Bloxodes

All 32 Maps in Jujutsu Shenanigans: Where Do They Appear?

Updated on June 1, 2026 (4 days ago)

Jujutsu Shenanigans maps split into the public Shinjuku-style city, named landmarks inside that city, Duels arenas, Roulette arenas, and older map references. The important question is where a location appears, because public landmarks can affect item routes and hazards while Duels and Roulette maps use their own match rules.

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Map section

Main public map

1 items

The main public map is the default city used for normal public-server fights. This is where destructible buildings, public item routes, Shinjuku Station, the sewers, the mall, and other landmarks connect into one open fighting space.

Main Map

Current public map

Main Map

Status
Current public map
mode access
Public Servers
arena type
Large destructible city map
best for
Open public fights, item spawns, movement practice, and landmark routes
landmarks
Shinjuku Station, Towers, Cafe, Mall, Sewers, stores, and smaller fight buildings
item spawns
Public items spawn around the map every 10 minutes, with surface and underground spawn dots shown on the Items page.
hazards
2
  • Most parts are destructible
  • the train station has a callable train hazard.
special rules
Default public-server fighting area since V1.03.
ImageNameStatusmode accessarena typebest forlandmarksitem spawnshazardsspecial rules
Main Map
Main MapCurrent public mapPublic ServersLarge destructible city mapOpen public fights, item spawns, movement practice, and landmark routesShinjuku Station, Towers, Cafe, Mall, Sewers, stores, and smaller fight buildingsPublic items spawn around the map every 10 minutes, with surface and underground spawn dots shown on the Items page.Most parts are destructible; the train station has a callable train hazard.Default public-server fighting area since V1.03.

Map section

Main map landmarks

15 items

Landmarks are named spots inside the public city. Some are useful because they have vending machines, throwables, secret routes, voice-chat interactions, train access, sewer entrances, or simple fight spaces that players recognize quickly.

Towers

Current landmark

Towers

Status
Current landmark
mode access
Main public map
arena type
Tall twin-building landmark
best for
Roof access, vertical fights, billboard panels, and vending-machine routes
landmarks
Two 11-floor towers connected by a ninth-floor bridge, roof ladders, billboards, and editing panels on the fourth floors.
item spawns
Fire extinguishers on the roof and vending machines on the second-to-last floors.
hazards
Destroyed ladder sections can collapse the remaining handholds.
special rules
Billboards were added to the towers in V1.44.
Shinjuku Station

Current landmark

Shinjuku Station

Status
Current landmark
mode access
Main public map
arena type
Station and subway hazard area
best for
Item pickup routes, train hazard plays, center-map travel, and underground movement
landmarks
Primary and secondary entrances, rails, bathrooms, control room, leaderboards, and underground station paths.
item spawns
Trash cans, fire extinguishers, vending machines, and nearby underground item-spawn context.
hazards
Control panel can call a speeding train that heavily damages players on the rails.
special rules
One control-panel button broadcasts through the station, while the other calls the train.
Graveyard

Current landmark

Graveyard

Status
Current landmark
mode access
Main public map
arena type
Small outdoor landmark
best for
Small-area fights and throwable gravestone routes near the arcade side of the map
landmarks
Cemetery on the left side of the arcade with bare trees and marked gravestones.
item spawns
Throwable gravestones.
hazards
No special source-backed hazard beyond normal destructible objects.
special rules
Includes the Rika Throw gravestone added after V1.76.
Mansion

Current landmark

Mansion

Status
Current landmark
mode access
Main public map
arena type
Two-floor building
best for
Indoor fights, garage movement, and destructible building routes
landmarks
Two floors, side garage, small second-floor bedroom, staircase, shelves, and green-screen setup.
item spawns
Trash can by the bottom of the stairs.
hazards
Garage is easy to break in and out of during fights.
special rules
No special mode rule listed.
Cafe

