RIVALS wraps are weapon cosmetics. They change the look of a weapon or skin, not the damage, fire rate, reload, or movement in a duel. For collecting, the route that created a wrap usually matters more than the rarity badge because it tells you whether the wrap is a box roll, contract reward, shop item, limited source, or special grant.
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Weapon contract and milestone wraps
Contract and milestone wraps come from playing a weapon or hitting a listed goal. The source weapon matters because these rows are tied to that weapon route rather than a normal shop or box roll.
Beige
- Rarity
- Common
- source
- Grenade contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Grenade
- availability
- Contract reward
Blue
- Rarity
- Common
- source
- Assault Rifle contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Assault Rifle
- availability
- Contract reward
Bluesteel
- Rarity
- Common
- source
- Riot Shield contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Riot Shield
- availability
- Contract reward
Blush
- Rarity
- Common
- source
- Sniper contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Sniper
- availability
- Contract reward
Brown
- Rarity
- Common
- source
- Smoke Grenade contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Smoke Grenade
- availability
- Contract reward
Cheese
- Rarity
- Common
- source
- Satchel contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Satchel
- availability
- Contract reward
Cool
- Rarity
- Common
- source
- Freeze Ray contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Freeze Ray
- availability
- Contract reward
Crimson
- Rarity
- Common
- source
- Katana contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Katana
- availability
- Contract reward
Green
- Rarity
- Common
- source
- Flare Gun contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Flare Gun
- availability
- Contract reward
Gunmetal
- Rarity
- Common
- source
- Gunblade contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Gunblade
- availability
- Contract reward
Highlighter
- Rarity
- Common
- source
- Knife contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Knife
- availability
- Contract reward
Lemon
- Rarity
- Common
- source
- Uzi contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Uzi
- availability
- Contract reward
Lumber
- Rarity
- Common
- source
- Crossbow contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Crossbow
- availability
- Contract reward
MaGGenta
- Rarity
- Common
- source
- Battle Axe contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Battle Axe
- availability
- Contract reward
Maroon
- Rarity
- Common
- source
- Flashbang contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Flashbang
- availability
- Contract reward
Mint
- Rarity
- Common
- source
- Revolver contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Revolver
- availability
- Contract reward
Navy
- Rarity
- Common
- source
- Scythe contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Scythe
- availability
- Contract reward
Olive
- Rarity
- Common
- source
- Chainsaw contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Chainsaw
- availability
- Contract reward
Olo
- Rarity
- Common
- source
- Jump Pad contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Jump Pad
- availability
- Contract reward
Orange
- Rarity
- Common
- source
- Burst Rifle contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Burst Rifle
- availability
- Contract reward
Ornate
- Rarity
- Common
- source
- War Horn contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- War Horn
- availability
- Contract reward
Pink
- Rarity
- Common
- source
- Molotov contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Molotov
- availability
- Contract reward
Purple
- Rarity
- Common
- source
- Shotgun contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Shotgun
- availability
- Contract reward
Red
- Rarity
- Common
- source
- Bow contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Bow
- availability
- Contract reward
Salmon
- Rarity
- Common
- source
- Fists contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Fists
- availability
- Contract reward
Sky
- Rarity
- Common
- source
- Shorty contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Shorty
- availability
- Contract reward
Stained
- Rarity
- Common
- source
- Spray contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Spray
- availability
- Contract reward
Teal
- Rarity
- Common
- source
- RPG contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- RPG
- availability
- Contract reward
Venom
- Rarity
- Common
- source
- Daggers contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Daggers
- availability
- Contract reward
Yellow
- Rarity
- Common
- source
- Handgun contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Handgun
- availability
- Contract reward
Arctic Camo
- Rarity
- Rare
- source
- Burst Rifle contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Burst Rifle
- availability
- Contract reward
Black
- Rarity
- Rare
- source
- Earned by reaching Level 99 on a weapon
- source type
- milestone
- applies to
- Source weapon
- source weapon
- -
- availability
- Milestone reward
Bliss
- Rarity
