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All 20 Characters in Jujutsu Shenanigans: Which Kit Should You Learn First?

Updated on June 1, 2026 (4 days ago)

Jujutsu Shenanigans characters are full fighting kits, so the best first pick depends on more than the name you like. HP affects how many mistakes you can survive, base moves shape neutral and combo routes, and the awakening or special decides what your kit becomes after the meter fills. The normal roster has 20 player-facing characters across Complete, Early Access, and Base Only status groups.

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Character status

Complete

13 items

Complete characters are the stable normal roster because they have full base and awakened kits. Start here when you want a finished moveset, then compare HP, role, domain access, strength, and limit to decide which kit fits your fight style.

Honored One

Honored One

Availability Free public character • Cost Free

Availability
Free public character
Cost
Free
HP
100
base moves
5
  • 1: Lapse Blue
  • 2: Reversal Red
  • 3: Rapid Punches
  • 4: Twofold Kick
  • R: Limitless
Awakening Or Special
Six Eyes: Lapse Blue MAX, Reversal Red MAX, Hollow Purple, Infinite Void, Limitless, Unlimited Purple, 0.2 Domain
domain
2
  • Infinite Void
  • 0.2 Domain variant
role
Ranged pressure and domain control
Strength
Blue, Red, Purple, and Infinite Void give clear ranged and domain pressure.
Limit
Strong tools still need clean spacing because predictable ranged pressure can be blocked, baited, or interrupted.
version added
V1.00
version finished
V1.00
Vessel

Vessel

Availability Free public character • Cost Free

Availability
Free public character
Cost
Free
HP
85
base moves
5
  • 1: Cursed Strikes
  • 2: Crushing Blow
  • 3: Divergent Fist
  • 4: Manji Kick
  • R: Combat Instincts
Awakening Or Special
King of Curses: Dismantle, Open, Rush, Malevolent Shrine, Cleave, World Cutting Slash
domain
Malevolent Shrine
role
Close-range combo pressure
Strength
Cleave, Dismantle, and Malevolent Shrine turn a close-range confirm into heavy awakening pressure.
Limit
85 HP and mostly melee base tools make bad entries expensive.
version added
V1.00
version finished
V1.00
Restless Gambler

Restless Gambler

Availability Free public character • Cost Free

Availability
Free public character
Cost
Free
HP
100
base moves
5
  • 1: Reserve Balls
  • 2: Shutter Doors
  • 3: Rough Energy
  • 4: Fever Breaker
  • R: Door Guard
Awakening Or Special
Idle Death Gamble: Lucky Volley, Lucky Rushdown, Overwhelming Luck, Energy Surge, Rhythm
domain
Idle Death Gamble
role
Jackpot sustain and rushdown
Strength
Idle Death Gamble and the lucky awakening tools reward momentum after a clean setup.
Limit
Base pressure needs confirms before the domain and luck tools take over.
version added
V1.00
version finished
V1.15
Ten Shadows

Ten Shadows

Availability Free public character • Cost Free

Availability
Free public character
Cost
Free
HP
85
base moves
5
  • 1: Rabbit Escape
  • 2: Nue
  • 3: Toad
  • 4: Divine Dog: Totality
  • R: Lurking Shadow
Awakening Or Special
2
  • Insanity: Max Elephant, Great Serpent, Shadow Swarm, Mahoraga, Lurking Shadow, Switch
  • Mahoraga mode: Divine Pummel, Ground Pitch, Earthquake, Takedown / Adaptation / World Slash, Adaptation Wheel
domain
Chimera Shadow Garden interaction on domain border
role
Summons and form control
Strength
Shikigami tools cover space, and Mahoraga adds a second mode after awakening.
Limit
85 HP and a busier kit make it harder to learn before simpler complete characters.
version added
V1.15
version finished
V1.29
Perfection

