Bloxodes

All 22 Items in Jujutsu Shenanigans: How Do You Get and Use Each One?

Updated on June 1, 2026 (4 days ago)

Jujutsu Shenanigans items are temporary fight tools, pickups, summons, traps, and private-server weapons that can change a round after you grab them. Some come from the shop delivery route or timed map spawns, while others come from vending machines, the Bowling Alley, Perfection's moves, a secret route, or private-server Item Blocks. The useful read is where each item comes from, what it does, and whether it breaks, drops, despawns, heals, deals damage, or only works in private servers.

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Item source

Public shop, spawn, and map items

17 items

These are the items a normal public-server player can run into through shop delivery, timed map spawns, vending machines, map pickups, or character-created routes. Check the source, price, location, damage or healing, and use rule before spending Cash or saving the item for a fight.

Soda

Healing consumable

Soda

Vending machines and shop Soda purchase route • Vending machines or separate shop Soda purchase

Drinks Soda to restore HP and evasion; under 25 HP, the user crushes the can and can throw it with M1.

Type
Healing consumable
Source
Vending machines or separate shop Soda purchase
price
$5 from vending machines or the shop Soda purchase
Location
Vending machines and shop Soda purchase route
Effect
2
  • Drinks Soda to restore HP and evasion
  • under 25 HP, the user crushes the can and can throw it with M1.
damage / heal
2
  • Restores HP and evasion to full over a few seconds
  • regeneration stops if the user is attacked.
uses / break rule
2
  • Consumed after drinking
  • the low-HP thrown can can be picked up and thrown repeatedly until it despawns.
storage / drop / despawn
2
  • Can be carried or stored by Ten Shadows before use
  • thrown cans follow pickup and despawn behavior.
availability
Current public-server item
server limit
Public and private servers
Jet Black

Melee weapon

Jet Black

Shop item delivery pool and map item spawns • Shop item delivery or timed map spawns

Replaces M1 attacks with dagger slashes and knocks enemies back on the final slash.

Type
Melee weapon
Source
Shop item delivery or timed map spawns
price
$10 through shop item delivery when available
Location
Shop item delivery pool and map item spawns
Effect
Replaces M1 attacks with dagger slashes and knocks enemies back on the final slash.
damage / heal
2
  • Regular M1 string damage
  • final slash adds knockback
uses / break rule
Reusable while held
storage / drop / despawn
2
  • Can be stored by Ten Shadows
  • drops when the holder is hit and despawns if left unclaimed.
availability
Current public-server item
server limit
Public and private servers
Coin

Projectile counter

Coin

Shop item delivery pool and map item spawns • Shop item delivery or timed map spawns

Deflects incoming projectiles toward the nearest target.

Type
Projectile counter
Source
Shop item delivery or timed map spawns
price
$10 through shop item delivery when available
Location
Shop item delivery pool and map item spawns
Effect
Deflects incoming projectiles toward the nearest target.
damage / heal
No direct damage listed
uses / break rule
Breaks after 3 projectile deflects
storage / drop / despawn
2
  • Can be stored by Ten Shadows
  • normal dropped-item despawn rules apply.
availability
Current public-server item
server limit
Public and private servers
Gun

Ranged weapon

Gun

Shop item delivery pool and map item spawns • Shop item delivery or timed map spawns

Shoots bullets quickly until the magazine is empty.

Type
Ranged weapon
Source
Shop item delivery or timed map spawns
price
$10 through shop item delivery when available
Location
Shop item delivery pool and map item spawns
Effect
Shoots bullets quickly until the magazine is empty.
damage / heal
10 damage per bullet
uses / break rule
2
  • 6 bullets
  • breaks after all shots are fired
storage / drop / despawn
2
  • Can be stored by Ten Shadows
  • normal dropped-item despawn rules apply.
availability
Current public-server item
server limit
Public and private servers
Playful Cloud

Melee weapon

Playful Cloud

Shop item delivery pool and map item spawns • Shop item delivery or timed map spawns

Replaces M1 attacks with a 5-hit Playful Cloud combo that scales higher when the user's HP is low.

