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Showing 72 of 151 items.
section
Mid multipliers (3x to 4.99x)
Mid-range mutations are useful value boosts and include several weather, rod, and pool routes. These are easier to compare once the top-value rows are out of the way.
Blackwater
4.5x value multiplier. Via fishing with Blackwater Leech.
- multiplier
- 4.5x
- Appraisable
- No
- obtainment
- Via fishing with Blackwater Leech.
- effect
- Blue and black color.
- notes
- -
- Added In
- 1.85.0
- Multiplier Value
- 4.5
Phantom
4.5x value multiplier. From Eidolon Rod(35% chance)
- multiplier
- 4.5x
- Appraisable
- No
- obtainment
- From Eidolon Rod(35% chance)
- effect
- Multiple shades of grey and black while also retaining a black aura around it.
- notes
- -
- Added In
- 1.57.0
- Multiplier Value
- 4.5
Wrath
4.5x value multiplier. In Poseidon Trial Pool waters while Poseidon's Wrath Totem is active (2% chance). Also obtained with Rod Of The Zenith at 70% chance.
- multiplier
- 4.5x
- Appraisable
- No
- obtainment
- In Poseidon Trial Pool waters while Poseidon's Wrath Totem is active (2% chance). Also obtained with Rod Of The Zenith at 70% chance.
- effect
- Effect not listed in the source table.
- notes
- Fish is surrounded in a light blue-ish fog or hue with tiny water droplets misting around.
- Added In
- 1.15.0
- Multiplier Value
- 4.5
Lost
4.5x value multiplier. From the Lost Rod with a 36% chance after a Perfect Catch.
- multiplier
- 4.5x
- Appraisable
- No
- obtainment
- From the Lost Rod with a 36% chance after a Perfect Catch.
- effect
- Bright white and green neon.
- notes
- -
- Added In
- 1.24.0
- Multiplier Value
- 4.5
Seasonal (Spring)
4.5x value multiplier. From the Seasons Rod during spring (50% chance).
- multiplier
- 4.5x
- Appraisable
- No
- obtainment
- From the Seasons Rod during spring (50% chance).
- effect
- Effect not listed in the source table.
- notes
- TBA.
- Added In
- 1.08.0
- Multiplier Value
- 4.5
Harmonized
4.2x value multiplier. From Pinon's Aria with a 42% chance.
- multiplier
- 4.2x
- Appraisable
- Yes
- obtainment
- From Pinon's Aria with a 42% chance.
- effect
- Adds music note and feather particles.
- notes
- -
- Added In
- Not listed
- Multiplier Value
- 4.2
Stardust
4x value multiplier. From the Astralhook Rod after a perfect cast, followed by a perfect catch is performed with a 10% chance, and assuming the fish granted by the passive is caught.
- multiplier
- 4x
- Appraisable
- No
- obtainment
- From the Astralhook Rod after a perfect cast, followed by a perfect catch is performed with a 10% chance, and assuming the fish granted by the passive is caught.
- effect
- A darker shade of blue, with purple particles around it.
- notes
- -
- Added In
- 1.31.0
- Multiplier Value
- 4
Bloom
4x value multiplier. From the Free Spirit Rod (20% chance), and Chrysalis (90% chance).
- multiplier
- 4x
- Appraisable
- No
- obtainment
- From the Free Spirit Rod (20% chance), and Chrysalis (90% chance).
- effect
- Effect not listed in the source table.
- notes
- -
- Added In
- 1.24.0
- Multiplier Value
- 4
Blue Moon
4x value multiplier. It is obtainable with any fishing rod when fishing during a Blue Moon, with a 20% chance.
- multiplier
- 4x
- Appraisable
- No
- obtainment
- It is obtainable with any fishing rod when fishing during a Blue Moon, with a 20% chance.
- effect
- Transparent, with yellow, purple and green color.
- notes
- -
- Added In
- Unknown
- Multiplier Value
- 4
Crimson
4x value multiplier. From the Scarlet Spincaster Rod at a 30% chance. Can be appraised at a 0.11% chance.
