Traits are passive multipliers that can change how hard a Sailor Piece build hits, how much pressure it survives, and how often abilities come back. A good trait does not need a long explanation: the damage, defense, and cooldown numbers tell most of the story.
rarity
Secret
Secret traits have the highest published damage and defense multipliers, with cooldown reduction between 25% and 30%.
Emperor
The highest-damage trait in the game, added in the Massive Update 7.0. Emperor provides an unmatched 2.30x damage multiplier, 1.60x defense, and 30% cooldown reduction. Best-in-slot for pure damage builds — pairs exceptionally well with Warlord race for melee specs.
- Rarity
- Secret
- tier
- S+
- stats
- 2.30x damage · 1.60x defense · 30% cooldown reduction
- best for
- Best damage chase trait
Celestial
A top Secret trait surpassed only by Emperor. Celestial provides a 2.20x damage multiplier, 1.65x defense, and 30% cooldown reduction — excellent for any damage-focused build that hasn't obtained Emperor yet.
- Rarity
- Secret
- tier
- S
- stats
- 2.20x damage · 1.65x defense · 30% cooldown reduction
- best for
- Endgame Secret trait builds
Singularity
The best defensive Secret trait. Singularity provides 2.10x damage, 1.75x defense multiplier, and 30% CDR, making it the top pick for melee builds that need sustained ability cycling and survivability.
- Rarity
- Secret
- tier
- S
- stats
- 2.10x damage · 1.75x defense · 30% cooldown reduction
- best for
- Endgame Secret trait builds
Cataclysm
A high-damage Secret trait with balanced stats. Cataclysm's 2.00x damage, 1.70x defense, and 30% CDR make it an excellent alternative to Celestial for builds that prioritize ability uptime.
- Rarity
- Secret
- tier
- S
- stats
- 2.00x damage · 1.70x defense · 30% cooldown reduction
- best for
- Endgame Secret trait builds
Overlord
The best defensive Secret trait with the highest defense multiplier (2.00x). Overlord's 1.90x damage and 25% CDR make it the most versatile Secret trait, fitting any build archetype.
- Rarity
- Secret
- tier
- S
- stats
- 1.90x damage · 2.00x defense · 25% cooldown reduction
- best for
- Endgame Secret trait builds
rarity
Mythic
Mythic traits pair strong damage and defense multipliers with cooldown reduction, making them useful high-rarity rolls.
Malevolent
A strong trait for pure damage output. Malevolent is a good realistic target for most players since Secret traits are extremely rare.
- Rarity
- Mythic
- tier
- A
- stats
- 1.80x damage · 1.50x defense · 20% cooldown reduction
- best for
- Keepable Mythic/Legendary rolls
Transcendent
An A-tier Mythic trait with 1.65x damage and 1.75x defense multipliers plus 20% cooldown reduction. Transcendent is a solid endgame option for players working toward Secret rarity traits.
- Rarity
- Mythic
- tier
- A
- stats
- 1.65x damage · 1.75x defense · 20% cooldown reduction
- best for
- Keepable Mythic/Legendary rolls
Infinity
An A-tier Mythic trait providing 1.60x damage, 1.70x defense, and 20% cooldown reduction. Slightly weaker than Transcendent but a reliable stepping stone to Secret rarity traits.
- Rarity
- Mythic
- tier
- A
- stats
- 1.60x damage · 1.70x defense · 20% cooldown reduction
- best for
- Keepable Mythic/Legendary rolls
Sovereign
The best defensive Legendary trait with 1.85x defense multiplier. Excellent for tank-focused builds.
- Rarity
- Mythic
- tier
- A
- stats
- 1.65x damage · 1.85x defense · 15% cooldown reduction
- best for
- Keepable Mythic/Legendary rolls
Godspeed
A solid CDR trait. Godspeed's 25% cooldown reduction rivals higher-rarity CDR traits, making it a strong option for ability-focused builds.
- Rarity
- Mythic
- tier
- A
- stats
- 1.55x damage · 1.50x defense · 25% cooldown reduction
- best for
- Keepable Mythic/Legendary rolls
rarity
Legendary
Legendary traits offer balanced damage, defense, and cooldown bonuses for strong builds.
Genesis
A B-tier Legendary trait providing balanced 1.40x damage and 1.40x defense with 15% cooldown reduction. Genesis is the strongest B-tier option thanks to its CDR bonus.
- Rarity
- Legendary
- tier
- B
- stats
- 1.40x damage · 1.40x defense · 15% cooldown reduction
- best for
- Usable filler while rerolling
Dominator
A B-tier Legendary trait with 1.50x damage and 1.45x defense plus 10% cooldown reduction. Dominator offers stronger raw damage than Genesis at the cost of some CDR.
- Rarity
- Legendary
- tier
- B
- stats
- 1.50x damage · 1.45x defense · 10% cooldown reduction
- best for
- Usable filler while rerolling
Unstoppable
A B-tier Legendary tank trait with the highest defense multiplier of all B-tier options: 1.70x defense and 1.45x damage. No CDR, but best-in-tier for survivability.
- Rarity
- Legendary
- tier
- B
- stats
- 1.45x damage · 1.70x defense · 0% cooldown reduction
- best for
- Usable filler while rerolling
rarity
Epic
Epic traits provide useful damage and defense bonuses, with cooldown reduction on some rolls.
