Bloxodes

All 37 RIVALS Maps and Availability

Updated on May 26, 2026 (about 3 hours ago)

RIVALS maps decide where each duel actually plays. Availability is the first thing to read: current regular maps are normal public arenas, big maps fit larger lobbies, experimental maps may change, and legacy or Baseplate rows belong to private-server play.

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Map availability

Current regular maps

20 items

Current regular maps are the main arenas players are most likely to see in normal duel voting. Some also appear in Ranked, but ranked support changes by row instead of applying to the whole group.

Arena

Arena

Availability Current regular map

Difficulty
Easy
supported modes
Beginner 2v2, 1v1, 2v2, Ranked 1v1, Ranked 2v2
ranked pool
Ranked 1v1, Ranked 2v2
Creator
@Nosniy
feature note
Simple mirrored arena with matching spawns, ramps, and no special hazards.
Backrooms

Backrooms

Availability Current regular map

Difficulty
Easy
supported modes
1v1, 2v2, 3v3
Creator
@Nosniy
feature note
Dark maze-like mirrored map inspired by Backrooms Level 0.
Battleground

Battleground

Availability Current regular map

Difficulty
Easy
supported modes
Beginner 2v2, 2v2, 3v3, 4v4, Ranked 2v2, Ranked 3v3
ranked pool
Ranked 2v2, Ranked 3v3
Creator
@GreatGuyBoom with contributions from @ShadowTrojan
feature note
Mirrored facility with a center bridge and buttons that can close the middle path.
Bridge

Bridge

Availability Current regular map

Difficulty
Easy
supported modes
1v1, 2v2, 3v3, Ranked 1v1, Ranked 2v2, Ranked 3v3
ranked pool
Ranked 1v1, Ranked 2v2, Ranked 3v3
Creator
@GreatGuyBoom
feature note
Seoul bridge-themed arena with bus cover, tight obstacles, out-of-bounds areas, and a Jump Shard.
Chess

Chess

Availability Current regular map

Construction

Construction

Availability Current regular map

Difficulty
Hard
supported modes
1v1, 2v2, 3v3, Ranked 1v1, Ranked 2v2, Ranked 3v3
ranked pool
Ranked 1v1, Ranked 2v2, Ranked 3v3
Creator
@Nosniy
feature note
Hard construction-site map with gaps, crane high ground, blimps, fall risk, and a Jump Shard.
Crossroads

Crossroads

Availability Current regular map

Difficulty
Medium
supported modes
1v1, 2v2, 3v3, 1v1v1, 2v2v2, Ranked 1v1, Ranked 2v2, Ranked 3v3
ranked pool
Ranked 1v1, Ranked 2v2, Ranked 3v3
Creator
@ShadowTrojan
feature note
Classic Crossroads-inspired arena with larger open spaces and a Jump Shard route.
Dimension

Dimension

Availability Current regular map

Difficulty
Hard
supported modes
1v1, 2v2, 3v3, Ranked 1v1, Ranked 2v2, Ranked 3v3
ranked pool
Ranked 1v1, Ranked 2v2
Creator
@GreatGuyBoom
feature note
Hard mirrored map with a central portal, stairs, glass, small platforms, and fall risk.
Docks

Docks

Availability Current regular map

Difficulty
Medium
supported modes
1v1, 2v2, 3v3, 4v4, 5v5, 1v1v1, 2v2v2, Ranked 1v1, Ranked 2v2, Ranked 3v3, Gun Game, Team Deathmatch, Free For All
ranked pool
Ranked 1v1, Ranked 2v2, Ranked 3v3
Creator
@Nosniy
feature note
Long-range dock map with buildings, breakable windows, water hazard, and a Jump Shard.
Graveyard

Graveyard

Availability Current regular map

Difficulty
Easy
supported modes
1v1, 2v2, 3v3
Creator
@GreatGuyBoom
feature note
Non-mirrored cemetery and house map with match-point and sudden-death atmosphere changes.
Iceberg

Iceberg

Availability Current regular map

ranked pool
Ranked 3v3
Image unavailable for Museum

Museum

Availability Current regular map

ranked pool
Ranked 2v2
Onyx

Onyx

Availability Current regular map

Difficulty
Hard
supported modes
1v1, 2v2, 3v3, 1v1v1, 2v2v2, Ranked 1v1, Ranked 2v2, Ranked 3v3
ranked pool
Ranked 1v1, Ranked 2v2, Ranked 3v3
Creator
@ShadowTrojan
feature note
Hard lava map with pillar spawns, bounce/damage hazards, and a Jump Shard.
Playground

