Bloxodes

All 18 Powers in Sailor Piece

Updated on (5 days ago)

Powers are the character-wide roll: one equipped power multiplying your damage, HP, and crit stats, with the upper rarities bolting on passives that change fights outright. Power Shards feed rerolls at the Power Master, and the mythical tier is the roster's destination.

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Rarity

Mythical

3 items

The destination tier: top multiplier ranges with fight-changing passives.

Cursebrand

-

Buffs
18% - 30% Multiplier for Damage Stat.; 15% - 30% Multiplier for HP Stat.; 2% - 4% Multiplier for Crit Chance Stat.; 6% - 12% Multiplier for Crit Damage Stat.
Passive ability
After hitting an NPC, it takes 10-15% increased damage; 2 Players can stack max

Colossus

-

Buffs
20% - 34% Multiplier for Damage Stat.; 20% - 35% Multiplier for HP Stat.; 1.5% - 3% Multiplier for Crit Chance Stat.; 5% - 10% Multiplier for Crit Damage Stat.; 7.5% - 15% Multiplier for Luck Stat.
Passive ability
Deals 15-25% more DMG to bosses

Subjugator

-

Buffs
24% - 40% Multiplier for Damage Stat.; 24% - 40% Multiplier for HP Stat.; 1.75% - 3.5% Multiplier for Crit Chance Stat.; 6.5% - 13% Multiplier for Crit Damage Stat.; 8.5% - 17.5% Multiplier for Luck Stat.
Passive ability
Any NPC hits has their movement slowed by 20% for 5s. cannot be stacked
NameBuffsPassive ability
Cursebrand18% - 30% Multiplier for Damage Stat.; 15% - 30% Multiplier for HP Stat.; 2% - 4% Multiplier for Crit Chance Stat.; 6% - 12% Multiplier for Crit Damage Stat.After hitting an NPC, it takes 10-15% increased damage; 2 Players can stack max
Colossus20% - 34% Multiplier for Damage Stat.; 20% - 35% Multiplier for HP Stat.; 1.5% - 3% Multiplier for Crit Chance Stat.; 5% - 10% Multiplier for Crit Damage Stat.; 7.5% - 15% Multiplier for Luck Stat.Deals 15-25% more DMG to bosses
Subjugator24% - 40% Multiplier for Damage Stat.; 24% - 40% Multiplier for HP Stat.; 1.75% - 3.5% Multiplier for Crit Chance Stat.; 6.5% - 13% Multiplier for Crit Damage Stat.; 8.5% - 17.5% Multiplier for Luck Stat.Any NPC hits has their movement slowed by 20% for 5s. cannot be stacked

Rarity

Legendary

3 items

Apex

-

Buffs
10% - 20% Multiplier for Damage Stat.; 10% - 20% Multiplier for HP Stat.; 0.75% - 2% Multiplier for Crit Chance Stat.; 5% - 12.5% Multiplier for Luck Stat.

Abyssal

-

Buffs
14% - 24% Multiplier for Damage Stat.; 10% - 20% Multiplier for HP Stat.; 1% - 3% Multiplier for Crit Chance Stat.; 4% - 8% Multiplier for Crit Damage Stat.

Eternal

-

Buffs
13% - 22% Multiplier for Damage Stat.; 14% - 28% Multiplier for HP Stat.; 1% - 3% Multiplier for Crit Chance Stat.; 5% - 10% Multiplier for Crit Damage Stat.
NameBuffsPassive ability
Apex10% - 20% Multiplier for Damage Stat.; 10% - 20% Multiplier for HP Stat.; 0.75% - 2% Multiplier for Crit Chance Stat.; 5% - 12.5% Multiplier for Luck Stat.-
Abyssal14% - 24% Multiplier for Damage Stat.; 10% - 20% Multiplier for HP Stat.; 1% - 3% Multiplier for Crit Chance Stat.; 4% - 8% Multiplier for Crit Damage Stat.-
Eternal13% - 22% Multiplier for Damage Stat.; 14% - 28% Multiplier for HP Stat.; 1% - 3% Multiplier for Crit Chance Stat.; 5% - 10% Multiplier for Crit Damage Stat.-

Rarity

Epic

3 items

Reaper

-

Buffs
8% - 16% Multiplier for Damage Stat.; 10% - 18% Multiplier for HP Stat.; 0.5% - 1.5% Multiplier for Crit Chance Stat.; 2% - 4% Multiplier for Crit Damage Stat.

