Traits are passive multipliers that can change how hard a Sailor Piece build hits, how much pressure it survives, and how often abilities come back. A good trait does not need a long explanation: the damage, defense, and cooldown numbers tell most of the story.
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rarity
Secret
Emperor
The highest-damage trait in the game, added in the Massive Update 7.0. Emperor provides an unmatched 2.30x damage multiplier, 1.60x defense, and 30% cooldown reduction. Best-in-slot for pure damage builds — pairs exceptionally well with Warlord race for melee specs.
- Rarity
- Secret
- tier
- S+
- damage multiplier
- 2.30x
- defense multiplier
- 1.60x
- cooldown reduction
- 30%
- best for
- Best damage chase trait
- stats
- Secret: S+
- Damage Multiplier: 2.30x
- Defense Multiplier: 1.60x
- Cooldown Reduction: 30%
- Emperor Current: S+
- Celestial: S
- Singularity: S
- Cataclysm: S
- Overlord: S
Celestial
A top Secret trait surpassed only by Emperor. Celestial provides a 2.20x damage multiplier, 1.65x defense, and 30% cooldown reduction — excellent for any damage-focused build that hasn't obtained Emperor yet.
- Rarity
- Secret
- tier
- S
- damage multiplier
- 2.20x
- defense multiplier
- 1.65x
- cooldown reduction
- 30%
- best for
- Endgame Secret trait builds
- stats
- Secret: S
- Damage Multiplier: 2.20x
- Defense Multiplier: 1.65x
- Cooldown Reduction: 30%
- Celestial Current: S
- Emperor: S+
- Singularity: S
- Cataclysm: S
- Overlord: S
Singularity
The best defensive Secret trait. Singularity provides 2.10x damage, 1.75x defense multiplier, and 30% CDR, making it the top pick for melee builds that need sustained ability cycling and survivability.
- Rarity
- Secret
- tier
- S
- damage multiplier
- 2.10x
- defense multiplier
- 1.75x
- cooldown reduction
- 30%
- best for
- Endgame Secret trait builds
- stats
- Secret: S
- Damage Multiplier: 2.10x
- Defense Multiplier: 1.75x
- Cooldown Reduction: 30%
- Singularity Current: S
- Emperor: S+
- Celestial: S
- Cataclysm: S
- Overlord: S
Cataclysm
A high-damage Secret trait with balanced stats. Cataclysm's 2.00x damage, 1.70x defense, and 30% CDR make it an excellent alternative to Celestial for builds that prioritize ability uptime.
- Rarity
- Secret
- tier
- S
- damage multiplier
- 2.00x
- defense multiplier
- 1.70x
- cooldown reduction
- 30%
- best for
- Endgame Secret trait builds
- stats
- Secret: S
- Damage Multiplier: 2.00x
- Defense Multiplier: 1.70x
- Cooldown Reduction: 30%
- Cataclysm Current: S
- Emperor: S+
- Celestial: S
- Singularity: S
- Overlord: S
Overlord
The best defensive Secret trait with the highest defense multiplier (2.00x). Overlord's 1.90x damage and 25% CDR make it the most versatile Secret trait, fitting any build archetype.