Playground

Availability Current regular map

Difficulty
Medium
supported modes
1v1, 2v2, 3v3, Ranked 1v1, Ranked 2v2, Ranked 3v3
ranked pool
Ranked 1v1, Ranked 2v2, Ranked 3v3
Creator
@GreatGuyBoom
feature note
Mirrored playground map with tires, boxes, wooden cover, and maze-like routes.
Shooting Range

Shooting Range

Availability Current regular map

Difficulty
Medium
supported modes
5v5, 1v1v1, 2v2v2, Team Deathmatch, Free For All
feature note
Long-range blocky map with large pillars and ziplines, also used in the lobby area.
Splash

Splash

Availability Current regular map

Difficulty
Medium
supported modes
1v1, 2v2, 3v3, Ranked 1v1, Ranked 2v2, Ranked 3v3
ranked pool
Ranked 1v1, Ranked 2v2, Ranked 3v3
Creator
@Nosniy
feature note
Medium inflatable arena on water, with a center trampoline and bounce behavior.
Station

Station

Availability Current regular map

Difficulty
Medium
supported modes
1v1, 2v2, 3v3, 4v4, 5v5, 1v1v1, 2v2v2, Ranked 1v1, Ranked 2v2, Ranked 3v3, Gun Game, Team Deathmatch, Free For All
ranked pool
Ranked 1v1, Ranked 2v2, Ranked 3v3
Creator
@Nosniy with contributions from @GreatGuyBoom
feature note
Train-station map with two buildings, interiors, breakable windows, trains, and a Jump Shard.
Image unavailable for Studio

Studio

Availability Current regular map

Village

Village

Availability Current regular map

ranked pool
Ranked 1v1, Ranked 2v2
Image unavailable for Westown

Westown

Availability Current regular map

ranked pool
Ranked 2v2
ImageNameAvailabilityDifficultysupported modesranked poolCreatorfeature noteprivate-server note
Arena
ArenaAvailability Current regular mapEasyBeginner 2v2, 1v1, 2v2, Ranked 1v1, Ranked 2v2Ranked 1v1, Ranked 2v2@NosniySimple mirrored arena with matching spawns, ramps, and no special hazards.
Backrooms
BackroomsAvailability Current regular mapEasy1v1, 2v2, 3v3@NosniyDark maze-like mirrored map inspired by Backrooms Level 0.
Battleground
BattlegroundAvailability Current regular mapEasyBeginner 2v2, 2v2, 3v3, 4v4, Ranked 2v2, Ranked 3v3Ranked 2v2, Ranked 3v3@GreatGuyBoom with contributions from @ShadowTrojanMirrored facility with a center bridge and buttons that can close the middle path.
Bridge
BridgeAvailability Current regular mapEasy1v1, 2v2, 3v3, Ranked 1v1, Ranked 2v2, Ranked 3v3Ranked 1v1, Ranked 2v2, Ranked 3v3@GreatGuyBoomSeoul bridge-themed arena with bus cover, tight obstacles, out-of-bounds areas, and a Jump Shard.
Chess
ChessAvailability Current regular map
Construction
ConstructionAvailability Current regular mapHard1v1, 2v2, 3v3, Ranked 1v1, Ranked 2v2, Ranked 3v3Ranked 1v1, Ranked 2v2, Ranked 3v3@NosniyHard construction-site map with gaps, crane high ground, blimps, fall risk, and a Jump Shard.
Crossroads
CrossroadsAvailability Current regular mapMedium1v1, 2v2, 3v3, 1v1v1, 2v2v2, Ranked 1v1, Ranked 2v2, Ranked 3v3Ranked 1v1, Ranked 2v2, Ranked 3v3@ShadowTrojanClassic Crossroads-inspired arena with larger open spaces and a Jump Shard route.
Dimension
DimensionAvailability Current regular mapHard1v1, 2v2, 3v3, Ranked 1v1, Ranked 2v2, Ranked 3v3Ranked 1v1, Ranked 2v2@GreatGuyBoomHard mirrored map with a central portal, stairs, glass, small platforms, and fall risk.
Docks
DocksAvailability Current regular mapMedium1v1, 2v2, 3v3, 4v4, 5v5, 1v1v1, 2v2v2, Ranked 1v1, Ranked 2v2, Ranked 3v3, Gun Game, Team Deathmatch, Free For AllRanked 1v1, Ranked 2v2, Ranked 3v3@NosniyLong-range dock map with buildings, breakable windows, water hazard, and a Jump Shard.
Graveyard
GraveyardAvailability Current regular mapEasy1v1, 2v2, 3v3@GreatGuyBoomNon-mirrored cemetery and house map with match-point and sudden-death atmosphere changes.
Iceberg
IcebergAvailability Current regular mapRanked 3v3
Image unavailable for Museum
MuseumAvailability Current regular mapRanked 2v2
Onyx
OnyxAvailability Current regular mapHard1v1, 2v2, 3v3, 1v1v1, 2v2v2, Ranked 1v1, Ranked 2v2, Ranked 3v3Ranked 1v1, Ranked 2v2, Ranked 3v3@ShadowTrojanHard lava map with pillar spawns, bounce/damage hazards, and a Jump Shard.
Playground
PlaygroundAvailability Current regular mapMedium1v1, 2v2, 3v3, Ranked 1v1, Ranked 2v2, Ranked 3v3Ranked 1v1, Ranked 2v2, Ranked 3v3@GreatGuyBoomMirrored playground map with tires, boxes, wooden cover, and maze-like routes.
Shooting Range
Shooting RangeAvailability Current regular mapMedium5v5, 1v1v1, 2v2v2, Team Deathmatch, Free For AllLong-range blocky map with large pillars and ziplines, also used in the lobby area.
Splash
SplashAvailability Current regular mapMedium1v1, 2v2, 3v3, Ranked 1v1, Ranked 2v2, Ranked 3v3Ranked 1v1, Ranked 2v2, Ranked 3v3@NosniyMedium inflatable arena on water, with a center trampoline and bounce behavior.
Station
StationAvailability Current regular mapMedium1v1, 2v2, 3v3, 4v4, 5v5, 1v1v1, 2v2v2, Ranked 1v1, Ranked 2v2, Ranked 3v3, Gun Game, Team Deathmatch, Free For AllRanked 1v1, Ranked 2v2, Ranked 3v3@Nosniy with contributions from @GreatGuyBoomTrain-station map with two buildings, interiors, breakable windows, trains, and a Jump Shard.
Image unavailable for Studio
StudioAvailability Current regular map
Village
VillageAvailability Current regular mapRanked 1v1, Ranked 2v2
Image unavailable for Westown
WestownAvailability Current regular mapRanked 2v2

