Weather is one of the systems that makes Grow a Garden feel alive instead of static. Different weather patterns can speed up growth, trigger mutations, and change what kinds of outcomes are possible on a plot during a given session. Once you start caring about mutation stacking or timing your farming around specific boosts, weather becomes something you pay attention to instead of just background atmosphere.
This weather catalog keeps those effects in one place. It includes standard, event, admin, and other tracked weather entries so you can quickly see what each weather type does, how it affects crops or players, and whether it belongs to normal gameplay or a more limited system.
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Showing 20 of 139 items.
Category
Standard
Acid Rain
Chance to apply Acidic mutation. Functions the same as normal rain.
- Details
- Skybox turns green and a dark green fog engulfs the map, making visibility shorten by 50 studs. Acid Rain used to be an admin weather yet was changed to happen within the normal weather cycle in the Cooking Event.
Aurora Borealis
+50% Grow speed. Chance to apply Aurora.
- Details
- Neon purple, pink, and blue waves stretch out from the sky. May appear every around few hours The skybox is pale-blueish. Looks and resembles Night.
Blood Moon
Chance to apply the Bloodlit mutation. The Sky-box turns red.
- Details
- Default: Six crops become Bloodlit per cycle (once every 40 seconds over 4 minutes). Placing a Night Staff increases Bloodlit crop yield based on the number of charges it has. 1 in 3 chance to replace Night for that cycle. Lasts 10 minutes. During the Lunar Glow Event, Blood Moon lasted for 15 minutes. Both the sky and the moon turn red. During the Lunar Glow Event, the Blood Moon Shop appeared during Blood Night. Soundtrack: Same as Night
Crystal Beams
Once all crystals have been activated, crops have a chance to get a few mutations (Known: Celestial, Aurora, Shocked).
- Details
- Spawns 8 crystals around the map, players can click each one 5 times to apply various mutations. Crystal Beams used to be an admin weather yet was changed to happen within the normal weather cycle in the Prehistoric Event.
Earthquake
Chance to apply Cracked mutation to crops.
- Details
- Cracks form on the map. Second event that effects the map, the first is Sliced.
Frost
Increases growth speed by 50%. Chance to apply Chilled or Frozen. Triggers shivering animation for players, along with a shivering sound effect.
- Details
- 25% chance to replace Rain. It was made unavailable during the Summer Update, but was made available again in a soft update before the Zen Update (9pm EST)
Gale
Rare version of Windy. High chance to trigger the Windstruck mutation. Players will be blown by strong wind currents, slowly moving them towards the gear shop area.
- Details
- Applies a white tint to the player's camera. Makes large wind particle effects fly around the map. Makes the player's camera shake slowly.
Gentle Drizzle
Chance to apply the Moist mutation.
- Details
- TBA
Heat Wave
Crops hit by sun rays obtain the Sundried mutation.
- Details
- Placing a Tanning Mirror redirects sun rays to crops 10 times before it is deleted. Accompanied by a sound similar to the buzzing of cicadas.
Meteor Shower
Meteors fall from the sky. Crops hit by meteors obtain the Celestial mutation.
- Details
- Placing a Star Caller directs meteors to crops within its range three times before it is deleted. Duration: 3 minutes. Only appears during Blood Moon or Night.
Night
Chance to apply Moonlit. Six crops become Moonlit per night (once every 40 seconds over 4 minutes). Sky-box turns a dark purple, and the moon and stars appear in the sky.
- Details
- Placing a Night Staff will increase Moonlit crop yield by the amount of charges it has. Appears 30 minutes after every cosmetic restock, six times each day (00:30, 04:30, 08:30, 12:30, 16:30, and 20:30 GMT). Lasts 10 minutes. Soundtrack: Clair De Lune and Gymnopédie No. 1 by Eric Satie During the Lunar Glow Event, the Twilight Shop appeared during Night.
NPC Birthday
Feed the NPC to get something from their shop. Players cannot feed the NPC 2 times.