- Rarity
- Secret
- tier
- S
- damage multiplier
- 1.90x
- defense multiplier
- 2.00x
- cooldown reduction
- 25%
- best for
- Endgame Secret trait builds
- stats
- Secret: S
- Damage Multiplier: 1.90x
- Defense Multiplier: 2.00x
- Cooldown Reduction: 25%
- Overlord Current: S
- Emperor: S+
- Celestial: S
- Singularity: S
- Cataclysm: S
| Name | Description | Rarity | tier | damage multiplier | defense multiplier | cooldown reduction | best for | stats |
|---|---|---|---|---|---|---|---|---|
| Emperor | The highest-damage trait in the game, added in the Massive Update 7.0. Emperor provides an unmatched 2.30x damage multiplier, 1.60x defense, and 30% cooldown reduction. Best-in-slot for pure damage builds — pairs exceptionally well with Warlord race for melee specs. | Secret | S+ | 2.30x | 1.60x | 30% | Best damage chase trait |
|
| Celestial | A top Secret trait surpassed only by Emperor. Celestial provides a 2.20x damage multiplier, 1.65x defense, and 30% cooldown reduction — excellent for any damage-focused build that hasn't obtained Emperor yet. | Secret | S | 2.20x | 1.65x | 30% | Endgame Secret trait builds |
|
| Singularity | The best defensive Secret trait. Singularity provides 2.10x damage, 1.75x defense multiplier, and 30% CDR, making it the top pick for melee builds that need sustained ability cycling and survivability. | Secret | S | 2.10x | 1.75x | 30% | Endgame Secret trait builds |
|
| Cataclysm | A high-damage Secret trait with balanced stats. Cataclysm's 2.00x damage, 1.70x defense, and 30% CDR make it an excellent alternative to Celestial for builds that prioritize ability uptime. | Secret | S | 2.00x | 1.70x | 30% | Endgame Secret trait builds |
|
| Overlord | The best defensive Secret trait with the highest defense multiplier (2.00x). Overlord's 1.90x damage and 25% CDR make it the most versatile Secret trait, fitting any build archetype. | Secret | S | 1.90x | 2.00x | 25% | Endgame Secret trait builds |
|
rarity
Mythic
Malevolent
A strong trait for pure damage output. Malevolent is a good realistic target for most players since Secret traits are extremely rare.
- Rarity
- Mythic
- tier
- A
- damage multiplier
- 1.80x
- defense multiplier
- 1.50x
- cooldown reduction
- 20%
- best for
- Keepable Mythic/Legendary rolls
- stats
- Mythic: A
- Damage Multiplier: 1.80x
- Defense Multiplier: 1.50x
- Cooldown Reduction: 20%
- Malevolent Current: A
- Transcendent: A
- Infinity: A
- Godspeed: A
- Sovereign: A
Transcendent
An A-tier Mythic trait with 1.65x damage and 1.75x defense multipliers plus 20% cooldown reduction. Transcendent is a solid endgame option for players working toward Secret rarity traits.
- Rarity
- Mythic
- tier
- A
- damage multiplier
- 1.65x
- defense multiplier
- 1.75x
- cooldown reduction
- 20%
- best for
- Keepable Mythic/Legendary rolls
- stats
- Mythic: A
- Damage Multiplier: 1.65x
- Defense Multiplier: 1.75x
- Cooldown Reduction: 20%
- Transcendent Current: A
- Malevolent: A
- Infinity: A
- Godspeed: A
- Sovereign: A
Infinity
An A-tier Mythic trait providing 1.60x damage, 1.70x defense, and 20% cooldown reduction. Slightly weaker than Transcendent but a reliable stepping stone to Secret rarity traits.
- Rarity
- Mythic
- tier
- A
- damage multiplier
- 1.60x
- defense multiplier
- 1.70x
- cooldown reduction
- 20%
- best for
- Keepable Mythic/Legendary rolls
- stats
- Mythic: A
- Damage Multiplier: 1.60x
- Defense Multiplier: 1.70x
- Cooldown Reduction: 20%
- Infinity Current: A
- Malevolent: A
- Transcendent: A
- Godspeed: A
- Sovereign: A
| Name | Description | Rarity | tier | damage multiplier | defense multiplier | cooldown reduction | best for | stats |
|---|---|---|---|---|---|---|---|---|
| Malevolent | A strong trait for pure damage output. Malevolent is a good realistic target for most players since Secret traits are extremely rare. | Mythic | A | 1.80x | 1.50x | 20% | Keepable Mythic/Legendary rolls |
|
| Transcendent | An A-tier Mythic trait with 1.65x damage and 1.75x defense multipliers plus 20% cooldown reduction. Transcendent is a solid endgame option for players working toward Secret rarity traits. | Mythic | A | 1.65x | 1.75x | 20% | Keepable Mythic/Legendary rolls |
|
| Infinity | An A-tier Mythic trait providing 1.60x damage, 1.70x defense, and 20% cooldown reduction. Slightly weaker than Transcendent but a reliable stepping stone to Secret rarity traits. | Mythic | A | 1.60x | 1.70x | 20% | Keepable Mythic/Legendary rolls |
|
rarity
Legendary
Sovereign
The best defensive Legendary trait with 1.85x defense multiplier. Excellent for tank-focused builds.