Current landmark

Cafe

Status
Current landmark
mode access
Main public map
arena type
Central two-floor cafe
best for
Central fights, dummy practice, vending-machine use, and throwable-chair routes
landmarks
Open cafe near the middle plaza with a kitchen, second floor, counters, tables, and tall windows.
item spawns
Vending machine in the corner, fire extinguisher near the dummy, and throwable chairs.
hazards
No special source-backed hazard beyond destructible cafe objects.
special rules
Dummy always spawns near the entrance.
Unlicensed Studios

Current landmark

Unlicensed Studios

Status
Current landmark
mode access
Main public map
arena type
Arcade and studio building
best for
Arcade machines, NEP card pickup, and routes between graveyard and mansion
landmarks
Building between the graveyard and mansion with arcade cabinets and a counter area.
item spawns
Garbage can, NEP card, and vending machine.
hazards
No special source-backed hazard listed.
special rules
Arcade cabinets include Catch and Flight as playable machines.
Tze's

Current landmark

Tze's

Status
Current landmark
mode access
Main public map
arena type
Restaurant building
best for
Throwable-heavy indoor fights and routes between Shinjuku Station and Towers
landmarks
Restaurant between Shinjuku Station and the Towers with an interior menu board.
item spawns
One trash can, one fire extinguisher, 16 chairs, a vending machine, and a Nep behind the menu board.
hazards
No special source-backed hazard beyond destructible restaurant objects.
special rules
No special mode rule listed.
Jail

Current landmark

Jail

Status
Current landmark
mode access
Main public map
arena type
Three-story house and cell
best for
Small-building fights and quick fire-extinguisher pickup
landmarks
Light-purple three-story house with a metal-bar jail cell, toilet, and bunk bed.
item spawns
Fire extinguisher outside the cell.
hazards
No special source-backed hazard beyond normal destructible objects.
special rules
No special mode rule listed.
Convenience Store

Current landmark

Convenience Store

Status
Current landmark
mode access
Main public map
arena type
Small store
best for
Soda-machine routes, throwables, and quick indoor scrambles
landmarks
Small store with front and side glass double doors, stocked shelves, boxes, and a counter.
item spawns
Fire extinguisher, trash can, and soda machine near the entrance.
hazards
Destroying shelves can cause a small lag spike.
special rules
No special mode rule listed.
Comedy Club

Current landmark

Comedy Club

Status
Current landmark
mode access
Main public map
arena type
Small stage building
best for
Voice-chat microphone interactions and tight indoor fights
landmarks
Single-floor stage house with microphone, speakers, and an interactable piano.
item spawns
Nep behind the speaker near the exit.
hazards
No special source-backed hazard listed.
special rules
Usable microphone requires voice chat access.
Court

Current landmark

Court

Status
Current landmark
mode access
Main public map
arena type
Small courthouse
best for
Voice-chat speaker interactions and small-room fights
landmarks
Small white courthouse with microphones and speakers.
item spawns
No source-backed item spawn listed.
hazards
No special source-backed hazard listed.
special rules
Voice-chat access is needed to use the microphones.
Shenanigans Ball

Current landmark

Shenanigans Ball

Status
Current landmark
mode access
Main public map
arena type
Mall and store cluster
best for
Store-to-store routes, escalators, sewer access, and fighting through the mall
landmarks
Mall beside Shinjuku Station with escalators, graffiti, JJS Book Store, Sorcerer Appliances, SorceWay, Joyful Jolly Sweets, and nearby sewer access.
item spawns
Some mall stores include small objects and hidden details, but no separate source-backed item route was strong enough for standalone rows.
hazards
No special source-backed hazard beyond normal destructible interiors.
special rules
Minor stores are merged into this parent row because they are too thin as standalone map entries.
Bowling Alley

Current landmark

Bowling Alley

Status
Current landmark
mode access
Main public map
arena type
Mall activity room
best for
Void-edge awareness and bowling-ball landmark routes inside the mall
landmarks
Bowling lanes, shoe shelves, counter, scoreboards, and imed balls.
item spawns
No source-backed item spawn listed.
hazards
All lanes end with a gap to the void.
special rules
Kept separate from the mall because the lane gap is a clear hazard.
The Sewers

