Fisch locations decide more than where you cast a line. Each island, cave, pool, expedition route, and deep-sea branch can change what fish you can find, which NPCs you can reach, and how much risk or preparation the trip needs.
View
type
Altar
Keeper's Altar
The altar route players care about when they are ready to enchant or improve rods.
- Sea
- First Sea
- section
- Deep, hidden, and quest areas
- Access
- Reached through Statue of Sovereignty route.
- key content
- Enchanting route and altar progression.
- Notable Fish Rewards
- Progression value is enchantment access, not a main fish pool.
- Risk
- Low
- route / use
- Use when spending relics and upgrading rod builds.
- Sort Order
- 22
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| Keeper's Altar | The altar route players care about when they are ready to enchant or improve rods. | First Sea | Deep, hidden, and quest areas | Reached through Statue of Sovereignty route. | Enchanting route and altar progression. | Progression value is enchantment access, not a main fish pool. | Low | Use when spending relics and upgrading rod builds. | 22 |
type
Atlantis pool
Kraken Pool
A high-interest Atlantis pool for Kraken-themed catches.
- Sea
- First Sea
- section
- Northern, Atlantis, and Mariana routes
- Access
- Atlantis route.
- key content
- Kraken-themed pool and high-value Atlantis fishing.
- Notable Fish Rewards
- Kraken Pool catches on the source page.
- Risk
- High
- route / use
- Use for Kraken-pool fish and Atlantis completion.
- Sort Order
- 36
Ethereal Abyss Pool
A named Atlantis pool for ethereal-themed fish checks.
- Sea
- First Sea
- section
- Northern, Atlantis, and Mariana routes
- Access
- Atlantis route.
- key content
- Ethereal pool fishing and Atlantis completion.
- Notable Fish Rewards
- Ethereal Abyss Pool catches on the source page.
- Risk
- High
- route / use
- Use for one of the named Atlantis pool sets.
- Sort Order
- 37
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| Kraken Pool | A high-interest Atlantis pool for Kraken-themed catches. | First Sea | Northern, Atlantis, and Mariana routes | Atlantis route. | Kraken-themed pool and high-value Atlantis fishing. | Kraken Pool catches on the source page. | High | Use for Kraken-pool fish and Atlantis completion. | 36 | |
| Ethereal Abyss Pool | A named Atlantis pool for ethereal-themed fish checks. | First Sea | Northern, Atlantis, and Mariana routes | Atlantis route. | Ethereal pool fishing and Atlantis completion. | Ethereal Abyss Pool catches on the source page. | High | Use for one of the named Atlantis pool sets. | 37 |
type
Atlantis trial pool
Poseidon Trial Pool
An Atlantis sub-location tied to Poseidon trial fishing.
- Sea
- First Sea
- section
- Northern, Atlantis, and Mariana routes
- Access
- Atlantis route.
- key content
- Trial pool fishing and Atlantis progression.
- Notable Fish Rewards
- Poseidon trial fish on the source page.
- Risk
- High
- route / use
- Use for Atlantis trial-pool completion.
- Sort Order
- 35
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| Poseidon Trial Pool | An Atlantis sub-location tied to Poseidon trial fishing. | First Sea | Northern, Atlantis, and Mariana routes | Atlantis route. | Trial pool fishing and Atlantis progression. | Poseidon trial fish on the source page. | High | Use for Atlantis trial-pool completion. | 35 |
type
Cave system
Tidefall
A large underwater cave system with several branches, hunts, rods, items, and a big bestiary.
- Sea
- First Sea
- section
- Tidefall and newer islands
- Access
- Underwater Opening under The Ocean according to the source page.
- key content
- Tidefall Castle, Coral Bastion, Collapsed Ruins, Crowned Ruins, Sunken Reliquary, rods, items, and bestiary.
- Notable Fish Rewards
- Large Tidefall bestiary plus sub-location hunts.
- Risk
- High
- route / use
- Use for cave-system fishing, hunts, rods, items, and Tidefall progression.
- Sort Order
- 44
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| Tidefall | A large underwater cave system with several branches, hunts, rods, items, and a big bestiary. | First Sea | Tidefall and newer islands | Underwater Opening under The Ocean according to the source page. | Tidefall Castle, Coral Bastion, Collapsed Ruins, Crowned Ruins, Sunken Reliquary, rods, items, and bestiary. | Large Tidefall bestiary plus sub-location hunts. | High | Use for cave-system fishing, hunts, rods, items, and Tidefall progression. | 44 |
type
Deep-sea region
Mariana's Veil
A deep-sea region with several named sub-locations and submarine-based routing.
- Sea
- First Sea
- section
- Northern, Atlantis, and Mariana routes
- Access
- Submarine route with Submarine Shipwright and Inn Keeper listed on source page.
- key content
- Volcanic Vents, Challenger's Deep, Abyssal Zenith, Calm Zone, and Veil of the Forsaken.
- Notable Fish Rewards
- Mariana's Veil fish and sub-location catches, including deep-sea pools.
- Risk
- High
- route / use
- Use for submarine progression and deep-sea region completion.
- Sort Order
- 38
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| Mariana's Veil | A deep-sea region with several named sub-locations and submarine-based routing. | First Sea | Northern, Atlantis, and Mariana routes | Submarine route with Submarine Shipwright and Inn Keeper listed on source page. | Volcanic Vents, Challenger's Deep, Abyssal Zenith, Calm Zone, and Veil of the Forsaken. | Mariana's Veil fish and sub-location catches, including deep-sea pools. | High | Use for submarine progression and deep-sea region completion. | 38 |
type
Deep-zone area
The Depths
A deeper progression area used for late fish, quests, and hidden-route systems.
