Lassos in Catch And Tame control how comfortably you can catch animals as their requirements rise. Power helps with tougher catches, while range gives you more room to aim, reposition, and handle moving targets.
The best upgrade is not always the highest range or the highest power. Early players need a cheap bridge out of the starter lasso, mid-game players need enough power to stop wasting time, and late-game players usually compare endgame reach against expensive or limited access.
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Lasso tier
Basic
Use this tier as a temporary bridge. The goal is to stop relying on starter stats without spending longer here than the early animals require.
Old Lasso
Free starter option with enough reach for the first catches, but no power scaling.
- Tier
- Basic
- Status
- Default starter lasso
- Power
- 0
- rank
- D
- Range
- 12
- best use
- Use only until the first affordable upgrade is available.
- Limitation
- No power and short range make stronger animals slow or impractical.
Wooden Rope
Small power step from the starter lasso, traded against the lowest listed range.
- Tier
- Basic
- Availability
- Purchase from early game shop
- Power
- 1
- rank
- D
- Range
- 10
- best use
- Buy only as a cheap bridge if range is not causing misses.
- Limitation
- The short reach makes it awkward once animals move farther away.
| Image | Name | Description | Tier | Availability | Power | rank | Range | best use | Limitation |
|---|---|---|---|---|---|---|---|---|---|
Old Lasso | Old Lasso | Free starter option with enough reach for the first catches, but no power scaling. | Basic | Default starter lasso | 0 | D | 12 | Use only until the first affordable upgrade is available. | No power and short range make stronger animals slow or impractical. |
Wooden Rope | Wooden Rope | Small power step from the starter lasso, traded against the lowest listed range. | Basic | Purchase from early game shop | 1 | D | 10 | Buy only as a cheap bridge if range is not causing misses. | The short reach makes it awkward once animals move farther away. |
Lasso tier
Rare
This tier is mostly about comfort while farming. It can smooth out early catching, but the low power ceiling means it should lead into a stronger upgrade path.
Steel Lasso
Early upgrade that keeps the same low power while giving a more comfortable catch radius.
- Tier
- Rare
- Availability
- Shop upgrade
- Power
- 1
- rank
- C
- Range
- 18
- best use
- Use as the first practical range upgrade for basic farming.
- Limitation
- Falls behind when rare animals start needing more power.
Hunter Loop
Range-focused early lasso that helps with positioning but does not improve tame power.
- Tier
- Rare
- Availability
- Shop
- Power
- 0
- rank
- C
- Range
- 20
- best use
- Use when reach matters more than catch strength.
- Limitation
- Zero power makes it unreliable for stronger animals.
| Image | Name | Description | Tier | Availability | Power | rank | Range | best use | Limitation |
|---|---|---|---|---|---|---|---|---|---|
Steel Lasso | Steel Lasso | Early upgrade that keeps the same low power while giving a more comfortable catch radius. | Rare | Shop upgrade | 1 | C | 18 | Use as the first practical range upgrade for basic farming. | Falls behind when rare animals start needing more power. |
Hunter Loop | Hunter Loop | Range-focused early lasso that helps with positioning but does not improve tame power. | Rare | Shop | 0 | C | 20 | Use when reach matters more than catch strength. | Zero power makes it unreliable for stronger animals. |
Lasso tier
Epic
This tier is a holding point, not a final plan. It is useful when reach feels better, but the next meaningful jump comes from stronger power scaling.
Shadow Rope
Longer reach than earlier shop options, but its power still stays low for the tier.
- Tier
- Epic
- Availability
- Shop or crafting
- Power
- 1
- rank
- C
- Range
- 22
- best use
- Use as a comfort upgrade while saving for a stronger mid-game option.