- Rare
- source
- Warpstone contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Warpstone
- availability
- Contract reward
Brain
- Rarity
- Rare
- source
- Grenade contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Grenade
- availability
- Contract reward
Carmine
- Rarity
- Rare
- source
- Battle Axe contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Battle Axe
- availability
- Contract reward
Carpet
- Rarity
- Rare
- source
- Flashbang contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Flashbang
- availability
- Contract reward
Celtic
- Rarity
- Rare
- source
- Gunblade contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Gunblade
- availability
- Contract reward
Circuit
- Rarity
- Rare
- source
- Chainsaw contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Chainsaw
- availability
- Contract reward
Clouds
- Rarity
- Rare
- source
- Katana contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Katana
- availability
- Contract reward
Cold Metal
- Rarity
- Rare
- source
- Maul contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Maul
- availability
- Contract reward
Crossed
- Rarity
- Rare
- source
- Freeze Ray contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Freeze Ray
- availability
- Contract reward
Dawn
- Rarity
- Rare
- source
- Jump Pad contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Jump Pad
- availability
- Contract reward
Desert Camo
- Rarity
- Rare
- source
- Assault Rifle contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Assault Rifle
- availability
- Contract reward
Digital Camo
- Rarity
- Rare
- source
- Handgun contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Handgun
- availability
- Contract reward
Eco
- Rarity
- Rare
- source
- Energy Pistols contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Energy Pistols
- availability
- Contract reward
Experience
- Rarity
- Rare
- source
- Earned every 10 career levels
- source type
- milestone
- applies to
- Account milestone
- source weapon
- -
- availability
- Milestone reward
Fiery
- Rarity
- Rare
- source
- Daggers contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Daggers
- availability
- Contract reward
Forest Camo
- Rarity
- Rare
- source
- Bow contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Bow
- availability
- Contract reward
Frosted
- Rarity
- Rare
- source
- Scythe contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Scythe
- availability
- Contract reward
Gold
- Rarity
- Rare
- source
- Weapon contract reward
- source type
- weapon contract
- applies to
- Weapon contract reward
- source weapon
- -
- availability
- Contract reward
Honeycomb
- Rarity
- Rare
- source
- Smoke Grenade contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Smoke Grenade
- availability
- Contract reward
Igneous
- Rarity
- Rare
- source
- Spray contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Spray
- availability
- Contract reward
Inlets
- Rarity
- Rare
- source
- Trowel contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Trowel
- availability
- Contract reward
Mainframe
- Rarity
- Rare
- source
- Molotov contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Molotov
- availability
- Contract reward
Maize
- Rarity
- Rare
- source
- Flamethrower contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Flamethrower
- availability
- Contract reward
Medium stone grey
- Rarity
- Rare
- source
- Paintball Gun contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Paintball Gun
- availability
- Contract reward
Money
- Rarity
- Rare
- source
- Satchel contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Satchel
- availability
- Contract reward
Ocean Camo
- Rarity
- Rare
- source
- Uzi contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Uzi
- availability
- Contract reward
OranGG
- Rarity
- Rare
- source
- Medkit contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Medkit
- availability
- Contract reward
Patriot
- Rarity
- Rare
- source
- Sniper contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Sniper
- availability
- Contract reward
PB & J
- Rarity
- Rare
- source
- Flare Gun contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Flare Gun
- availability
- Contract reward
Portal
- Rarity
- Rare
- source
- Riot Shield contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Riot Shield
- availability
- Contract reward
Reptile
- Rarity
- Rare
- source
- Shotgun contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Shotgun
- availability
- Contract reward
Rug
- Rarity
- Rare
- source
- Fists contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Fists
- availability
- Contract reward
Spartan
- Rarity
- Rare
- source
- Minigun contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Minigun
- availability
- Contract reward
Spellslinger
- Rarity
- Rare
- source
- Crossbow contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Crossbow
- availability
- Contract reward
Steel
- Rarity
- Rare
- source
- Shorty contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Shorty
- availability
- Contract reward
Street Camo
- Rarity
- Rare
- source
- Revolver contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Revolver
- availability
- Contract reward
Studs
- Rarity
- Rare
- source