- Sea
- First Sea
- section
- Deep, hidden, and quest areas
- Access
- Special progression route from Vertigo and related depth systems.
- key content
- Depths fishing, NPC routes, and late progression.
- Notable Fish Rewards
- Depths fish and quest-related catches on source pages.
- Risk
- Medium to high
- route / use
- Use for deeper progression, special catches, and quest routes.
- Sort Order
- 18
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| The Depths | A deeper progression area used for late fish, quests, and hidden-route systems. | First Sea | Deep, hidden, and quest areas | Special progression route from Vertigo and related depth systems. | Depths fishing, NPC routes, and late progression. | Depths fish and quest-related catches on source pages. | Medium to high | Use for deeper progression, special catches, and quest routes. | 18 |
type
Expedition cave
Overgrowth Caves
A Northern Expedition cave stop for cold-route fish and route progression.
- Sea
- First Sea
- section
- Northern, Atlantis, and Mariana routes
- Access
- Northern Expedition route.
- key content
- Cave path and expedition fishing.
- Notable Fish Rewards
- Overgrowth Caves catches on the source page.
- Risk
- Medium to high
- route / use
- Use as an early expedition cave stop.
- Sort Order
- 30
Frigid Cavern
A colder cave layer in the Northern Expedition chain.
- Sea
- First Sea
- section
- Northern, Atlantis, and Mariana routes
- Access
- Northern Expedition route.
- key content
- Frigid cave fishing and cold-route pathing.
- Notable Fish Rewards
- Frigid Cavern catches on the source page.
- Risk
- High
- route / use
- Use for deeper cold-cave fishing.
- Sort Order
- 31
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| Overgrowth Caves | A Northern Expedition cave stop for cold-route fish and route progression. | First Sea | Northern, Atlantis, and Mariana routes | Northern Expedition route. | Cave path and expedition fishing. | Overgrowth Caves catches on the source page. | Medium to high | Use as an early expedition cave stop. | 30 | |
| Frigid Cavern | A colder cave layer in the Northern Expedition chain. | First Sea | Northern, Atlantis, and Mariana routes | Northern Expedition route. | Frigid cave fishing and cold-route pathing. | Frigid Cavern catches on the source page. | High | Use for deeper cold-cave fishing. | 31 |
type
Expedition grotto
Glacial Grotto
A glacial sub-location for later Northern Expedition catches.
- Sea
- First Sea
- section
- Northern, Atlantis, and Mariana routes
- Access
- Northern Expedition route.
- key content
- Grotto fishing and final cold-route checks.
- Notable Fish Rewards
- Glacial Grotto catches on the source page.
- Risk
- High
- route / use
- Use as a late expedition fishing stop.
- Sort Order
- 33
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| Glacial Grotto | A glacial sub-location for later Northern Expedition catches. | First Sea | Northern, Atlantis, and Mariana routes | Northern Expedition route. | Grotto fishing and final cold-route checks. | Glacial Grotto catches on the source page. | High | Use as a late expedition fishing stop. | 33 |
type
Expedition sub-location
Northern Summit
The summit stop for Northern Expedition routing and cold-area progression.
- Sea
- First Sea
- section
- Northern, Atlantis, and Mariana routes
- Access
- Northern Expedition route.
- key content
- Summit route and cold-region progression.
- Notable Fish Rewards
- Summit-area catches on the source page.
- Risk
- High
- route / use
- Use as the top-end landmark of Northern Expedition.
- Sort Order
- 29
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| Northern Summit | The summit stop for Northern Expedition routing and cold-area progression. | First Sea | Northern, Atlantis, and Mariana routes | Northern Expedition route. | Summit route and cold-region progression. | Summit-area catches on the source page. | High | Use as the top-end landmark of Northern Expedition. | 29 |
type
Expedition water route
Cryogenic Canal
A cold canal stop inside the Northern Expedition route.
- Sea
- First Sea
- section
- Northern, Atlantis, and Mariana routes
- Access
- Northern Expedition route.
- key content
- Canal fishing and expedition pathing.
- Notable Fish Rewards
- Cryogenic Canal catches on the source page.
- Risk
- High
- route / use
- Use for canal-specific expedition fish.
- Sort Order
- 32
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| Cryogenic Canal | A cold canal stop inside the Northern Expedition route. | First Sea | Northern, Atlantis, and Mariana routes | Northern Expedition route. | Canal fishing and expedition pathing. | Cryogenic Canal catches on the source page. | High | Use for canal-specific expedition fish. | 32 |
type
Hazard fishing pool
Brine Pool
A dangerous acid pool with strict rod/enchantment needs and valuable brine fish.
- Sea
- First Sea
- section
- Deep, hidden, and quest areas
- Access
- Entered from Desolate Deep; fishing needs Reinforced Rod or Invincible enchantment.
- key content
- Acid pool, deep fish, Reinforced Rod/Invincible requirement, and glider route.
- Notable Fish Rewards
- Brine Phantom, Spectral Serpent, Globe Jellyfish, Brine Shrimp, and more.
- Risk
- High
- route / use
- Use when prepared for acid risk and brine-only fish.
- Sort Order
- 21
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| Brine Pool | A dangerous acid pool with strict rod/enchantment needs and valuable brine fish. | First Sea | Deep, hidden, and quest areas | Entered from Desolate Deep; fishing needs Reinforced Rod or Invincible enchantment. | Acid pool, deep fish, Reinforced Rod/Invincible requirement, and glider route. | Brine Phantom, Spectral Serpent, Globe Jellyfish, Brine Shrimp, and more. | High | Use when prepared for acid risk and brine-only fish. | 21 |
type
Landmark
The Arch
A major landmark that doubles as a straightforward fishing and navigation stop.