Perfection

Availability Free public character • Cost Free

Availability
Free public character
Cost
Free
HP
100
base moves
5
  • 1: Stockpile
  • 2: Soul Fire
  • 3: Focus Strike
  • 4: Body Repel
  • R: Self-Transfiguration
Awakening Or Special
2
  • Essence of the Soul: Idle Transfiguration, Body Disfigure, Spike Wrath, Embodiment of Self Perfection, Awakening Black Flash
  • Instant Spirit Body: Widespread Strikes, Face Blitz, Crushing Rushdown, Head Splitter
domain
Embodiment of Self Perfection
role
Transformation pressure
Strength
Transfiguration tools and the second form give layered offense after awakening.
Limit
Form changes and domain timing add more to manage than a simple starter pick.
version added
V1.23
version finished
V1.40
Blood Manipulator

Blood Manipulator

Availability Free public character • Cost Free

Availability
Free public character
Cost
Free
HP
100
base moves
5
  • 1: Piercing Blood
  • 2: Flowing Red Scale
  • 3: Supernova
  • 4: Blood Edge
  • R: Convergence
Awakening Or Special
Duty As A Brother: Slicing Exorcism, Wing King, Blood Rain, Plasma Wave, Convergence
domain
No full domain listed
role
Mid-range blood pressure
Strength
Piercing Blood, Supernova, Blood Rain, and Plasma Wave give clear projectile and area pressure.
Limit
Needs spacing and timing because rushed setups can be interrupted up close.
version added
V1.39
version finished
V1.42
Switcher

Switcher

Availability Free public character • Cost Free

Availability
Free public character
Cost
Free
HP
100
base moves
5
  • 1: Swift Kick
  • 2: Brute Force
  • 3: Pebble Throw
  • 4: Elbow Drop
  • R: Boogie Woogie
Awakening Or Special
False Memories: Idol's Debut, Climax Jumping, Dreams, Brothers, Boogie Woogie
domain
No full domain listed
role
Position swaps and melee disruption
Strength
Boogie Woogie changes positions and makes enemy habits easier to punish.
Limit
Timing matters more than raw move names, so it can feel unclear for a first moveset.
version added
V1.42
version finished
V1.49
Defense Attorney

Defense Attorney

Availability Free public character • Cost Free

Availability
Free public character
Cost
Free
HP
90
base moves
5
  • 1: Extended Swings
  • 2: Justice Served
  • 3: Judgement's Reach
  • 4: Pressing Charges
  • R: No Escape
Awakening Or Special
Deadly Sentencing: Execution, Final Judgement, Verdict, Triple Sentence, Domain Amplification
domain
Deadly Sentencing
role
Judgement and counter-control
Strength
No Escape, Verdict, and Deadly Sentencing punish enemy action after a setup.
Limit
90 HP and judgement tools reward setup knowledge more than button-mashing.
version added
V1.50
version finished
V1.57.1
Cursed Partners

Cursed Partners

Availability Free public character • Cost Free

Availability
Free public character
Cost
Free
HP
90
base moves
5
  • 1: Severing Path
  • 2: Resolute Slash
  • 3: Outburst
  • 4: Second Wind
  • R: Rika plus Rika follow-ups
Awakening Or Special
True Love: Elbow Rush, Copy, Energy Ripple, Authentic Mutual Love, Rika follow-ups, Copy Wheel
domain
Authentic Mutual Love
role
Partner pressure and copy utility
Strength
Rika follow-ups and Copy Wheel add extra options around the normal four-skill kit.
Limit
90 HP and partner follow-ups can overwhelm players who are still learning basic confirms.
version added
V1.58
version finished
V1.63
Puppet Master

