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All 397 Moves in Jujutsu Shenanigans - Page 7

Updated on (5 days ago)

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Showing 28 of 397 items.

Character

Honored One

20 items

Infinity

Infinity passive: blocking is just a pose, since attacks stop themselves short of the user.

Type
Cosmetic

Limitless

The special warps you through manipulated space to appear in front of your cursor's target.

Type
Special
Cooldown
15s

Lapse Blue

Negative energy forms a vacuum at up to 35 studs that drags the opponent in.

Type
Skill
Damage
12.5, 5 for pull, 7.5 for kick
Cooldown
13s

Reversal Red

Positive energy fires a red orb 40 studs that detonates in a repelling blast.

Type
Skill
Damage
12.5, 6.25 if blocked
Cooldown
20s

Rapid Punches

A spin kick that locks a nearby enemy for a punch barrage and a ragdolling final blow.

Type
Skill
Damage
17.25
Cooldown
15s

Twofold Kick

An upward kick with on-hit i-frames that anchors the enemy mid-air for an unblockable second kick.

Type
Skill
Damage
10, 6 for first kick, 4 for second
Cooldown
18s

Six Eyes

The Awakening: the blindfold comes off, the Six Eyes open, and the awakened kit begins.

Type
Awakening

Limitless

The awakened warp, unchanged from base.

Type
Special
Cooldown
15s

Lapse Blue MAX

A steerable blue vortex that pulls and grinds everything near it for 20 ticks.

Type
Skill
Damage
44, 2.2 per tick+20.9 on kill, 1.1 per tick
Cooldown
17s

Reversal Red MAX

A charged repelling orb that pierces straight through enemies before fading.

Type
Skill
Damage
30 to 7, depending on range
Cooldown
10s

Hollow Purple

The combined technique: an imaginary purple mass that atomizes everything along its path.

Type
Skill
Damage
70
Cooldown
40s

Infinite Void

The crossed-finger handsign expands Infinite Void, a galaxy-scape domain that overloads all who stand inside.

Type
Domain Expansion
Cooldown
120s

Lapse Blue

Finisher: the pulled enemy is kicked skyward and buried under rubble ripped from the map.

Type
Finisher
Damage
Insta-kill
Cooldown
13s

Reversal Red

Finisher: a small red ball that bursts targets apart on contact, shared across its variants.

Type
Finisher
Damage
Insta-kill
Cooldown
20s

Rapid Punches

Finisher: the barrage ends in a Black Flash that sends the body flying.

Type
Finisher
Damage
5 for black flash
Cooldown
15s

Twofold Kick

Finisher: the airborne enemy takes a point-blank Reversal Red.

Type
Finisher
Damage
10 for Reversal Red
Cooldown
18s

0.2 Domain

Holding two heads as the 0.2 domain rush ends triggers the exhausted gasp cutscene, with full protection during it.

Type
Awakening
Damage
Insta-kill

Lapse Blue MAX

Finisher: the vortex tears targets apart and swallows the pieces, lingering afterward.

Type
Finisher
Damage
Insta-kill
Cooldown
17s

Reversal Red MAX

Finisher: the orb splits whoever it finishes, scattering the parts.

Type
Finisher
Damage
Insta-kill
Cooldown
10s

Hollow Purple

Finisher: Hollow Purple erases everything except, famously, the legs.

