Showing 61 of 133 items.
Pantheon
Greek
Dryad
A melee combatant in the Greek pantheon, effective against human soldiers.
- Age
- Archaic, Heroic
- Granted By
- All major gods
- Cost
- 175 Wood
- Role
- Melee combatant
- Counters
- Human soldiers
- Special Ability
- Dryads are trained at the Hesperides Tree
- Added In
- Base game
Hippocampus
A scout in the Greek pantheon that can return after it is defeated.
- Age
- Archaic
- Granted By
- Poseidon
- Cost
- -
- Role
- Scout
- Counters
- -
- Special Ability
- Poseidon's naval scout. Has no attack, but respawns if killed
- Added In
- Base game
Pegasus
A scout in the Greek pantheon that does not attack.
- Age
- Archaic
- Granted By
- All Greek major gods
- Cost
- 50 Food, 2 Favor
- Role
- Scout
- Counters
- -
- Special Ability
- Flying scout with no attack, but can only be attacked by ranged units
- Added In
- Base game
Centaur
A ranged attacker in the Greek pantheon, effective against human soldiers.
- Age
- Classical
- Granted By
- Hermes (Poseidon and Zeus)
- Cost
- 180 Wood, 14 Favor
- Role
- Ranged attacker
- Counters
- Human soldiers
- Special Ability
- Fast cavalry archer with an arrow volley special attack
- Added In
- Base game
Cyclops
A ranged attacker in the Greek pantheon, effective against human soldiers.
- Age
- Classical
- Granted By
- Ares (Demeter, Hades and Poseidon)
- Cost
- 150 Food, 18 Favor
- Role
- Ranged attacker
- Counters
- Human soldiers
- Special Ability
- Giant that hurls enemy units at other enemy units or buildings
- Added In
- Base game
Lykaon
A melee combatant in the Greek pantheon, effective against human soldiers and cavalry.
- Age
- Classical
- Granted By
- Pan (Demeter)
- Cost
- 165 Gold, 15 Favor
- Role
- Melee combatant
- Counters
- Human soldiers and cavalry
- Special Ability
- Myth unit that transforms back into Villager form when out of combat
- Added In
- New Gods Pack: Demeter
Minotaur
A melee combatant in the Greek pantheon, effective against human soldiers.
- Age
- Classical
- Granted By
- Athena (Hades and Zeus)
- Cost
- 180 Gold, 14 Favor
- Role
- Melee combatant
- Counters
- Human soldiers
- Special Ability
- Myth unit with a gore attack that sends units flying
- Added In
- Base game
Hamadryad
An ambush attacker in the Greek pantheon that can hide and ambush enemies.
- Age
- Heroic
- Granted By
- Hestia (Demeter)
- Cost
- 230 Wood, 20 Favor
- Role
- Ambush attacker
- Counters
- -
- Special Ability
- Stealthy Myth unit that hides as a tree when idle. Will ambush enemy units with a powerful attack if they pass nearby
- Added In
- New Gods Pack: Demeter
Hamadryad (Tree Form)
An ambush attacker in the Greek pantheon that can hide and ambush enemies.
- Age
- Heroic
- Granted By
- Hestia (Demeter)
- Cost
- 200 Wood, 50 Gold, 20 Favor
- Role
- Ambush attacker
- Counters
- -
- Special Ability
- Stealthy Myth unit that hides as a tree when idle. Will ambush enemy units with a powerful attack if they pass nearby
- Added In
- New Gods Pack: Demeter
Hydra
A melee combatant in the Greek pantheon, effective against human soldiers.
- Age
- Heroic
- Granted By
- Dionysus (Poseidon and Zeus)
- Cost
- 250 Food, 26 Favor
- Role
- Melee combatant
- Counters
- Human soldiers
- Special Ability
- Myth unit that grows heads as it fights enemy units
- Added In
- Base game
Manticore
A ranged attacker in the Greek pantheon, effective against human soldiers.
- Age
- Heroic
- Granted By
- Apollo (Hades and Zeus)
- Cost
- 250 Wood, 22 Favor
- Role
- Ranged attacker
- Counters
- Human soldiers
- Special Ability
- Ranged myth unit that fires a volley of spines from its tail
- Added In
- Base game
Nemean Lion
A disruption unit in the Greek pantheon, effective against human soldiers.
- Age
- Heroic
- Granted By
- Aphrodite (Demeter, Hades and Poseidon)
- Cost
- 250 Gold, 22 Favor
- Role
- Disruption unit
- Counters
- Human soldiers
- Special Ability
- Myth unit whose roar causes damage to all enemies in the area
- Added In
- Base game
Scylla
An anti-ship fighter in the Greek pantheon, effective against human soldiers and ships.