Type
Melee weapon
Source
Shop item delivery or timed map spawns
price
$10 through shop item delivery when available
Location
Shop item delivery pool and map item spawns
Effect
Replaces M1 attacks with a 5-hit Playful Cloud combo that scales higher when the user's HP is low.
damage / heal
3
  • 18 damage full combo
  • scales up to +115% at low HP
  • broken pieces deal 8 damage each.
uses / break rule
2
  • Drops only after ragdoll
  • breaks after 15 M1 sets or by M1 while blocking, splitting into two throwable pieces.
storage / drop / despawn
2
  • Can be stored by Ten Shadows
  • drops when the holder is hit and despawns if left unclaimed.
availability
Current public-server item
server limit
Public and private servers
Transfigured Flesh

Character-created wall

Transfigured Flesh

Created through Perfection's item route • Created by Perfection's Stockpile after a Soul Fire finisher

Creates a flesh wall that blocks players from passing through.

Type
Character-created wall
Source
Created by Perfection's Stockpile after a Soul Fire finisher
price
No Cash cost
Location
Created through Perfection's item route
Effect
Creates a flesh wall that blocks players from passing through.
damage / heal
No direct damage listed
uses / break rule
Wall lasts 10 seconds
storage / drop / despawn
Can be stored by Ten Shadows before use.
availability
Current public-server item mechanic
server limit
Public and private servers
Voice Recorder

Command utility

Voice Recorder

Shop item delivery pool and map item spawns • Shop item delivery or timed map spawns

Cycles command effects that freeze, slam, or launch a target.

Type
Command utility
Source
Shop item delivery or timed map spawns
price
$10 through shop item delivery when available
Location
Shop item delivery pool and map item spawns
Effect
Cycles command effects that freeze, slam, or launch a target.
damage / heal
3
  • Freeze command holds for 3 seconds
  • slam command deals 14 damage
  • launch command deals 20 damage
uses / break rule
Reusable with a 30-second recharge between commands
storage / drop / despawn
2
  • Can be stored by Ten Shadows
  • normal dropped-item despawn rules apply.
availability
Current public-server item
server limit
Public and private servers
Hazenoki's Eye

Throwable explosive

Hazenoki's Eye

Shop item delivery pool and map item spawns • Shop item delivery or timed map spawns

Throws an explosive eye projectile.

Type
Throwable explosive
Source
Shop item delivery or timed map spawns
price
$10 through shop item delivery when available
Location
Shop item delivery pool and map item spawns
Effect
Throws an explosive eye projectile.
damage / heal
15 damage
uses / break rule
One-use item
storage / drop / despawn
2
  • Can be stored by Ten Shadows before use
  • disappears after being thrown.
availability
Current public-server item
server limit
Public and private servers
Sniper

Ranged weapon

Sniper

Shop item delivery pool and map item spawns • Shop item delivery or timed map spawns

Fires long-range shots that are unblockable and recoil the user on the last shot.

Type
Ranged weapon
Source
Shop item delivery or timed map spawns
price
$10 through shop item delivery when available
Location
Shop item delivery pool and map item spawns
Effect
Fires long-range shots that are unblockable and recoil the user on the last shot.
damage / heal
30 damage per shot
uses / break rule
2
  • 3 shots
  • breaks after the third shot
storage / drop / despawn
2
  • Can be stored by Ten Shadows
  • normal dropped-item despawn rules apply.
availability
Current public-server item
server limit
Public and private servers
Image unavailable for Transfigured Human

Character-created summon

Transfigured Human

Created through Perfection's Focus Strike finisher route • Created by Perfection's base Focus Strike finisher

Throws a Transfigured Human that morphs into a random-sized NPC and fights nearby targets.