- Sea
- First Sea
- section
- Deep, hidden, and quest areas
- Access
- Boat route in the main sea.
- key content
- Arch landmark, fishing spot, and route reference.
- Notable Fish Rewards
- The Arch fish pool on the source page.
- Risk
- Low
- route / use
- Use as a simple named fishing landmark and navigation point.
- Sort Order
- 16
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| The Arch | A major landmark that doubles as a straightforward fishing and navigation stop. | First Sea | Deep, hidden, and quest areas | Boat route in the main sea. | Arch landmark, fishing spot, and route reference. | The Arch fish pool on the source page. | Low | Use as a simple named fishing landmark and navigation point. | 16 |
type
Major island
Roslit Bay
A major first-sea island that anchors Roslit fishing and the volcano sub-route.
- Sea
- First Sea
- section
- Starter islands and services
- Access
- Boat route from the main sea.
- key content
- Island fishing, shops and NPCs, with Roslit Volcano as a linked sub-location.
- Notable Fish Rewards
- Roslit Bay and Roslit Volcano fish pools on internal pages.
- Risk
- Low to medium
- route / use
- Use for early-to-mid island fish, NPC stops, and volcano progression.
- Sort Order
- 3
Sunstone Island
A stable first-sea island used for normal fishing and several clue-style progression routes.
- Sea
- First Sea
- section
- Starter islands and services
- Access
- Boat route from the main sea.
- key content
- Island fishing, NPCs, and clue routes used by later quest steps.
- Notable Fish Rewards
- Sunstone fish pool and related island catches on the source page.
- Risk
- Low
- route / use
- Use as a mid-map fishing and quest landmark.
- Sort Order
- 4
Snowcap Island
The main snow island for first-sea fishing before Northern Expedition becomes the stronger cold route.
- Sea
- First Sea
- section
- Starter islands and services
- Access
- Boat route from the main sea.
- key content
- Snow island fishing, cold-region fish pool, and a linked pond sub-area.
- Notable Fish Rewards
- Snowcap Island and Snowcap Pond catches on source pages.
- Risk
- Low
- route / use
- Use when targeting cold-island fish before harder expedition routes.
- Sort Order
- 5
Terrapin Island
A first-sea island that matters for both fishing and several hidden-route clues.
- Sea
- First Sea
- section
- Starter islands and services
- Access
- Boat route from the main sea.
- key content
- Island fishing, Terrapin-related routes, and hidden progression references.
- Notable Fish Rewards
- Terrapin fish and related island catches on the source page.
- Risk
- Low to medium
- route / use
- Use as a normal fish route and as a landmark for hidden route clues.
- Sort Order
- 6
Mushgrove Swamp
The swamp island route for region-specific fish and first-sea completion.
- Sea
- First Sea
- section
- Starter islands and services
- Access
- Boat route from the main sea.
- key content
- Swamp fishing, island NPC/service stops, and region-specific catches.
- Notable Fish Rewards
- Swamp-themed fish pool on the source page.
- Risk
- Low to medium
- route / use
- Use when rotating through first-sea island bestiary pools.
- Sort Order
- 7
Forsaken Shores
A first-sea island with multiple local fishing pools instead of one simple shoreline.
- Sea
- First Sea
- section
- Starter islands and services
- Access
- Boat route from the main sea.
- key content
- Island fishing split across shore and pond sub-areas.
- Notable Fish Rewards
- Forsaken Shores Ocean and Forsaken Shores Pond rows are listed in the location category.
- Risk
- Low to medium
- route / use
- Use for separate shore and pond fishing checks.
- Sort Order
- 8
Ancient Isle
A major island that feeds into Ancient Archives and ancient-themed fish routes.
- Sea
- First Sea
- section
- Starter islands and services
- Access
- Boat route from the main sea.
- key content
- Ancient Isle fishing, Ancient Archives access, and ancient-themed progression.
- Notable Fish Rewards
- Ancient Isle and Ancient Isle Pond fish pools on source pages.
- Risk
- Medium
- route / use
- Use as the anchor for Ancient Archives and island bestiary work.
- Sort Order
- 9
Castaway Cliffs
A main island stop for cliff-area fish and first-sea route completion.
- Sea
- First Sea
- section
- Starter islands and services
- Access
- Boat route from the main sea.
- key content
- Cliff-side fishing and route landmarks.
- Notable Fish Rewards
- Castaway Cliffs fish pool on the source page.
- Risk
- Low to medium
- route / use
- Use as a first-sea island completion route.
- Sort Order
- 11
Lost Jungle
A jungle island with its own fish pool, hunts, and temple-style sub-routes.
- Sea
- First Sea
- section
- Starter islands and services
- Access
- Located northeast of Sunstone Island according to the source page.
- key content
- Forgotten Temple, Mossjaw Rest, jungle fish, and hunt content.
- Notable Fish Rewards
- Mossjaw, Elder Mossjaw, Paradox Pihrana, and other jungle fish are listed.
- Risk
- Medium
- route / use
- Use for jungle bestiary work, Mossjaw hunts, and hidden temple routes.
- Sort Order
- 12
Cursed Isle
A first-sea island focused on cursed-region fishing and route completion.
- Sea
- First Sea
- section
- Starter islands and services
- Access
- Boat route from the main sea.
- key content
- Cursed island fishing and progression context.
- Notable Fish Rewards
- Cursed Isle catches on the source page.
- Risk
- Medium
- route / use
- Use when targeting cursed-region fish or route checks.
- Sort Order
- 13
Treasure Island
A named island route for treasure-themed fishing and exploration.
