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  3. Jujutsu Shenanigans>
  4. Gamemodes

All 14 Gamemodes in Jujutsu Shenanigans: Which Mode Should You Play?

Updated on October 21, 2026 (1 day ago)

Jujutsu Shenanigans modes change the fight. Public servers offer open map combat, Duels use small-team rounds, Ranked adds Elo, and Roulette runs short minigames. Custom Servers give you private-server control, while Creator Clash brings Workshop movesets to an open arena.

View

category

Base game

1 items

Public Servers

Category
Base game
Status
Current
mode group
Public Servers
Access
Join the experience normally or choose Public Servers from the gamemodes menu.
objective
Fight in the standard Shinjuku-inspired public map with normal combat, item spawns, and public-server chaos.
players / teams
Public server with up to 20 players.
Lives
Normal respawns; no match life pool is listed.

category

Matchmade duel

1 items

Casual Duels

Category
Matchmade duel
Status
Current
mode group
Duels and Ranked
Access
Choose Duels, select Casual, then press Ready to search for an opponent or party matchup.
objective
Win a small-team duel by draining the opposing team's lives or ending the timer with more lives remaining.
players / teams
1v1, 2v2, and larger party duels; parties can hold up to 4 players and match same-size parties.
Lives
  • 3 team lives in 1v1
  • 5 team lives in 2v2 and larger duels.

category

Ranked duel

1 items

Ranked Duels

Category
Ranked duel
Status
Current
mode group
Duels and Ranked
Access
Choose Duels, select Ranked, then press Ready to search for an Elo-based matchup.
objective
Win the duel under Ranked matchmaking rules and protect or gain Elo.
players / teams
1v1, 2v2, and larger same-size party duels through matchmaking.
Lives
  • 3 team lives in 1v1
  • 5 team lives in 2v2 and larger duels.

category

Roulette kill race

2 items

Brain Swap (SWP)

Category
Roulette kill race
Status
Current
mode group
Roulette Minigames
Access
Choose Roulette, select a region, then vote in the Roulette lobby.
objective
Score as many kills as possible with randomized base and awakening movesets.
players / teams
Roulette lobby players; individual kill race.
Lives
No fixed life limit. Each death reshuffles the moveset.

First to Twelve (FTT)

Category
Roulette kill race
Status
Current
mode group
Roulette Minigames
Access
Choose Roulette, select a region, then vote in the Roulette lobby.
objective
Reach 12 kills first while rotating through shared randomized base movesets.
players / teams
Roulette lobby players; individual kill race.
Lives
Infinite lives.

category

Roulette team fight

1 items

Sorcery Clash (SRC)

Category
Roulette team fight
Status
Current
mode group
Roulette Minigames
Access
Choose Roulette, select a region, then vote in the Roulette lobby.
objective
Win a team deathmatch as Sorcerers or Curses.
players / teams
Two teams: Sorcerers and Curses.
Lives
Each player has one life.

category

Roulette boss fight

1 items

Final Showdown (FSD)

Category
Roulette boss fight
Status
Current
mode group
Roulette Minigames
Access
Choose Roulette, select a region, then vote in the Roulette lobby.
objective
Defeat the Strongest Of History boss as Sorcerers, or drain all Sorcerer lives as the boss.
players / teams
One random boss against the Sorcerers team.
Lives
Sorcerers get 3 lives each. The boss has 1 life.

category

Roulette infection survival

1 items

End of Journey (EOJ)

Category
Roulette infection survival
Status
Current
mode group
Roulette Minigames
Access
Choose Roulette, select a region, then vote in the Roulette lobby.
objective
Survive as Sorcerers until the timer ends, or turn every Sorcerer into a Transfigured Human as Curses.
players / teams
Sorcerers versus Curses created by defeated Sorcerers.
Lives
Sorcerers have one life. Defeated Sorcerers respawn as Transfigured Humans with infinite lives.

category

Roulette tag

1 items

Perfection Tag (PFT)

Category
Roulette tag
Status
Current
mode group
Roulette Minigames
Access
Choose Roulette, select a region, then vote in the Roulette lobby.
objective
Run from the Perfection player as Sorcerers, or tag players as Perfection.
players / teams
One Perfection tagger against defenseless Sorcerers.
Lives
Sorcerers have 1 HP and combat is disabled. There is no normal respawn pool.

category

Roulette shooting mode

1 items

American Shenanigans (AMS)

Category
Roulette shooting mode
Status
Current
mode group
Roulette Minigames
Access
Choose Roulette, select a region, then vote in the Roulette lobby.
objective
Shoot crows with an infinite-ammo gun and build progress points.
players / teams
All players are placed on the same team with friendly fire.
Lives
One life.

category

Roulette last-player-standing

1 items

Prison Realm (PSR)

Category
Roulette last-player-standing
Status
Current
mode group
Roulette Minigames
Access
Choose Roulette, select a region, then vote in the Roulette lobby.
objective
Avoid being sealed by passing the Prison Realm to another player before the timer expires.
players / teams
All players in a free-for-all domain-clash state.
Lives
Sealed players are killed. There is no separate respawn pool.

category

Roulette moveset draft

1 items

Soul Swap (SSP)