Type
Character-created summon
Source
Created by Perfection's base Focus Strike finisher
price
No Cash cost
Location
Created through Perfection's Focus Strike finisher route
Effect
Throws a Transfigured Human that morphs into a random-sized NPC and fights nearby targets.
damage / heal
2
  • Damage value not listed
  • moveset depends on the Transfigured Human's size.
uses / break rule
2
  • Disappears if no target is nearby
  • can target dummies, players, and other Transfigured Humans.
storage / drop / despawn
Can be stored by Perfection with special while held, puked out with block plus M1, or used as a Soul Fire bullet with a chance to summon on miss.
availability
Current public-server item mechanic
server limit
Public and private servers
Tinted Glasses

Information utility

Tinted Glasses

Shop item delivery pool and map item spawns • Shop item delivery or timed map spawns

Reveals cooldowns and Awakening Bar progress for nearby players.

Type
Information utility
Source
Shop item delivery or timed map spawns
price
$10 through shop item delivery when available
Location
Shop item delivery pool and map item spawns
Effect
Reveals cooldowns and Awakening Bar progress for nearby players.
damage / heal
No damage or healing
uses / break rule
2
  • No normal durability
  • falls off after the user is ragdolled 11 times.
storage / drop / despawn
2
  • Cannot be stored by Ten Shadows
  • falls off after 11 ragdolls, then normal dropped-item despawn rules apply.
availability
Current public-server item
server limit
Public and private servers
TNT

Throwable explosive

TNT

Shop item delivery pool and map item spawns • Shop item delivery or timed map spawns

Primes and throws an area explosive that can be picked up before detonation.

Type
Throwable explosive
Source
Shop item delivery or timed map spawns
price
$10 through shop item delivery when available
Location
Shop item delivery pool and map item spawns
Effect
Primes and throws an area explosive that can be picked up before detonation.
damage / heal
20 damage in the blast
uses / break rule
2
  • Explodes after priming
  • can be picked up before it detonates
storage / drop / despawn
2
  • Can be stored by Ten Shadows before use
  • explodes instead of remaining as a long-term pickup after priming.
availability
Current public-server item
server limit
Public and private servers
Banana Peel

Trap

Banana Peel

Shop item delivery pool and map item spawns • Shop item delivery or timed map spawns

Places a peel that trips players who step on it.

Type
Trap
Source
Shop item delivery or timed map spawns
price
$10 through shop item delivery when available
Location
Shop item delivery pool and map item spawns
Effect
Places a peel that trips players who step on it.
damage / heal
No damage listed
uses / break rule
2
  • Trap lasts up to 25 seconds
  • cannot be picked back up after placement
storage / drop / despawn
2
  • Can be stored by Ten Shadows before placement
  • placed peel stays active on the floor until triggered or expired.
availability
Current public-server item
server limit
Public and private servers
Naginata

Melee weapon

Naginata

Shop item delivery pool and map item spawns • Shop item delivery or timed map spawns

Replaces M1s with Naginata swings and adds a special combo.

Type
Melee weapon
Source
Shop item delivery or timed map spawns
price
$10 through shop item delivery when available
Location
Shop item delivery pool and map item spawns
Effect
Replaces M1s with Naginata swings and adds a special combo.
damage / heal
3
  • M1s deal 4, 5, and 5 damage
  • front dash deals 4 damage
  • special hits for 4 plus 4 damage
uses / break rule
2
  • Reusable while held
  • special has a 12-second cooldown
storage / drop / despawn
2
  • Drops when the holder is hit while ragdolled and despawns if left unclaimed
  • cannot be stored by Ten Shadows.
availability
Current public-server item
server limit
Public and private servers
Bowling Ball

Map throwable

Bowling Ball

Shenanigans Ball Bowling Alley • Bowling Alley pickup

Throws a ball that damages a target and can retarget after rolling.