- Slingshot contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Slingshot
- availability
- Contract reward
Surge
- Rarity
- Rare
- source
- Grenade Launcher contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Grenade Launcher
- availability
- Contract reward
Swirls
- Rarity
- Rare
- source
- RPG contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- RPG
- availability
- Contract reward
Termination
- Rarity
- Rare
- source
- Energy Rifle contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Energy Rifle
- availability
- Contract reward
Universal
- Rarity
- Rare
- source
- Subspace Tripmine contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Subspace Tripmine
- availability
- Contract reward
Urban Camo
- Rarity
- Rare
- source
- Knife contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Knife
- availability
- Contract reward
Vile
- Rarity
- Rare
- source
- Exogun contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Exogun
- availability
- Contract reward
Voltaic
- Rarity
- Rare
- source
- War Horn contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- War Horn
- availability
- Contract reward
White
- Rarity
- Rare
- source
- Earned by reaching Level 50 on a weapon
- source type
- milestone
- applies to
- Source weapon
- source weapon
- -
- availability
- Milestone reward
.exe
- Rarity
- Legendary
- source
- Energy Rifle contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Energy Rifle
- availability
- Contract reward
Bee
- Rarity
- Legendary
- source
- Distortion contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Distortion
- availability
- Contract reward
Black Opal
- Rarity
- Legendary
- source
- Subspace Tripmine contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Subspace Tripmine
- availability
- Contract reward
Devourer
- Rarity
- Legendary
- source
- Warpstone contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Warpstone
- availability
- Contract reward
Diamond
- Rarity
- Legendary
- source
- Weapon contract reward
- source type
- weapon contract
- applies to
- Weapon contract reward
- source weapon
- -
- availability
- Contract reward
Glass
- Rarity
- Legendary
- source
- Grenade Launcher contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Grenade Launcher
- availability
- Contract reward
Hesper
- Rarity
- Legendary
- source
- Slingshot contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Slingshot
- availability
- Contract reward
Luxe
- Rarity
- Legendary
- source
- Permafrost contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Permafrost
- availability
- Contract reward
Malevolent
- Rarity
- Legendary
- source
- Minigun contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Minigun
- availability
- Contract reward
Mint Choco Chip
- Rarity
- Legendary
- source
- Warper contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Warper
- availability
- Contract reward
Omnisand
- Rarity
- Legendary
- source
- Paintball Gun contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Paintball Gun
- availability
- Contract reward
Plaid Pajama
- Rarity
- Legendary
- source
- Maul contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Maul
- availability
- Contract reward
Quasar
- Rarity
- Legendary
- source
- Exogun contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Exogun
- availability
- Contract reward
Scorched
- Rarity
- Legendary
- source
- Flamethrower contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Flamethrower
- availability
- Contract reward
Slime
- Rarity
- Legendary
- source
- Trowel contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Trowel
- availability
- Contract reward
Sunset
- Rarity
- Legendary
- source
- Energy Pistols contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Energy Pistols
- availability
- Contract reward
Water
- Rarity
- Legendary
- source
- Medkit contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Medkit
- availability
- Contract reward
Aegis
- Rarity
- Mythical
- source
- Distortion contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Distortion
- availability
- Contraband or high-tier contract reward
Blizzard
- Rarity
- Mythical
- source
- Permafrost contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Permafrost
- availability
- Contraband or high-tier contract reward
Dark Matter
- Rarity
- Mythical
- source
- Weapon contract reward
- source type
- weapon contract
- applies to
- Weapon contract reward
- source weapon
- -
- availability
- Contraband or high-tier contract reward
Fracture
- Rarity
- Mythical
- source
- Warper contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Warper
- availability
- Contraband or high-tier contract reward
Orichalcum
- Rarity
- Mythical
- source
- Grappler contract
- source type
- weapon contract
- applies to
- Source weapon
- source weapon
- Grappler
- availability
- Contraband or high-tier contract reward
How to get RIVALS wraps
RIVALS wraps come from several cosmetic routes. The main repeatable route is a Wrap Box roll, but contracts, milestones, shop rotations, bundles, old limited sources, and special grants all create durable wrap rows too. Source matters because it tells you whether a wrap is something you can still chase normally or an older reward that depends on its original route.