- multiplier
- 4x
- Appraisable
- Yes
- obtainment
- From the Scarlet Spincaster Rod at a 30% chance. Can be appraised at a 0.11% chance.
- effect
- Effect not listed in the source table.
- notes
- Fish is almost translucent with a light or darkish red hue.
- Added In
- 1.50.0
- Multiplier Value
- 4
Boreal
4x value multiplier. From the Boreal Rod (40% chance).
- multiplier
- 4x
- Appraisable
- No
- obtainment
- From the Boreal Rod (40% chance).
- effect
- Effect not listed in the source table.
- notes
- TBA.
- Added In
- 1.63.0
- Multiplier Value
- 4
Fungal
4x value multiplier. From the Fungal Rod (30% chance).
- multiplier
- 4x
- Appraisable
- No
- obtainment
- From the Fungal Rod (30% chance).
- effect
- Effect not listed in the source table.
- notes
- TBA.
- Added In
- 1.53.0
- Multiplier Value
- 4
Revitalized
4x value multiplier. Obtainable by bringing a fish with the Amber mutation to the Chiseler in Ancient Isle for C$100, with the other mutation being Purified.
- multiplier
- 4x
- Appraisable
- No
- obtainment
- Obtainable by bringing a fish with the Amber mutation to the Chiseler in Ancient Isle for C$100, with the other mutation being Purified.
- effect
- Brighter in color.
- notes
- -
- Added In
- 1.08.0
- Multiplier Value
- 4
Seasonal (Autumn)
4x value multiplier. From the Seasons Rod during Autumn (50% chance).
- multiplier
- 4x
- Appraisable
- No
- obtainment
- From the Seasons Rod during Autumn (50% chance).
- effect
- Brown and black similar to rust.
- notes
- -
- Added In
- 1.08.0
- Multiplier Value
- 4
Atlantean
4x value multiplier. From the Trident Rod (30% chance).
- multiplier
- 4x
- Appraisable
- No
- obtainment
- From the Trident Rod (30% chance).
- effect
- Dark turquoise.
- notes
- -
- Added In
- 1.03.0.1
- Multiplier Value
- 4
Celestial
4x value multiplier. From the Celestial Rod (100% chance during Celestial Bonus which lasts 15 minutes).
- multiplier
- 4x
- Appraisable
- No
- obtainment
- From the Celestial Rod (100% chance during Celestial Bonus which lasts 15 minutes).
- effect
- Light gold and emits yellow sparkles.
- notes
- -
- Added In
- 1.08.0
- Multiplier Value
- 4
Moon-Kissed
4x value multiplier. From a rod with the Blue Moon Blessing obtainable for 24 hours after catching a Moon Idol Sea 1 or Moon Idol Sea 2 (5% chance).
- multiplier
- 4x
- Appraisable
- No
- obtainment
- From a rod with the Blue Moon Blessing obtainable for 24 hours after catching a Moon Idol Sea 1 or Moon Idol Sea 2 (5% chance).
- effect
- A bright/baby blue with shining particles.
- notes
- -
- Added In
- 1.28.0
- Multiplier Value
- 4
Lucid
3.5x value multiplier. From the Lucid Rod at a 20% chance (30% during Clear Weather)
- multiplier
- 3.5x
- Appraisable
- No
- obtainment
- From the Lucid Rod at a 20% chance (30% during Clear Weather)
- effect
- Purple with mystical particle effects.
- notes
- -
- Added In
- 1.57.0
- Multiplier Value
- 3.5
Aureolin
3.5x value multiplier. From the Auric Rod (20% chance).
- multiplier
- 3.5x
- Appraisable
- No
- obtainment
- From the Auric Rod (20% chance).
- effect
- Effect not listed in the source table.
- notes
- -
- Added In
- 1.13.2
- Multiplier Value
- 3.5
Electric Shock
3.5x value multiplier. From the Zeus Rod at a 90% chance in the pool.
- multiplier
- 3.5x
- Appraisable
- No
- obtainment
- From the Zeus Rod at a 90% chance in the pool.