Type
Map throwable
Source
Bowling Alley pickup
price
Free map pickup
Location
Shenanigans Ball Bowling Alley
Effect
Throws a ball that damages a target and can retarget after rolling.
damage / heal
20 damage
uses / break rule
One throw before it behaves as a rolling object
storage / drop / despawn
2
  • Can be picked up from the bowling alley
  • source does not list Ten Shadows storage.
availability
Current public-server map item
server limit
2
  • Public servers at the Bowling Alley
  • private servers only if a bowling ball spawns on top of the shoe cubbies
Snowball

Throwable

Snowball

Ground spawns and shop item delivery route • Shop item delivery or ground spawns

Throws an unblockable snowball that can hit ragdolled players.

Type
Throwable
Source
Shop item delivery or ground spawns
price
$10 through shop item delivery when available
Location
Ground spawns and shop item delivery route
Effect
Throws an unblockable snowball that can hit ragdolled players.
damage / heal
5 damage
uses / break rule
One-use item
storage / drop / despawn
2
  • Can be stored by Ten Shadows before use
  • disappears after being thrown.
availability
Current public-server item
server limit
Public and private servers
Crowbar

Melee utility

Crowbar

Shop item delivery pool and map item spawns • Shop item delivery or timed map spawns

Swings a heavy crowbar attack that disables a target's run and jump, with block breaks adding bleed pressure.