Map availability

Big maps

7 items

Big maps are larger variants built around bigger teams and arcade-style play. They often matter more for 3v3 and larger lobbies than for small duels.

Big Arena

Big Arena

Availability Big map

Difficulty
Easy
supported modes
3v3, 4v4, 5v5, 1v1v1, 2v2v2, Ranked 3v3, Gun Game, Team Deathmatch, Free For All, Special modes
ranked pool
Ranked 3v3
Creator
@Nosniy
feature note
Larger mirrored Arena variant for bigger teams and arcade-style modes.
Big Backrooms

Big Backrooms

Availability Big map

Difficulty
Easy
supported modes
4v4, 5v5, 1v1v1, 2v2v2, Gun Game, Team Deathmatch, Free For All
Creator
@Nosniy
feature note
Large Backrooms variant for bigger teams and FFA/TDM-style play.
Big Crossroads

Big Crossroads

Availability Big map

Difficulty
Medium
supported modes
3v3, 4v4, 5v5, 1v1v1, 2v2v2, Gun Game, Team Deathmatch, Free For All
Creator
@GreatGuyBoom
feature note
Larger Crossroads variant built for big duels and arcade-style modes.
Big Graveyard

Big Graveyard

Availability Big map

Difficulty
Medium
supported modes
3v3, 4v4, 5v5, 1v1v1, 2v2v2, Team Deathmatch, Free For All, Gun Game
Creator
@GreatGuyBoom
feature note
Larger Graveyard variant with a multi-story house, tunnel, cemetery area, and dark sightlines.
Big Onyx

Big Onyx

Availability Big map

Difficulty
Hard
supported modes
3v3, 4v4, 5v5, 1v1v1, 2v2v2, Team Deathmatch, Free For All
Creator
@ShadowTrojan
feature note
Extended Onyx variant with multiple pillars and lava pressure.
Big Splash