Overdrive
An Epic-rarity trait with 10% CDR and decent multipliers. Overdrive is a reliable filler trait until players unlock higher rarity options.
- Rarity
- Epic
- tier
- B
- stats
- 1.30x damage · 1.35x defense · 10% cooldown reduction
- best for
- Usable filler while rerolling
Ascended
A B-tier Epic trait with 1.35x damage and 1.40x defense. No cooldown reduction. Ascended is a mid-tier option obtainable at Epic rarity while working toward Legendary or Mythic traits.
- Rarity
- Epic
- tier
- B
- stats
- 1.35x damage · 1.40x defense · 0% cooldown reduction
- best for
- Usable filler while rerolling
Breaker
A C-tier Epic trait with 1.30x damage and 1.55x defense. Despite the high defense multiplier, Breaker's lack of CDR and low damage cap it at C tier. Reroll when Legendary+ becomes available.
- Rarity
- Epic
- tier
- C
- stats
- 1.30x damage · 1.55x defense · 0% cooldown reduction
- best for
- Temporary early trait
rarity
Rare
Rare traits offer modest damage and defense bonuses, with limited cooldown reduction.
Sharpened
A C-tier Rare trait with 1.35x damage and 1.10x defense. Provides minor offensive boost but very low defense. Replace as soon as Epic+ traits become available.
- Rarity
- Rare
- tier
- C
- stats
- 1.35x damage · 1.10x defense · 0% cooldown reduction
- best for
- Temporary early trait
Vicious
A C-tier Rare trait with 1.25x damage, 1.15x defense, and 5% cooldown reduction. The small CDR boost is the only notable feature — replace when Epic+ traits become available.
- Rarity
- Rare
- tier
- C
- stats
- 1.25x damage · 1.15x defense · 5% cooldown reduction
- best for
- Temporary early trait
Predator
A C-tier Rare trait with 1.30x damage and 1.15x defense, no CDR. Balanced but weak — a typical early game trait to replace as you progress.
- Rarity
- Rare
- tier
- C
- stats
- 1.30x damage · 1.15x defense · 0% cooldown reduction
- best for
- Temporary early trait
rarity
Uncommon
Uncommon traits sit above Common rarity, including Driven, Balanced, and Steady.
Driven
A C-tier Common trait with 1.10x damage, 1.15x defense, and 5% CDR. The tiny CDR bonus helps slightly but this trait is placeholder until better options are available.
- Rarity
- Uncommon
- tier
- C
- stats
- 1.10x damage · 1.15x defense · 5% cooldown reduction
- best for
- Temporary early trait
Balanced
A C-tier Common trait with equal 1.20x damage and 1.20x defense, no CDR. True to its name — perfectly balanced between offense and defense, but both stats are weak.
- Rarity
- Uncommon
- tier
- C
- stats
- 1.20x damage · 1.20x defense · 0% cooldown reduction
- best for
- Temporary early trait
Steady
A C-tier Common trait with 1.15x damage and 1.25x defense. Slightly defense-oriented — marginally better than D tier but still a placeholder to reroll past.
- Rarity
- Uncommon
- tier
- C
- stats
- 1.15x damage · 1.25x defense · 0% cooldown reduction
- best for
- Temporary early trait
rarity
Common
Common traits cover the basic damage, defense, cooldown, or mixed bonuses.
Agile
A D-tier Common trait with no damage or defense multipliers — only 10% cooldown reduction. Agile is the only D-tier trait with any CDR, but its complete lack of offensive/defensive scaling makes it a placeholder to reroll past immediately.
- Rarity
- Common
- tier
- D
- stats
- 1.00x damage · 1.00x defense · 10% cooldown reduction
- best for
- Reroll quickly
Strong
A D-tier Common trait with minimal 1.15x damage and 1.05x defense, no CDR. One of the weakest traits available — reroll as soon as possible.
- Rarity
- Common
- tier
- D
- stats
- 1.15x damage · 1.05x defense · 0% cooldown reduction
- best for
- Reroll quickly
Tough
A D-tier Common trait with 1.10x damage and 1.15x defense, no CDR. Slightly defense-oriented among D-tier traits but still near-useless — reroll as soon as possible.
- Rarity
- Common
- tier
- D
- stats
- 1.10x damage · 1.15x defense · 0% cooldown reduction
- best for
- Reroll quickly
Multipliers are the real trait check
Trait names matter less than the numbers behind them. A high damage multiplier makes every weapon, fruit, or melee route hit harder, while defense multiplier and cooldown reduction decide whether the build can stay active during longer fights.
Secret rarity is powerful, but rerolls still need patience
The best traits sit behind rare rolls, so a good A or B trait can be worth using for a while. The mistake is holding a weak common trait too long when a better multiplier would speed up every boss, dungeon, and farming route.
FAQ
What is the best trait in Sailor Piece?
Emperor is the top listed trait because it has the highest damage multiplier in the current data, along with strong defense and cooldown reduction.
Should I keep an A-tier trait?
Yes, if it improves your current multipliers. A good A-tier roll can carry progression while you save for more trait rerolls.
Why does cooldown reduction matter?
Cooldown reduction helps ability-focused builds cycle moves faster. It is especially useful in boss fights, dungeons, and PvP-style pressure.
Do traits affect every build?
Most trait multipliers are broad, so they can help sword, melee, and fruit builds. The exact value depends on how much the build relies on damage, survival, and ability uptime.