Type
Melee utility
Source
Shop item delivery or timed map spawns
price
$10 through shop item delivery when available
Location
Shop item delivery pool and map item spawns
Effect
Swings a heavy crowbar attack that disables a target's run and jump, with block breaks adding bleed pressure.
damage / heal
2
  • Damage value not listed
  • block break adds a bleed stack, and a second block break triggers Hemorrhage.
uses / break rule
2
  • Reusable while held
  • becomes unusable for a few seconds after M1, even if the sweep misses.
storage / drop / despawn
2
  • Source does not list Ten Shadows storage
  • normal held-item drop/despawn rules should be treated as the fallback.
availability
Current public-server item
server limit
Public and private servers
ImageNameTypeDetailspriceavailabilitydamage / healuses / break rulestorage / drop / despawnserver limitEffect
Soda
SodaHealing consumableVending machines and shop Soda purchase route • Vending machines or separate shop Soda purchase$5 from vending machines or the shop Soda purchaseCurrent public-server itemRestores HP and evasion to full over a few seconds; regeneration stops if the user is attacked.Consumed after drinking; the low-HP thrown can can be picked up and thrown repeatedly until it despawns.Can be carried or stored by Ten Shadows before use; thrown cans follow pickup and despawn behavior.Public and private serversDrinks Soda to restore HP and evasion; under 25 HP, the user crushes the can and can throw it with M1.
Jet Black
Jet BlackMelee weaponShop item delivery pool and map item spawns • Shop item delivery or timed map spawns$10 through shop item delivery when availableCurrent public-server itemRegular M1 string damage; final slash adds knockbackReusable while heldCan be stored by Ten Shadows; drops when the holder is hit and despawns if left unclaimed.Public and private serversReplaces M1 attacks with dagger slashes and knocks enemies back on the final slash.
Coin
CoinProjectile counterShop item delivery pool and map item spawns • Shop item delivery or timed map spawns$10 through shop item delivery when availableCurrent public-server itemNo direct damage listedBreaks after 3 projectile deflectsCan be stored by Ten Shadows; normal dropped-item despawn rules apply.Public and private serversDeflects incoming projectiles toward the nearest target.
Gun
GunRanged weaponShop item delivery pool and map item spawns • Shop item delivery or timed map spawns$10 through shop item delivery when availableCurrent public-server item10 damage per bullet6 bullets; breaks after all shots are firedCan be stored by Ten Shadows; normal dropped-item despawn rules apply.Public and private serversShoots bullets quickly until the magazine is empty.
Playful Cloud
Playful CloudMelee weaponShop item delivery pool and map item spawns • Shop item delivery or timed map spawns$10 through shop item delivery when availableCurrent public-server item18 damage full combo; scales up to +115% at low HP; broken pieces deal 8 damage each.Drops only after ragdoll; breaks after 15 M1 sets or by M1 while blocking, splitting into two throwable pieces.Can be stored by Ten Shadows; drops when the holder is hit and despawns if left unclaimed.Public and private serversReplaces M1 attacks with a 5-hit Playful Cloud combo that scales higher when the user's HP is low.
Transfigured Flesh
Transfigured FleshCharacter-created wallCreated through Perfection's item route • Created by Perfection's Stockpile after a Soul Fire finisherNo Cash costCurrent public-server item mechanicNo direct damage listedWall lasts 10 secondsCan be stored by Ten Shadows before use.Public and private serversCreates a flesh wall that blocks players from passing through.
Voice Recorder
Voice RecorderCommand utilityShop item delivery pool and map item spawns • Shop item delivery or timed map spawns$10 through shop item delivery when availableCurrent public-server itemFreeze command holds for 3 seconds; slam command deals 14 damage; launch command deals 20 damageReusable with a 30-second recharge between commandsCan be stored by Ten Shadows; normal dropped-item despawn rules apply.Public and private serversCycles command effects that freeze, slam, or launch a target.
Hazenoki's Eye
Hazenoki's EyeThrowable explosiveShop item delivery pool and map item spawns • Shop item delivery or timed map spawns$10 through shop item delivery when availableCurrent public-server item15 damageOne-use itemCan be stored by Ten Shadows before use; disappears after being thrown.Public and private serversThrows an explosive eye projectile.
Sniper
SniperRanged weaponShop item delivery pool and map item spawns • Shop item delivery or timed map spawns$10 through shop item delivery when availableCurrent public-server item30 damage per shot3 shots; breaks after the third shotCan be stored by Ten Shadows; normal dropped-item despawn rules apply.Public and private serversFires long-range shots that are unblockable and recoil the user on the last shot.
Image unavailable for Transfigured Human
Transfigured HumanCharacter-created summonCreated through Perfection's Focus Strike finisher route • Created by Perfection's base Focus Strike finisherNo Cash costCurrent public-server item mechanicDamage value not listed; moveset depends on the Transfigured Human's size.Disappears if no target is nearby; can target dummies, players, and other Transfigured Humans.Can be stored by Perfection with special while held, puked out with block plus M1, or used as a Soul Fire bullet with a chance to summon on miss.Public and private serversThrows a Transfigured Human that morphs into a random-sized NPC and fights nearby targets.
Tinted Glasses
Tinted GlassesInformation utilityShop item delivery pool and map item spawns • Shop item delivery or timed map spawns$10 through shop item delivery when availableCurrent public-server itemNo damage or healingNo normal durability; falls off after the user is ragdolled 11 times.Cannot be stored by Ten Shadows; falls off after 11 ragdolls, then normal dropped-item despawn rules apply.Public and private serversReveals cooldowns and Awakening Bar progress for nearby players.
TNT
TNTThrowable explosiveShop item delivery pool and map item spawns • Shop item delivery or timed map spawns$10 through shop item delivery when availableCurrent public-server item20 damage in the blastExplodes after priming; can be picked up before it detonatesCan be stored by Ten Shadows before use; explodes instead of remaining as a long-term pickup after priming.Public and private serversPrimes and throws an area explosive that can be picked up before detonation.
Banana Peel
Banana PeelTrapShop item delivery pool and map item spawns • Shop item delivery or timed map spawns$10 through shop item delivery when availableCurrent public-server itemNo damage listedTrap lasts up to 25 seconds; cannot be picked back up after placementCan be stored by Ten Shadows before placement; placed peel stays active on the floor until triggered or expired.Public and private serversPlaces a peel that trips players who step on it.
Naginata
NaginataMelee weaponShop item delivery pool and map item spawns • Shop item delivery or timed map spawns$10 through shop item delivery when availableCurrent public-server itemM1s deal 4, 5, and 5 damage; front dash deals 4 damage; special hits for 4 plus 4 damageReusable while held; special has a 12-second cooldownDrops when the holder is hit while ragdolled and despawns if left unclaimed; cannot be stored by Ten Shadows.Public and private serversReplaces M1s with Naginata swings and adds a special combo.
Bowling Ball
Bowling BallMap throwableShenanigans Ball Bowling Alley • Bowling Alley pickupFree map pickupCurrent public-server map item20 damageOne throw before it behaves as a rolling objectCan be picked up from the bowling alley; source does not list Ten Shadows storage.Public servers at the Bowling Alley; private servers only if a bowling ball spawns on top of the shoe cubbiesThrows a ball that damages a target and can retarget after rolling.
Snowball
SnowballThrowableGround spawns and shop item delivery route • Shop item delivery or ground spawns$10 through shop item delivery when availableCurrent public-server item5 damageOne-use itemCan be stored by Ten Shadows before use; disappears after being thrown.Public and private serversThrows an unblockable snowball that can hit ragdolled players.
Crowbar
CrowbarMelee utilityShop item delivery pool and map item spawns • Shop item delivery or timed map spawns$10 through shop item delivery when availableCurrent public-server itemDamage value not listed; block break adds a bleed stack, and a second block break triggers Hemorrhage.Reusable while held; becomes unusable for a few seconds after M1, even if the sweep misses.Source does not list Ten Shadows storage; normal held-item drop/despawn rules should be treated as the fallback.Public and private serversSwings a heavy crowbar attack that disables a target's run and jump, with block breaks adding bleed pressure.