Big Splash

Availability Big map

Difficulty
Medium
supported modes
4v4, 5v5, Gun Game, Team Deathmatch, Free For All
Creator
@Nosniy
feature note
Large Splash variant with more obstacles, spawn areas, and an outer ring boundary.
Image unavailable for Big Station

Big Station

Availability Big map

ImageNameAvailabilityDifficultysupported modesranked poolCreatorfeature noteprivate-server note
Big Arena
Big ArenaAvailability Big mapEasy3v3, 4v4, 5v5, 1v1v1, 2v2v2, Ranked 3v3, Gun Game, Team Deathmatch, Free For All, Special modesRanked 3v3@NosniyLarger mirrored Arena variant for bigger teams and arcade-style modes.
Big Backrooms
Big BackroomsAvailability Big mapEasy4v4, 5v5, 1v1v1, 2v2v2, Gun Game, Team Deathmatch, Free For All@NosniyLarge Backrooms variant for bigger teams and FFA/TDM-style play.
Big Crossroads
Big CrossroadsAvailability Big mapMedium3v3, 4v4, 5v5, 1v1v1, 2v2v2, Gun Game, Team Deathmatch, Free For All@GreatGuyBoomLarger Crossroads variant built for big duels and arcade-style modes.
Big Graveyard
Big GraveyardAvailability Big mapMedium3v3, 4v4, 5v5, 1v1v1, 2v2v2, Team Deathmatch, Free For All, Gun Game@GreatGuyBoomLarger Graveyard variant with a multi-story house, tunnel, cemetery area, and dark sightlines.
Big Onyx
Big OnyxAvailability Big mapHard3v3, 4v4, 5v5, 1v1v1, 2v2v2, Team Deathmatch, Free For All@ShadowTrojanExtended Onyx variant with multiple pillars and lava pressure.
Big Splash
Big SplashAvailability Big mapMedium4v4, 5v5, Gun Game, Team Deathmatch, Free For All@NosniyLarge Splash variant with more obstacles, spawn areas, and an outer ring boundary.
Image unavailable for Big Station
Big StationAvailability Big map

Map availability

Experimental maps

2 items

Experimental maps are test-style arenas. Treat them as real map rows, but expect their availability or layout to be less permanent than the normal map pool.

Image unavailable for Factory

Factory

Availability Experimental map

Sandbox

Sandbox

Availability Experimental map

ImageNameAvailabilityDifficultysupported modesranked poolCreatorfeature noteprivate-server note
Image unavailable for Factory
FactoryAvailability Experimental map
Sandbox
SandboxAvailability Experimental map

Map availability

Legacy private-server maps

7 items

Legacy maps are older versions of reworked arenas. They are useful for private-server practice, nostalgia, and map-contract context, but they are not normal public queue maps.

Legacy Backrooms

Legacy Backrooms

Availability Legacy private-server map

feature note
Legacy version of Backrooms, kept for private-server play.
private-server note
Private servers and unrestricted map voting context
Legacy Battleground

Legacy Battleground

Availability Legacy private-server map

feature note
Original Battleground version kept for private-server play after the revamp.
private-server note
Private servers and unrestricted map voting context
Legacy Big Splash

Legacy Big Splash

Availability Legacy private-server map

feature note
Legacy big-map variant kept for private-server play.
private-server note
Private servers and unrestricted map voting context
Legacy Crossroads

Legacy Crossroads

Availability Legacy private-server map

feature note
Legacy Crossroads variant kept for private-server play.
private-server note
Private servers and unrestricted map voting context
Legacy Docks

Legacy Docks

Availability Legacy private-server map

feature note
Legacy Docks variant kept for private-server play.
private-server note
Private servers and unrestricted map voting context
Legacy Onyx

Legacy Onyx

Availability Legacy private-server map

feature note
Legacy Onyx variant kept for private-server play.
private-server note
Private servers and unrestricted map voting context
Legacy Splash