- Rarity
- Legendary
- tier
- A
- damage multiplier
- 1.65x
- defense multiplier
- 1.85x
- cooldown reduction
- 15%
- best for
- Keepable Mythic/Legendary rolls
- stats
- Legendary: A
- Damage Multiplier: 1.65x
- Defense Multiplier: 1.85x
- Cooldown Reduction: 15%
- Sovereign Current: A
- Malevolent: A
- Transcendent: A
- Infinity: A
- Godspeed: A
Genesis
A B-tier Legendary trait providing balanced 1.40x damage and 1.40x defense with 15% cooldown reduction. Genesis is the strongest B-tier option thanks to its CDR bonus.
- Rarity
- Legendary
- tier
- B
- damage multiplier
- 1.40x
- defense multiplier
- 1.40x
- cooldown reduction
- 15%
- best for
- Usable filler while rerolling
- stats
- Legendary: B
- Damage Multiplier: 1.40x
- Defense Multiplier: 1.40x
- Cooldown Reduction: 15%
- Genesis Current: B
- Sovereign: A
- Dominator: B
- Unstoppable: B
- Overdrive: B
Dominator
A B-tier Legendary trait with 1.50x damage and 1.45x defense plus 10% cooldown reduction. Dominator offers stronger raw damage than Genesis at the cost of some CDR.
- Rarity
- Legendary
- tier
- B
- damage multiplier
- 1.50x
- defense multiplier
- 1.45x
- cooldown reduction
- 10%
- best for
- Usable filler while rerolling
- stats
- Legendary: B
- Damage Multiplier: 1.50x
- Defense Multiplier: 1.45x
- Cooldown Reduction: 10%
- Dominator Current: B
- Sovereign: A
- Genesis: B
- Unstoppable: B
- Overdrive: B
Unstoppable
A B-tier Legendary tank trait with the highest defense multiplier of all B-tier options: 1.70x defense and 1.45x damage. No CDR, but best-in-tier for survivability.
- Rarity
- Legendary
- tier
- B
- damage multiplier
- 1.45x
- defense multiplier
- 1.70x
- cooldown reduction
- 0%
- best for
- Usable filler while rerolling
- stats
- Legendary: B
- Damage Multiplier: 1.45x
- Defense Multiplier: 1.70x
- Cooldown Reduction: 0%
- Unstoppable Current: B
- Sovereign: A
- Genesis: B
- Dominator: B
- Overdrive: B
| Name | Description | Rarity | tier | damage multiplier | defense multiplier | cooldown reduction | best for | stats |
|---|---|---|---|---|---|---|---|---|
| Sovereign | The best defensive Legendary trait with 1.85x defense multiplier. Excellent for tank-focused builds. | Legendary | A | 1.65x | 1.85x | 15% | Keepable Mythic/Legendary rolls |
|
| Genesis | A B-tier Legendary trait providing balanced 1.40x damage and 1.40x defense with 15% cooldown reduction. Genesis is the strongest B-tier option thanks to its CDR bonus. | Legendary | B | 1.40x | 1.40x | 15% | Usable filler while rerolling |
|
| Dominator | A B-tier Legendary trait with 1.50x damage and 1.45x defense plus 10% cooldown reduction. Dominator offers stronger raw damage than Genesis at the cost of some CDR. | Legendary | B | 1.50x | 1.45x | 10% | Usable filler while rerolling |
|
| Unstoppable | A B-tier Legendary tank trait with the highest defense multiplier of all B-tier options: 1.70x defense and 1.45x damage. No CDR, but best-in-tier for survivability. | Legendary | B | 1.45x | 1.70x | 0% | Usable filler while rerolling |
|
rarity
Epic
Godspeed
A solid CDR trait. Godspeed's 25% cooldown reduction rivals higher-rarity CDR traits, making it a strong option for ability-focused builds.
- Rarity
- Epic
- tier
- A
- damage multiplier
- 1.55x
- defense multiplier
- 1.50x
- cooldown reduction
- 25%
- best for
- Keepable Mythic/Legendary rolls
- stats
- Epic: A
- Damage Multiplier: 1.55x
- Defense Multiplier: 1.50x
- Cooldown Reduction: 25%
- Godspeed Current: A
- Malevolent: A
- Transcendent: A
- Infinity: A
- Sovereign: A
Overdrive
An Epic-rarity trait with 10% CDR and decent multipliers. Overdrive is a reliable filler trait until players unlock higher rarity options.
