This guide covers the 10 multiplayer modes in the original handheld release of Grand Theft Auto: Vice City Stories. Each entry explains the objective and how many nearby players can join.
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Mode group
Combat
Compare each mode’s player limit, objective and win condition.
Vice City Survivor
Win a free-for-all or gang deathmatch.
- Category
- Combat
- Players
- 2–6
- Mode rules
- Reach the chosen kill target first or lead on score when time expires; teams are optional.
Mode group
Racing
Compare each mode’s player limit, objective and win condition.
Street Rage
Race through checkpoints while attacking rivals.
- Category
- Racing
- Players
- 2–6
- Mode rules
- Switch vehicles or use weapons on opponents; eliminated players respawn and continue racing.
Mode group
Team Objective
Compare each mode’s player limit, objective and win condition.
Protection Racket
Attack four limousines or defend them.
- Category
- Team objective
- Players
- 2–6
- Mode rules
- Gangs switch attacking and defending roles after each round; destroy the cars or protect them until time runs out.
Taken for a Ride
Steal the rival gang's car.
- Category
- Team objective
- Players
- 2–6
- Mode rules
- Bring the other team's vehicle to your base while keeping your own; control both cars at your base to win.
Empire Takedown
Plant explosives at the other team's base.
- Category
- Team objective
- Players
- 2–6
- Mode rules
- Find the shared explosives, deliver them to the rival building and defend the bomb until detonation.
V.I.P. R.I.P.
Escort the VIP or stop the escape.
- Category
- Team objective
- Players
- 2–6
- Mode rules
- The VIP collects five briefcases and reaches the exit; the attackers win if they kill the VIP first.
Mode group
Vehicle Objective
Compare each mode’s player limit, objective and win condition.
Grand Theft Auto
Deliver requested stolen vehicles for cash.
- Category
- Vehicle objective
- Players
- 2–6
- Mode rules
- Find the specified cars and deliver them in good condition; the highest cash total at the end wins.
Mode group
Survival
Compare each mode’s player limit, objective and win condition.
The Hit List
Stay alive as the Mark longer than anyone else.
- Category
- Survival
- Players
- 2–6
- Mode rules
- Hunters chase one marked player at a time; the role passes to another player after a kill.
Tanks for the Memories
Hold the Rhino until the target time.
- Category
- Survival
- Players
- 2–6
- Mode rules
- The tank driver tries to survive while others attack; the player dealing the decisive damage gets the next tank.
Might of the Hunter
Reach the Hunter helicopter and eliminate rivals.
- Category
- Survival
- Players
- 2–6
- Mode rules
- One player controls the attack helicopter while the rest try to destroy it before being taken out.
How to use this collection
Sections separate Combat, Racing, Team Objective, Vehicle Objective, and Survival. Each row is one Vice City Stories match type.
How to use this mode list
Choose a mode by objective and player count. The rules below describe what the players actually do; host settings can change the match length or conditions.
Platform and progression
PSP multiplayer uses local Wi-Fi ad hoc for up to six nearby players. The PlayStation 2 port does not include these modes. Story progress opens more islands and character models.
Source
Mode roster, player limits and objectives were cross-checked against the game-specific multiplayer guide.
FAQ
Are there mode-specific rank unlocks or guaranteed cash payouts?
No such fixed unlock or payout applies across this list. Where the original game has rank progression, it depends on ranked match earnings, not the invented per-mode values previously shown.
Which version has this multiplayer?
PSP multiplayer uses local Wi-Fi ad hoc for up to six nearby players. The PlayStation 2 port does not include these modes. Story progress opens more islands and character models.