Titanborn

-

Buffs
7% - 14% Multiplier for Damage Stat.; 14% - 24% Multiplier for HP Stat.; 0.5% - 1.5% Multiplier for Crit Chance Stat.

Tempest

-

Buffs
9% - 18% Multiplier for Damage Stat.; 8% - 16% Multiplier for HP Stat.; 0.75% - 2% Multiplier for Crit Chance Stat.
NameBuffsPassive ability
Reaper8% - 16% Multiplier for Damage Stat.; 10% - 18% Multiplier for HP Stat.; 0.5% - 1.5% Multiplier for Crit Chance Stat.; 2% - 4% Multiplier for Crit Damage Stat.-
Titanborn7% - 14% Multiplier for Damage Stat.; 14% - 24% Multiplier for HP Stat.; 0.5% - 1.5% Multiplier for Crit Chance Stat.-
Tempest9% - 18% Multiplier for Damage Stat.; 8% - 16% Multiplier for HP Stat.; 0.75% - 2% Multiplier for Crit Chance Stat.-

Rarity

Rare

3 items

Wrathful

-

Buffs
5% - 10% Multiplier for Damage Stat.; 7% - 14% Multiplier for HP Stat.; 0.5% - 1.5% Multiplier for Crit Chance Stat.

Infernal

-

Buffs
6% - 12% Multiplier for Damage Stat.; 7% - 14% Multiplier for HP Stat.; 3% - 6% Multiplier for Crit Damage Stat.

Ironclad

-

Buffs
7% - 14% Multiplier for Damage Stat.; 8% - 18% Multiplier for HP Stat.
NameBuffsPassive ability
Wrathful5% - 10% Multiplier for Damage Stat.; 7% - 14% Multiplier for HP Stat.; 0.5% - 1.5% Multiplier for Crit Chance Stat.-
Infernal6% - 12% Multiplier for Damage Stat.; 7% - 14% Multiplier for HP Stat.; 3% - 6% Multiplier for Crit Damage Stat.-
Ironclad7% - 14% Multiplier for Damage Stat.; 8% - 18% Multiplier for HP Stat.-

Rarity

Uncommon

3 items

Battleborn

-

Buffs
3% - 6% Multiplier for Damage Stat.; 5% - 10% Multiplier for HP Stat.

Empowered

-

Buffs
4% - 7% Multiplier for Damage Stat.; 4% - 9% Multiplier for HP Stat.

Resolute

-

Buffs
3% - 7% Multiplier for Damage Stat.; 6% - 12% Multiplier for HP Stat.
NameBuffsPassive ability
Battleborn3% - 6% Multiplier for Damage Stat.; 5% - 10% Multiplier for HP Stat.-
Empowered4% - 7% Multiplier for Damage Stat.; 4% - 9% Multiplier for HP Stat.-
Resolute3% - 7% Multiplier for Damage Stat.; 6% - 12% Multiplier for HP Stat.-

Rarity

Common

3 items

Fierce

-

Buffs
2% - 5% Multiplier for Damage Stat.; 3% - 6% Multiplier for HP Stat.

Solid

-

Buffs
2% - 4% Multiplier for Damage Stat.; 4% - 8% Multiplier for HP Stat.

Tempered

-

Buffs
3% - 5% Multiplier for Damage Stat.; 3% - 8% Multiplier for HP Stat.
NameBuffsPassive ability
Fierce2% - 5% Multiplier for Damage Stat.; 3% - 6% Multiplier for HP Stat.-
Solid2% - 4% Multiplier for Damage Stat.; 4% - 8% Multiplier for HP Stat.-
Tempered3% - 5% Multiplier for Damage Stat.; 3% - 8% Multiplier for HP Stat.-

The one-slot economy

Unlike weapon passives, your power is singular, which concentrates all reroll value into one slot: every shard is a lottery ticket for the same jackpot. The multiplier ranges reward patience twice, first for hitting the right power and again for a high roll within its range.

  • Keep any mythical over lower tiers; the multiplier floors alone justify it.
  • Between same-tier powers, pick the passive that matches your content: sustained farm procs versus boss-fight spikes.
  • Shards are a steady drop, so the correct mindset is a long campaign, not a session gamble.

FAQ

Q.

How do you get powers?

Roll with Power Shards at the Power Master. Each roll replaces your current power.

Q.

What do powers affect?

Character-wide stats: damage, HP, and crit multipliers, with rarity-scaled ranges plus a passive effect at higher tiers.

Q.

Powers or passives first?

Powers, narrowly: the single slot affects everything you do, while weapon passives apply per weapon.

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