- Age
- Heroic
- Granted By
- All Greek major gods
- Cost
- 200 Gold, 20 Favor
- Role
- Anti-ship combatant
- Counters
- Human soldiers and ships
- Special Ability
- Myth unit that grows heads as it fights enemy units
- Added In
- Base game
Carcinos
An anti-ship fighter in the Greek pantheon, effective against ships.
- Age
- Mythic
- Granted By
- All Greek major gods
- Cost
- 200 Wood, 15 Favor
- Role
- Anti-ship combatant
- Counters
- Ships
- Special Ability
- Giant crustacean that is
- Added In
- Base game
Chimera
A ranged attacker in the Greek pantheon, effective against human soldiers.
- Age
- Mythic
- Granted By
- Artemis (Hades and Poseidon)
- Cost
- 280 Food, 26 Favor
- Role
- Ranged attacker
- Counters
- Human soldiers
- Special Ability
- Myth unit that can breathe fire on adjacent units
- Added In
- Base game
Colossus
A healer in the Greek pantheon, effective against human soldiers and buildings.
- Age
- Mythic
- Granted By
- Hephaestus (Hades, Poseidon and Zeus)
- Cost
- 350 Gold, 30 Favor
- Role
- Support / healer
- Counters
- Human soldiers and buildings
- Special Ability
- This titanic construct can eat trees or mines to heal itself
- Added In
- Base game
Harpy
A ranged attacker in the Greek pantheon that can be hit only by ranged units.
- Age
- Mythic
- Granted By
- Demeter
- Cost
- 150 Food, 20 Favor
- Role
- Ranged attacker
- Counters
- -
- Special Ability
- Attacks from the air and abducts enemy units. Can only be attacked by ranged units
- Added In
- New Gods Pack: Demeter
Medusa
A ranged attacker in the Greek pantheon, effective against human soldiers.
- Age
- Mythic
- Granted By
- Hera (Demeter and Zeus)
- Cost
- 250 Wood, 24 Favor
- Role
- Ranged attacker
- Counters
- Human soldiers
- Special Ability
- Ranged myth unit that petrifies most units at range
- Added In
- Base game
Siren
A disruption unit in the Greek pantheon that can lure enemies away.
- Age
- Mythic
- Granted By
- Persephone (Demeter)
- Cost
- 225 Food, 20 Favor
- Role
- Disruption unit
- Counters
- -
- Special Ability
- Fragile unit that enchants enemy units and lures them away from battle. She will viciously attack them when they reach her
- Added In
- New Gods Pack: Demeter
Pegasus (Bridle of Pegasus)
A scout in the Greek pantheon that does not attack.
- Age
- -
- Granted By
- -
- Cost
- 50 Food, 2 Favor
- Role
- Scout
- Counters
- -
- Special Ability
- Flying scout with no attack, but can only be attacked by ranged units
- Added In
- Base game
Pegasus (Winged Messenger)
A scout in the Greek pantheon that does not attack.
- Age
- -
- Granted By
- -
- Cost
- 50 Food, 2 Favor
- Role
- Scout
- Counters
- -
- Special Ability
- Flying scout with no attack, but can only be attacked by ranged units
- Added In
- Base game
Shade of Hades
A melee combatant in the Greek pantheon, effective against human soldiers.
- Age
- -
- Granted By
- -
- Cost
- 100 Gold, 5 Favor
- Role
- Melee combatant
- Counters
- Human soldiers
- Special Ability
- Fallen soldiers of Hades returned from the dead
- Added In
- Base game
Titan (Greek)
A titan in the Greek pantheon, effective against all units and buildings.
- Age
- Mythic
- Granted By
- All Greek major gods
- Cost
- -
- Role
- Titan
- Counters
- All units and buildings
- Special Ability
- -
- Added In
- Base game
Pantheon
Japanese
Kitsune
A scout in the Japanese pantheon that can speed up nearby allies.
- Age
- Archaic
- Granted By
- All Japanese major gods
- Cost
- 25 Food, 8 Favor
- Role
- Scout
- Counters
- -
- Special Ability
- A scout with low attack, but can increase the speed of nearby friendly units
- Added In
- Heavenly Spear
Jorogumo
A ranged attacker in the Japanese pantheon, effective against human soldiers.
- Age
- Classical
- Granted By
- Inari Okami (Susanoo and Tsukuyomi)
- Cost
- 150 Gold, 15 Favor
- Role
- Ranged attacker
- Counters
- Human soldiers
- Special Ability
- A spider-woman hybrid with piercing limbs
- Added In
- Heavenly Spear
Kamaitachi
A melee combatant in the Japanese pantheon, effective against human soldiers.
