Runes are passive modifiers that push a Sailor Piece build toward damage, luck, damage over time, freeze control, HP, or damage reduction. Since a rune grows with level, the max effect matters as much as the first drop.
tier
S+
S+ runes are the top chase modifiers. Havoc is the reliable damage target from Rune Dungeon, while Primordial is the Infinite Tower damage chase with a higher max value.
Havoc Rune
Havoc Rune gives +55% DMG at base and +88% at level 60. It is the strongest non-secret damage rune.
- Rarity
- -
- tier
- S+
- rarity
- Mythical
- source
- Rune Dungeon: rare drop
- bonus type
- Global Damage Multiplier
- base effect
- +55% DMG
- max effect
- Max (Lv60): +88% DMG
Primordial Rune
Primordial Rune reaches +120% DMG at level 60 and drops from Infinite Tower.
- Rarity
- secret
- tier
- S+
- rarity
- Secret
- source
- Infinite Tower (Tower Island): less than 1% drop rate from Tower floors. Level 8,500+ required.
- bonus type
- Global Damage Boost
- base effect
- +75% DMG
- max effect
- +120% DMG at Lv. 60
tier
S
S runes are strong practical picks. Wrath gives reliable damage, while Fortune and Radiant are for luck-focused farming routes.
Wrath Rune
Wrath Rune scales from +40% DMG at base to +64% at level 60, making it a reliable damage option.
- Rarity
- -
- tier
- S
- rarity
- Mythical
- source
- Rune Dungeon: rare drop
- bonus type
- Flat Damage Bonus
- base effect
- +40% DMG
- max effect
- Max (Lv60): +64% DMG
Fortune Rune
Fortune Rune scales from +10% Luck at base to +16% at level 60, making it useful for drop farming.
- Rarity
- -
- tier
- S
- rarity
- Mythical
- source
- Rune Dungeon: rare drop
- bonus type
- Luck Multiplier
- base effect
- +10% Luck
- max effect
- Max (Lv60): +16% Luck
Radiant Rune
Radiant Rune gives +17.5% Luck at base and +28% at level 60. It drops from Infinite Tower.
- Rarity
- secret
- tier
- S
- rarity
- Secret
- source
- Infinite Tower (Tower Island): rare drop from Tower floors. Level 8,500+ required.
- bonus type
- Luck / Drop Rate Boost
- base effect
- +17.5% Luck
- max effect
- +28% Luck at Lv. 60
tier
A
A-tier runes are solid fallbacks. Destruction gives a clear damage boost when the top damage runes are not available yet.
Destruction Rune
Destruction Rune scales from +25% DMG at base to +40% at level 60, making it a strong damage option.
- Rarity
- -
- tier
- A
- rarity
- Legendary
- source
- Rune Dungeon: rare drop
- bonus type
- Flat Damage Bonus
- base effect
- +25% DMG
- max effect
- Max (Lv60): +40% DMG
tier
B
B runes are effect picks. Inferno, Blood, and Frost matter when burn, bleed, or freeze control fits the fight better than a plain damage bonus.
Inferno Rune
Inferno Rune deals 70% total damage over 4 seconds at base and 112% at level 60.
- Rarity
- -
- tier
- B
- rarity
- Mythical
- source
- Rune Dungeon: rare drop
- bonus type
- Burn DoT Damage
- base effect
- 70% total DMG over 4s
- max effect
- Max (Lv60): 112% total DMG over 4s
Blood Rune
Blood Rune deals 65% total bleed damage over 5 seconds at base and 97% at level 60.
- Rarity
- -
- tier
- B
- rarity
- Mythical
- source
- Rune Dungeon: rare drop
- bonus type
- Bleed DoT Damage
- base effect
- 65% total DMG over 5s
- max effect
- Max (Lv60): 97% total DMG over 5s
Frost Rune
Frost Rune deals +30% DMG and freezes for 2 seconds at base. At level 60, it deals +48% DMG and freezes for 3.2 seconds.
- Rarity
- -
- tier
- B
- rarity
- Legendary
- source
- Rune Dungeon: rare drop
- bonus type
- Freeze + Impact Damage
- base effect
- 30% DMG + Freeze 2s
- max effect
- Max (Lv60): 48% DMG + Freeze 3.2s
tier
C
C runes are defensive. Guardian is mostly for tank-style setups that need more HP instead of faster clears.
Guardian Rune
Guardian Rune scales from +39% Max HP at base to +62.4% at level 60.
- Rarity
- -
- tier
- C
- rarity
- Epic
- source
- Rune Dungeon: rare drop
- bonus type
- Max HP Bonus
- base effect
- +39% Max HP
- max effect
- Max (Lv60): +62.4% Max HP
tier
D
D runes are outclassed early fallbacks. Suppression gives damage reduction, but most builds get more value from damage, luck, or stronger survival options.
Suppression Rune
Suppression Rune scales from 10% to 16% damage reduction by level 60.
- Rarity
- -
- tier
- D
- rarity
- Rare
- source
- Rune Dungeon: rare drop
- bonus type
- Damage Reduction
- base effect
- 10% DMG Reduction
- max effect
- Max (Lv60): 16% DMG Reduction
Rune Dungeon and Infinite Tower are different chases
Most runes come from Rune Dungeon, while Primordial and Radiant come from Infinite Tower. That split matters because a player may be able to farm Rune Dungeon before pushing high tower floors.
Max effect decides the long-term value
A rune can start useful and become much better as it levels. Wrath and Destruction are straightforward damage boosts, Fortune and Radiant help rare-drop farming, Inferno and Blood add damage over time, and Frost adds control. The best rune is the one that matches the build and the content being farmed.
FAQ
What is the best damage rune in Sailor Piece?
Primordial has the highest max damage value, while Havoc is the reliable top damage target from Rune Dungeon.
Which rune is best for farming drops?
Fortune and Radiant are the luck-focused runes. They are better when drop farming matters more than clear speed.
Where do runes drop?
Most runes are listed from Rune Dungeon. Primordial and Radiant are listed from Infinite Tower, which makes them a later chase.
Why do base and max effect matter?
Runes level up to 60. The max effect shows the bonus at the level cap, so compare that value with the build you want to improve.