Puppet Master

Availability Free public character • Cost Free

Availability
Free public character
Cost
Free
HP
2
  • 85
  • 117 in Awakening
base moves
5
  • 1: Ultra Spin
  • 2: Boost On
  • 3: Ultra Cannon
  • 4: Heat Emission
  • R: Offload
Awakening Or Special
Absolute: Miracle Cannon, Pigeon Viola, Absolute Destruction, Technique Charge, Energy Output
domain
No full domain listed
role
Cannon pressure and resource control
Strength
Ultra Cannon, Heat Emission, and Absolute moves give strong projectile pressure.
Limit
85 base HP means the stronger awakening health does not save poor neutral before G is ready.
version added
V1.63
version finished
V1.72
Head of the Hei

Head of the Hei

Availability Free public character • Cost Free

Availability
Free public character
Cost
Free
HP
2
  • 90
  • 75 in Awakening
base moves
5
  • 1: Projection Breaker
  • 2: Bleedout
  • 3: Decisive Strike
  • 4: Cursory Impact
  • R: Projection Sorcery
Awakening Or Special
Vengeance: Top Speed, Flash Freezing, Tendril Grab, Time Cell Moon Palace, Acceleration
domain
Time Cell Moon Palace
role
Speed and projection pressure
Strength
Projection Sorcery, Top Speed, and Acceleration reward chase timing and fast punishment.
Limit
Awakening HP drops to 75, so missed pressure becomes more dangerous after transforming.
version added
V1.65
version finished
V1.69
Salaryman

Salaryman

Availability Free public character • Cost Free

Availability
Free public character
Cost
Free
HP
100
base moves
5
  • 1: Cleaving Whirlwind
  • 2: Severance Kick
  • 3: Blunt Cut
  • 4: Stabilize
  • R: Ratio Point
Awakening Or Special
Overtime: Ratio Breaker, Sharpen, Interrogate, Collapse, Ratio Point
domain
No full domain listed
role
Stable melee fundamentals
Strength
Ratio Point, Stabilize, and Overtime reward clean confirms without a separate domain layer.
Limit
No full domain is listed, so wins depend more on neutral and consistent confirms.
version added
V1.69
version finished
V1.73
True Cannon