- Rarity
- Epic
- tier
- B
- damage multiplier
- 1.30x
- defense multiplier
- 1.35x
- cooldown reduction
- 10%
- best for
- Usable filler while rerolling
- stats
- Epic: B
- Damage Multiplier: 1.30x
- Defense Multiplier: 1.35x
- Cooldown Reduction: 10%
- Overdrive Current: B
- Godspeed: A
- Genesis: B
- Dominator: B
- Unstoppable: B
Ascended
A B-tier Epic trait with 1.35x damage and 1.40x defense. No cooldown reduction. Ascended is a mid-tier option obtainable at Epic rarity while working toward Legendary or Mythic traits.
- Rarity
- Epic
- tier
- B
- damage multiplier
- 1.35x
- defense multiplier
- 1.40x
- cooldown reduction
- 0%
- best for
- Usable filler while rerolling
- stats
- Epic: B
- Damage Multiplier: 1.35x
- Defense Multiplier: 1.40x
- Cooldown Reduction: 0%
- Ascended Current: B
- Godspeed: A
- Genesis: B
- Dominator: B
- Unstoppable: B
Breaker
A C-tier Epic trait with 1.30x damage and 1.55x defense. Despite the high defense multiplier, Breaker's lack of CDR and low damage cap it at C tier. Reroll when Legendary+ becomes available.
- Rarity
- Epic
- tier
- C
- damage multiplier
- 1.30x
- defense multiplier
- 1.55x
- cooldown reduction
- 0%
- best for
- Temporary early trait
- stats
- Epic: C
- Damage Multiplier: 1.30x
- Defense Multiplier: 1.55x
- Cooldown Reduction: 0%
- Breaker Current: C
- Godspeed: A
- Overdrive: B
- Ascended: B
- Sharpened: C
| Name | Description | Rarity | tier | damage multiplier | defense multiplier | cooldown reduction | best for | stats |
|---|---|---|---|---|---|---|---|---|
| Godspeed | A solid CDR trait. Godspeed's 25% cooldown reduction rivals higher-rarity CDR traits, making it a strong option for ability-focused builds. | Epic | A | 1.55x | 1.50x | 25% | Keepable Mythic/Legendary rolls |
|
| Overdrive | An Epic-rarity trait with 10% CDR and decent multipliers. Overdrive is a reliable filler trait until players unlock higher rarity options. | Epic | B | 1.30x | 1.35x | 10% | Usable filler while rerolling |
|
| Ascended | A B-tier Epic trait with 1.35x damage and 1.40x defense. No cooldown reduction. Ascended is a mid-tier option obtainable at Epic rarity while working toward Legendary or Mythic traits. | Epic | B | 1.35x | 1.40x | 0% | Usable filler while rerolling |
|
| Breaker | A C-tier Epic trait with 1.30x damage and 1.55x defense. Despite the high defense multiplier, Breaker's lack of CDR and low damage cap it at C tier. Reroll when Legendary+ becomes available. | Epic | C | 1.30x | 1.55x | 0% | Temporary early trait |
|
rarity
Rare
Sharpened
A C-tier Rare trait with 1.35x damage and 1.10x defense. Provides minor offensive boost but very low defense. Replace as soon as Epic+ traits become available.
- Rarity
- Rare
- tier
- C
- damage multiplier
- 1.35x
- defense multiplier
- 1.10x
- cooldown reduction
- 0%
- best for
- Temporary early trait
- stats
- Rare: C
- Damage Multiplier: 1.35x
- Defense Multiplier: 1.10x
- Cooldown Reduction: 0%
- Sharpened Current: C
- Breaker: C
- Vicious: C
- Predator: C
- Driven: C
Vicious
A C-tier Rare trait with 1.25x damage, 1.15x defense, and 5% cooldown reduction. The small CDR boost is the only notable feature — replace when Epic+ traits become available.
- Rarity
- Rare
- tier
- C
- damage multiplier
- 1.25x
- defense multiplier
- 1.15x
- cooldown reduction
- 5%
- best for
- Temporary early trait
- stats
- Rare: C
- Damage Multiplier: 1.25x
- Defense Multiplier: 1.15x
- Cooldown Reduction: 5%
- Vicious Current: C
- Breaker: C
- Sharpened: C
- Predator: C
- Driven: C
Predator
A C-tier Rare trait with 1.30x damage and 1.15x defense, no CDR. Balanced but weak — a typical early game trait to replace as you progress.