Current landmark

The Sewers

Status
Current landmark
mode access
Main public map
arena type
Underground route
best for
Underground travel, item-spawn context, and fights with bridges, pillars, and pipes
landmarks
Access through the mall store hole or a Shinjuku Station wall route, plus hallways, stairs, bridges, pillars, bars, and a radio.
item spawns
Items page separates surface and underground spawns, making the sewers important for blue-dot underground routes.
hazards
2
  • No direct damage hazard listed
  • tight underground routes can trap movement.
special rules
Do not touch the cheese is source flavor, not treated as a gameplay rule.
Space

Current secret location

Space

Status
Current secret location
mode access
Main public map
arena type
High-altitude secret area
best for
Secret exploration and height-limit curiosity
landmarks
Pitch-black space view with stars and Earth visible below.
item spawns
No source-backed item spawn listed.
hazards
No source-backed combat hazard listed.
special rules
2
  • Reached by getting to a certain height
  • going higher only changes the Earth model's apparent size.
ImageNameStatusmode accessarena typebest forlandmarksitem spawnshazardsspecial rules
Towers
TowersCurrent landmarkMain public mapTall twin-building landmarkRoof access, vertical fights, billboard panels, and vending-machine routesTwo 11-floor towers connected by a ninth-floor bridge, roof ladders, billboards, and editing panels on the fourth floors.Fire extinguishers on the roof and vending machines on the second-to-last floors.Destroyed ladder sections can collapse the remaining handholds.Billboards were added to the towers in V1.44.
Shinjuku Station
Shinjuku StationCurrent landmarkMain public mapStation and subway hazard areaItem pickup routes, train hazard plays, center-map travel, and underground movementPrimary and secondary entrances, rails, bathrooms, control room, leaderboards, and underground station paths.Trash cans, fire extinguishers, vending machines, and nearby underground item-spawn context.Control panel can call a speeding train that heavily damages players on the rails.One control-panel button broadcasts through the station, while the other calls the train.
Graveyard
GraveyardCurrent landmarkMain public mapSmall outdoor landmarkSmall-area fights and throwable gravestone routes near the arcade side of the mapCemetery on the left side of the arcade with bare trees and marked gravestones.Throwable gravestones.No special source-backed hazard beyond normal destructible objects.Includes the Rika Throw gravestone added after V1.76.
Mansion
MansionCurrent landmarkMain public mapTwo-floor buildingIndoor fights, garage movement, and destructible building routesTwo floors, side garage, small second-floor bedroom, staircase, shelves, and green-screen setup.Trash can by the bottom of the stairs.Garage is easy to break in and out of during fights.No special mode rule listed.
Cafe
CafeCurrent landmarkMain public mapCentral two-floor cafeCentral fights, dummy practice, vending-machine use, and throwable-chair routesOpen cafe near the middle plaza with a kitchen, second floor, counters, tables, and tall windows.Vending machine in the corner, fire extinguisher near the dummy, and throwable chairs.No special source-backed hazard beyond destructible cafe objects.Dummy always spawns near the entrance.
Unlicensed Studios
Unlicensed StudiosCurrent landmarkMain public mapArcade and studio buildingArcade machines, NEP card pickup, and routes between graveyard and mansionBuilding between the graveyard and mansion with arcade cabinets and a counter area.Garbage can, NEP card, and vending machine.No special source-backed hazard listed.Arcade cabinets include Catch and Flight as playable machines.
Tze's
Tze'sCurrent landmarkMain public mapRestaurant buildingThrowable-heavy indoor fights and routes between Shinjuku Station and TowersRestaurant between Shinjuku Station and the Towers with an interior menu board.One trash can, one fire extinguisher, 16 chairs, a vending machine, and a Nep behind the menu board.No special source-backed hazard beyond destructible restaurant objects.No special mode rule listed.
Jail
JailCurrent landmarkMain public mapThree-story house and cellSmall-building fights and quick fire-extinguisher pickupLight-purple three-story house with a metal-bar jail cell, toilet, and bunk bed.Fire extinguisher outside the cell.No special source-backed hazard beyond normal destructible objects.No special mode rule listed.
Convenience Store
Convenience StoreCurrent landmarkMain public mapSmall storeSoda-machine routes, throwables, and quick indoor scramblesSmall store with front and side glass double doors, stocked shelves, boxes, and a counter.Fire extinguisher, trash can, and soda machine near the entrance.Destroying shelves can cause a small lag spike.No special mode rule listed.
Comedy Club
Comedy ClubCurrent landmarkMain public mapSmall stage buildingVoice-chat microphone interactions and tight indoor fightsSingle-floor stage house with microphone, speakers, and an interactable piano.Nep behind the speaker near the exit.No special source-backed hazard listed.Usable microphone requires voice chat access.
Court
CourtCurrent landmarkMain public mapSmall courthouseVoice-chat speaker interactions and small-room fightsSmall white courthouse with microphones and speakers.No source-backed item spawn listed.No special source-backed hazard listed.Voice-chat access is needed to use the microphones.
Shenanigans Ball
Shenanigans BallCurrent landmarkMain public mapMall and store clusterStore-to-store routes, escalators, sewer access, and fighting through the mallMall beside Shinjuku Station with escalators, graffiti, JJS Book Store, Sorcerer Appliances, SorceWay, Joyful Jolly Sweets, and nearby sewer access.Some mall stores include small objects and hidden details, but no separate source-backed item route was strong enough for standalone rows.No special source-backed hazard beyond normal destructible interiors.Minor stores are merged into this parent row because they are too thin as standalone map entries.
Bowling Alley
Bowling AlleyCurrent landmarkMain public mapMall activity roomVoid-edge awareness and bowling-ball landmark routes inside the mallBowling lanes, shoe shelves, counter, scoreboards, and imed balls.No source-backed item spawn listed.All lanes end with a gap to the void.Kept separate from the mall because the lane gap is a clear hazard.
The Sewers
The SewersCurrent landmarkMain public mapUnderground routeUnderground travel, item-spawn context, and fights with bridges, pillars, and pipesAccess through the mall store hole or a Shinjuku Station wall route, plus hallways, stairs, bridges, pillars, bars, and a radio.Items page separates surface and underground spawns, making the sewers important for blue-dot underground routes.No direct damage hazard listed; tight underground routes can trap movement.Do not touch the cheese is source flavor, not treated as a gameplay rule.
Space
SpaceCurrent secret locationMain public mapHigh-altitude secret areaSecret exploration and height-limit curiosityPitch-black space view with stars and Earth visible below.No source-backed item spawn listed.No source-backed combat hazard listed.Reached by getting to a certain height; going higher only changes the Earth model's apparent size.