- effect
- Black and emits dark violet electric sparks.
- notes
- -
- Added In
- 1.15.0
- Multiplier Value
- 3.5
Vined
3.5x value multiplier. From the Vineweaver Rod with a 30% chance, can also be fished at Lost Jungle. Can also appear through appraising.
- multiplier
- 3.5x
- Appraisable
- Yes
- obtainment
- From the Vineweaver Rod with a 30% chance, can also be fished at Lost Jungle. Can also appear through appraising.
- effect
- Effect not listed in the source table.
- notes
- -
- Added In
- 1.52.0
- Multiplier Value
- 3.5
Crystalized
3.5x value multiplier. From the Crystalized Rod (20% chance).
- multiplier
- 3.5x
- Appraisable
- No
- obtainment
- From the Crystalized Rod (20% chance).
- effect
- Glowy, red and orange parts.
- notes
- -
- Added In
- 1.11.0
- Multiplier Value
- 3.5
Fossilized
3.3x value multiplier. Higher chance from the Voyager Rod (35% chance).
- multiplier
- 3.3x
- Appraisable
- Yes
- obtainment
- Higher chance from the Voyager Rod (35% chance).
- effect
- A pastel neon purple and emits particles resembling ancient inscriptions.
- notes
- -
- Added In
- 1.08.0
- Multiplier Value
- 3.3
Astral
3x value multiplier. By fishing in an Astral Pool spawned by the Astralhook Rod (80% chance for all players).
- multiplier
- 3x
- Appraisable
- No
- obtainment
- By fishing in an Astral Pool spawned by the Astralhook Rod (80% chance for all players).
- effect
- Neon purple.
- notes
- -
- Added In
- 1.31.0
- Multiplier Value
- 3
Quiet
3x value multiplier. From the passive of Polaris Serenade at a 100% chance.
- multiplier
- 3x
- Appraisable
- No
- obtainment
- From the passive of Polaris Serenade at a 100% chance.
- effect
- Darkish-blue.
- notes
- -
- Added In
- 1.39.0
- Multiplier Value
- 3
Aurulent
3x value multiplier. From the Auric Rod (20% chance).
- multiplier
- 3x
- Appraisable
- No
- obtainment
- From the Auric Rod (20% chance).
- effect
- Effect not listed in the source table.
- notes
- -
- Added In
- 1.13.2
- Multiplier Value
- 3
Brother
3x value multiplier. From the Brothers Rod at a 20% chance.
- multiplier
- 3x
- Appraisable
- No
- obtainment
- From the Brothers Rod at a 20% chance.
- effect
- Effect not listed in the source table.
- notes
- TBA.
- Added In
- 1.29.0
- Multiplier Value
- 3
Mother Nature
3x value multiplier. From Verdant Shear Rod at a 33.3% chance when a tree spawns.
- multiplier
- 3x
- Appraisable
- No
- obtainment
- From Verdant Shear Rod at a 33.3% chance when a tree spawns.
- effect
- A brown wooden texture, and leafy patterns.
- notes
- -
- Added In
- 1.26.0
- Multiplier Value
- 3
Brown Wood
3x value multiplier. From Verdant Shear Rod at a 33.3% chance when a tree spawns.
- multiplier
- 3x
- Appraisable
- No
- obtainment
- From Verdant Shear Rod at a 33.3% chance when a tree spawns.
- effect
- Brown with a wooden texture.
- notes
- -
- Added In
- 1.26.0
- Multiplier Value
- 3
Green Leaf
3x value multiplier. From Verdant Shear Rod at a 33.3% chance when a tree spawns.
- multiplier
- 3x
- Appraisable
- No
- obtainment
- From Verdant Shear Rod at a 33.3% chance when a tree spawns.
- effect
- Leafy patterns on it.
- notes
- -
- Added In
- 1.26.0
- Multiplier Value
- 3
Cracked
3x value multiplier. From the Blazebringer Rod (10% chance when stage 2).