- Rarity
- Rare
- tier
- C
- damage multiplier
- 1.30x
- defense multiplier
- 1.15x
- cooldown reduction
- 0%
- best for
- Temporary early trait
- stats
- Rare: C
- Damage Multiplier: 1.30x
- Defense Multiplier: 1.15x
- Cooldown Reduction: 0%
- Predator Current: C
- Breaker: C
- Sharpened: C
- Vicious: C
- Driven: C
| Name | Description | Rarity | tier | damage multiplier | defense multiplier | cooldown reduction | best for | stats |
|---|---|---|---|---|---|---|---|---|
| Sharpened | A C-tier Rare trait with 1.35x damage and 1.10x defense. Provides minor offensive boost but very low defense. Replace as soon as Epic+ traits become available. | Rare | C | 1.35x | 1.10x | 0% | Temporary early trait |
|
| Vicious | A C-tier Rare trait with 1.25x damage, 1.15x defense, and 5% cooldown reduction. The small CDR boost is the only notable feature — replace when Epic+ traits become available. | Rare | C | 1.25x | 1.15x | 5% | Temporary early trait |
|
| Predator | A C-tier Rare trait with 1.30x damage and 1.15x defense, no CDR. Balanced but weak — a typical early game trait to replace as you progress. | Rare | C | 1.30x | 1.15x | 0% | Temporary early trait |
|
rarity
Common
Driven
A C-tier Common trait with 1.10x damage, 1.15x defense, and 5% CDR. The tiny CDR bonus helps slightly but this trait is placeholder until better options are available.
- Rarity
- Common
- tier
- C
- damage multiplier
- 1.10x
- defense multiplier
- 1.15x
- cooldown reduction
- 5%
- best for
- Temporary early trait
- stats
- Common: C
- Damage Multiplier: 1.10x
- Defense Multiplier: 1.15x
- Cooldown Reduction: 5%
- Driven Current: C
- Breaker: C
- Sharpened: C
- Vicious: C
- Predator: C
Balanced
A C-tier Common trait with equal 1.20x damage and 1.20x defense, no CDR. True to its name — perfectly balanced between offense and defense, but both stats are weak.
- Rarity
- Common
- tier
- C
- damage multiplier
- 1.20x
- defense multiplier
- 1.20x
- cooldown reduction
- 0%
- best for
- Temporary early trait
- stats
- Common: C
- Damage Multiplier: 1.20x
- Defense Multiplier: 1.20x
- Cooldown Reduction: 0%
- Balanced Current: C
- Breaker: C
- Sharpened: C
- Vicious: C
- Predator: C
Steady
A C-tier Common trait with 1.15x damage and 1.25x defense. Slightly defense-oriented — marginally better than D tier but still a placeholder to reroll past.
- Rarity
- Common
- tier
- C
- damage multiplier
- 1.15x
- defense multiplier
- 1.25x
- cooldown reduction
- 0%
- best for
- Temporary early trait
- stats
- Common: C
- Damage Multiplier: 1.15x
- Defense Multiplier: 1.25x
- Cooldown Reduction: 0%
- Steady Current: C
- Breaker: C
- Sharpened: C
- Vicious: C
- Predator: C
Agile
A D-tier Common trait with no damage or defense multipliers — only 10% cooldown reduction. Agile is the only D-tier trait with any CDR, but its complete lack of offensive/defensive scaling makes it a placeholder to reroll past immediately.
- Rarity
- Common
- tier
- D
- damage multiplier
- 1.00x
- defense multiplier
- 1.00x
- cooldown reduction
- 10%
- best for
- Reroll quickly
- stats
- Common: D
- Damage Multiplier: 1.00x
- Defense Multiplier: 1.00x
- Cooldown Reduction: 10%
- Agile Current: D
- Driven: C
- Balanced: C
- Steady: C
- Strong: D
Strong
A D-tier Common trait with minimal 1.15x damage and 1.05x defense, no CDR. One of the weakest traits available — reroll as soon as possible.