True Cannon

Availability Free public character • Cost Free

Availability
Free public character
Cost
Free
HP
100
base moves
5
  • 1: Granite Blast
  • 2: Unsatisfied
  • 3: Second Helping
  • 4: Appetizer
  • R: Restyle
Awakening Or Special
Every Last Drop: What are you after?, I had no idea..., This is what dessert is like!, You weren't invited., Restyle
domain
No full domain listed
role
Projectile and combo pressure
Strength
Granite Blast, Restyle, and the finished awakening give ranged pressure plus a complete G route.
Limit
The quoted awakening move names are less readable at a glance, so players should learn the base confirms first.
version added
V1.75
version finished
V1.76
ImageNameDetailsHPbase movesAwakening Or SpecialdomainroleStrengthLimitversion addedversion finished
Honored One
Honored OneAvailability Free public character • Cost Free1001: Lapse Blue; 2: Reversal Red; 3: Rapid Punches; 4: Twofold Kick; R: LimitlessSix Eyes: Lapse Blue MAX, Reversal Red MAX, Hollow Purple, Infinite Void, Limitless, Unlimited Purple, 0.2 DomainInfinite Void; 0.2 Domain variantRanged pressure and domain controlBlue, Red, Purple, and Infinite Void give clear ranged and domain pressure.Strong tools still need clean spacing because predictable ranged pressure can be blocked, baited, or interrupted.V1.00V1.00
Vessel
VesselAvailability Free public character • Cost Free851: Cursed Strikes; 2: Crushing Blow; 3: Divergent Fist; 4: Manji Kick; R: Combat InstinctsKing of Curses: Dismantle, Open, Rush, Malevolent Shrine, Cleave, World Cutting SlashMalevolent ShrineClose-range combo pressureCleave, Dismantle, and Malevolent Shrine turn a close-range confirm into heavy awakening pressure.85 HP and mostly melee base tools make bad entries expensive.V1.00V1.00
Restless Gambler
Restless GamblerAvailability Free public character • Cost Free1001: Reserve Balls; 2: Shutter Doors; 3: Rough Energy; 4: Fever Breaker; R: Door GuardIdle Death Gamble: Lucky Volley, Lucky Rushdown, Overwhelming Luck, Energy Surge, RhythmIdle Death GambleJackpot sustain and rushdownIdle Death Gamble and the lucky awakening tools reward momentum after a clean setup.Base pressure needs confirms before the domain and luck tools take over.V1.00V1.15
Ten Shadows
Ten ShadowsAvailability Free public character • Cost Free851: Rabbit Escape; 2: Nue; 3: Toad; 4: Divine Dog: Totality; R: Lurking ShadowInsanity: Max Elephant, Great Serpent, Shadow Swarm, Mahoraga, Lurking Shadow, Switch; Mahoraga mode: Divine Pummel, Ground Pitch, Earthquake, Takedown / Adaptation / World Slash, Adaptation WheelChimera Shadow Garden interaction on domain borderSummons and form controlShikigami tools cover space, and Mahoraga adds a second mode after awakening.85 HP and a busier kit make it harder to learn before simpler complete characters.V1.15V1.29
Perfection
PerfectionAvailability Free public character • Cost Free1001: Stockpile; 2: Soul Fire; 3: Focus Strike; 4: Body Repel; R: Self-TransfigurationEssence of the Soul: Idle Transfiguration, Body Disfigure, Spike Wrath, Embodiment of Self Perfection, Awakening Black Flash; Instant Spirit Body: Widespread Strikes, Face Blitz, Crushing Rushdown, Head SplitterEmbodiment of Self PerfectionTransformation pressureTransfiguration tools and the second form give layered offense after awakening.Form changes and domain timing add more to manage than a simple starter pick.V1.23V1.40
Blood Manipulator
Blood ManipulatorAvailability Free public character • Cost Free1001: Piercing Blood; 2: Flowing Red Scale; 3: Supernova; 4: Blood Edge; R: ConvergenceDuty As A Brother: Slicing Exorcism, Wing King, Blood Rain, Plasma Wave, ConvergenceNo full domain listedMid-range blood pressurePiercing Blood, Supernova, Blood Rain, and Plasma Wave give clear projectile and area pressure.Needs spacing and timing because rushed setups can be interrupted up close.V1.39V1.42
Switcher
SwitcherAvailability Free public character • Cost Free1001: Swift Kick; 2: Brute Force; 3: Pebble Throw; 4: Elbow Drop; R: Boogie WoogieFalse Memories: Idol's Debut, Climax Jumping, Dreams, Brothers, Boogie WoogieNo full domain listedPosition swaps and melee disruptionBoogie Woogie changes positions and makes enemy habits easier to punish.Timing matters more than raw move names, so it can feel unclear for a first moveset.V1.42V1.49
Defense Attorney
Defense AttorneyAvailability Free public character • Cost Free901: Extended Swings; 2: Justice Served; 3: Judgement's Reach; 4: Pressing Charges; R: No EscapeDeadly Sentencing: Execution, Final Judgement, Verdict, Triple Sentence, Domain AmplificationDeadly SentencingJudgement and counter-controlNo Escape, Verdict, and Deadly Sentencing punish enemy action after a setup.90 HP and judgement tools reward setup knowledge more than button-mashing.V1.50V1.57.1
Cursed Partners
Cursed PartnersAvailability Free public character • Cost Free901: Severing Path; 2: Resolute Slash; 3: Outburst; 4: Second Wind; R: Rika plus Rika follow-upsTrue Love: Elbow Rush, Copy, Energy Ripple, Authentic Mutual Love, Rika follow-ups, Copy WheelAuthentic Mutual LovePartner pressure and copy utilityRika follow-ups and Copy Wheel add extra options around the normal four-skill kit.90 HP and partner follow-ups can overwhelm players who are still learning basic confirms.V1.58V1.63
Puppet Master
Puppet MasterAvailability Free public character • Cost Free85; 117 in Awakening1: Ultra Spin; 2: Boost On; 3: Ultra Cannon; 4: Heat Emission; R: OffloadAbsolute: Miracle Cannon, Pigeon Viola, Absolute Destruction, Technique Charge, Energy OutputNo full domain listedCannon pressure and resource controlUltra Cannon, Heat Emission, and Absolute moves give strong projectile pressure.85 base HP means the stronger awakening health does not save poor neutral before G is ready.V1.63V1.72
Head of the Hei
Head of the HeiAvailability Free public character • Cost Free90; 75 in Awakening1: Projection Breaker; 2: Bleedout; 3: Decisive Strike; 4: Cursory Impact; R: Projection SorceryVengeance: Top Speed, Flash Freezing, Tendril Grab, Time Cell Moon Palace, AccelerationTime Cell Moon PalaceSpeed and projection pressureProjection Sorcery, Top Speed, and Acceleration reward chase timing and fast punishment.Awakening HP drops to 75, so missed pressure becomes more dangerous after transforming.V1.65V1.69
Salaryman
SalarymanAvailability Free public character • Cost Free1001: Cleaving Whirlwind; 2: Severance Kick; 3: Blunt Cut; 4: Stabilize; R: Ratio PointOvertime: Ratio Breaker, Sharpen, Interrogate, Collapse, Ratio PointNo full domain listedStable melee fundamentalsRatio Point, Stabilize, and Overtime reward clean confirms without a separate domain layer.No full domain is listed, so wins depend more on neutral and consistent confirms.V1.69V1.73
True Cannon
True CannonAvailability Free public character • Cost Free1001: Granite Blast; 2: Unsatisfied; 3: Second Helping; 4: Appetizer; R: RestyleEvery Last Drop: What are you after?, I had no idea..., This is what dessert is like!, You weren't invited., RestyleNo full domain listedProjectile and combo pressureGranite Blast, Restyle, and the finished awakening give ranged pressure plus a complete G route.The quoted awakening move names are less readable at a glance, so players should learn the base confirms first.V1.75V1.76