- multiplier
- 3x
- Appraisable
- No
- obtainment
- From the Blazebringer Rod (10% chance when stage 2).
- effect
- A mixture of dark blue and neon orange.
- notes
- -
- Added In
- 1.24.0
- Multiplier Value
- 3
Ember
3x value multiplier. From the Blazebringer Rod (15% chance at stage 2, and 95% at stage 3.
- multiplier
- 3x
- Appraisable
- No
- obtainment
- From the Blazebringer Rod (15% chance at stage 2, and 95% at stage 3.
- effect
- A mixture between red, orange, and red-orange.
- notes
- -
- Added In
- 1.24.0
- Multiplier Value
- 3
Blighted
3x value multiplier. Only obtainable during a Blizzard event at a 25% chance, or with the summit rod at a 10% chance or the ice warpers rod at a 25% chance.
- multiplier
- 3x
- Appraisable
- Yes
- obtainment
- Only obtainable during a Blizzard event at a 25% chance, or with the summit rod at a 10% chance or the ice warpers rod at a 25% chance.
- effect
- Black and purple.
- notes
- -
- Added In
- 1.11.0
- Multiplier Value
- 3
Solarblaze
3x value multiplier. Increased chances during an Eclipse, or with Fang of the Eclipse at a 10% chance normally or a 90% chance during an Eclipse.
- multiplier
- 3x
- Appraisable
- No
- obtainment
- Increased chances during an Eclipse, or with Fang of the Eclipse at a 10% chance normally or a 90% chance during an Eclipse.
- effect
- A glowing orange and emits flame-like particles.
- notes
- -
- Added In
- 1.08.0
- Multiplier Value
- 3
Scorched
3x value multiplier. Higher chance from the Phoenix Rod (40% chance).
- multiplier
- 3x
- Appraisable
- Yes
- obtainment
- Higher chance from the Phoenix Rod (40% chance).
- effect
- Entirely black and emits blazing-orange smoke and flames.
- notes
- -
- Added In
- 1.08.0
- Multiplier Value
- 3
section
Low multipliers (1x to 2.99x)
Low multipliers are often visual, utility, or route-specific mutations. Some are still worth knowing because they connect to appraising, NPC sales, or other mutation chains.
Aureate
2.5x value multiplier. From the Auric Rod (20% chance).
- multiplier
- 2.5x
- Appraisable
- No
- obtainment
- From the Auric Rod (20% chance).
- effect
- Effect not listed in the source table.
- notes
- -
- Added In
- 1.13.2
- Multiplier Value
- 2.5
Lunar
2.5x value multiplier. During a Moonlight Mirage, if a fish with this mutation is caught naturally, the next fish's weight and value will be increased by 5%, stackable until 25%. Higher chance from the Astral Rod and the Event Horizon Rod (5% chance).
- multiplier
- 2.5x
- Appraisable
- Yes
- obtainment
- During a Moonlight Mirage, if a fish with this mutation is caught naturally, the next fish's weight and value will be increased by 5%, stackable until 25%. Higher chance from the Astral Rod and the Event Horizon Rod (5% chance).
- effect
- Neon yellow and purple.
- notes
- -
- Added In
- 1.06.0
- Multiplier Value
- 2.5
Seasonal (Winter)
2.5x value multiplier. From the Seasons Rod during Winter.
- multiplier
- 2.5x
- Appraisable
- No
- obtainment
- From the Seasons Rod during Winter.
- effect
- Powder-blue in color.
- notes
- -
- Added In
- 1.08.0
- Multiplier Value
- 2.5
Sludged
2.5x value multiplier. When fishing with Smudge during Foggy at a 10% chance.
- multiplier
- 2.5x
- Appraisable
- No
- obtainment
- When fishing with Smudge during Foggy at a 10% chance.
- effect
- Translucent purple color.
- notes
- -
- Added In
- 1.85.0
- Multiplier Value
- 2.5
Skrunkly
2.5x value multiplier. From Nico's Yarncaster.(30% chance)
- multiplier
- 2.5x
- Appraisable
- No
- obtainment
- From Nico's Yarncaster.(30% chance)
- effect
- Grey with grey stars and paw prints emminating around the fish.