- Details
- -
Rain
Increases growth speed by 50%. 50% chance to trigger the Wet mutation.
- Details
- You hear constant rainfall layered over the background music. Grey clouds spread across the skybox.
Sandstorm
Sand particles fly around the map, adding a yellow-tinted fog and making the ground a sandy-yellow. Chance to apply the Sandy mutation.
- Details
- Makes the player's camera shake slowly.
Solar Eclipse
Chance to apply Eclipse mutation to crops.
- Details
- The Skybox turns completely dark. The sun turns black from the center.
Sun God
Applies the Dawnbound mutation to four or more sunflowers when presented in front of the Sun God. A golden Jandel spreading his arms will appear behind the egg, cosmetics, and gear shops with a golden, god-like aura.
- Details
- -
Thunderstorm
Increases growth speed by 50%. 50% chance to trigger Wet. Crops struck by lightning obtain the Shocked mutation.
- Details
- Placing a Lightning Rod attracts lightning strikes within the rod's range three times before deletion. During the events of 8/2/2025-8/3/2025, Thunderstorm occurred multiple times throughout local day and night. It is unknown as to why specific weather events may be "favorited" by natural RNG causes or Admins, although it is believed that multiple weathers were just "favorited" (Frost, Thunderstorm, Acid Rain, Tropical Rain, etc.) because of the overriding tiny after-effects of the Admin Abuse of the Cooking Event. This is not entirely true though and shall be perceived as an identified rumor throughout the community. 10% chance to replace Rain.
Tornado
The sky turns cloudy, and tornadoes spawn around the map. Crops struck by a tornado will obtain Twisted mutation.
- Details
- Multiple tornadoes may spawn in simultaneously.
Tropical Rain
Increases growth speed by 50%. Chance to apply the Drenched mutation. The sky turns sea green and rain particles fall from the sky.
- Details
- Whenever a player walks, a water splash effect can be seen on the ground. The ground is lightly flooded by water. Soundtrack: Tropical Breeze -- The Puahia Street Players
Windy
Chance to apply the Windstruck mutation.
- Details
- Applies a white tint to the player's camera. Will make wind particle effects fly around the map.
| Image | Name | Effects | Details |
|---|---|---|---|
| Acid Rain | Chance to apply Acidic mutation. Functions the same as normal rain. | Skybox turns green and a dark green fog engulfs the map, making visibility shorten by 50 studs. Acid Rain used to be an admin weather yet was changed to happen within the normal weather cycle in the Cooking Event. | |
| Aurora Borealis | +50% Grow speed. Chance to apply Aurora. | Neon purple, pink, and blue waves stretch out from the sky. May appear every around few hours The skybox is pale-blueish. Looks and resembles Night. | |
| Blood Moon | Chance to apply the Bloodlit mutation. The Sky-box turns red. | Default: Six crops become Bloodlit per cycle (once every 40 seconds over 4 minutes). Placing a Night Staff increases Bloodlit crop yield based on the number of charges it has. 1 in 3 chance to replace Night for that cycle. Lasts 10 minutes. During the Lunar Glow Event, Blood Moon lasted for 15 minutes. Both the sky and the moon turn red. During the Lunar Glow Event, the Blood Moon Shop appeared during Blood Night. Soundtrack: Same as Night | |
| Crystal Beams | Once all crystals have been activated, crops have a chance to get a few mutations (Known: Celestial, Aurora, Shocked). | Spawns 8 crystals around the map, players can click each one 5 times to apply various mutations. Crystal Beams used to be an admin weather yet was changed to happen within the normal weather cycle in the Prehistoric Event. | |
| Earthquake | Chance to apply Cracked mutation to crops. | Cracks form on the map. Second event that effects the map, the first is Sliced. | |
| Frost | Increases growth speed by 50%. Chance to apply Chilled or Frozen. Triggers shivering animation for players, along with a shivering sound effect. | 25% chance to replace Rain. It was made unavailable during the Summer Update, but was made available again in a soft update before the Zen Update (9pm EST) | |