Character status

Early Access

1 items

Disaster Plants is the current Early Access character. Its base tools are playable, but the full awakening is unfinished and tied to the Early Access gamepass, so treat it as a changing kit instead of a settled first recommendation.

Disaster Plants

Disaster Plants

Availability Early Access gamepass while unfinished • Cost 300 Robux Early Access gamepass

Availability
Early Access gamepass while unfinished
Cost
300 Robux Early Access gamepass
HP
100
base moves
5
  • 1: Root Swam
  • 2: Surging Thorns
  • 3: Bud Shot
  • 4: Defense Response
  • R: Flower Field
Awakening Or Special
2
  • Unwrap: awakening moves are listed as TBA
  • Flower Field is the current base special
domain
No full domain listed
role
Plant zone control
Strength
Roots, thorns, and Flower Field point toward space control before the full awakening is finished.
Limit
Early Access and TBA awakening moves mean the row can change more than completed characters.
version added
V1.74
version finished
Unfinished
ImageNameDetailsHPbase movesAwakening Or SpecialdomainroleStrengthLimitversion addedversion finished
Disaster Plants
Disaster PlantsAvailability Early Access gamepass while unfinished • Cost 300 Robux Early Access gamepass1001: Root Swam; 2: Surging Thorns; 3: Bud Shot; 4: Defense Response; R: Flower FieldUnwrap: awakening moves are listed as TBA; Flower Field is the current base specialNo full domain listedPlant zone controlRoots, thorns, and Flower Field point toward space control before the full awakening is finished.Early Access and TBA awakening moves mean the row can change more than completed characters.V1.74Unfinished

Character status

Base Only

6 items

Base Only characters are normal player-facing picks, but awakening triggers a special move instead of opening a full awakened moveset. They can still be strong, but the comparison should focus on base moves, HP, role, and how useful that one special is.