- notes
- -
- Added In
- 1.56.0
- Multiplier Value
- 2.5
Midas
2.5x value multiplier. Higher chance from the Midas Rod (100% chance).
- multiplier
- 2.5x
- Appraisable
- Yes
- obtainment
- Higher chance from the Midas Rod (100% chance).
- effect
- Entirely gold.
- notes
- -
- Added In
- 1.0
- Multiplier Value
- 2.5
Purified
2.5x value multiplier. By bringing a fish with the Amber mutation to the Chiseler in Ancient Isle for C$100, or a 30% chance with the Insight enchantment.
- multiplier
- 2.5x
- Appraisable
- No
- obtainment
- By bringing a fish with the Amber mutation to the Chiseler in Ancient Isle for C$100, or a 30% chance with the Insight enchantment.
- effect
- Fish returns to its normal appearance.
- notes
- -
- Added In
- 1.08.0
- Multiplier Value
- 2.5
Sleet
2.4x value multiplier. Only obtainable during an Avalanche event. (10% Chance) or with the Avalanche rod with a 25% chance.
- multiplier
- 2.4x
- Appraisable
- No
- obtainment
- Only obtainable during an Avalanche event. (10% Chance) or with the Avalanche rod with a 25% chance.
- effect
- Blueish-gray.
- notes
- -
- Added In
- 1.11.0
- Multiplier Value
- 2.4
Oak
2.3x value multiplier. From the Eardrum after every 2 catches.
- multiplier
- 2.3x
- Appraisable
- No
- obtainment
- From the Eardrum after every 2 catches.
- effect
- Wooden.
- notes
- -
- Added In
- 1.39.0
- Multiplier Value
- 2.3
Electric
2.1x value multiplier. Increased chances when fishing in the Grand Reef (15% chance) or with the Storming mutation during rain (50% chance).
- multiplier
- 2.1x
- Appraisable
- Yes
- obtainment
- Increased chances when fishing in the Grand Reef (15% chance) or with the Storming mutation during rain (50% chance).
- effect
- Emits (typically) yellow electricity sparks.
- notes
- -
- Added In
- 1.0
- Multiplier Value
- 2.1
Aurelian
2x value multiplier. From the Auric Rod (20% chance).
- multiplier
- 2x
- Appraisable
- No
- obtainment
- From the Auric Rod (20% chance).
- effect
- Effect not listed in the source table.
- notes
- -
- Added In
- 1.13.2
- Multiplier Value
- 2
Lumpy
2x value multiplier. Obtainable via Nates Blade.
- multiplier
- 2x
- Appraisable
- No
- obtainment
- Obtainable via Nates Blade.
- effect
- A bright purple with yellow stars and a mix of yellow and purple circles rapidly appearing around it.
- notes
- -
- Added In
- 1.56.0
- Multiplier Value
- 2
Rockstar
2x value multiplier. Obtainable via Nates Blade.
- multiplier
- 2x
- Appraisable
- No
- obtainment
- Obtainable via Nates Blade.
- effect
- Completely black with black lines, red skulls and red and black stars all around it.
- notes
- -
- Added In
- 1.56.0
- Multiplier Value
- 2
Bubblegum
2x value multiplier. Obtainable via Nates Blade.
- multiplier
- 2x
- Appraisable
- No
- obtainment
- Obtainable via Nates Blade.
- effect
- Mostly pink with various shades of dark pink.
- notes
- -
- Added In
- 1.56.0
- Multiplier Value
- 2
Honked
2x value multiplier. Obtainable via Silly Fun Happy Rod.
- multiplier
- 2x
- Appraisable
- No
- obtainment
- Obtainable via Silly Fun Happy Rod.
- effect
- Adds a red clown hat on its head.
- notes
- -
- Added In
- 1.60.0
- Multiplier Value
- 2
Lightning
2x value multiplier. Can be in the Zeus Rod Room while the Zeus Storm Totem is active. Can be obtainable with Test Rod at a 5% chance.