Map section

Duels arenas

4 items

Duels arenas are separate match maps reached through Casual or Ranked Duels. They are fight arenas, so normal public item spawns and public-city landmark routes do not apply there.

Image unavailable for Tombs of the Star

Current Duels arena

Tombs of the Star

Status
Current Duels arena
mode access
Duels
arena type
Small void island arena
best for
Duel practice where spacing matters more than public-map routes
landmarks
Small brown island in a white void with one tree.
item spawns
No public item spawns listed for Duels.
hazards
2
  • Void-edge awareness
  • no source-backed public item or train hazard.
special rules
Duels can queue Casual or Ranked, then teleport teams into randomized arenas.
Image unavailable for Sewers

Current Duels arena

Sewers

Status
Current Duels arena
mode access
Duels
arena type
Underground duel room
best for
Duel practice in a tighter underground arena
landmarks
Large underground room with pipes, water, and sewer theming.
item spawns
No public item spawns listed for Duels.
hazards
No source-backed special hazard listed.
special rules
Separate from the main-map sewers landmark.
Image unavailable for Gym

Current Duels arena

Gym

Status
Current Duels arena
mode access
Duels
arena type
Basketball gym duel arena
best for
Duel practice in a cleaner indoor arena
landmarks
Basketball gym.
item spawns
No public item spawns listed for Duels.
hazards
No source-backed special hazard listed.
special rules
Current Map page says it is likely based on Megumi Fushiguro versus Reggie Star.
Image unavailable for Grass Field