Locust Guy

Locust Guy

Availability Free public base-only character • Cost Free

Availability
Free public base-only character
Cost
Free
HP
90
base moves
5
  • 1: Clever
  • 2: Black Mucus
  • 3: Crushing Jaws
  • 4: Wing Throw
  • R: Fluttering Pounce
Awakening Or Special
2
  • Directed Poison special on awakening
  • no full awakened moveset listed
domain
2
  • No full domain listed
  • base-only special instead
role
Hit-and-run pressure
Strength
Fluttering Pounce and the wing tools support quick engage and disengage windows.
Limit
Base-only status means there is no full awakened kit to compare against complete characters.
version added
V1.49
version finished
Base Only
Star Rage

Star Rage

Availability Free public base-only character • Cost Free

Availability
Free public base-only character
Cost
Free
HP
100
base moves
5
  • 1: Garuda Rebound
  • 2: Rising Rage
  • 3: Mass Breaker
  • 4: Garuda Stab
  • R: Mass Buildup
Awakening Or Special
2
  • Unrestricted Density special on awakening
  • no full awakened moveset listed
domain
2
  • No full domain listed
  • base-only special instead
role
Heavy close-range burst
Strength
Garuda and mass tools give a simple heavy-hit identity for base-only play.
Limit
No full awakened move list, so the comparison is mostly base moves plus one special.
version added
V1.56
version finished
Base Only
Aspiring Mangaka

Aspiring Mangaka

Availability Free public base-only character • Cost Free

Availability
Free public base-only character
Cost
Free
HP
85
base moves
5
  • 1: Despair
  • 2: Shut Up!
  • 3: Eye Catching
  • 4: Sacrilege
  • R: Clairvoyance
Awakening Or Special
2
  • Foresight awakening counter
  • no full awakened moveset listed
domain
2
  • No full domain listed
  • base-only special instead
role
Counter and read-based defense
Strength
Clairvoyance, Oracle, and counter moves reward reads, perfect blocks, and forced movement.
Limit
85 HP and counter reliance make it technical for players still learning neutral.
version added
V1.58
version finished
Base Only
Lucky Coward

Lucky Coward

Availability Free public base-only character • Cost Free

Availability
Free public base-only character
Cost
Free
HP
70
base moves
5
  • 1: Ambush
  • 2: Backstab
  • 3: Trip
  • 4: Cheap Shot
  • R: Helping Hand plus follow-ups
Awakening Or Special
2
  • Jawbreaker special on awakening
  • no full awakened moveset listed
domain
2
  • No full domain listed
  • base-only special instead
role
Low-HP ambush mix-up
Strength
Ambush, Backstab, and Helping Hand branches reward surprise openings and follow-up choices.
Limit
70 HP leaves very little room for missed confirms or bad trades.
version added
V1.73
version finished
Base Only
Crow Charmer

Crow Charmer

Availability Free public base-only character • Cost Free

Availability
Free public base-only character
Cost
Free
HP
100
base moves
5
  • 1: Impetus Updraft
  • 2: Circling
  • 3: Gliding Flight
  • 4: Bird Control
  • R: Flock
Awakening Or Special
2
  • Bird Strike special on awakening
  • no full awakened moveset listed
domain
2
  • No full domain listed
  • base-only special instead
role
Air movement and bird control
Strength
Gliding Flight, Flock, and Bird Control make movement and aerial pressure the main identity.
Limit
Base-only status and aerial setup mean timing matters more than a simple full-awakening plan.
version added
V1.74
version finished
Base Only
Black Death