- Sea
- First Sea
- section
- Starter islands and services
- Access
- Boat route from the main sea.
- key content
- Treasure-themed island route and fishing.
- Notable Fish Rewards
- Treasure Island fish and rewards on source pages.
- Risk
- Low to medium
- route / use
- Use as a treasure-themed island stop in broader route planning.
- Sort Order
- 14
Scoria Reach
A volcanic second-sea island with town services, mines, volcano routes, fragments, and gemstones.
- Sea
- Second Sea
- section
- Tidefall and newer islands
- Access
- Located east of Lost Jungle according to the source page.
- key content
- Ashbrook Town, Scoria Mines, Scoria Volcano, Merchant, Shipwright, Angler, Inn Keeper, and Scoria Guard.
- Notable Fish Rewards
- Crag Crab, Skeletal Leviathan, Obsidian Pearl, fragments, gemstones, and volcanic fish are listed.
- Risk
- High
- route / use
- Use for volcanic second-sea fishing, fragments, gemstones, and Scoria sub-routes.
- Sort Order
- 50
Everturn Forest
A second-sea forest island for newer fish and progression routes.
- Sea
- Second Sea
- section
- Tidefall and newer islands
- Access
- Second-sea route listed as a major location.
- key content
- Forest-region fishing and newer island progression.
- Notable Fish Rewards
- Everturn Forest catches on the source page.
- Risk
- Medium to high
- route / use
- Use for second-sea forest fish and route completion.
- Sort Order
- 51
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| Roslit Bay | A major first-sea island that anchors Roslit fishing and the volcano sub-route. | First Sea | Starter islands and services | Boat route from the main sea. | Island fishing, shops and NPCs, with Roslit Volcano as a linked sub-location. | Roslit Bay and Roslit Volcano fish pools on internal pages. | Low to medium | Use for early-to-mid island fish, NPC stops, and volcano progression. | 3 | |
| Sunstone Island | A stable first-sea island used for normal fishing and several clue-style progression routes. | First Sea | Starter islands and services | Boat route from the main sea. | Island fishing, NPCs, and clue routes used by later quest steps. | Sunstone fish pool and related island catches on the source page. | Low | Use as a mid-map fishing and quest landmark. | 4 | |
| Snowcap Island | The main snow island for first-sea fishing before Northern Expedition becomes the stronger cold route. | First Sea | Starter islands and services | Boat route from the main sea. | Snow island fishing, cold-region fish pool, and a linked pond sub-area. | Snowcap Island and Snowcap Pond catches on source pages. | Low | Use when targeting cold-island fish before harder expedition routes. | 5 | |
| Terrapin Island | A first-sea island that matters for both fishing and several hidden-route clues. | First Sea | Starter islands and services | Boat route from the main sea. | Island fishing, Terrapin-related routes, and hidden progression references. | Terrapin fish and related island catches on the source page. | Low to medium | Use as a normal fish route and as a landmark for hidden route clues. | 6 | |
| Mushgrove Swamp | The swamp island route for region-specific fish and first-sea completion. | First Sea | Starter islands and services | Boat route from the main sea. | Swamp fishing, island NPC/service stops, and region-specific catches. | Swamp-themed fish pool on the source page. | Low to medium | Use when rotating through first-sea island bestiary pools. | 7 | |
| Forsaken Shores | A first-sea island with multiple local fishing pools instead of one simple shoreline. | First Sea | Starter islands and services | Boat route from the main sea. | Island fishing split across shore and pond sub-areas. | Forsaken Shores Ocean and Forsaken Shores Pond rows are listed in the location category. | Low to medium | Use for separate shore and pond fishing checks. | 8 | |
| Ancient Isle | A major island that feeds into Ancient Archives and ancient-themed fish routes. | First Sea | Starter islands and services | Boat route from the main sea. | Ancient Isle fishing, Ancient Archives access, and ancient-themed progression. | Ancient Isle and Ancient Isle Pond fish pools on source pages. | Medium | Use as the anchor for Ancient Archives and island bestiary work. | 9 | |
| Castaway Cliffs | A main island stop for cliff-area fish and first-sea route completion. | First Sea | Starter islands and services | Boat route from the main sea. | Cliff-side fishing and route landmarks. | Castaway Cliffs fish pool on the source page. | Low to medium | Use as a first-sea island completion route. | 11 | |
| Lost Jungle | A jungle island with its own fish pool, hunts, and temple-style sub-routes. | First Sea | Starter islands and services | Located northeast of Sunstone Island according to the source page. | Forgotten Temple, Mossjaw Rest, jungle fish, and hunt content. | Mossjaw, Elder Mossjaw, Paradox Pihrana, and other jungle fish are listed. | Medium | Use for jungle bestiary work, Mossjaw hunts, and hidden temple routes. | 12 | |
| Cursed Isle | A first-sea island focused on cursed-region fishing and route completion. | First Sea | Starter islands and services | Boat route from the main sea. | Cursed island fishing and progression context. | Cursed Isle catches on the source page. | Medium | Use when targeting cursed-region fish or route checks. | 13 | |
| Treasure Island | A named island route for treasure-themed fishing and exploration. | First Sea | Starter islands and services | Boat route from the main sea. | Treasure-themed island route and fishing. | Treasure Island fish and rewards on source pages. | Low to medium | Use as a treasure-themed island stop in broader route planning. | 14 | |
| Scoria Reach | A volcanic second-sea island with town services, mines, volcano routes, fragments, and gemstones. | Second Sea | Tidefall and newer islands | Located east of Lost Jungle according to the source page. | Ashbrook Town, Scoria Mines, Scoria Volcano, Merchant, Shipwright, Angler, Inn Keeper, and Scoria Guard. | Crag Crab, Skeletal Leviathan, Obsidian Pearl, fragments, gemstones, and volcanic fish are listed. | High | Use for volcanic second-sea fishing, fragments, gemstones, and Scoria sub-routes. | 50 | |
| Everturn Forest | A second-sea forest island for newer fish and progression routes. | Second Sea | Tidefall and newer islands | Second-sea route listed as a major location. | Forest-region fishing and newer island progression. | Everturn Forest catches on the source page. | Medium to high | Use for second-sea forest fish and route completion. | 51 |
type
Major reef
Grand Reef
A reef route that matters for normal fishing and the Atlantis branch.