Current Duels arena

Grass Field

Status
Current Duels arena
mode access
Duels
arena type
Simple baseplate arena
best for
Straight duel practice with minimal landmark clutter
landmarks
Grass-textured baseplate above the void.
item spawns
No public item spawns listed for Duels.
hazards
Void around the baseplate.
special rules
Listed as the original Duels map.
ImageNameStatusmode accessarena typebest forlandmarksitem spawnshazardsspecial rules
Image unavailable for Tombs of the Star
Tombs of the StarCurrent Duels arenaDuelsSmall void island arenaDuel practice where spacing matters more than public-map routesSmall brown island in a white void with one tree.No public item spawns listed for Duels.Void-edge awareness; no source-backed public item or train hazard.Duels can queue Casual or Ranked, then teleport teams into randomized arenas.
Image unavailable for Sewers
SewersCurrent Duels arenaDuelsUnderground duel roomDuel practice in a tighter underground arenaLarge underground room with pipes, water, and sewer theming.No public item spawns listed for Duels.No source-backed special hazard listed.Separate from the main-map sewers landmark.
Image unavailable for Gym
GymCurrent Duels arenaDuelsBasketball gym duel arenaDuel practice in a cleaner indoor arenaBasketball gym.No public item spawns listed for Duels.No source-backed special hazard listed.Current Map page says it is likely based on Megumi Fushiguro versus Reggie Star.
Image unavailable for Grass Field
Grass FieldCurrent Duels arenaDuelsSimple baseplate arenaStraight duel practice with minimal landmark clutterGrass-textured baseplate above the void.No public item spawns listed for Duels.Void around the baseplate.Listed as the original Duels map.

Map section

Roulette large maps

6 items

Large Roulette maps give certain minigames more space for movement, cover, drops, and team pressure. FTT belongs with the large-map context after the change that moved it out of the old small-map behavior.

Detention Center

Current Roulette map

Detention Center

Status
Current Roulette map
mode access
Roulette large-map minigames
arena type
Large vertical hall
best for
Large-map Roulette rounds with high/low platform pressure
landmarks
Old hall with a giant hole, raised platforms, lower water-covered area, and ladders back up.
item spawns
Roulette map, not a normal public item-spawn route.
hazards
Large drop from platforms into the lower water area.
special rules
Gamemodes page says SWP, SRC, FTT, FSD, EOJ, AMS, and SSP use large maps after the V1.76 FTT change.
Shipping Yard

Current Roulette map

Shipping Yard

Status
Current Roulette map
mode access
Roulette large-map minigames
arena type
Large open yard
best for
Large-map Roulette rounds with container cover and open sightlines
landmarks
Stacked containers, cranes, trucks, forklifts, and a broad open yard.
item spawns
Roulette map, not a normal public item-spawn route.
hazards
Source notes performance issues when heavy destruction occurs.
special rules
Update log V1.70 to V1.61 says the Shipping Yard map was remade.
Roadside

Current Roulette map

Roadside

Status
Current Roulette map
mode access
Roulette large-map minigames
arena type
Large road and valley map
best for
Large-map Roulette rounds with long approach routes
landmarks
Road between tunnel entrances, broad off-road valley, trees, and a paved loop path.
item spawns
Roulette map, not a normal public item-spawn route.
hazards
No special source-backed hazard listed beyond open-map exposure.
special rules
An older update temporarily removed Roadside, but the current Map page lists it as a Roulette map.
Shibuya Station (2)

Current Roulette map

Shibuya Station (2)

Status
Current Roulette map
mode access
Roulette large-map minigames
arena type
Large underground station map
best for
Large-map Roulette rounds with broken station cover and platform movement
landmarks
Underground subway station split between clean and damaged sections.
item spawns
Roulette map, not a normal public item-spawn route.
hazards
Broken floors and walls shape movement, but no special damage hazard is listed.
special rules
Separate from Shibuya Station (1), which is a small-map entry.
Image unavailable for Shibuya Crossing

