Showing 33 of 406 items.
Character
Star Rage
Garuda
Kit companion: Garuda, a serpentine shikigami orbiting the user and joining their attacks.
- Type
- Cosmetic
Mass Buildup
Holding the special banks cursed energy as virtual Mass, spendable mid-windup to empower moves.
- Type
- Special
- Cooldown
- 16s
Garuda Rebound
Kicks Garuda as a curling ball with slight auto-aim; it strikes the torso and returns.
- Type
- Skill
- Damage
- 5
- Cooldown
- 14s
Rising Rage
A cursed-energy sweep into an upward kick that launches the target.
- Type
- Skill
- Damage
- 14, 7 per hit
- Cooldown
- 15s
Mass Breaker
A charged lunge punch with full 360 aim when used airborne.
- Type
- Skill
- Damage
- 15
- Cooldown
- 15s
Garuda Stab
Garuda held as a blade stabs forward, following up on a punctured target.
- Type
- Skill
- Damage
- 14, 7 per hit
- Cooldown
- 14s
Unrestricted Density
The Mass passive's limit: past death, the user can hurl themselves to latch onto a target.
- Type
- Awakening
- Damage
- 500/s, falls off with distance
Mass Breaker
Finisher: the mass-amplified strike launches the target beyond normal range.
- Type
- Finisher
- Damage
- Insta-kill
- Cooldown
- 15s
Character
Strongest Of History
Pinnacle Of Jujutsu Sorcery
The King of Curses' true frame: four arms, two faces, and the body the legends called an imaginary demon.
- Type
- Cosmetic
Incantation
Crossed-arm chanting where each of the first three incantations upgrades Strong Dismantle into a superior form.
- Type
- Special
- Cooldown
- 2s
Strong Dismantle
A left-arm swing firing two large slashes downrange with a readable gap between them.
- Type
- Skill
- Damage
- 20, 10 per slash
- Cooldown
- 4s
Open FURNACE
Two aggressive fire-claps with i-frames mold flames into an arrow, announced with a chanted command.
- Type
- Skill
- Damage
- 70, 15 to 30 for shockwave
- Cooldown
- 12s
Cleave Rush
A cursed-energy fist wound back behind a shouted Usero (Get lost) before a long lunging blow.
- Type
- Skill
- Damage
- 150
- Cooldown
- 5s
Kamutoke
Kamutoke, the vajra cursed tool, points skyward and calls lightning torrents down on the field.
- Type
- Skill
- Damage
- 15 per bolt
- Cooldown
- 7s
Incomplete Shrine
The Awakening: a DOMAIN EXPANSION speech bubble covers every screen before the incomplete Shrine takes the field.
- Type
- Domain Awakening
- Damage
- 3 per slash, 0.5 if blocked
Character
Super TZE
Going Super
The transformation: seven Chaos Emeralds absorbed, hair gone gold, and a bright new moveset.
- Type
- Awakening
Sonic Boom
Post-transformation flight with head-first diving dashes.
- Type
- Passive
Super Punch
M1s become a rapid lock-on lunge into a ragdolling strike.
- Type
- Passive
- Damage
- ??
Energy Volley
Melee plus dash together spray homing yellow blasts that detonate on contact.
- Type
- Passive
- Damage
- ??
Lock-On
A custom lock-on that selects targets through walls and rings them for tracking.
- Type
- Special
Character
Switcher
Boogie Woogie
Boogie Woogie: a clap that instantly swaps positions with a target within 60 studs, the whole kit's engine.
- Type
- Special
- Cooldown
- 6s, 3s on block
Swift Kick
A no-kill double-spin kick that forces targets to stand stunned, teed up for the follow-up.
- Type
- Skill
- Damage
- 9 for kick, 1 for grab, 5 for toss
- Cooldown
- 15s
Brute Force
A charged punch whose shockwave still clips targets who stand too far to eat the fist.
- Type
- Skill
- Damage
- 17.5, 6 for wind gust
- Cooldown
- 20s
Pebble Throw
A stomped-up pebble, charged and punched 45 studs in a straight line.
- Type
- Skill
- Damage
- 4
- Cooldown
- 12s
Elbow Drop
A charged uppercut with true ragdoll, followed by a crushing dive on the airborne target.
- Type
- Skill
- Damage
- 10, 5 for uppercut, 5 for slam
- Cooldown
- 18s
False Memories
The Awakening: a locket falls open to a brother and an idol, and both join the fight.
- Type
- Awakening
Boogie Woogie
The awakened clap: faster swaps that cannot feint, with meter gains removed.
- Type
- Special
- Cooldown
- Same as base
Idol's Debut
A launching swing that triggers the idol's cutscene entrance with full i-frames.
- Type
- Skill
- Damage
- 30, 15 per hit
- Cooldown
- 17s
Climax Jumping
A 40-stud i-framed lunge that opens a duet cutscene on contact.
- Type
- Skill
- Damage
- 42.4
- Cooldown
- 22s
Dreams
Three heavy heart-effect punches while the idol dances gangnam style behind them.
- Type
- Skill
- Damage
- 21, 7 per hit
- Cooldown
- 10s
Brothers
A high-five stance that answers melee by swapping in the brother via Boogie Woogie.
- Type
- Counter
- Damage
- 80
- Cooldown
- 45s
Brute Force
Finisher: unragdolled targets block the impact, then lose to the follow-through anyway, shared across variants.
- Type
- Finisher
- Damage
- Insta-kill
- Cooldown
- 20s
Elbow Drop
Finisher: the drop's weight bursts the target into red mist.
- Type
- Finisher
- Damage
- Insta-kill
- Cooldown
- 20s