- multiplier
- 2x
- Appraisable
- No
- obtainment
- Can be in the Zeus Rod Room while the Zeus Storm Totem is active. Can be obtainable with Test Rod at a 5% chance.
- effect
- Adds a blue, black lightning aura around it.
- notes
- -
- Added In
- 1.15.0
- Multiplier Value
- 2
Studded
1.8x value multiplier. From the Brick Rod (100% chance).
- multiplier
- 1.8x
- Appraisable
- No
- obtainment
- From the Brick Rod (100% chance).
- effect
- Blocky with studs on all sides.
- notes
- -
- Added In
- 1.15.0.2
- Multiplier Value
- 1.8
Silver
1.8x value multiplier. Can appear through appraising; no special route is listed.
- multiplier
- 1.8x
- Appraisable
- Yes
- obtainment
- Can appear through appraising; no special route is listed.
- effect
- Silver-like, with smooth textures.
- notes
- -
- Added In
- 1.0
- Multiplier Value
- 1.8
Glossy
1.6x value multiplier. Can appear through appraising; no special route is listed.
- multiplier
- 1.6x
- Appraisable
- Yes
- obtainment
- Can appear through appraising; no special route is listed.
- effect
- Light blue with a sheen during daytime. To be regular but darker during night.
- notes
- -
- Added In
- 1.0
- Multiplier Value
- 1.6
Aurous
1.5x value multiplier. From the Auric Rod (20% chance).
- multiplier
- 1.5x
- Appraisable
- No
- obtainment
- From the Auric Rod (20% chance).
- effect
- Effect not listed in the source table.
- notes
- -
- Added In
- 1.13.2
- Multiplier Value
- 1.5
Hexed
1.5x value multiplier. Higher chance from the No-Life Rod (50% chance).
- multiplier
- 1.5x
- Appraisable
- Yes
- obtainment
- Higher chance from the No-Life Rod (50% chance).
- effect
- Dark red and emits red electricity-spark-like particles.
- notes
- -
- Added In
- 1.05.0
- Multiplier Value
- 1.5
Mosaic
1.5x value multiplier. Can appear through appraising; no special route is listed.
- multiplier
- 1.5x
- Appraisable
- Yes
- obtainment
- Can appear through appraising; no special route is listed.
- effect
- Pastel-colored, resembling a vibrant mosaic painting.
- notes
- -
- Added In
- 1.04.0
- Multiplier Value
- 1.5
Darkened
1.5x value multiplier. Higher chance from Noir enchantment (50% chance).
- multiplier
- 1.5x
- Appraisable
- Yes
- obtainment
- Higher chance from Noir enchantment (50% chance).
- effect
- Entirely black.
- notes
- -
- Added In
- 1.0
- Multiplier Value
- 1.5
Frozen
1.5x value multiplier. Increase chances with Arctic Rod (100% chance).
- multiplier
- 1.5x
- Appraisable
- Yes
- obtainment
- Increase chances with Arctic Rod (100% chance).
- effect
- Encased in an ice block, similar to Amber.
- notes
- -
- Added In
- 1.0
- Multiplier Value
- 1.5
Cement
1.5x value multiplier. From the Cinder Block Rod.
- multiplier
- 1.5x
- Appraisable
- No
- obtainment
- From the Cinder Block Rod.
- effect
- Grey and adds the Roblox Concrete texture.
- notes
- -
- Added In
- 1.53.0
- Multiplier Value
- 1.5
Negative
1.3x value multiplier. Can appear through appraising; no special route is listed.
- multiplier
- 1.3x
- Appraisable
- Yes
- obtainment
- Can appear through appraising; no special route is listed.
- effect
- The color is inverted.
- notes
- -
- Added In
- 1.0
- Multiplier Value
- 1.3
Translucent
1.3x value multiplier. Higher chance from the Ghastly enchantment (100% chance).
- multiplier
- 1.3x
- Appraisable
- Yes
- obtainment
- Higher chance from the Ghastly enchantment (100% chance).