- Age
- Classical
- Granted By
- Ame No Uzume (Amaterasu and Tsukuyomi)
- Cost
- 150 Food, 12 Favor
- Role
- Melee combatant
- Counters
- Human soldiers
- Special Ability
- A weasel with blades for hands who whirls to slice and dice enemies
- Added In
- Heavenly Spear
Wanyūdō
A ranged attacker in the Japanese pantheon, effective against buildings and decent against human soldiers.
- Age
- Classical
- Granted By
- Minakatatomi (Amaterasu and Susanoo)
- Cost
- 140 Wood, 15 Favor
- Role
- Ranged attacker
- Counters
- Buildings and decent against human soldiers
- Special Ability
- A flaming demonic wheel that breathes fire at enemies
- Added In
- Heavenly Spear
Honengyo
A naval and amphibious combatant in the Japanese pantheon, effective against ships.
- Age
- Heroic
- Granted By
- All Japanese major gods
- Cost
- 220 Food, 16 Favor
- Role
- Naval / amphibious combatant
- Counters
- Ships
- Special Ability
- Dives into the depths to resurface on enemy ships
- Added In
- Heavenly Spear
Oni
A siege attacker in the Japanese pantheon, effective against buildings and decent against human soldiers.
- Age
- Heroic
- Granted By
- Fujin (Susanoo and Tsukuyomi)
- Cost
- 300 Food, 20 Favor
- Role
- Siege attacker
- Counters
- Buildings and decent against human soldiers
- Special Ability
- Giant that can enter a rampaging berserk state
- Added In
- Heavenly Spear
Raiju
A melee combatant in the Japanese pantheon, effective against human soldiers.
- Age
- Heroic
- Granted By
- Raijin (Amaterasu and Susanoo)
- Cost
- 220 Gold, 20 Favor
- Role
- Melee combatant
- Counters
- Human soldiers
- Special Ability
- A lightning wolf that stuns enemies with electrical attacks
- Added In
- Heavenly Spear
Tengu
A melee combatant in the Japanese pantheon, effective against human soldiers.
- Age
- Heroic
- Granted By
- Hachiman (Amaterasu and Tsukuyomi)
- Cost
- 250 Wood, 20 Favor
- Role
- Melee combatant
- Counters
- Human soldiers
- Special Ability
- A winged master swordsman who leaps into battle, boosting its stats
- Added In
- Heavenly Spear
Asura
A melee combatant in the Japanese pantheon, effective against human soldiers and buildings.
- Age
- Mythic
- Granted By
- Takemikazuchi (Amaterasu and Susanoo)
- Cost
- 250 Food, 150 Gold, 30 Favor
- Role
- Melee combatant
- Counters
- Human soldiers and buildings
- Special Ability
- A towering giant who incinerates enemies
- Added In
- Heavenly Spear
Onmoraki
A ranged attacker in the Japanese pantheon, effective against human soldiers.
- Age
- Mythic
- Granted By
- Okuninushi (Amaterasu and Tsukuyomi)
- Cost
- 250 Food, 30 Favor
- Role
- Ranged attacker
- Counters
- Human soldiers
- Special Ability
- Attacks units from the air. Can only be attacked by ranged units
- Added In
- Heavenly Spear
Shinigami
A ranged attacker in the Japanese pantheon, effective against human soldiers.
- Age
- Mythic
- Granted By
- Watatsumi (Susanoo and Tsukuyomi)
- Cost
- 275 Wood, 25 Favor
- Role
- Ranged attacker
- Counters
- Human soldiers
- Special Ability
- An undead spirit that shoots lightning at enemies and respawns when defeated, becoming more powerful
- Added In
- Heavenly Spear
Umibōzu
An anti-ship fighter in the Japanese pantheon, effective against ships and decent against human soldiers.
- Age
- Mythic
- Granted By
- All Japanese major gods
- Cost
- 225 Wood, 15 Favor
- Role
- Anti-ship combatant
- Counters
- Ships and decent against human soldiers
- Special Ability
- A massive dark humanoid that can teleport between any bodies of water
- Added In
- Heavenly Spear
Kappa
A naval and amphibious combatant in the Japanese pantheon, effective against human soldiers and ships.
- Age
- -
- Granted By
- -
- Cost
- 50 Gold, 6 Favor
- Role
- Naval / amphibious combatant
- Counters
- Human soldiers and ships
- Special Ability
- An amphibious demon who can traverse both land and water
- Added In
- Heavenly Spear
Masterless Sword
A melee combatant in the Japanese pantheon that can strike once after its samurai falls.
