The best biome unlock order in Catch And Tame should follow what each area lets you do. Start with free income, unlock Jungle first, use Savanna and Swamp to set up early breeding, then move into mid-game areas that prepare your next big route. Expensive biomes are worth buying when your pets, weather access, and lasso are ready to use them.
For the full game hub, use the Catch And Tame wiki. The complete row-by-row area list is on the Catch And Tame biomes page.

Use this recommended order as a route, not a fixed rule
A good biome order changes with your goal. If you need income, choose areas you can farm reliably. If you are preparing recipes, unlock the biome that gives the missing parent. If a weather route is your target, make sure you can reach the right area before the event starts. If stronger animals are taking too long to catch, check your Catch And Tame lassos before spending millions on another biome.
| Stage | Prioritize these unlocks | Why this stage matters | Delay when... |
|---|---|---|---|
| Starter setup | Starter Village / Farm, Forest | They are free and help you fill pens before paid areas. | Your pen is still mostly empty. |
| First paid route | Jungle, Savanna, Swamp | Jungle gives Capybara, Savanna gives useful mount and parent value, and Swamp gives Alligator for early breeding progress. | You cannot comfortably catch or store the pets you need. |
| Early side route | Desert | Desert is useful for Sandstorm and Basilisk goals, but it needs better prep than the first paid areas. | You are not ready for Sandstorm timing or stronger lasso needs. |
| Mid-game growth | Snow Biome, Ocean, Prehistoric Zone | These open stronger route goals, water/snow windows, and high-value mid-game pets. | You still need steady income from earlier areas. |
| Breeding setup | Mountain, Underground, Mystical Zone | Red Panda, Axolotl, and Kitsune connect into late mythic breeding chains. | You are not saving parents or planning recipes yet. |
| Late-game targets | Volcano, Sky Island, Dragon Island, Forgotten Depths | These support Infernal, Cosmic, Lightning Dragon, Cerberus, and advanced breeding routes. | Your lasso, weather plan, or parent storage is not ready. |
| Secret route | Void Realm | It is a separate hidden-portal goal, not a normal cash unlock. | You do not have a confirmed portal route for the version you are playing. |
This order keeps each purchase tied to a job. Buying a biome only because it is next on the cost table can leave you with an area you cannot farm well yet.
Start with free income, then buy Jungle first
Starter Village / Farm and Forest should carry your first income loop. Catch enough easy animals to get money moving, then replace weaker pets as stronger options become reachable. Forest also gives early route practice before paid areas add harder catches and timing requirements.
Jungle is the clean first paid unlock because it costs $25,000 and gives Capybara. Capybara matters beyond its own value because it is part of the Giraffe breeding path. Jungle also gives Monkey, another pet that can matter later, so it is a better first spend than jumping into a harder area with no plan.
Savanna is the next strong priority. It costs $50,000, adds useful mount value, and includes Elephant, which can matter for breeding progress. Swamp should come soon after because Alligator pairs with Capybara for Giraffe. If your goal is early recipe setup, Jungle plus Swamp is the important connection.
For exact parent pairs, use the Catch And Tame breeding recipes. The route is simple: buy the areas that give useful parents before spending on areas that only add harder catches.
Treat Desert as useful, but not always urgent
Desert is affordable at $75,000, but it is more of a prepared side route than a required rush. It matters for desert-specific catches and Basilisk goals, especially when Sandstorm is part of your plan.
The catch is readiness. Basilisk is tied to stronger lasso needs, so Desert can feel disappointing if you buy it before your gear can handle the targets you actually want. If you are still building income or early breeding parents, Jungle, Savanna, and Swamp usually do more for your next step.
Use mid-game biomes to set up the next route
Snow Biome, Ocean, and Prehistoric Zone are where the order starts depending more on your goal.
Snow Biome is worth unlocking when you want Blizzard-related progress or snow-route pets. Ocean is useful for water routes and later Forgotten Depths context. Prehistoric Zone is a strong mid-game target because Triceratops is listed as a high-value Epic pet, making it more than another area on the map.
If you are unsure, pick the area that helps your weakest bottleneck. Need better income targets? Prehistoric can be attractive. Need to watch water or key-related routes later? Ocean has more long-term context. Want snow-weather farming? Snow Biome has the clearer purpose.
The Catch And Tame pets list is the best place to compare each pet's BPS, rarity, biome, breed-only status, and mount status before choosing which mid-game area to farm.
Save the $750K+ route for breeding plans
Mountain and Underground both cost $750,000, and they matter because of late breeding setup. Mountain gives Red Panda, while Underground gives Axolotl. Those two pets connect into Galaxy Kitsune and Galaxy Axolotl routes, so they are best unlocked when you are ready to save parents and repeat breeding attempts.
Mystical Zone comes after that for most players because Kitsune is another important late-chain ingredient. If you buy Mystical Zone before you have Red Panda or Axolotl plans, the purchase can still be fun, but it may not move your progression as cleanly.
This is the point where pen space starts mattering. Do not sell core parent pets just because they are not your highest earner that day. Late recipes reward planning more than random catching.
Buy late biomes when you can use the weather and pet routes
Volcano, Sky Island, Dragon Island, and Forgotten Depths are expensive enough that you should buy them with a target in mind.
Volcano is useful for Infernal and Volcanic routes. Sky Island matters for Griffin and Cosmic Griffin planning, especially when Cosmic Shower is relevant. Dragon Island is a high-cost route tied to Lightning Dragon. Forgotten Depths is the biggest listed cash unlock and connects to Cerberus plus the key-and-shapes route.
These areas are weak early if you cannot use them well. Before buying, ask whether you have the lasso strength, travel setup, weather access, and parent storage needed for the pet you are chasing. The Catch And Tame weather events page helps here because several late targets depend on being in the right place during a short window.
Keep Void Realm and weather routes separate from normal buying
Void Realm should not sit inside the normal cash unlock order. It uses a hidden portal route, and that kind of access can change, so treat it as a side goal once your main progression is stable.
Weather-heavy targets should be handled the same way. Sandstorm, Blizzard, Cosmic Shower, Thunderstorm, and Volcanic Eruption can all change what is worth doing, but they only help if you are prepared before the window starts. Do not buy a biome only because a rare weather pet exists there. Buy it when you can actually reach, catch, and keep the target.
The shortest rule is this: unlock Jungle first, build early breeding through Savanna and Swamp, use mid-game biomes to strengthen income and route options, then buy expensive areas when they match a clear pet, breeding, weather, or lasso plan.









