Bloxodes

All 9 Guilds in Sailor Piece

Updated on (about 2 months ago)

Guild progression in Sailor Piece starts with a Guild Key, then turns into shared upgrades. The key sources are rare drops, while the upgrade rows show the bonuses a guild can build after it exists.

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section

Guild Key Sources

3 items

Guild Keys are the gate for creating a guild. Delinquent, Cosmic Being, and Sea Beast routes all list key drops, but the drop chances are low and the stronger sources have spawn or bounty requirements.

Delinquent

Drop rate: 0.00019342%

Category
-
location
Starter Island
encounter
NPC enemy route
drop chance
0.00019342%
spawn requirement
-
max bonus
-
applies to
-
Upgrade Role
Guild Key drop source

Cosmic Being

Drop rate: 0.01%

Category
-
location
Punch Island world boss route
encounter
World Boss
drop chance
0.01%
spawn requirement
Spawns about every 30 minutes
max bonus
-
applies to
-
Upgrade Role
Guild Key drop source

Sea Beast

Drop rate: 0.011%

Category
-
location
Open sea route
encounter
Kraken or Sea Serpent
drop chance
0.011%
spawn requirement
500k+ bounty required to spawn sea beasts
max bonus
-
applies to
-
Upgrade Role
Guild Key drop source
NameDescriptionCategorylocationencounterdrop chancespawn requirementmax bonusapplies toUpgrade Role
DelinquentDrop rate: 0.00019342%-Starter IslandNPC enemy route0.00019342%---Guild Key drop source
Cosmic BeingDrop rate: 0.01%-Punch Island world boss routeWorld Boss0.01%Spawns about every 30 minutes--Guild Key drop source
Sea BeastDrop rate: 0.011%-Open sea routeKraken or Sea Serpent0.011%500k+ bounty required to spawn sea beasts--Guild Key drop source

section

Guild Upgrades

6 items

Guild upgrades are shared progression bonuses. Member Cap expands the roster, while Damage, HP, Crit, and Luck upgrades help active members once the guild starts earning progress.

Member Cap

Raises guild member cap from 15 up to 150 at max upgrade.

Category
+150 max members
location
-
encounter
-
drop chance
-
spawn requirement
-
max bonus
+150 max members
applies to
Guild roster
Upgrade Role
Capacity upgrade

Damage

Applies +15% Damage to all guild members at max upgrade.

Category
+15% Damage
location
-
encounter
-
drop chance
-
spawn requirement
-
max bonus
+15% Damage
applies to
All guild members
Upgrade Role
Damage upgrade

Crit Damage

Applies +5% Crit Damage to all guild members at max upgrade.

Category
+5% Crit Damage
location
-
encounter
-
drop chance
-
spawn requirement
-
max bonus
+5% Crit Damage
applies to
All guild members
Upgrade Role
Critical damage upgrade

Crit Chance

Applies +2% Crit Chance to all guild members at max upgrade.

Category
+2% Crit Chance
location
-
encounter
-
drop chance
-
spawn requirement
-
max bonus
+2% Crit Chance
applies to
All guild members
Upgrade Role
Critical chance upgrade

HP

Applies +15% HP to all guild members at max upgrade.

Category
+15% HP
location
-
encounter
-
drop chance
-
spawn requirement
-
max bonus
+15% HP
applies to
All guild members
Upgrade Role
Survivability upgrade

Luck

Applies +10% Luck to all guild members at max upgrade.

Category
+10% Luck
location
-
encounter
-
drop chance
-
spawn requirement
-
max bonus
+10% Luck
applies to
All guild members
Upgrade Role
Drop-farming upgrade
NameDescriptionCategorylocationencounterdrop chancespawn requirementmax bonusapplies toUpgrade Role
Member CapRaises guild member cap from 15 up to 150 at max upgrade.+150 max members----+150 max membersGuild rosterCapacity upgrade
DamageApplies +15% Damage to all guild members at max upgrade.+15% Damage----+15% DamageAll guild membersDamage upgrade
Crit DamageApplies +5% Crit Damage to all guild members at max upgrade.+5% Crit Damage----+5% Crit DamageAll guild membersCritical damage upgrade
Crit ChanceApplies +2% Crit Chance to all guild members at max upgrade.+2% Crit Chance----+2% Crit ChanceAll guild membersCritical chance upgrade
HPApplies +15% HP to all guild members at max upgrade.+15% HP----+15% HPAll guild membersSurvivability upgrade
LuckApplies +10% Luck to all guild members at max upgrade.+10% Luck----+10% LuckAll guild membersDrop-farming upgrade

Guild Keys come before guild upgrades

A guild cannot matter until the account gets a Guild Key and meets the creation requirement. Delinquent is the earliest source, Cosmic Being adds a world-boss route, and Sea Beast drops depend on open-sea conditions.

Upgrades make the guild useful after creation

The upgrade rows are not separate guilds. They are the guild system bonuses: more members, more damage, crit support, more HP, and luck. Member Cap helps the roster grow, while the combat and luck upgrades are the reason active players care about long-term guild progress.

FAQ

Q.

How do you create a guild in Sailor Piece?

The current research points to a high-level creation requirement and 1 Guild Key. The key is the main gate, so key sources matter before upgrade bonuses.

Q.

Where do Guild Keys drop?

The listed key routes are Delinquent, Cosmic Being, and Sea Beast. Cosmic Being is a world boss route, while Sea Beast requires the sea-beast spawn path.

Q.

Are Damage and Luck separate guilds?

No. They are guild upgrade bonuses, not separate guild groups. They apply after a guild has been created and upgraded.

Q.

Which guild upgrade is best first?

Damage helps most combat routes, Member Cap helps roster growth, and Luck helps rare-drop farming. The best first upgrade depends on whether the guild needs power, space, or farming support.

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