- Limitation
- The low power makes it a weak long-term Epic choice.
| Image | Name | Description | Tier | Availability | Power | rank | Range | best use | Limitation |
|---|---|---|---|---|---|---|---|---|---|
Shadow Rope | Shadow Rope | Longer reach than earlier shop options, but its power still stays low for the tier. | Epic | Shop or crafting | 1 | C | 22 | Use as a comfort upgrade while saving for a stronger mid-game option. | The low power makes it a weak long-term Epic choice. |
Lasso tier
Legendary
This tier is the first clean mid-game power step. It works best when catches are starting to take too long but endgame options are still out of reach.
Dragon Loop
Balanced mid-game lasso with a real power jump and slightly better reach.
- Tier
- Legendary
- Availability
- Shop or crafting
- Power
- 4
- rank
- B
- Range
- 23
- best use
- Use for routine mid-game catching before late-biome requirements become demanding.
- Limitation
- Not strong enough to be the final answer for tougher late-game catches.
| Image | Name | Description | Tier | Availability | Power | rank | Range | best use | Limitation |
|---|---|---|---|---|---|---|---|---|---|
Dragon Loop | Dragon Loop | Balanced mid-game lasso with a real power jump and slightly better reach. | Legendary | Shop or crafting | 4 | B | 23 | Use for routine mid-game catching before late-biome requirements become demanding. | Not strong enough to be the final answer for tougher late-game catches. |
Lasso tier
Legendary+
This tier is the practical late-game bridge. It is worth watching for when exclusive access is blocked by cost, rotation, or event timing.
Sunforge Lasso
High-end all-rounder with strong power and workable range.
- Tier
- Legendary+
- Availability
- Shop or Traveling Merchant rotating stock
- Power
- 9
- rank
- A+
- Range
- 27
- best use
- Use as a reliable late-game bridge when exclusive options are not available.
- Limitation
- Merchant stock may rotate, and the source marks it as expensive.
| Image | Name | Description | Tier | Availability | Power | rank | Range | best use | Limitation |
|---|---|---|---|---|---|---|---|---|---|
| Sunforge Lasso | High-end all-rounder with strong power and workable range. | Legendary+ | Shop or Traveling Merchant rotating stock | 9 | A+ | 27 | Use as a reliable late-game bridge when exclusive options are not available. | Merchant stock may rotate, and the source marks it as expensive. |
Lasso tier
Rainbow
This tier forces a real choice between reach and strength. Pick based on the problem slowing you down: missing distant animals or taking too long to finish catches.
Prism Lasso
Large range option for safer targeting, offset by having no listed power.
- Tier
- Rainbow
- Availability
- Gacha or Rainbow Shop
- Power
- 0
- rank
- B
- Range
- 30
- best use
- Use when reach and learning catch timing matter more than speed.
- Limitation
- Zero power can make each tame take longer than stronger lassos.
Spectral Lasso
Strong mid-game power pick with less reach than the widest Rainbow option.
- Tier
- Rainbow
- Availability
- Gacha or Rainbow Shop
- Power
- 6
- rank
- A
- Range
- 25
- best use
- Use when catch strength matters more than maximum distance.
- Limitation
- Its range can feel short in wider late-game spaces.
Anchor Lasso
High-power Rainbow lasso with the same mid-range reach as other strength-focused picks.
- Tier
- Rainbow
- Availability
- Gacha; listed with a higher drop rate than other Rainbow lassos
- Power
- 8
- rank
- A
- Range
- 25
- best use
- Use as a strong upgrade when power is the main bottleneck.
- Limitation
- The source notes an occasional swap miss issue.