| Gale | Rare version of Windy. High chance to trigger the Windstruck mutation. Players will be blown by strong wind currents, slowly moving them towards the gear shop area. | Applies a white tint to the player's camera. Makes large wind particle effects fly around the map. Makes the player's camera shake slowly. | |
| Gentle Drizzle | Chance to apply the Moist mutation. | TBA | |
| Heat Wave | Crops hit by sun rays obtain the Sundried mutation. | Placing a Tanning Mirror redirects sun rays to crops 10 times before it is deleted. Accompanied by a sound similar to the buzzing of cicadas. | |
| Meteor Shower | Meteors fall from the sky. Crops hit by meteors obtain the Celestial mutation. | Placing a Star Caller directs meteors to crops within its range three times before it is deleted. Duration: 3 minutes. Only appears during Blood Moon or Night. | |
| Night | Chance to apply Moonlit. Six crops become Moonlit per night (once every 40 seconds over 4 minutes). Sky-box turns a dark purple, and the moon and stars appear in the sky. | Placing a Night Staff will increase Moonlit crop yield by the amount of charges it has. Appears 30 minutes after every cosmetic restock, six times each day (00:30, 04:30, 08:30, 12:30, 16:30, and 20:30 GMT). Lasts 10 minutes. Soundtrack: Clair De Lune and Gymnopédie No. 1 by Eric Satie During the Lunar Glow Event, the Twilight Shop appeared during Night. | |
| NPC Birthday | Feed the NPC to get something from their shop. Players cannot feed the NPC 2 times. | - | |
| Rain | Increases growth speed by 50%. 50% chance to trigger the Wet mutation. | You hear constant rainfall layered over the background music. Grey clouds spread across the skybox. | |
| Sandstorm | Sand particles fly around the map, adding a yellow-tinted fog and making the ground a sandy-yellow. Chance to apply the Sandy mutation. | Makes the player's camera shake slowly. | |
| Solar Eclipse | Chance to apply Eclipse mutation to crops. | The Skybox turns completely dark. The sun turns black from the center. | |
| Sun God | Applies the Dawnbound mutation to four or more sunflowers when presented in front of the Sun God. A golden Jandel spreading his arms will appear behind the egg, cosmetics, and gear shops with a golden, god-like aura. | - | |
| Thunderstorm | Increases growth speed by 50%. 50% chance to trigger Wet. Crops struck by lightning obtain the Shocked mutation. | Placing a Lightning Rod attracts lightning strikes within the rod's range three times before deletion. During the events of 8/2/2025-8/3/2025, Thunderstorm occurred multiple times throughout local day and night. It is unknown as to why specific weather events may be "favorited" by natural RNG causes or Admins, although it is believed that multiple weathers were just "favorited" (Frost, Thunderstorm, Acid Rain, Tropical Rain, etc.) because of the overriding tiny after-effects of the Admin Abuse of the Cooking Event. This is not entirely true though and shall be perceived as an identified rumor throughout the community. 10% chance to replace Rain. | |
| Tornado | The sky turns cloudy, and tornadoes spawn around the map. Crops struck by a tornado will obtain Twisted mutation. | Multiple tornadoes may spawn in simultaneously. | |
| Tropical Rain | Increases growth speed by 50%. Chance to apply the Drenched mutation. The sky turns sea green and rain particles fall from the sky. | Whenever a player walks, a water splash effect can be seen on the ground. The ground is lightly flooded by water. Soundtrack: Tropical Breeze -- The Puahia Street Players | |
| Windy | Chance to apply the Windstruck mutation. | Applies a white tint to the player's camera. Will make wind particle effects fly around the map. |
FAQ
Why include admin and event weather on the same page?
Because they are still part of the game''s weather system and often explain mutation screenshots, special effects, or limited mechanics that players run into. Splitting them out would make the weather list less useful as a full reference.
Does weather only affect growth speed?
No. Many tracked weather entries also influence mutation application, visuals, status effects, or temporary world behavior, which is why the effect and details fields are both kept in the catalog.