- Sea
- First Sea
- section
- Starter islands and services
- Access
- Boat route from the main sea.
- key content
- Reef fishing and Atlantis access context.
- Notable Fish Rewards
- Grand Reef catches and Atlantis-linked content on source pages.
- Risk
- Medium
- route / use
- Use as the reef route and entry context for Atlantis content.
- Sort Order
- 10
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| Grand Reef | A reef route that matters for normal fishing and the Atlantis branch. | First Sea | Starter islands and services | Boat route from the main sea. | Reef fishing and Atlantis access context. | Grand Reef catches and Atlantis-linked content on source pages. | Medium | Use as the reef route and entry context for Atlantis content. | 10 |
type
Major structure
Statue of Sovereignty
A key structure because it leads into Keeper's Altar and enchantment progression.
- Sea
- First Sea
- section
- Starter islands and services
- Access
- Boat route plus internal paid/gated altar access for Keeper's Altar.
- key content
- Statue landmark, Keeper's Altar access, enchantment route context.
- Notable Fish Rewards
- Main value is progression access rather than a broad fish pool.
- Risk
- Low
- route / use
- Use when routing into enchantment and altar systems.
- Sort Order
- 15
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| Statue of Sovereignty | A key structure because it leads into Keeper's Altar and enchantment progression. | First Sea | Starter islands and services | Boat route plus internal paid/gated altar access for Keeper's Altar. | Statue landmark, Keeper's Altar access, enchantment route context. | Main value is progression access rather than a broad fish pool. | Low | Use when routing into enchantment and altar systems. | 15 |
type
Mariana sub-location
Volcanic Vents
The volcanic branch of Mariana's Veil for deep-sea fish checks.
- Sea
- First Sea
- section
- Northern, Atlantis, and Mariana routes
- Access
- Mariana's Veil route.
- key content
- Volcanic deep-sea fishing and route progression.
- Notable Fish Rewards
- Volcanic Vents catches on the source page.
- Risk
- High
- route / use
- Use for the volcanic branch of Mariana's Veil.
- Sort Order
- 39
Challenger's Deep
A deep branch of Mariana's Veil for higher-risk fishing.
- Sea
- First Sea
- section
- Northern, Atlantis, and Mariana routes
- Access
- Mariana's Veil route.
- key content
- Deep trench-style fishing and Mariana progression.
- Notable Fish Rewards
- Challenger's Deep catches on the source page.
- Risk
- High
- route / use
- Use for deeper Mariana fish and route completion.
- Sort Order
- 40
Abyssal Zenith
An abyssal branch of Mariana's Veil for deeper fish completion.
- Sea
- First Sea
- section
- Northern, Atlantis, and Mariana routes
- Access
- Mariana's Veil route.
- key content
- Abyssal deep-sea fishing and Mariana progression.
- Notable Fish Rewards
- Abyssal Zenith catches on the source page.
- Risk
- High
- route / use
- Use for abyssal Mariana fish checks.
- Sort Order
- 41
Calm Zone
A named Mariana's Veil branch for calmer deep-sea fishing checks.
- Sea
- First Sea
- section
- Northern, Atlantis, and Mariana routes
- Access
- Mariana's Veil route.
- key content
- Calmer deep-sea stop in the Mariana chain.
- Notable Fish Rewards
- Calm Zone catches on the source page.
- Risk
- Medium to high
- route / use
- Use as the safer-feeling branch in Mariana's Veil routing.
- Sort Order
- 42
Veil of the Forsaken
A high-risk Mariana's Veil branch for deeper completion work.
- Sea
- First Sea
- section
- Northern, Atlantis, and Mariana routes
- Access
- Mariana's Veil route.
- key content
- Forsaken deep-sea branch and final Mariana checks.
- Notable Fish Rewards
- Veil of the Forsaken catches on the source page.
- Risk
- High
- route / use
- Use for the forsaken branch of Mariana's Veil completion.
- Sort Order
- 43
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| Volcanic Vents | The volcanic branch of Mariana's Veil for deep-sea fish checks. | First Sea | Northern, Atlantis, and Mariana routes | Mariana's Veil route. | Volcanic deep-sea fishing and route progression. | Volcanic Vents catches on the source page. | High | Use for the volcanic branch of Mariana's Veil. | 39 | |
| Challenger's Deep | A deep branch of Mariana's Veil for higher-risk fishing. | First Sea | Northern, Atlantis, and Mariana routes | Mariana's Veil route. | Deep trench-style fishing and Mariana progression. | Challenger's Deep catches on the source page. | High | Use for deeper Mariana fish and route completion. | 40 | |
| Abyssal Zenith | An abyssal branch of Mariana's Veil for deeper fish completion. | First Sea | Northern, Atlantis, and Mariana routes | Mariana's Veil route. | Abyssal deep-sea fishing and Mariana progression. | Abyssal Zenith catches on the source page. | High | Use for abyssal Mariana fish checks. | 41 | |
| Calm Zone | A named Mariana's Veil branch for calmer deep-sea fishing checks. | First Sea | Northern, Atlantis, and Mariana routes | Mariana's Veil route. | Calmer deep-sea stop in the Mariana chain. | Calm Zone catches on the source page. | Medium to high | Use as the safer-feeling branch in Mariana's Veil routing. | 42 | |
| Veil of the Forsaken | A high-risk Mariana's Veil branch for deeper completion work. | First Sea | Northern, Atlantis, and Mariana routes | Mariana's Veil route. | Forsaken deep-sea branch and final Mariana checks. | Veil of the Forsaken catches on the source page. | High | Use for the forsaken branch of Mariana's Veil completion. | 43 |
type
Mountain expedition region
Northern Expedition
The main cold expedition route with several mountain sub-locations and higher travel risk.