Item source

Character-created and secret items

1 items

Secret items do not follow the normal shop pool. Nepcard belongs here because it comes from a hidden route instead of normal item delivery, so its source and use rule matter more than a combat stat.

Nepcard

Secret item

Nepcard

Secret route, not a normal shop pool item • Secret route involving radio and Feline Finder

A hidden item with a special drop behavior.

Type
Secret item
Source
Secret route involving radio and Feline Finder
price
No Cash cost listed
Location
Secret route, not a normal shop pool item
Effect
A hidden item with a special drop behavior.
damage / heal
No damage or healing listed
uses / break rule
No break rule listed
storage / drop / despawn
Source describes special dropping behavior rather than normal shop-item storage.
availability
Current secret item
server limit
Public and private servers when the secret route is available
ImageNameTypeDetailspriceavailabilitydamage / healuses / break rulestorage / drop / despawnserver limitEffect
Nepcard
NepcardSecret itemSecret route, not a normal shop pool item • Secret route involving radio and Feline FinderNo Cash cost listedCurrent secret itemNo damage or healing listedNo break rule listedSource describes special dropping behavior rather than normal shop-item storage.Public and private servers when the secret route is availableA hidden item with a special drop behavior.

Item source

Private-server Item Block items

4 items

Item Block items are private-server tools and weapons. They are still usable in-game, but their cards should be read as private-server build or custom-fight items, not public map spawns.

Broom

Movement utility

Broom

Item Block • Private-server Item Block

Lets the user fly on a broom for a limited time.

Type
Movement utility
Source
Private-server Item Block
price
No Cash cost listed
Location
Item Block
Effect
Lets the user fly on a broom for a limited time.
damage / heal
No damage or healing
uses / break rule
Flight lasts up to 8 seconds before the meter empties and recharges
storage / drop / despawn
2
  • Private-server item behavior
  • source does not describe normal public drop/spawn rules.
availability
Private-server-only
server limit
Private servers only through Item Blocks
Flashlight

Light utility

Flashlight

Item Block • Private-server Item Block

Turns a light on or off and can be dropped with its special.

Type
Light utility
Source
Private-server Item Block
price
No Cash cost listed
Location
Item Block
Effect
Turns a light on or off and can be dropped with its special.
damage / heal
No damage or healing
uses / break rule
Reusable toggle while held
storage / drop / despawn
2
  • Private-server item behavior
  • special drops the flashlight.
availability
Private-server-only
server limit
Private servers only through Item Blocks
Tiantui Star's Blade

Private-server weapon

Tiantui Star's Blade

Item Block • Private-server Item Block

Adds a sword moveset with M1 slashes and a special that reloads bullets for stronger follow-up hits.

