Phil's Shooting Range is a five-round accuracy challenge at Phil's Depot in Viceport.
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Rounds
Named Vice City Stories completion activities from the source checklist.
Rounds
Named Vice City Stories completion activities from the source checklist.
| Done | Entry | Image | Name | Round | Weapon | Minimum Score | Location |
|---|---|---|---|---|---|---|---|
| #1Round 1 | ![]() | Round 1 | 1 | Pistol | 1,000 points | Phil's Depot, Viceport. | |
| #2Round 2 | ![]() | Round 2 | 2 | Machine pistol | 1,500 points | Phil's Depot, Viceport. | |
| #3Round 3 | ![]() | Round 3 | 3 | Shotgun | 2,000 points | Phil's Depot, Viceport. | |
| #4Round 4 | ![]() | Round 4 | 4 | Assault rifle | 2,000 points | Phil's Depot, Viceport. | |
| #5Round 5 | ![]() | Round 5 | 5 | Sniper rifle | 2,500 points | Phil's Depot, Viceport. |
The source defines five rounds, their weapon, minimum score, unlock mission, and completion reward. The range image is reused as contextual media for each round because the source provides one activity image rather than a unique screenshot for every round.
Complete all five rounds in one attempt, avoiding friendly targets and building the required score with the specified weapon.
FAQ
How many rounds are in Phil's Shooting Range?
The source lists five rounds: pistol, machine pistol, shotgun, assault rifle, and sniper rifle.
Can I restart from a later round?
No. The source says the rounds must be completed in a single try; failing or quitting sends Vic back to the beginning.
What is the main reward?
Completing the range pays the source's first-completion reward and grants a 25% discount at Ammu-Nation and Stonewall J's.