- Rarity
- Common
- tier
- D
- damage multiplier
- 1.15x
- defense multiplier
- 1.05x
- cooldown reduction
- 0%
- best for
- Reroll quickly
- stats
- Common: D
- Damage Multiplier: 1.15x
- Defense Multiplier: 1.05x
- Cooldown Reduction: 0%
- Strong Current: D
- Driven: C
- Balanced: C
- Steady: C
- Agile: D
Tough
A D-tier Common trait with 1.10x damage and 1.15x defense, no CDR. Slightly defense-oriented among D-tier traits but still near-useless — reroll as soon as possible.
- Rarity
- Common
- tier
- D
- damage multiplier
- 1.10x
- defense multiplier
- 1.15x
- cooldown reduction
- 0%
- best for
- Reroll quickly
- stats
- Common: D
- Damage Multiplier: 1.10x
- Defense Multiplier: 1.15x
- Cooldown Reduction: 0%
- Tough Current: D
- Driven: C
- Balanced: C
- Steady: C
- Agile: D
| Name | Description | Rarity | tier | damage multiplier | defense multiplier | cooldown reduction | best for | stats |
|---|---|---|---|---|---|---|---|---|
| Driven | A C-tier Common trait with 1.10x damage, 1.15x defense, and 5% CDR. The tiny CDR bonus helps slightly but this trait is placeholder until better options are available. | Common | C | 1.10x | 1.15x | 5% | Temporary early trait |
|
| Balanced | A C-tier Common trait with equal 1.20x damage and 1.20x defense, no CDR. True to its name — perfectly balanced between offense and defense, but both stats are weak. | Common | C | 1.20x | 1.20x | 0% | Temporary early trait |
|
| Steady | A C-tier Common trait with 1.15x damage and 1.25x defense. Slightly defense-oriented — marginally better than D tier but still a placeholder to reroll past. | Common | C | 1.15x | 1.25x | 0% | Temporary early trait |
|
| Agile | A D-tier Common trait with no damage or defense multipliers — only 10% cooldown reduction. Agile is the only D-tier trait with any CDR, but its complete lack of offensive/defensive scaling makes it a placeholder to reroll past immediately. | Common | D | 1.00x | 1.00x | 10% | Reroll quickly |
|
| Strong | A D-tier Common trait with minimal 1.15x damage and 1.05x defense, no CDR. One of the weakest traits available — reroll as soon as possible. | Common | D | 1.15x | 1.05x | 0% | Reroll quickly |
|
| Tough | A D-tier Common trait with 1.10x damage and 1.15x defense, no CDR. Slightly defense-oriented among D-tier traits but still near-useless — reroll as soon as possible. | Common | D | 1.10x | 1.15x | 0% | Reroll quickly |
|
Multipliers are the real trait check
Trait names matter less than the numbers behind them. A high damage multiplier makes every weapon, fruit, or melee route hit harder, while defense multiplier and cooldown reduction decide whether the build can stay active during longer fights.
Secret rarity is powerful, but rerolls still need patience
The best traits sit behind rare rolls, so a good A or B trait can be worth using for a while. The mistake is holding a weak common trait too long when a better multiplier would speed up every boss, dungeon, and farming route.
A traits are strong Mythic or Legendary rolls with real combat value. They are good stopping points while chasing Secret traits.
B traits are usable progression rolls. They can help a build clear content, but they usually lack the full damage or cooldown ceiling of higher tiers.
C traits are early or filler rolls. Keep them only until a better multiplier appears.
D traits are starter-level rolls. Replace them once trait rerolls become available.
S traits are still endgame-quality. They sit close to the top damage range and can be better than lower tiers even before a perfect roll appears.
S+ is the top chase tier. Emperor is built for damage-first players who want the highest multiplier and enough cooldown reduction to keep ability pressure high.
FAQ
What is the best trait in Sailor Piece?
Emperor is the top listed trait because it has the highest damage multiplier in the current data, along with strong defense and cooldown reduction.
Should I keep an A-tier trait?
Yes, if it improves your current multipliers. A good A-tier roll can carry progression while you save for more trait rerolls.
Why does cooldown reduction matter?
Cooldown reduction helps ability-focused builds cycle moves faster. It is especially useful in boss fights, dungeons, and PvP-style pressure.
Do traits affect every build?
Most trait multipliers are broad, so they can help sword, melee, and fruit builds. The exact value depends on how much the build relies on damage, survival, and ability uptime.