Type
Private-server weapon
Source
Private-server Item Block
price
No Cash cost listed
Location
Item Block
Effect
Adds a sword moveset with M1 slashes and a special that reloads bullets for stronger follow-up hits.
damage / heal
2
  • M1 hits deal 10 damage each
  • special can double the next hit's damage after reload
uses / break rule
2
  • Reusable while held
  • special reloads 6 bullets when used
storage / drop / despawn
2
  • Private-server item behavior
  • source does not describe normal public drop/spawn rules.
availability
Private-server-only
server limit
Private servers only through Item Blocks
Arayashiki

Private-server weapon

Arayashiki

Item Block • Private-server Item Block

Adds a private-server-only sword moveset with unblockable slashes and a special tied to a server-kick effect.

Type
Private-server weapon
Source
Private-server Item Block
price
No Cash cost listed
Location
Item Block
Effect
Adds a private-server-only sword moveset with unblockable slashes and a special tied to a server-kick effect.
damage / heal
Damage value not listed
uses / break rule
2
  • Reusable while held
  • source lists a special effect rather than ammo
storage / drop / despawn
2
  • Private-server item behavior
  • source does not describe normal public drop/spawn rules.
availability
Private-server-only
server limit
Private servers only through Item Blocks
ImageNameTypeDetailspriceavailabilitydamage / healuses / break rulestorage / drop / despawnserver limitEffect
Broom
BroomMovement utilityItem Block • Private-server Item BlockNo Cash cost listedPrivate-server-onlyNo damage or healingFlight lasts up to 8 seconds before the meter empties and rechargesPrivate-server item behavior; source does not describe normal public drop/spawn rules.Private servers only through Item BlocksLets the user fly on a broom for a limited time.
Flashlight
FlashlightLight utilityItem Block • Private-server Item BlockNo Cash cost listedPrivate-server-onlyNo damage or healingReusable toggle while heldPrivate-server item behavior; special drops the flashlight.Private servers only through Item BlocksTurns a light on or off and can be dropped with its special.
Tiantui Star's Blade
Tiantui Star's BladePrivate-server weaponItem Block • Private-server Item BlockNo Cash cost listedPrivate-server-onlyM1 hits deal 10 damage each; special can double the next hit's damage after reloadReusable while held; special reloads 6 bullets when usedPrivate-server item behavior; source does not describe normal public drop/spawn rules.Private servers only through Item BlocksAdds a sword moveset with M1 slashes and a special that reloads bullets for stronger follow-up hits.
Arayashiki
ArayashikiPrivate-server weaponItem Block • Private-server Item BlockNo Cash cost listedPrivate-server-onlyDamage value not listedReusable while held; source lists a special effect rather than ammoPrivate-server item behavior; source does not describe normal public drop/spawn rules.Private servers only through Item BlocksAdds a private-server-only sword moveset with unblockable slashes and a special tied to a server-kick effect.

Where items come from

Most normal items are either bought through item delivery or found from timed map spawns. Item delivery costs Cash and sends a one-HP drone with the item, so the route can fail if the drone dies before it throws the item to you. Map spawns appear around the surface and underground on a timer, which makes them useful when you are already moving through public fights.

Some items have their own route. Soda is a separate $5 vending machine or shop purchase. Bowling Ball comes from Shenanigans Ball Bowling Alley. Transfigured Flesh and Transfigured Human are made through Perfection's finishers, then can be stored and reused through Perfection-specific behavior. Nepcard is a secret item tied to the radio and Feline Finder route. Broom, Flashlight, Tiantui Star's Blade, and Arayashiki are private-server Item Block items, so public-server players should not chase them as normal spawns.