Black Death

Availability Free public base-only character • Cost Free

Availability
Free public base-only character
Cost
Free
HP
100
base moves
5
  • 1: Festering Strikes
  • 2: Detach
  • 3: Chokehold
  • 4: Roach Swarm
  • R: Earthen Insect Trance
Awakening Or Special
Parthenogenesis special with Bugnado and Infestation domain interaction
domain
2
  • Infestation interaction on domain
  • no full domain listed
role
Insect disruption and domain interaction
Strength
Roach Swarm, Earthen Insect Trance, Bugnado, and Infestation give disruptive base-only utility.
Limit
Newer base-only row should be rechecked after updates because its special interactions may change.
version added
V1.76
version finished
Base Only
ImageNameDetailsHPbase movesAwakening Or SpecialdomainroleStrengthLimitversion addedversion finished
Locust Guy
Locust GuyAvailability Free public base-only character • Cost Free901: Clever; 2: Black Mucus; 3: Crushing Jaws; 4: Wing Throw; R: Fluttering PounceDirected Poison special on awakening; no full awakened moveset listedNo full domain listed; base-only special insteadHit-and-run pressureFluttering Pounce and the wing tools support quick engage and disengage windows.Base-only status means there is no full awakened kit to compare against complete characters.V1.49Base Only
Star Rage
Star RageAvailability Free public base-only character • Cost Free1001: Garuda Rebound; 2: Rising Rage; 3: Mass Breaker; 4: Garuda Stab; R: Mass BuildupUnrestricted Density special on awakening; no full awakened moveset listedNo full domain listed; base-only special insteadHeavy close-range burstGaruda and mass tools give a simple heavy-hit identity for base-only play.No full awakened move list, so the comparison is mostly base moves plus one special.V1.56Base Only
Aspiring Mangaka
Aspiring MangakaAvailability Free public base-only character • Cost Free851: Despair; 2: Shut Up!; 3: Eye Catching; 4: Sacrilege; R: ClairvoyanceForesight awakening counter; no full awakened moveset listedNo full domain listed; base-only special insteadCounter and read-based defenseClairvoyance, Oracle, and counter moves reward reads, perfect blocks, and forced movement.85 HP and counter reliance make it technical for players still learning neutral.V1.58Base Only
Lucky Coward
Lucky CowardAvailability Free public base-only character • Cost Free701: Ambush; 2: Backstab; 3: Trip; 4: Cheap Shot; R: Helping Hand plus follow-upsJawbreaker special on awakening; no full awakened moveset listedNo full domain listed; base-only special insteadLow-HP ambush mix-upAmbush, Backstab, and Helping Hand branches reward surprise openings and follow-up choices.70 HP leaves very little room for missed confirms or bad trades.V1.73Base Only
Crow Charmer
Crow CharmerAvailability Free public base-only character • Cost Free1001: Impetus Updraft; 2: Circling; 3: Gliding Flight; 4: Bird Control; R: FlockBird Strike special on awakening; no full awakened moveset listedNo full domain listed; base-only special insteadAir movement and bird controlGliding Flight, Flock, and Bird Control make movement and aerial pressure the main identity.Base-only status and aerial setup mean timing matters more than a simple full-awakening plan.V1.74Base Only
Black Death
Black DeathAvailability Free public base-only character • Cost Free1001: Festering Strikes; 2: Detach; 3: Chokehold; 4: Roach Swarm; R: Earthen Insect TranceParthenogenesis special with Bugnado and Infestation domain interactionInfestation interaction on domain; no full domain listedInsect disruption and domain interactionRoach Swarm, Earthen Insect Trance, Bugnado, and Infestation give disruptive base-only utility.Newer base-only row should be rechecked after updates because its special interactions may change.V1.76Base Only

How to choose a character to learn first

Start with the kind of fight you want to practice. A complete 100 HP character such as Honored One, Restless Gambler, Blood Manipulator, Salaryman, or True Cannon gives more room to learn spacing, confirms, and awakening timing. Lower-HP picks like Vessel, Ten Shadows, Puppet Master, Defense Attorney, Cursed Partners, Head of the Hei, Aspiring Mangaka, and Lucky Coward can still be worth learning, but they punish bad entries faster.