Category
Roulette moveset draft
Status
Current
mode group
Roulette Minigames
Access
Choose Roulette, select a region, then vote in the Roulette lobby.
objective
Choose from random moveset offers after spawning and score as many kills as possible.
players / teams
Roulette lobby players; individual kill race.
Lives
No fixed life limit. Each death reshuffles the moveset choices.

category

Player-hosted private server

1 items

Custom Servers

Category
Player-hosted private server
Status
Current
mode group
Custom and Private Servers
Access
Choose Custom Server, refresh/search the list or enter a region, then join a hosted server; hosting uses Create A Server and a server title.
objective
Use player-hosted private servers for builds, movesets, tournaments, private commands, and controlled practice.
players / teams
Player-hosted server; team rules depend on private-server settings.
Lives
Depends on private-server settings and the activity being hosted.

category

Workshop custom movesets

1 items

Creator Clash

Category
Workshop custom movesets
Status
Current
mode group
Creator Clash
Access
Choose Creator Clash from the gamemodes menu; no current extra access requirement is listed.
objective
Fight in an open arena using custom Workshop characters and movesets.
players / teams
Open-arena matchmaking. Each player's Workshop character appears above their head, and matches can be reset or ended at any time.
Lives
No fixed life pool is listed.

How to choose a mode before queueing

Start with what you want from the session. Public Servers are best when you want normal map fights, item spawns, daily or weekly quest context, and counted kill cash. Casual Duels are cleaner practice because the match has lives and a win condition without Elo risk. Ranked Duels are for competitive pressure, where winning and losing changes Elo while counted kills can still pay normal cash.

Roulette is different from all three. It is not a normal duel queue with predictable rules. Players vote on a minigame, then the round uses that minigame's objective, teams, lives, map pool, and scoring rules. Custom Servers and Creator Clash sit on the custom side of the game: useful for controlled practice, builds, Workshop movesets, tournaments, and custom-character fights instead of normal progression goals.

Mode groupBest useReward or progression noteMain risk
Public ServersNormal practice, public fights, quests, and item spawnsCounted public kills can grant cashOpen public chaos and no round win condition
Casual DuelsStructured duel practice before RankedNo Elo pressure; counted kills can still matterLives and timer punish sloppy trades
Ranked DuelsCompetitive matchmaking and EloWins and losses move Elo; kills are the cash routeElo pressure and no Binding Vows
Roulette MinigamesRandom-rule minigames and point rewardsPoints decide rewards, capped at $50Each minigame changes the objective fast
Custom ServersPrivate practice, builds, commands, and hosted formatsMainly practice or custom-play valueRules depend on the host settings
Creator ClashOpen-arena Workshop fightsNo cash routeCustom characters can play very differently from normal kits

Why Roulette rewards work differently

Roulette should be read as a minigame queue. Brain Swap and Soul Swap reward random-moveset kill races, Sorcery Clash is a team fight, First to Twelve is a fixed kill race, Final Showdown is a boss fight, End of Journey is a survival-conversion round, Perfection Tag is movement pressure, American Shenanigans is aim scoring, and Prison Realm is last-player-standing tag pressure.

That variety is why the reward field matters. Normal public and Ranked kill rules do not carry over cleanly to Roulette. Roulette scoring uses points from the active minigame, and round rewards cap at $50. If you want predictable normal cash, Public Servers or counted Ranked kills are easier to understand. If you want faster variety and minigame practice, Roulette is the better fit.

Where custom modes fit

Custom Servers are strongest when the goal is control. Server owners can adjust settings, use commands, spawn dummies, test builds, run tournaments, and work with Workshop presets. That makes Custom Servers useful for labbing and community formats, but the host's rules decide the goal.

Creator Clash puts Workshop characters and movesets into open-arena matches. Each player's character appears above their head, and you can reset or end a match at any time. Pick it for custom-kit fights, not a normal character, Ranked Elo, or steady cash route.

FAQ

Q.

How many gamemodes are in Jujutsu Shenanigans?

There are 14 current playable modes: 1 Public Servers, 2 Duels and Ranked, 9 Roulette Minigames, 1 Custom Servers, and 1 Creator Clash.

Q.

Should I play Casual or Ranked Duels first?

Start with Casual Duels if you want structured practice without Elo pressure. Move to Ranked when you want competitive matchmaking and are comfortable with the same life-based duel format under Elo risk.

Q.

Do Roulette kills give normal cash?

Roulette uses minigame points for round rewards, and those rewards cap at $50. It should not be treated like Public Servers or Ranked kill cash, where counted kills can grant the normal $5 reward.

Q.

Why does Roulette have 9 minigames?

The active Roulette modes are Brain Swap, Sorcery Clash, First to Twelve, Final Showdown, End of Journey, Perfection Tag, American Shenanigans, Prison Realm, and Soul Swap. Older or unsupported Roulette modes are not included.

Q.

Are Custom Servers good for progression?

Custom Servers are better for practice, hosted formats, commands, builds, dummies, and Workshop testing than normal progression. The host settings decide the rules, so they are not the cleanest route for public cash or Ranked Elo.

Q.

What is Creator Clash for?

Creator Clash is for open-arena fights with Workshop characters and movesets. Each player's character appears above their head, and matches can be reset or ended at any time.

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