.3x
- Appraisable
- Yes
- Obtainment
- Can appear through appraising.
- Effect
- The color is inverted.
- Added In
- 1.0
Translucent
1.3x value multiplier. Higher chance from the Ghastly enchantment (100% chance).
- Multiplier
- 1.3x
- Appraisable
- Yes
- Obtainment
- Higher chance from the Ghastly enchantment (100% chance).
- Effect
- Partially transparent.
- Added In
- 1.0
Amber
1.2x value multiplier. Bringing a fish with the Amber mutation to the Chiseler in Ancient Isle for C$100 grants either the Purified or the Revitalized mutation.
- Multiplier
- 1.2x
- Appraisable
- Yes
- Obtainment
- Bringing a fish with the Amber mutation to the Chiseler in Ancient Isle for C$100 grants either the Purified or the Revitalized mutation.
- Effect
- Encased in an orange block, somewhat similar to the Frozen mutation.
- Added In
- 1.08.0
Albino
1.5x value multiplier. Higher chance from the Noir enchantment (50% chance).
- Multiplier
- 1.5x
- Appraisable
- Yes
- Obtainment
- Higher chance from the Noir enchantment (50% chance). Can be sold to the Ashe NPC for 1.3x.
- Effect
- Entirely white.
- Added In
- 1.0
Neon
1x value multiplier. From the Hourglass Bait at a 100% chance.
- Multiplier
- 1x
- Appraisable
- No
- Obtainment
- From the Hourglass Bait at a 100% chance.
- Effect
- A neon colour.
- Added In
- 1.32.1
Upside-Down
1x value multiplier. From the Upside Down Rod.
- Multiplier
- 1x
- Appraisable
- No
- Obtainment
- From the Upside Down Rod.
- Effect
- Turns upside down.
- Added In
- 1.54.0
Kaito's Blessing
2.8x value multiplier. Artisan Rod at a 25% chance.
- Multiplier
- 2.8x
- Appraisable
- No
- Obtainment
- Artisan Rod at a 25% chance. Artisan Spear at a 25% chance.
- Effect
- Visually, it causes the fish to take on a wooden texture with with red parts.
- Added In
- 2.0
Honey
2.6x value multiplier. Sweet-Stinger at a 30% chance.
- Multiplier
- 2.6x
- Appraisable
- Yes
- Obtainment
- Sweet-Stinger at a 30% chance. Fished up in Nectar Den at a 0.107% chance. ~0.065% base chance through Appraisal.
- Effect
- Visually, it causes the fish to become partially translucent and taking on an orange and yellow texture.
- Added In
- 1.74.0
Golden
2x value multiplier. Fishing with Golden Shrimp Bait at a 100% chance.
- Multiplier
- 2x
- Appraisable
- No
- Obtainment
- Fishing with Golden Shrimp Bait at a 100% chance. Plunderbeak when catching a fish with a higher rarity than Trash at a 10% chance. (20% when fully leveled up). Admin Events: Buffed Goldstorm at a 12.5% chance. Admin Events: Goldstorm at a 12.5% chance.
- Effect
- Visually, it causes the fish to become golden.
- Added In
- 1.41.0
Shady
2x value multiplier. Shady Rod at a 35% chance.
- Multiplier
- 2x
- Appraisable
- No
- Obtainment
- Shady Rod at a 35% chance. Fishing with Shady Larva at a 25% chance. Fishing in the immediate fallout of a Shady Nuke at a 100% chance. Admin Events: Shady Surge at a 50% chance.
- Effect
- Visually, it causes the fish to take on rough gray and brown colors.
- Added In
- 1.85.0
Coral
1.8x value multiplier. Coral Rod at a 50% chance.
- Multiplier
- 1.8x
- Appraisable
- Yes
- Obtainment
- Coral Rod at a 50% chance. Coral Spear at a 100% chance. Fished up naturally in Coral Bastion at a 0.18% chance. ~0.109% base chance through Appraisal.
- Effect
- Visually, it causes the fish to become blue and yellow, with a coral-like texture.
- Added In
- 1.67.0
Sandy
1.2x value multiplier. Pharaohs Curse Enchantment at a 25% chance.
- Multiplier
- 1.2x
- Appraisable
- No
- Obtainment
- Pharaohs Curse Enchantment at a 25% chance. Beached Enchantment at a 100% chance on duplicated fish (10% chance to duplicate fish). Sand Castle Caster at a 20% chance. Fished up naturally at a 5% chance during a Tropical Sun. Fishing with Sunhat Starfish equipped at a ~2.778% chance (~4.861% at max level). Admin Events: Beach Blast at a 40% chance. Admin Events: Classic Commotion at a 9.09% chance. Admin Events: Pond Emperor Uprising at a 10% chance. Admin Events: SANDSTORM at a 40% chance. Admin Events: Summer Splash at a 5.88% chance.
- Effect
- As the name suggests, it causes fish to take on the appearance of sand.
- Added In
- 1.0
Stone
1.1x value multiplier. Stone Rod at a 100% chance.
- Multiplier
- 1.1x
- Appraisable
- No
- Obtainment
- Stone Rod at a 100% chance. Fishing with Boulder at a 100% chance.
- Effect
- Visually, it causes the fish to take on a stone texture.
- Notes
- -
- Added In
- 1.85.0
Pink
1x value multiplier. Fishing with Gurt Flakes at a 50% chance.
- Multiplier
- 1x
- Appraisable
- No
- Obtainment
- Fishing with Gurt Flakes at a 50% chance. Admin Events: Pond Emperor Uprising at a 10% chance.
- Effect
- Visually, it causes the fish to become pink.
- Notes
- -
- Added In
- 1.28.0
Seasonal
1x value multiplier. Seasons Rod at a 100% chance.
- Multiplier
- 1x
- Appraisable
- No
- Obtainment
- Seasons Rod at a 100% chance.
- Effect
- Visually, it causes the fish to turn pink in Spring, yellow in Summer, orange and black in Autumn and ice-white in Winter.
- Notes
- Seasonal fish have unique bonuses when caught in specific seasons:. Spring: Value multiplier increases to 3.5×. Summer: Weight increases by 25%. Autumn: Value multiplier increases to 4×. Winter: Value multiplier increases to 2.5×.
- Added In
- 1.08.0