If you want a simple first goal, pick a complete character with a clear role. Honored One teaches ranged pressure and domain control. Salaryman is a cleaner fundamentals pick because it leans on melee confirms and Ratio Point instead of a full domain. Restless Gambler is useful when you want jackpot sustain and rushdown. Ten Shadows, Cursed Partners, Puppet Master, and Head of the Hei are better after you are comfortable managing extra forms, summons, partner follow-ups, resource pressure, or speed-based punishment.

Why status matters before rankings

Status tells you whether the character is finished before you worry about any tier list. Complete characters have the most stable comparison because the base kit and awakened kit are both listed. Early Access means the character can change while unfinished. Base Only means the character is public and normal, but its awakening is a special move rather than a second full moveset.

StatusWhat it meansHow to read it
CompleteFull base kit and full awakened kitBest starting pool for finished characters
Early AccessUnfinished full character behind Early AccessCheck cost and TBA awakening notes before committing
Base OnlyNormal pick with one awakening specialCompare base tools, HP, role, and the special move

Which rows are excluded from the normal roster

The normal count does not include every named character page or special form. Mahoraga belongs inside Ten Shadows as part of that character's awakened route, so it should not be counted as a separate normal pick. Strongest Of History and Monkey Kid are overpowered or special-condition rows. Super TZE and Mokou are not regular player characters. Cursed Child has special or limited access notes and should stay out of the normal roster until regular public access is verified.

That scope keeps the page useful for a normal player choosing what to queue with. Restricted, staff, developer, boss, private-server, or special-mode rows can be interesting, but they do not answer the same question as picking a regular character to learn.

How to Use This Jujutsu Shenanigans Characters List

Each character entry is grouped by status first. Availability and Cost show whether the pick is free or tied to Early Access. HP shows how forgiving the kit is. Base moves are the tools you use before awakening, while Awakening or special tells you whether the character gains a full second kit or one base-only finisher. Domain calls out full domains, domain variants, or no full domain listed. Role, Strength, and Limit give the practical read: what the character tries to do well, and what can make that kit harder to learn.

FAQ

Q.

How many normal characters are in Jujutsu Shenanigans?

There are 20 normal player-facing characters in this roster: 13 Complete characters, 1 Early Access character, and 6 Base Only characters.

Q.

Which Jujutsu Shenanigans character should I learn first?

Start with a complete character that matches the fight style you want. Honored One is good for ranged pressure and domains, Salaryman is cleaner for melee fundamentals, Restless Gambler teaches sustain and rushdown, and Blood Manipulator gives mid-range projectile pressure. Save lower-HP or busier kits for when you are comfortable with confirms and spacing.

Q.

What does Base Only mean in Jujutsu Shenanigans?

Base Only means the character has a normal base moveset, but awakening performs a special move instead of unlocking a full awakened moveset. Locust Guy, Star Rage, Aspiring Mangaka, Lucky Coward, Crow Charmer, and Black Death are the current Base Only rows in this normal roster.

Q.

Is Disaster Plants free?

Disaster Plants is listed as Early Access and uses the 300 Robux Early Access gamepass while unfinished. Its base kit is listed, but the full awakening still has TBA moves, so it can change more than completed characters.

Q.

Why is Mahoraga not counted as a separate normal character?

Mahoraga is part of Ten Shadows' awakened route, not a separate normal roster pick. Ten Shadows carries that form and its related move set in the character entry.

Q.

Are Strongest Of History, Monkey Kid, Super TZE, Mokou, and Cursed Child included?

No. Those rows are restricted, overpowered, staff or developer related, special-condition, boss-linked, private-server, or otherwise outside the normal player-facing roster. They should not change the 20-character count for normal picks.

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