Current Roulette map

Shibuya Crossing

Status
Current Roulette map
mode access
Roulette large-map minigames
arena type
Large city crossing map
best for
Large-map Roulette rounds that need more open city space
landmarks
Map page lists the row but does not provide a current description.
item spawns
Roulette map, not a normal public item-spawn route.
hazards
No source-backed hazard listed.
special rules
Update Log V1.50 says Shibuya Crossing was added as a large Roulette map.
Image unavailable for Zenin HQ

Current Roulette map

Zenin HQ

Status
Current Roulette map
mode access
Roulette large-map minigames
arena type
Large compound map
best for
Large-map Roulette rounds with compound-style borders
landmarks
Map page lists the row but does not provide a current description.
item spawns
Roulette map, not a normal public item-spawn route.
hazards
No source-backed hazard listed.
special rules
Update Log V1.50 says Zenin HQ was added as a large Roulette map, and V1.70 to V1.61 says its invisible borders were remade.
ImageNameStatusmode accessarena typebest forlandmarksitem spawnshazardsspecial rules
Detention Center
Detention CenterCurrent Roulette mapRoulette large-map minigamesLarge vertical hallLarge-map Roulette rounds with high/low platform pressureOld hall with a giant hole, raised platforms, lower water-covered area, and ladders back up.Roulette map, not a normal public item-spawn route.Large drop from platforms into the lower water area.Gamemodes page says SWP, SRC, FTT, FSD, EOJ, AMS, and SSP use large maps after the V1.76 FTT change.
Shipping Yard
Shipping YardCurrent Roulette mapRoulette large-map minigamesLarge open yardLarge-map Roulette rounds with container cover and open sightlinesStacked containers, cranes, trucks, forklifts, and a broad open yard.Roulette map, not a normal public item-spawn route.Source notes performance issues when heavy destruction occurs.Update log V1.70 to V1.61 says the Shipping Yard map was remade.
Roadside
RoadsideCurrent Roulette mapRoulette large-map minigamesLarge road and valley mapLarge-map Roulette rounds with long approach routesRoad between tunnel entrances, broad off-road valley, trees, and a paved loop path.Roulette map, not a normal public item-spawn route.No special source-backed hazard listed beyond open-map exposure.An older update temporarily removed Roadside, but the current Map page lists it as a Roulette map.
Shibuya Station (2)
Shibuya Station (2)Current Roulette mapRoulette large-map minigamesLarge underground station mapLarge-map Roulette rounds with broken station cover and platform movementUnderground subway station split between clean and damaged sections.Roulette map, not a normal public item-spawn route.Broken floors and walls shape movement, but no special damage hazard is listed.Separate from Shibuya Station (1), which is a small-map entry.
Image unavailable for Shibuya Crossing
Shibuya CrossingCurrent Roulette mapRoulette large-map minigamesLarge city crossing mapLarge-map Roulette rounds that need more open city spaceMap page lists the row but does not provide a current description.Roulette map, not a normal public item-spawn route.No source-backed hazard listed.Update Log V1.50 says Shibuya Crossing was added as a large Roulette map.
Image unavailable for Zenin HQ
Zenin HQCurrent Roulette mapRoulette large-map minigamesLarge compound mapLarge-map Roulette rounds with compound-style bordersMap page lists the row but does not provide a current description.Roulette map, not a normal public item-spawn route.No source-backed hazard listed.Update Log V1.50 says Zenin HQ was added as a large Roulette map, and V1.70 to V1.61 says its invisible borders were remade.

Map section

Roulette small maps

4 items

Small Roulette maps are tighter arenas for minigames that need less room. Treat these as round maps, not public-server destinations with normal item pickup routes.