Legacy Splash

Availability Legacy private-server map

feature note
Legacy Splash variant kept for private-server play.
private-server note
Private servers and unrestricted map voting context
ImageNameAvailabilityDifficultysupported modesranked poolCreatorfeature noteprivate-server note
Legacy Backrooms
Legacy BackroomsAvailability Legacy private-server mapLegacy version of Backrooms, kept for private-server play.Private servers and unrestricted map voting context
Legacy Battleground
Legacy BattlegroundAvailability Legacy private-server mapOriginal Battleground version kept for private-server play after the revamp.Private servers and unrestricted map voting context
Legacy Big Splash
Legacy Big SplashAvailability Legacy private-server mapLegacy big-map variant kept for private-server play.Private servers and unrestricted map voting context
Legacy Crossroads
Legacy CrossroadsAvailability Legacy private-server mapLegacy Crossroads variant kept for private-server play.Private servers and unrestricted map voting context
Legacy Docks
Legacy DocksAvailability Legacy private-server mapLegacy Docks variant kept for private-server play.Private servers and unrestricted map voting context
Legacy Onyx
Legacy OnyxAvailability Legacy private-server mapLegacy Onyx variant kept for private-server play.Private servers and unrestricted map voting context
Legacy Splash
Legacy SplashAvailability Legacy private-server mapLegacy Splash variant kept for private-server play.Private servers and unrestricted map voting context

Map availability

Private-server-only maps

1 items

Private-server-only maps depend on private server access or settings. They should not be read as normal public voting choices.

Baseplate

Baseplate

Availability Private-server-only map

Difficulty
Private Server Only
feature note
Private-server-only flat practice map.
private-server note
Private-server-only map
ImageNameAvailabilityDifficultysupported modesranked poolCreatorfeature noteprivate-server note
Baseplate
BaseplateAvailability Private-server-only mapPrivate Server OnlyPrivate-server-only flat practice map.Private-server-only map

How map availability works

RIVALS has several map pools, and they do not all mean the same thing in play. A current regular map is a normal duel arena. A big map is built for larger lobbies and arcade-style queues. Experimental maps are unfinished or test-style arenas that may change. Legacy maps and Baseplate sit apart because they depend on private-server access instead of normal public voting.

AvailabilityWhat it meansPlayer note
Current regular mapsMain public duel arenasBest group for learning common sightlines and map voting habits
Big mapsLarger variants of regular mapsBuilt for bigger teams, FFA, TDM, Gun Game, or large-duel formats when listed
Experimental mapsTest-style arenasUseful to track, but more likely to change than normal maps
Legacy private-server mapsOlder versions of reworked mapsPrivate-server practice or nostalgia rows, not normal queue maps
Private-server-only mapsMaps locked behind private-server contextTreat as custom practice space rather than public rotation

How difficulty and queue details fit in

Difficulty is the selector rating: Easy, Medium, Hard, or Private Server Only. It helps explain how demanding the arena is, but it does not tell you where the map can appear. Availability does that first, then supported modes and Ranked pool fill in extra queue context when the row has clean data.

Supported modes should be read as listed queue formats, such as 1v1, 2v2, 3v3, Team Deathmatch, Free For All, Gun Game, or ranked formats. Some newer or private-server rows do not have mode details attached yet. A blank mode field means the row is tracked by availability first, not that the map can never appear anywhere else.

Why private-server and legacy maps stay in the list

Legacy maps are still useful because RIVALS keeps older versions of reworked arenas available through private-server behavior. They are not regular public choices, but they matter for players practicing with friends, revisiting old layouts, or checking map-contract progress. Baseplate is even narrower: it belongs to private-server-only play and should be treated as a custom practice map.

How to Use This RIVALS Maps List

Each entry is grouped by availability. Difficulty shows the map selector rating when it is listed. Supported modes names verified queue formats for that map, and Ranked pool appears only for maps listed in Ranked 1v1, Ranked 2v2, or Ranked 3v3. Creator and Feature note appear only when the row has clean map-specific detail, so some newer rows are intentionally lighter until their details are clearer.

FAQ

Q.

How many maps are in RIVALS?

RIVALS has 37 map rows in this set: 20 current regular maps, 7 big maps, 2 experimental maps, 7 legacy private-server maps, and 1 private-server-only map.

Q.

What are big maps in RIVALS?

Big maps are larger versions of regular arenas. They are built for bigger teams and arcade-style modes, so they usually matter more in larger lobbies than in small 1v1 or 2v2 duels.

Q.

What are legacy maps in RIVALS?

Legacy maps are older versions of maps that were reworked. They are kept for private-server play, so they should not be confused with the normal public map pool.

Q.

Are experimental maps permanent?

Experimental maps are test-style arenas. They can still be useful to learn, but their layouts or availability may change more than normal maps.

Q.

Why do some maps not show modes, ranked pools, or images?

Those fields are left blank when the row does not have clean map-specific data yet. The map still stays in the list by availability, but weak placeholders and unverified queue details are not filled in as facts.

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