- Sea
- First Sea
- section
- Northern, Atlantis, and Mariana routes
- Access
- Expedition route with multiple mountain sub-locations.
- key content
- Northern Summit, Overgrowth Caves, Frigid Cavern, Cryogenic Canal, and Glacial Grotto.
- Notable Fish Rewards
- Expedition fishing spots and mountain-region fish on source pages.
- Risk
- High
- route / use
- Use for cold-route progression, summit travel, and expedition fishing.
- Sort Order
- 28
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| Northern Expedition | The main cold expedition route with several mountain sub-locations and higher travel risk. | First Sea | Northern, Atlantis, and Mariana routes | Expedition route with multiple mountain sub-locations. | Northern Summit, Overgrowth Caves, Frigid Cavern, Cryogenic Canal, and Glacial Grotto. | Expedition fishing spots and mountain-region fish on source pages. | High | Use for cold-route progression, summit travel, and expedition fishing. | 28 |
type
Open-water region
The Ocean
The map-wide water route that connects islands and supports general fishing between named areas.
- Sea
- First Sea
- section
- Starter islands and services
- Access
- Open water around the main islands.
- key content
- General travel space, ocean fishing, events, and access routes between islands.
- Notable Fish Rewards
- Open Ocean and surrounding ocean pages split many fish by sea route and event condition.
- Risk
- Low to medium
- route / use
- Use as the connector for island travel, boat movement, and broad fish hunting.
- Sort Order
- 2
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| The Ocean | The map-wide water route that connects islands and supports general fishing between named areas. | First Sea | Starter islands and services | Open water around the main islands. | General travel space, ocean fishing, events, and access routes between islands. | Open Ocean and surrounding ocean pages split many fish by sea route and event condition. | Low to medium | Use as the connector for island travel, boat movement, and broad fish hunting. | 2 |
type
Puzzle/progression area
Ancient Archives
An Ancient Isle progression area for archive-style unlocks and hidden systems.
- Sea
- First Sea
- section
- Deep, hidden, and quest areas
- Access
- Ancient Isle route.
- key content
- Archive progression, ancient systems, and hidden unlock context.
- Notable Fish Rewards
- Progression value is stronger than row-level fishing value.
- Risk
- Medium
- route / use
- Use when working through Ancient Isle hidden progression.
- Sort Order
- 24
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| Ancient Archives | An Ancient Isle progression area for archive-style unlocks and hidden systems. | First Sea | Deep, hidden, and quest areas | Ancient Isle route. | Archive progression, ancient systems, and hidden unlock context. | Progression value is stronger than row-level fishing value. | Medium | Use when working through Ancient Isle hidden progression. | 24 |
type
Sky location
Above The Clouds
A sky-themed location for newer route completion and fish checks.
- Sea
- Second Sea
- section
- Tidefall and newer islands
- Access
- Listed as a major location in Fisch navigation.
- key content
- Sky-area fishing and late-route exploration.
- Notable Fish Rewards
- Above The Clouds catches on the source page.
- Risk
- Medium to high
- route / use
- Use for sky-route fish and newer progression checks.
- Sort Order
- 52
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| Above The Clouds | A sky-themed location for newer route completion and fish checks. | Second Sea | Tidefall and newer islands | Listed as a major location in Fisch navigation. | Sky-area fishing and late-route exploration. | Above The Clouds catches on the source page. | Medium to high | Use for sky-route fish and newer progression checks. | 52 |
type
Special area
Vertigo
A special whirlpool-linked location with its own fish pool and progression context.
- Sea
- First Sea
- section
- Deep, hidden, and quest areas
- Access
- Reached through Strange Whirlpool routing.
- key content
- Special fishing area, Synph/Merchant context, and whirlpool-based access.
- Notable Fish Rewards
- Vertigo-specific fish pool on the source page.
- Risk
- Medium
- route / use
- Use when you need the whirlpool route or Vertigo-only catches.
- Sort Order
- 17
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| Vertigo | A special whirlpool-linked location with its own fish pool and progression context. | First Sea | Deep, hidden, and quest areas | Reached through Strange Whirlpool routing. | Special fishing area, Synph/Merchant context, and whirlpool-based access. | Vertigo-specific fish pool on the source page. | Medium | Use when you need the whirlpool route or Vertigo-only catches. | 17 |
type
Starter island
Moosewood
The main starter island with early shops, appraising, Angler quests, spawn setting, and boat access.
- Sea
- First Sea
- section
- Starter islands and services
- Access
- New-player spawn in the middle of the map.
- key content
- Merchant, Appraiser, Angler, Innkeeper, Shipwright, Pierre, Phineas, Lantern Keeper, and village services.
- Notable Fish Rewards
- Starter pond and island fish, including Whisker Bill and Treble Bass on the source page.
- Risk
- Low
- route / use
- Use as the first selling, appraising, quest, spawn, and boat unlock hub.