| Image | Name | Description | Tier | Availability | Power | rank | Range | best use | Limitation |
|---|---|---|---|---|---|---|---|---|---|
Prism Lasso | Prism Lasso | Large range option for safer targeting, offset by having no listed power. | Rainbow | Gacha or Rainbow Shop | 0 | B | 30 | Use when reach and learning catch timing matter more than speed. | Zero power can make each tame take longer than stronger lassos. |
Spectral Lasso | Spectral Lasso | Strong mid-game power pick with less reach than the widest Rainbow option. | Rainbow | Gacha or Rainbow Shop | 6 | A | 25 | Use when catch strength matters more than maximum distance. | Its range can feel short in wider late-game spaces. |
Anchor Lasso | Anchor Lasso | High-power Rainbow lasso with the same mid-range reach as other strength-focused picks. | Rainbow | Gacha; listed with a higher drop rate than other Rainbow lassos | 8 | A | 25 | Use as a strong upgrade when power is the main bottleneck. | The source notes an occasional swap miss issue. |
Lasso tier
Exclusive
This tier is for long-term targets. Check the access route before planning around it, because the best stat line may still be gated by coins, Robux, or event timing.
Trident Lasso
Top power with long reach, making it one of the strongest catch-speed options.
- Tier
- Exclusive
- Status
- Exclusive Shop with Robux or seasonal events
- Power
- 10
- rank
- S
- Range
- 30
- best use
- Use for demanding late-game catches when both power and range matter.
- Limitation
- Access depends on Robux purchase or event availability.
Night Veil Lasso
Top power with more reach than the other high-power exclusive option.
- Tier
- Exclusive
- Availability
- Purchase for 1,000,000 in-game coins
- Power
- 10
- rank
- S
- Range
- 32
- best use
- Use as a coin-purchased endgame lasso when saving enough cash is realistic.
- Limitation
- The listed coin price is extremely high.
Bone Lasso
Longest listed range, with less power than the main endgame strength picks.
- Tier
- Exclusive
- Availability
- Candy Shop
- Power
- 5
- rank
- S
- Range
- 40
- best use
- Use when maximum reach is more valuable than fastest catch strength.
- Limitation
- Its power is lower than the strongest exclusive lassos.
| Image | Name | Description | Tier | Availability | Power | rank | Range | best use | Limitation |
|---|---|---|---|---|---|---|---|---|---|
Trident Lasso | Trident Lasso | Top power with long reach, making it one of the strongest catch-speed options. | Exclusive | Exclusive Shop with Robux or seasonal events | 10 | S | 30 | Use for demanding late-game catches when both power and range matter. | Access depends on Robux purchase or event availability. |
| Night Veil Lasso | Top power with more reach than the other high-power exclusive option. | Exclusive | Purchase for 1,000,000 in-game coins | 10 | S | 32 | Use as a coin-purchased endgame lasso when saving enough cash is realistic. | The listed coin price is extremely high. | |
Bone Lasso | Bone Lasso | Longest listed range, with less power than the main endgame strength picks. | Exclusive | Candy Shop | 5 | S | 40 | Use when maximum reach is more valuable than fastest catch strength. | Its power is lower than the strongest exclusive lassos. |
Basic and Rare lassos are short-term tools. They help you leave the starter setup, but their low power means they should not absorb too much saving time once stronger shop, crafting, or gacha options are close.
Mid-tier lassos are where the choice starts to matter. A range-focused option can feel smoother when animals are awkward to line up, while a power-focused option cuts down the time spent fighting stronger catches. If catches are taking too long, prioritize power; if misses and positioning are the problem, prioritize range.
Exclusive lassos push the highest listed numbers, but they also have the strictest access routes. Coin cost, Robux access, event availability, and shop rotation can matter as much as the stat line, so treat them as long-term targets rather than mandatory first upgrades.
FAQ
What lasso stat matters most in Catch And Tame?
Power matters most when animals take too long to catch. Range matters most when you are missing throws, chasing moving targets, or working in wider areas.
Should I always use the lasso with the highest range?
No. High range makes catching more comfortable, but a low-power lasso can still slow you down against tougher animals.
Are Exclusive lassos required?
They are strong long-term targets, but access can depend on coins, Robux, events, or shops. A strong non-exclusive upgrade can still carry progression while you wait.
When should I replace an early lasso?
Replace it when catches start taking too long or when the short range forces too many missed throws. Those are stronger upgrade signals than the tier name alone.