- effect
- Partially transparent.
- notes
- -
- Added In
- 1.0
- Multiplier Value
- 1.3
Amber
1.2x value multiplier. Bringing a fish with the Amber mutation to the Chiseler in Ancient Isle for C$100 grants either the Purified or the Revitalized mutation.
- multiplier
- 1.2x
- Appraisable
- Yes
- obtainment
- Bringing a fish with the Amber mutation to the Chiseler in Ancient Isle for C$100 grants either the Purified or the Revitalized mutation.
- effect
- Encased in an orange block, somewhat similar to the Frozen mutation.
- notes
- -
- Added In
- 1.08.0
- Multiplier Value
- 1.2
Albino
1.2x value multiplier. Higher chance from the Noir enchantment (50% chance). Can be sold to the Ashe NPC for 1.3x.
- multiplier
- 1.2x
- Appraisable
- Yes
- obtainment
- Higher chance from the Noir enchantment (50% chance). Can be sold to the Ashe NPC for 1.3x.
- effect
- Entirely white.
- notes
- -
- Added In
- 1.0
- Multiplier Value
- 1.2
Seasonal (Summer)
1x value multiplier. Not inclusive of the 25% size boost during Summer. From the Seasons Rod during Summer.
- multiplier
- 1x
- Appraisable
- No
- obtainment
- Not inclusive of the 25% size boost during Summer. From the Seasons Rod during Summer.
- effect
- Gold-yellow in color.
- notes
- -
- Added In
- 1.08.0
- Multiplier Value
- 1
Neon
1x value multiplier. From the Hourglass Bait at a 100% chance.
- multiplier
- 1x
- Appraisable
- No
- obtainment
- From the Hourglass Bait at a 100% chance.
- effect
- A neon colour.
- notes
- -
- Added In
- 1.32.1
- Multiplier Value
- 1
Upside-Down
1x value multiplier. From the Upside Down Rod.
- multiplier
- 1x
- Appraisable
- No
- obtainment
- From the Upside Down Rod.
- effect
- Turns upside down.
- notes
- -
- Added In
- 1.54.0
- Multiplier Value
- 1
section
Value-reducing mutations
These rows lower listed value. They still matter because players may want to avoid them, understand a bad roll, or keep a special visual fish.
Poisoned
0.9x value multiplier. Appraising chance: a 0.11% chance.
- multiplier
- 0.9x
- Appraisable
- Yes
- obtainment
- Appraising chance: a 0.11% chance.
- effect
- Purple.
- notes
- -
- Added In
- 1.52.0
- Multiplier Value
- 0.9
Charred
0.5x value multiplier. From the Zeus Rod at a 10% chance in the special pool.
- multiplier
- 0.5x
- Appraisable
- No
- obtainment
- From the Zeus Rod at a 10% chance in the special pool.
- effect
- Completely black.
- notes
- -
- Added In
- 1.15.0
- Multiplier Value
- 0.5
Dirty
0.3x value multiplier. While using the Earthworm Bait at a 100% chance.
- multiplier
- 0.3x
- Appraisable
- No
- obtainment
- While using the Earthworm Bait at a 100% chance.
- effect
- Various shades of brown.
- notes
- -
- Added In
- 1.52.0
- Multiplier Value
- 0.3
Exploded
0.1x value multiplier. From The Boom Ball at a 50% chance.
- multiplier
- 0.1x
- Appraisable
- No
- obtainment
- From The Boom Ball at a 50% chance.
- effect
- Hook effect: a explosion effect appears on it. This does not change the fish's appearance afterwards.
- notes
- -
- Added In
- 1.47.0
- Multiplier Value
- 0.1
section
Unknown multiplier
Forgotten
Unknown value multiplier. From Thalassar's Ruin on an extra fish.
- multiplier
- Unknown
- Appraisable
- No
- obtainment
- From Thalassar's Ruin on an extra fish.
- effect
- Effect not listed in the source table.
- notes
- -
- Added In
- TBA
- Multiplier Value
- -