- Sort Order
- 1
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| Moosewood | The main starter island with early shops, appraising, Angler quests, spawn setting, and boat access. | First Sea | Starter islands and services | New-player spawn in the middle of the map. | Merchant, Appraiser, Angler, Innkeeper, Shipwright, Pierre, Phineas, Lantern Keeper, and village services. | Starter pond and island fish, including Whisker Bill and Treble Bass on the source page. | Low | Use as the first selling, appraising, quest, spawn, and boat unlock hub. | 1 |
type
Storm/event area
Atlantean Storm
A storm-focused route for Atlantean fish outside the normal island loop.
- Sea
- First Sea
- section
- Deep, hidden, and quest areas
- Access
- Appears as a named location route in location navigation.
- key content
- Atlantean-themed fishing and storm-related route context.
- Notable Fish Rewards
- Atlantean Storm catches on the source page.
- Risk
- Medium
- route / use
- Use for storm-related Atlantean catches.
- Sort Order
- 25
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| Atlantean Storm | A storm-focused route for Atlantean fish outside the normal island loop. | First Sea | Deep, hidden, and quest areas | Appears as a named location route in location navigation. | Atlantean-themed fishing and storm-related route context. | Atlantean Storm catches on the source page. | Medium | Use for storm-related Atlantean catches. | 25 |
type
Tidefall branch
Coral Bastion
A Tidefall branch used for cave-system fish and hunt completion.
- Sea
- First Sea
- section
- Tidefall and newer islands
- Access
- Tidefall cave-system route.
- key content
- Branch sub-location with a specific hunt according to Tidefall source notes.
- Notable Fish Rewards
- Coral Bastion catches on the source page.
- Risk
- High
- route / use
- Use for one Tidefall branch and its specific fish/hunt checks.
- Sort Order
- 45
Collapsed Ruins
A Tidefall ruins branch for cave-system completion.
- Sea
- First Sea
- section
- Tidefall and newer islands
- Access
- Tidefall cave-system route.
- key content
- Ruins branch with Tidefall fish and hunt context.
- Notable Fish Rewards
- Collapsed Ruins catches on the source page.
- Risk
- High
- route / use
- Use for one Tidefall branch and its specific fish/hunt checks.
- Sort Order
- 46
Crowned Ruins
A crowned ruins branch inside Tidefall for focused fish checks.
- Sea
- First Sea
- section
- Tidefall and newer islands
- Access
- Tidefall cave-system route.
- key content
- Ruins branch with Tidefall fish and hunt context.
- Notable Fish Rewards
- Crowned Ruins catches on the source page.
- Risk
- High
- route / use
- Use for one Tidefall branch and its specific fish/hunt checks.
- Sort Order
- 47
Sunken Reliquary
A Tidefall reliquary branch for fish, hunt, and item-route checks.
- Sea
- First Sea
- section
- Tidefall and newer islands
- Access
- Tidefall cave-system route.
- key content
- Reliquary branch and Tidefall item/fishing context.
- Notable Fish Rewards
- Sunken Reliquary catches on the source page.
- Risk
- High
- route / use
- Use for the reliquary branch of Tidefall completion.
- Sort Order
- 48
Tidefall Castle
The castle branch of Tidefall for cave-system fish and hunt completion.
- Sea
- First Sea
- section
- Tidefall and newer islands
- Access
- Tidefall cave-system route.
- key content
- Castle branch with Tidefall fish and hunt context.
- Notable Fish Rewards
- Tidefall Castle catches on the source page.
- Risk
- High
- route / use
- Use for castle-branch fish and Tidefall completion.
- Sort Order
- 49
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| Coral Bastion | A Tidefall branch used for cave-system fish and hunt completion. | First Sea | Tidefall and newer islands | Tidefall cave-system route. | Branch sub-location with a specific hunt according to Tidefall source notes. | Coral Bastion catches on the source page. | High | Use for one Tidefall branch and its specific fish/hunt checks. | 45 | |
| Collapsed Ruins | A Tidefall ruins branch for cave-system completion. | First Sea | Tidefall and newer islands | Tidefall cave-system route. | Ruins branch with Tidefall fish and hunt context. | Collapsed Ruins catches on the source page. | High | Use for one Tidefall branch and its specific fish/hunt checks. | 46 | |
| Crowned Ruins | A crowned ruins branch inside Tidefall for focused fish checks. | First Sea | Tidefall and newer islands | Tidefall cave-system route. | Ruins branch with Tidefall fish and hunt context. | Crowned Ruins catches on the source page. | High | Use for one Tidefall branch and its specific fish/hunt checks. | 47 | |
| Sunken Reliquary | A Tidefall reliquary branch for fish, hunt, and item-route checks. | First Sea | Tidefall and newer islands | Tidefall cave-system route. | Reliquary branch and Tidefall item/fishing context. | Sunken Reliquary catches on the source page. | High | Use for the reliquary branch of Tidefall completion. | 48 | |
| Tidefall Castle | The castle branch of Tidefall for cave-system fish and hunt completion. | First Sea | Tidefall and newer islands | Tidefall cave-system route. | Castle branch with Tidefall fish and hunt context. | Tidefall Castle catches on the source page. | High | Use for castle-branch fish and Tidefall completion. | 49 |
type
Underwater area
Desolate Deep
The main underwater deep route that leads into Desolate Pocket and Brine Pool.
- Sea
- First Sea
- section
- Deep, hidden, and quest areas
- Access
- Requires diving gear route according to related Brine Pool source notes.
- key content
- Deep-water fishing, Desolate Pocket, Brine Pool access, and shop routes.
