Sailor Piece has three Dungeon Island runs plus Boss Rush and Infinite Tower. Shadow, Rune, and Double Dungeon each use 15 waves; Boss Rush and Infinite Tower have separate keys, rewards, and progression rules.
section
15-wave farming runs
Shadow, Rune, and Double Dungeon each use 15 waves and give Dungeon Tokens. Shadow and Rune focus on their own material and Rune Level routes; Boss Rush is a separate wave mode that pays Rush Coins.
Rune Dungeon
Rune Dungeon is a 15-wave run on Dungeon Island after the Dungeon Master questline. It is the main route for Runes and Rune Level EXP. The run has Easy, Medium, Hard, and Extreme modes; higher difficulty improves rune rewards while enemy HP increases. The Dungeon Key is consumed on death or disconnect.
- run type
- Rune farming wave run
- level
- 5000+ dungeon route
- entry item
- Dungeon Key
- location
- Dungeon Island
- max players
- Up to 4
- format
- 15 waves
Boss Rush
A 15-wave, 300-second boss run on Sailor Island. Spend 1 Rush Key to choose Easy, Medium, Hard, or Extreme. Deal at least 10% of total Rush HP to qualify for rewards. Clears grant Rush Coins for permanent upgrades.
- run type
- Boss wave rush
- level
- Boss-ready builds
- entry item
- Rush Key
- location
- Sailor Island
- max players
- Up to 4
- format
- 15 waves, 300-second run
Shadow Dungeon
Shadow Dungeon is a 15-wave run on Dungeon Island. Shadow appears on waves 5, 10, and 15; clears reward Shadow line materials and Dungeon Tokens.
- run type
- 15-wave farming run
- level
- Level 5,000 unlock
- entry item
- Dungeon Key
- location
- Dungeon Island
- max players
- -
- format
- 15 waves
section
Shadow Monarch boss dungeon
Double Dungeon is the 15-wave route for Shadow Monarch materials, with the boss on waves 5, 10, and 15.
Double Dungeon
Double Dungeon is a 15-wave route on Dungeon Island for Shadow Monarch materials. Shadow Monarch appears on waves 5, 10, and 15. The Dungeon Key is consumed if you die or disconnect.
- run type
- Focused boss dungeon
- level
- Endgame
- entry item
- Dungeon Key
- location
- Dungeon Island
- max players
- Team-ready
- format
- 15 waves
section
Endless tower climb
Infinite Tower continues through scaling floors. Boss checkpoints appear every five floors, with Tower Tokens and direct rewards.
Infinite Tower
Infinite Tower is an endless floor climb on Tower Island for players at level 8,500 or higher. Enter with a Tower Key. Bosses appear every 5 floors, and floors give Tower Tokens alongside direct rewards. Players face 2 debuffs at once after floor 50 and 3 after floor 100.
- run type
- Endless floor climb
- level
- 8500+ route
- entry item
- Tower Key
- location
- Tower Island
- max players
- Solo or team climb
- format
- Endless floors with scaling pressure
Unlock the Dungeon Island runs
Reach level 5,000, collect all six Dungeon Pieces, and defeat 25 bosses to unlock the dungeon menu. Shadow, Rune, and Double Dungeon use Dungeon Keys, which are consumed on death or disconnect. Boss Rush uses a Rush Key, and Infinite Tower uses a Tower Key.
Match a mode to its rewards
Shadow Dungeon is the route for Shadow line materials, Rune Dungeon for Runes and Rune Level EXP, and Double Dungeon for Shadow Monarch materials. Boss Rush pays Rush Coins for permanent upgrades. Infinite Tower gives Tower Tokens and floor rewards, with bosses every five floors.
FAQ
Which Sailor Piece dungeon is used for runes?
Rune Dungeon is the main route for Runes and Rune Level EXP. It has 15 waves and offers Easy, Medium, Hard, and Extreme modes.
What does Shadow Dungeon reward?
Shadow Dungeon rewards Shadow line materials and Dungeon Tokens. Shadow appears on waves 5, 10, and 15.
What makes Boss Rush different from Rune Dungeon?
Boss Rush uses a Rush Key and 15 boss waves. Each player needs at least 10% of total Rush HP to qualify for rewards.
Why is Double Dungeon separate from Boss Rush?
Double Dungeon is the 15-wave route for Shadow Monarch materials. Shadow Monarch appears on waves 5, 10, and 15.
What is Infinite Tower used for?
Infinite Tower is the floor climb for Tower Tokens and direct floor rewards. Bosses appear every five floors.