| Route | What it means | What to check |
|---|---|---|
| Wrap Boxes and chests | Roll a wrap from a box or chest source | Box name, rarity, and random-weapon scope |
| Weapon contracts | Earn a wrap through weapon use or contract progress | Source weapon and whether the row is tied to that weapon |
| Milestones | Reach a level, streak, task, or similar listed goal | Whether the goal is repeatable or tied to an older update |
| Shop and bundles | Buy or receive the wrap through a shop or bundle route | Rotating, retired, random-weapon, or universal scope |
| Limited sources | Old season, event, ranked, code, ad, invite, or UGC-linked origins | Availability and source note, not reward tracking |
| Special grants | Developer, concept, bug hunter, team, or tournament rewards | Whether normal players can still earn the wrap |
Why random and universal scope matters
A random-weapon wrap does not automatically unlock the same look on every weapon. Normal Wrap Box rolls give one random wrap to one random owned weapon, which makes a specific wrap-plus-weapon pairing harder to target. Universal or all-weapons sources are different because the wrap applies much more broadly when that scope is verified.
Contract wraps sit in the middle. They are usually tied to a source weapon, so the weapon name is more useful than a generic source label. A low-rarity contract wrap can still matter if a player wants that exact weapon cosmetic.
How limited sources should be read
Old season, event, ranked, code, ad, invite, and daily-task origins are kept as source notes on the wrap rows. They explain where the cosmetic came from, but they are not reward tables. Code-origin rows use old code reward or code reward wording only, keeping each row focused on the wrap itself.
What rarity tells you
Rarity helps scan the list, but it does not decide replacement difficulty by itself. A repeatable box wrap is easier to chase than a special grant even if the grant is not Mythical. Mythical is the one rarity with a verified behavior note here because those wraps are marked as animated.
Box and chest wraps come from roll sources such as Wrap Boxes, Haunted Chest, Jolly Chest, or older festive boxes. Normal Wrap Boxes give one random wrap to one random owned weapon, so source and rarity matter before chasing a specific weapon copy.
Limited-source wraps keep old season, event, ranked, code, ad, invite, daily task, and UGC origins as row fields. Those origins explain where the cosmetic came from without turning this collection into a season, event, ranked, or codes page.
Shop and bundle wraps are purchase-route cosmetics. Some are normal or rotating sources, while older shop and bundle rows are recorded as retired or limited when the original purchase route is no longer a normal option.
Special grant and unobtainable wraps are developer, concept, bug hunter, team, tournament, or similar rows. Treat them as collection references first because most are not normal player goals.
FAQ
Do RIVALS wraps change weapon stats?
No. Wraps are cosmetic. They change how a weapon or skin looks, but they do not change damage, fire rate, reload speed, movement, or any duel stat.
What is the difference between random-weapon and universal wraps?
A random-weapon wrap applies to one random owned weapon when the source gives it. A universal or all-weapons wrap applies much more broadly when that scope is verified, so it is usually easier to use across a collection.
Are Mythical RIVALS wraps animated?
Yes. Mythical wraps are marked as animated, so those rows use an Animated motion field. Lower rarities stay unmarked unless a row-specific source proves animation.
Why do old code, event, season, and ranked sources appear here?
Those sources created durable wrap cosmetics. They stay as source and availability notes on individual wrap rows instead of becoming separate code, event, season, or ranked reward pages.
Can unobtainable RIVALS wraps still be earned?
Most unobtainable and special grant wraps are not normal player goals. They are listed so players can recognize them, but the row source should be checked before assuming there is a repeatable route.
Why are some wrap images missing?
Some source rows only had placeholders or broad screenshot-style images. Those were left blank instead of using weak substitutes, so the row can still show rarity, source, scope, and availability cleanly.