Type
Finisher
Damage
Insta-kill
Cooldown
40s
ImageNameDescriptionTypeDamageCooldown
InfinityInfinity passive: blocking is just a pose, since attacks stop themselves short of the user.Cosmetic--
LimitlessThe special warps you through manipulated space to appear in front of your cursor's target.Special-15s
Lapse BlueNegative energy forms a vacuum at up to 35 studs that drags the opponent in.Skill12.5, 5 for pull, 7.5 for kick13s
Reversal RedPositive energy fires a red orb 40 studs that detonates in a repelling blast.Skill12.5, 6.25 if blocked20s
Rapid PunchesA spin kick that locks a nearby enemy for a punch barrage and a ragdolling final blow.Skill17.2515s
Twofold KickAn upward kick with on-hit i-frames that anchors the enemy mid-air for an unblockable second kick.Skill10, 6 for first kick, 4 for second18s
Six EyesThe Awakening: the blindfold comes off, the Six Eyes open, and the awakened kit begins.Awakening--
LimitlessThe awakened warp, unchanged from base.Special-15s
Lapse Blue MAXA steerable blue vortex that pulls and grinds everything near it for 20 ticks.Skill44, 2.2 per tick+20.9 on kill, 1.1 per tick17s
Reversal Red MAXA charged repelling orb that pierces straight through enemies before fading.Skill30 to 7, depending on range10s
Hollow PurpleThe combined technique: an imaginary purple mass that atomizes everything along its path.Skill7040s
Infinite VoidThe crossed-finger handsign expands Infinite Void, a galaxy-scape domain that overloads all who stand inside.Domain Expansion-120s
Lapse BlueFinisher: the pulled enemy is kicked skyward and buried under rubble ripped from the map.FinisherInsta-kill13s
Reversal RedFinisher: a small red ball that bursts targets apart on contact, shared across its variants.FinisherInsta-kill20s
Rapid PunchesFinisher: the barrage ends in a Black Flash that sends the body flying.Finisher5 for black flash15s
Twofold KickFinisher: the airborne enemy takes a point-blank Reversal Red.Finisher10 for Reversal Red18s
0.2 DomainHolding two heads as the 0.2 domain rush ends triggers the exhausted gasp cutscene, with full protection during it.AwakeningInsta-kill-
Lapse Blue MAXFinisher: the vortex tears targets apart and swallows the pieces, lingering afterward.FinisherInsta-kill17s
Reversal Red MAXFinisher: the orb splits whoever it finishes, scattering the parts.FinisherInsta-kill10s
Hollow PurpleFinisher: Hollow Purple erases everything except, famously, the legs.FinisherInsta-kill40s

Character

Locust Guy

8 items

Naturally Selected

The locust curse's form: head antennas, wings, and an insect frame born of humanity's hatred for the swarm.

Type
Cosmetic

Fluttering Pounce

Spread wings carry the user 25 studs in their facing direction; an M1 cancels the flight early.

Type
Special
Cooldown
16s

Clever

A crouched charge into a ragdolling punch barrage that leaves the target stunned in place.

Type
Skill
Damage
14.2 if all hits land
Cooldown
15s

Black Mucus

Spits a dark mucus ball up to 60 studs that ragdolls and stacks a 15 percent slow.

Type
Skill
Damage
8
Cooldown
17s

Crushing Jaws

Three biting head swings; the third grabs and drags the target with i-frames along the way.

Type
Skill
Damage
16, 4 per bite, 4 for slam
Cooldown
17s

Wing Throw

A reaching grab into brief free flight before the target is hurled away.

Type
Skill
Damage
8, 3 for grab, 5 for throw
Cooldown
15s

Directed Poison

The insect abdomen's sharp end stings the target as the user declares victory in Japanese.

Type
Awakening
Damage
None for sting, 90 for poison (9/s)

Crushing Jaws

Finisher: the third bite takes the head clean off, jaw-held for a moment.

Type
Finisher
Damage
Insta-kill
Cooldown
17s
ImageNameDescriptionTypeDamageCooldown
Naturally SelectedThe locust curse's form: head antennas, wings, and an insect frame born of humanity's hatred for the swarm.Cosmetic--
Fluttering PounceSpread wings carry the user 25 studs in their facing direction; an M1 cancels the flight early.Special-16s
CleverA crouched charge into a ragdolling punch barrage that leaves the target stunned in place.Skill14.2 if all hits land15s
Black MucusSpits a dark mucus ball up to 60 studs that ragdolls and stacks a 15 percent slow.Skill817s
Crushing JawsThree biting head swings; the third grabs and drags the target with i-frames along the way.Skill16, 4 per bite, 4 for slam17s
Wing ThrowA reaching grab into brief free flight before the target is hurled away.Skill8, 3 for grab, 5 for throw15s
Directed PoisonThe insect abdomen's sharp end stings the target as the user declares victory in Japanese.AwakeningNone for sting, 90 for poison (9/s)-
Crushing JawsFinisher: the third bite takes the head clean off, jaw-held for a moment.FinisherInsta-kill17s