- Age
- -
- Granted By
- -
- Cost
- -
- Role
- Melee combatant
- Counters
- -
- Special Ability
- A Samurai's sword, left behind after it perished. Can attack one final time
- Added In
- Heavenly Spear
Revenant Shinigami
A ranged attacker in the Japanese pantheon, effective against human soldiers.
- Age
- -
- Granted By
- -
- Cost
- 275 Wood, 25 Favor
- Role
- Ranged attacker
- Counters
- Human soldiers
- Special Ability
- An undead spirit that shoots lightning at enemies and respawns when defeated, becoming more powerful
- Added In
- Heavenly Spear
Tanuki
A scout and support unit in the Japanese pantheon that heals allied units.
- Age
- -
- Granted By
- -
- Cost
- 120 Gold, 10 Favor
- Role
- Scout / support
- Counters
- -
- Special Ability
- Heals allied units around it. Has no attack
- Added In
- Heavenly Spear
Titan (Japanese)
A titan in the Japanese pantheon, effective against all units and buildings.
- Age
- Mythic
- Granted By
- All Japanese major gods
- Cost
- -
- Role
- Titan
- Counters
- All units and buildings
- Special Ability
- -
- Added In
- Heavenly Spear
Vengeful Shinigami
A ranged attacker in the Japanese pantheon, effective against human soldiers.
- Age
- -
- Granted By
- -
- Cost
- 275 Wood, 25 Favor
- Role
- Ranged attacker
- Counters
- Human soldiers
- Special Ability
- An undead spirit that shoots lightning at enemies and respawns when defeated, becoming more powerful
- Added In
- Heavenly Spear
Wretch
A melee combatant in the Japanese pantheon, effective against human soldiers, but only lasts a short time.
- Age
- -
- Granted By
- -
- Cost
- 25 Gold, 5 Favor
- Role
- Melee combatant
- Counters
- Human soldiers, but only lasts a short time
- Special Ability
- A reanimated corpse who claws at enemies
- Added In
- Heavenly Spear
Pantheon
Norse
Draugr
A ranged attacker in the Norse pantheon, effective against human soldiers.
- Age
- Classical
- Granted By
- Ullr (Freyr)
- Cost
- 200 Wood, 14 Favor
- Role
- Ranged attacker
- Counters
- Human soldiers
- Special Ability
- Reanimated archer that fires spectral arrows which penetrate all enemies in their path
- Added In
- Freyr God Pack
Einheri
A melee combatant in the Norse pantheon, effective against human soldiers and buildings.
- Age
- Classical
- Granted By
- Heimdall (Loki and Odin)
- Cost
- 150 Gold, 15 Favor
- Role
- Melee combatant
- Counters
- Human soldiers and buildings
- Special Ability
- Slow-moving unit that can boost the speed and attack of nearby units with a horn blast
- Added In
- Base game
Troll
A ranged attacker in the Norse pantheon, effective against human soldiers.
- Age
- Classical
- Granted By
- Forseti (Loki and Thor)
- Cost
- 160 Wood, 15 Favor
- Role
- Ranged attacker
- Counters
- Human soldiers
- Special Ability
- A slow but strong ranged unit who throws rocks
- Added In
- Base game
Valkyrie
A healer in the Norse pantheon, effective against human soldiers.
- Age
- Classical
- Granted By
- Freyja (Freyr, Odin and Thor)
- Cost
- 200 Food, 18 Favor
- Role
- Support / healer
- Counters
- Human soldiers
- Special Ability
- A warrior maid that can heal allied units
- Added In
- Base game
Battle Boar
A melee combatant in the Norse pantheon, effective against human soldiers and buildings.
- Age
- Heroic
- Granted By
- Bragi (Freyr, Loki and Thor)
- Cost
- 250 Gold, 27 Favor
- Role
- Melee combatant
- Counters
- Human soldiers and buildings
- Special Ability
- A fast-moving construct that goes berserk and bucks at units all around it
- Added In
- Base game
Frost Giant
A melee combatant in the Norse pantheon, effective against human soldiers.
- Age
- Heroic, Mythic
- Granted By
- Hel (Freyr and Loki); Skadi (Odin and Thor)
- Cost
- 200 Gold, 22 Favor
- Role
- Melee combatant
- Counters
- Human soldiers
- Special Ability
- A giant that can freeze other units with its breath
- Added In
- Base game
Kraken
A ranged attacker in the Norse pantheon, effective against human soldiers and ships.
