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  3. Jujutsu Shenanigans Checklist

Jujutsu Shenanigans Checklist

Updated on June 1, 2026 (5 months ago)

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Jujutsu Shenanigans is easiest to track when you split normal combat from collection and private-server creation. Use this checklist to work through controls, movement, character kits, domains, public map routes, items, modes, achievements, emotes, titles, Build Mode, and Skill Builder practice without relying on live codes or short-lived event tasks.

1. First Session And Combat Fundamentals

0/22 done

Start with controls, settings, movement, defense, and one clean public-server baseline before tracking harder character and collection goals.

1.1 Settings and control setup

0/8 done

1.2 Movement and defense practice

0/8 done

1.3 Awakening and public fight baseline

0/6 done

2. Characters And Domains

0/35 done

Track every normal character at least once, then test each domain or domain-like goal so the roster stops feeling like a wall of names.

2.1 Complete character kits

0/13 done

2.2 Early Access and base-only kits

0/7 done

2.3 Domain and special-domain checks

0/10 done

2.4 Roster comparison habits

0/5 done

3. Map Routes, Items, And Interactables

0/48 done

Use the public city, item spawns, vending machines, landmarks, and interactable objects as practical fight goals instead of background scenery.

3.1 Public map landmarks

0/16 done

3.2 Items to pick up or test

0/22 done

3.3 Interactable objects

0/10 done

4. Modes, Achievements, And Completion Progress

0/32 done

Move beyond public brawling by sampling each durable mode, then track achievements and grade-style goals without adding live event chores.

4.1 Mode sampling

0/14 done

4.2 Grade and progression achievements

0/8 done

4.3 Notable achievement goals

0/10 done

5. Expression, Titles, And Creation Systems

0/35 done

Finish with the systems that keep long-term players busy: emotes, cosmetics, titles, private-server building, Workshop checks, and custom Skill Builder moves.

5.1 Emotes and cosmetics

0/10 done

5.2 Titles and reward display

0/5 done

5.3 Build Mode block practice

0/10 done

5.4 Skill Builder node practice

0/10 done

Share this checklist

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