RouteWhat it meansExamples
Shop delivery or timed spawnsCash purchase chance or public map pickup timerJet Black, Gun, Playful Cloud, Voice Recorder, TNT, Naginata, Crowbar
Vending or shop Soda purchaseSeparate low-cost healing routeSoda
Map pickupFixed map source instead of normal deliveryBowling Ball
Character-created itemCreated through Perfection's kitTransfigured Flesh, Transfigured Human
Secret routeHidden route outside the normal shop poolNepcard
Private-server Item BlockPrivate-server build/custom-fight itemBroom, Flashlight, Tiantui Star's Blade, Arayashiki

How held items behave after pickup

Many items replace your normal M1 while held, and each one disappears in its own way. Gun breaks after six shots. Coin breaks after three projectile deflects. Hazenoki's Eye and Snowball are one-use throwables. Voice Recorder stays reusable after a recharge. Playful Cloud breaks after enough M1 sets and turns into throwable pieces. Tinted Glasses has no normal durability, but it falls off after enough ragdolls.

Drop and storage rules matter during messy fights. Some held items fall out of your hands after ragdoll, then despawn if nobody picks them up. Ten Shadows can store many held items before use. Perfection has its own storage behavior for Transfigured Flesh and Transfigured Human, including puking the item back out or using it through Soul Fire. Those rules decide whether an item is something to spend quickly, protect until a setup appears, or ignore when the route does not fit your character.

What to check before spending Cash or saving an item

Start with source and server limit. Public shop or spawn items are worth learning because they can appear in normal fights. Private-server Item Block items are better for custom rounds, testing, or builds. Secret and character-created items need their own route knowledge, so they should not be treated like random shop rewards.

Then check damage, healing, and the use rule. Soda is valuable because it can refill HP and evasion if you are not interrupted. Gun, Sniper, TNT, Bowling Ball, Snowball, Hazenoki's Eye, Voice Recorder, Playful Cloud, and Naginata all care about damage or hit behavior. Utility items such as Coin, Tinted Glasses, Banana Peel, Flashlight, Broom, and Nepcard matter more for timing, movement, information, disruption, or route-specific tricks.

Pen is intentionally excluded from the 22 usable-item count because it was removed in V1.75. Tinted Glasses replaced its information role, so Pen should stay out of the live item list.

How to Use This Jujutsu Shenanigans Items List

Each item entry is grouped by source first because obtainment changes the decision before combat stats do. Source, Price, and Location show how the item appears. Effect explains the action or utility. Damage / Heal shows direct fight value when the item has one. Uses / Break rule tells whether the item is one-use, ammo-limited, reusable, timed, or broken by a specific condition. Storage / Drop / Despawn covers what happens when the holder is hit, stores the item, throws it, or leaves it on the ground. Availability and Mode/server limitation keep public items, secret routes, character-created items, removed items, and private-server Item Block tools from blending together.

FAQ

Q.

How many usable items are listed for Jujutsu Shenanigans?

There are 22 usable items: 17 public shop, spawn, map, or character-created items; 1 secret item; and 4 private-server Item Block items.

Q.

Why is Pen not counted as a Jujutsu Shenanigans item?

Pen was removed in V1.75, so it is excluded from the 22 usable-item count. Tinted Glasses now covers the information role that replaced it.

Q.

Which Jujutsu Shenanigans items are private-server-only?

Broom, Flashlight, Tiantui Star's Blade, and Arayashiki are private-server Item Block items. They are valid in-game items, but they should be read as private-server tools rather than normal public shop or map spawns.

Q.

Can Jujutsu Shenanigans items drop or despawn?

Yes. Many held items can drop when the holder is hit or ragdolled, and dropped items can despawn if nobody picks them up. Some items have special rules, such as Gun breaking after six bullets, Coin breaking after three deflects, Tinted Glasses falling off after enough ragdolls, and Perfection storing Transfigured items.

Q.

Which item image is missing?

Transfigured Human is intentionally left without an image because no clean row-specific image was found. It should stay blank instead of using Perfection art, Transfigured Flesh art, a guide thumbnail, or a generic gameplay screenshot.

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