- Age
- Heroic
- Granted By
- All Norse major gods
- Cost
- 300 Food, 20 Favor
- Role
- Ranged attacker
- Counters
- Human soldiers and ships
- Special Ability
- Krakens can sink ships or throw soldiers
- Added In
- Base game
Mountain Giant
A siege attacker in the Norse pantheon, effective against buildings; human soldiers.
- Age
- Heroic, Mythic
- Granted By
- Hel (Freyr and Loki); Njord (Loki and Odin)
- Cost
- 250 Food, 25 Favor
- Role
- Siege attacker
- Counters
- Buildings; human soldiers
- Special Ability
- A massive thug who crushes smaller units and smashes buildings with his club
- Added In
- Base game
Rock Giant
A melee combatant in the Norse pantheon, effective against human soldiers and buildings.
- Age
- Heroic
- Granted By
- Aegir (Freyr)
- Cost
- 260 Wood, 24 Favor
- Role
- Melee combatant
- Counters
- Human soldiers and buildings
- Special Ability
- Primordial damage-absorbing giant with rock-solid durability
- Added In
- Freyr God Pack
Fafnir
A ranged attacker in the Norse pantheon, effective against human soldiers and buildings.
- Age
- Mythic
- Granted By
- Vidar (Freyr)
- Cost
- 250 Gold, 32 Favor
- Role
- Ranged attacker
- Counters
- Human soldiers and buildings
- Special Ability
- Cursed, but devastatingly powerful wingless dragon that engulfs enemies with fire and poison. Grants Gold to its slayer
- Added In
- Freyr God Pack
Fenris Wolf Brood
A melee combatant in the Norse pantheon, effective against human soldiers.
- Age
- Mythic
- Granted By
- Tyr (Loki, Odin and Thor)
- Cost
- 175 Food, 15 Favor
- Role
- Melee combatant
- Counters
- Human soldiers
- Special Ability
- The larger the pack of Fenris Wolves, the stronger they get
- Added In
- Base game
Fire Giant
A ranged attacker in the Norse pantheon, effective against human soldiers and buildings.
- Age
- Mythic
- Granted By
- Baldr (Odin and Thor); Hel (Freyr and Loki)
- Cost
- 300 Gold, 28 Favor
- Role
- Ranged attacker
- Counters
- Human soldiers and buildings
- Special Ability
- A mighty engine of destruction who hurls fireballs at enemies
- Added In
- Base game
Jormun Elver
An anti-ship fighter in the Norse pantheon, effective against human soldiers and ships.
- Age
- Mythic
- Granted By
- All Norse major gods
- Cost
- 200 Food, 15 Favor
- Role
- Anti-ship combatant
- Counters
- Human soldiers and ships
- Special Ability
- A sea serpent that breathes steam
- Added In
- Base game
Fimbulwinter Wolf
A melee combatant in the Norse pantheon, effective against villagers.
- Age
- -
- Granted By
- Norse gods
- Cost
- -
- Role
- Melee combatant
- Counters
- Villagers
- Special Ability
- Ravenous wolves summoned by the Norse gods
- Added In
- Base game
Nidhogg
A ranged attacker in the Norse pantheon, effective against everything.
- Age
- -
- Granted By
- -
- Cost
- -
- Role
- Ranged attacker
- Counters
- Everything
- Special Ability
- The fire-breathing dragon that lives beneath the roots of the world. He can only be attacked by ranged units
- Added In
- Base game
Raven
A scout in the Norse pantheon that does not attack.
- Age
- -
- Granted By
- -
- Cost
- -
- Role
- Scout
- Counters
- -
- Special Ability
- Flying scout. Has no attack, but can only be attacked by ranged units
- Added In
- Base game
Titan (Norse)
A titan in the Norse pantheon, effective against all units and buildings.
- Age
- Mythic
- Granted By
- All Norse major gods
- Cost
- -
- Role
- Titan
- Counters
- All units and buildings
- Special Ability
- -
- Added In
- Base game
Valkyrie Horse
A healer in the Norse pantheon, effective against human soldiers.
- Age
- -
- Granted By
- -
- Cost
- 200 Food, 18 Favor
- Role
- Support / healer
- Counters
- Human soldiers
- Special Ability
- A warrior maid that can heal allied units
- Added In
- Base game
Walking Woods
Trees brought to life by Njord's Walking Woods god power, strongest against buildings.
- Age
- Heroic
- Granted By
- Njord
- Cost
- -
- Role
- Summoned melee unit
- Counters
- Buildings
- Special Ability
- Nearby trees come to life and attack enemies; they take the shape of the map's trees.
- Added In
- Base game