Shinjuku's Fallout

Current Roulette map

Shinjuku's Fallout

Status
Current Roulette map
mode access
Roulette small-map minigames
arena type
Small ruined-city map
best for
Small-map Roulette rounds with ruined-building cover
landmarks
Destroyed city battlefield with low ruined buildings, road barriers, and small skyscraper easter eggs.
item spawns
Roulette map, not a normal public item-spawn route.
hazards
No special source-backed hazard listed beyond ruined cover.
special rules
Update Log V1.50 to V1.41 says Shinjuku's Fallout was added as a small Roulette map.
Shibuya Station (1)

Current Roulette map

Shibuya Station (1)

Status
Current Roulette map
mode access
Roulette small-map minigames
arena type
Small station-floor map
best for
Small-map Roulette rounds with escalator and platform transitions
landmarks
Station floor connected to elevated platforms with escalators and stairs.
item spawns
Roulette map, not a normal public item-spawn route.
hazards
No special source-backed hazard listed.
special rules
Separate from Shibuya Station (2), which is a large-map entry.
Image unavailable for Theater

Current Roulette map

Theater

Status
Current Roulette map
mode access
Roulette small-map minigames
arena type
Theater map
best for
Small-map Roulette rounds in a stage-focused space
landmarks
Regular theater with a stage.
item spawns
Roulette map, not a normal public item-spawn route.
hazards
No source-backed hazard listed.
special rules
Added to Roulette with Construction Site before later large/small source labels were consistent.
Image unavailable for Construction Site

Current Roulette map

Construction Site

Status
Current Roulette map
mode access
Roulette small-map minigames
arena type
Construction site map
best for
Small-map Roulette rounds with construction-site cover
landmarks
Map page lists the row but does not provide a current description.
item spawns
Roulette map, not a normal public item-spawn route.
hazards
No source-backed hazard listed.
special rules
Update Log V1.50 to V1.41 calls Construction Site a small Roulette map.
ImageNameStatusmode accessarena typebest forlandmarksitem spawnshazardsspecial rules
Shinjuku's Fallout
Shinjuku's FalloutCurrent Roulette mapRoulette small-map minigamesSmall ruined-city mapSmall-map Roulette rounds with ruined-building coverDestroyed city battlefield with low ruined buildings, road barriers, and small skyscraper easter eggs.Roulette map, not a normal public item-spawn route.No special source-backed hazard listed beyond ruined cover.Update Log V1.50 to V1.41 says Shinjuku's Fallout was added as a small Roulette map.
Shibuya Station (1)
Shibuya Station (1)Current Roulette mapRoulette small-map minigamesSmall station-floor mapSmall-map Roulette rounds with escalator and platform transitionsStation floor connected to elevated platforms with escalators and stairs.Roulette map, not a normal public item-spawn route.No special source-backed hazard listed.Separate from Shibuya Station (2), which is a large-map entry.
Image unavailable for Theater
TheaterCurrent Roulette mapRoulette small-map minigamesTheater mapSmall-map Roulette rounds in a stage-focused spaceRegular theater with a stage.Roulette map, not a normal public item-spawn route.No source-backed hazard listed.Added to Roulette with Construction Site before later large/small source labels were consistent.
Image unavailable for Construction Site
Construction SiteCurrent Roulette mapRoulette small-map minigamesConstruction site mapSmall-map Roulette rounds with construction-site coverMap page lists the row but does not provide a current description.Roulette map, not a normal public item-spawn route.No source-backed hazard listed.Update Log V1.50 to V1.41 calls Construction Site a small Roulette map.

Map section

Old and retired maps

2 items

Retired rows explain older screenshots, videos, and mode references. They are useful for understanding why an old guide names a map or mode, but they should not be treated as current places to queue into.

Old Map

Retired public map

Old Map

Status
Retired public map
mode access
Former public map before V1.03
arena type
Old Apocalypse Rising-inspired public map
best for
Understanding old guides and screenshots that do not match the current Shinjuku map
landmarks
Center camp, church, barn, police/fire stations, tower, cabins, hospital, and extra buildings.
item spawns
Old source notes mention dummies, vending machines, fire extinguishers, and building objects, but this is not current public-map routing.
hazards
Lacked barriers on map edges before it was replaced.
special rules
Retired when the current main map replaced it in V1.03.
Image unavailable for Icy Landmass