- Notable Fish Rewards
- Desolate Deep fish and related deep catches on source pages.
- Risk
- High
- route / use
- Use for underwater progression and the Brine Pool route.
- Sort Order
- 19
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| Desolate Deep | The main underwater deep route that leads into Desolate Pocket and Brine Pool. | First Sea | Deep, hidden, and quest areas | Requires diving gear route according to related Brine Pool source notes. | Deep-water fishing, Desolate Pocket, Brine Pool access, and shop routes. | Desolate Deep fish and related deep catches on source pages. | High | Use for underwater progression and the Brine Pool route. | 19 |
type
Underwater city
Atlantis
A large underwater city with shops, trials, and several named fishing pools.
- Sea
- First Sea
- section
- Northern, Atlantis, and Mariana routes
- Access
- Grand Reef route according to the source page.
- key content
- Merchant, Inn Keeper, Builder Archeologist, Spirit of Apollo, trials, and multiple pools.
- Notable Fish Rewards
- Large Atlantis bestiary, including trial-pool and Kraken-related catches.
- Risk
- High
- route / use
- Use for underwater city progression, trials, and Atlantis fish completion.
- Sort Order
- 34
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| Atlantis | A large underwater city with shops, trials, and several named fishing pools. | First Sea | Northern, Atlantis, and Mariana routes | Grand Reef route according to the source page. | Merchant, Inn Keeper, Builder Archeologist, Spirit of Apollo, trials, and multiple pools. | Large Atlantis bestiary, including trial-pool and Kraken-related catches. | High | Use for underwater city progression, trials, and Atlantis fish completion. | 34 |
type
Underwater sub-location
Desolate Pocket
A Desolate Deep sub-location that works as the practical staging point for deeper goals.
- Sea
- First Sea
- section
- Deep, hidden, and quest areas
- Access
- Inside the Desolate Deep route.
- key content
- Deep-zone stop tied to Brine Pool and underwater routing.
- Notable Fish Rewards
- Desolate Pocket catches on the source page.
- Risk
- High
- route / use
- Use as the staging area before Brine Pool and other deep-water goals.
- Sort Order
- 20
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| Desolate Pocket | A Desolate Deep sub-location that works as the practical staging point for deeper goals. | First Sea | Deep, hidden, and quest areas | Inside the Desolate Deep route. | Deep-zone stop tied to Brine Pool and underwater routing. | Desolate Pocket catches on the source page. | High | Use as the staging area before Brine Pool and other deep-water goals. | 20 |
type
Volcano sub-location
Roslit Volcano
The Roslit Bay volcano route for lava-area catches and later item checks.
- Sea
- First Sea
- section
- Deep, hidden, and quest areas
- Access
- Sub-location of Roslit Bay.
- key content
- Volcano fishing, lava-related rod/enchantment checks, and hidden route use.
- Notable Fish Rewards
- Roslit Volcano fish pool on the source page.
- Risk
- Medium
- route / use
- Use for volcano catches and lava-route planning.
- Sort Order
- 23
| Image | Name | Description | Sea | section | Access | key content | Notable Fish Rewards | Risk | route / use | Sort Order |
|---|---|---|---|---|---|---|---|---|---|---|
| Roslit Volcano | The Roslit Bay volcano route for lava-area catches and later item checks. | First Sea | Deep, hidden, and quest areas | Sub-location of Roslit Bay. | Volcano fishing, lava-related rod/enchantment checks, and hidden route use. | Roslit Volcano fish pool on the source page. | Medium | Use for volcano catches and lava-route planning. | 23 |
Learn the safe hubs before chasing rare routes
Moosewood, Roslit Bay, Sunstone Island, Snowcap Island, Terrapin Island, Mushgrove Swamp, Forsaken Shores, Ancient Isle, Grand Reef, and other first-sea stops are the easiest places to build a route. These locations handle early selling, appraising, boat access, island fish, and basic bestiary progress before the deeper areas start asking for better gear or special access.
Treat deep and branch locations like goals
Brine Pool, Cultist Lair, Atlantis, Mariana's Veil, Tidefall, and Scoria Reach are better as planned trips. Check access, risk, and route use before going in, because several of these areas need specific movement, rods, enchantments, underwater routes, or hidden triggers. A location with fewer services can still matter a lot if it unlocks a rare fish pool, hunt, item, altar, or progression branch.
These locations usually need more preparation than a normal island stop. Check access and risk before entering, especially for underwater, acid, altar, hidden-lair, and whirlpool routes.
These grouped regions have multiple internal stops. They are best handled as planned route chains instead of one-off casts.
These are the main first-sea route anchors. Learn them first because they cover spawning, selling, appraising, boat movement, regular island fishing, and the early path into harder regions.
These rows cover larger late-route systems and newer high-value areas, where sub-location choice can decide the hunt, fish pool, or reward path.
FAQ
How many Fisch locations are listed?
There are 52 durable Fisch location rows, focused on major regions, progression areas, named branches, and useful sub-locations instead of every limited event, template, or tiny category entry.
Which Fisch location should beginners learn first?
Start with Moosewood because it has the early merchant, appraiser, Angler, Innkeeper, Shipwright, guide NPCs, and starter fishing routes.
Which Fisch locations need more preparation?
Brine Pool, Desolate Deep, Cultist Lair, Northern Expedition, Atlantis, Mariana's Veil, Tidefall, and Scoria Reach are better treated as planned trips because access, hazards, or route complexity matter more there.
Why are some small pools or event locations missing?
The Fisch Wiki location category includes limited-time event pages, templates, mechanics pages, and very small fish-pool entries. The durable route list focuses on locations players are most likely to route around.