Retired Roulette map

Icy Landmass

Status
Retired Roulette map
mode access
Former PFC-only Roulette map
arena type
Small ice block map
best for
Understanding older PFC references after the minigame was removed
landmarks
Floating ice block.
item spawns
Roulette map, not a normal public item-spawn route.
hazards
Slippery floor.
special rules
Exclusive to PFC, which the V1.76 update log says was removed.
ImageNameStatusmode accessarena typebest forlandmarksitem spawnshazardsspecial rules
Old Map
Old MapRetired public mapFormer public map before V1.03Old Apocalypse Rising-inspired public mapUnderstanding old guides and screenshots that do not match the current Shinjuku mapCenter camp, church, barn, police/fire stations, tower, cabins, hospital, and extra buildings.Old source notes mention dummies, vending machines, fire extinguishers, and building objects, but this is not current public-map routing.Lacked barriers on map edges before it was replaced.Retired when the current main map replaced it in V1.03.
Image unavailable for Icy Landmass
Icy LandmassRetired Roulette mapFormer PFC-only Roulette mapSmall ice block mapUnderstanding older PFC references after the minigame was removedFloating ice block.Roulette map, not a normal public item-spawn route.Slippery floor.Exclusive to PFC, which the V1.76 update log says was removed.

Where maps appear in normal play

The public city is the only map group that works like a normal place to roam. Public fights happen across the destructible Shinjuku-style streets and buildings, and the item route belongs there too: public items can spawn around the map on a timer, with surface and underground spots handled separately. That makes landmarks such as Shinjuku Station, Towers, Cafe, Tze's, Shenanigans Ball, Bowling Alley, and The Sewers more useful than a plain scenery list.

Duels and Roulette work differently. Duels move players into match arenas after queueing, with lives, teams, and matchmaking rules handled by the mode. Roulette sends players through a voting lobby into minigames that use large or small map pools. A Roulette row can tell you the arena shape and mode context, but it is not a place to hunt public map items.

How to read public landmarks

Public landmarks are worth checking when you need a route, a throwable, a vending machine, a hazard, or a familiar fight spot. Shinjuku Station is the clearest example: it has station entrances, underground movement, vending and throwable context, plus a control panel that can call a damaging train. The Sewers matter because underground spawn context is separate from surface routes. Bowling Alley is kept separate from the mall because the lane gap creates a real void hazard.

Some storefronts inside Shenanigans Ball are merged into the mall row because they are better understood as part of the same mall route. That keeps the map list focused on places that change how a player moves, fights, finds items, or recognizes a mode arena.

Current mode rules beat old Roulette wording

Older Roulette wording can make the map pool look messier than it is. PFC is treated as removed, so Icy Landmass is a retired reference. FTT is treated as a large-map minigame after its later change. OBA is not treated as a current Roulette row because the current mode list does not support it as a live minigame. When a map card says retired or large-map context, follow that status before assuming an older video is still current.

Why some cards have no image

A blank image means there was no clean, row-specific map screenshot accepted for that row. Several Duels arenas and Roulette maps only have placeholder images, so leaving the image empty is better than using a broad thumbnail or nearby screenshot that does not clearly show the actual arena.

How to Use This Jujutsu Shenanigans Maps List

Start with Mode access so you know whether the row belongs to Public Servers, Duels, Roulette, or retired content. Best for gives the quick reason to care about the place, while Item spawns, Hazards, and Special rules explain the details that can change a fight or route. Public landmarks can mention vending machines, throwables, underground paths, or the train hazard; Duels and Roulette rows usually say when normal public item routes do not apply.

FAQ

Q.

Which Jujutsu Shenanigans maps have normal item spawns?

Normal public item spawns belong to the main public map and its landmarks. Duels arenas and Roulette maps are separate match spaces, so their cards should not be read as public item-spawn routes.

Q.

Why is FTT listed with large Roulette maps?

FTT is treated as a large-map minigame because the later Roulette update moved it to large maps. Older wording can still make it look like a small-map mode, but the current card status follows the newer mode rule.

Q.

Is Icy Landmass still playable?

Icy Landmass is kept as a retired map reference because it was tied to PFC, and PFC was removed. It helps explain older map mentions rather than a current place to queue into.

Q.

Why are some map cards missing images?

Some Duels and Roulette rows only have placeholder images. Those cards are left without images until a clean screenshot of the exact arena is available.

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